Sirian
Posts: 174
Joined: 11/29/2012 Status: offline
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It is sad to see how hurt feelings on several sides turn a thread about a wonderful game mod into bickering. Back on topic: It is a little ironic, since I wrote a post about the planet images having too much atmosphere and such, now you gave the planets a workover and I must admit, I like the old version better, so I use the old version. I can't say why, those images simply appeal to me more. But it is sure good to be able to choose. I also downloaded the user interface mod, which is top-notch I might add, but here too, I do not use all the icons. Its personal preference of course, but there is one icon, a silver star that is used both to designate a regional capital and the lead ship of a fleet. Here I reverted back to the original. I also like the old fuel icon better. But the rest is a real improvement for my gameplay, thanks for making. I thought about your response when I talked about me preferring more colorless icons. You are right, the icons do not look so colorful ingame, especially because you do not see them all together. Cursors, for instance do look good with lots of colors. Still, for icons that are constantly on screen I personally prefer more colorless images. It is what is happening on screen that should capture the viewers eye, not the tools at the side. Its a design philosophy I guess but thats how I see it. I really like the ruins images, planet scene images and star coronae. I constantly have to remind myself that those are mods, not original game graphics. About the ships while I like the idea of marking the ships with stripes to designate the classes I must admit that for me it disturbs the aestetics of the ships too much to use them. (that is - the ships and the idea...) So I only "borrowed" the idea of blacklining the ships for my own ship mod (which will be released "soon(tm)", 8 of 9 ship series are finished as well as all but one MinorSet) Regards, Sirian
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