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RE: Wild Sheep Chase - 6/5/2013 9:22:40 AM   
obvert


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quote:

ORIGINAL: jrcar

You are doing nicely on the industry front, although I'd suggest building more armaments, you will need them. You have stacks of HI so start stockpiling engines, vehicles and armaments, no point in having a HI surplus at the end!

Cheers
Rob


Thanks! I had some turned off and now have turned most armaments (all but 80) back on. I seem able to keep it going easily if I maintain that 80k level but maybe I'll make a last big push to get above 100k if possible.

Trying to get more engines. The problem is just supply to fix the factories, and I should have that sorted during the next month. The late Ha-43 and Ha-45 I'll need so many of will be the problem. Others I have good pools of. But once the kami season starts I'm sure that will change. Some of the late kami planes use Ha-35 which is great.

As for HI, I want to be able to survive an entire year with the HI pool at the beginning of 45. I think 3 million should do it. Maybe overkill but it's not like I'll turn off HI because I also need it for supply. So, we'll see how it goes.

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RE: Wild Sheep Chase - 6/5/2013 10:23:38 AM   
jrcar

 

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You probably have enough resources now, so if you haven't already don't ship any more except as "return cargo" when shipping out troops and supply.

Cheers

Rob

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Post #: 1742
RE: Wild Sheep Chase - 6/5/2013 11:51:10 AM   
obvert


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quote:

ORIGINAL: jrcar

You probably have enough resources now, so if you haven't already don't ship any more except as "return cargo" when shipping out troops and supply.

Cheers

Rob


Really? In terms of what is in the HI it seems like only 154 days worth according to tracker. Most of mine are on short legged journeys from Manchuria through Fusan or from Hokkaido and Sakhalin. I do try to double up use when ships return from the DEI, carrying either fuel or resources depending on the TF. First time through it's always tough to know when enough is enough.

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Post #: 1743
RE: Wild Sheep Chase - 6/5/2013 1:07:35 PM   
jrcar

 

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Just looked at your supply again, that is a real problem, especially with so many factories to repair... what are your engines and aircraft building like?

With resources at some point the HI will get shut off or bombed... and usually there is lots just a short trip away as you noted. Oil and fuel tend to be the constraints that shut HI down, rather than resources.

We have used the Oscar IIa as a Kami to great effect, really like it in that role! The Zero's don't make good Kamis, going to try the George :) as it is fast, armoured and carries 2 x 250kg bombs. Problem is not many spare IJN pilot replacements.

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Post #: 1744
RE: Wild Sheep Chase - 6/5/2013 4:13:02 PM   
obvert


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quote:

ORIGINAL: jrcar

Just looked at your supply again, that is a real problem, especially with so many factories to repair... what are your engines and aircraft building like?



I'll post some numbers soon. It's not as bad as it looks really, as I'm actually just trying to get engines ready for later planes. I just went all out and changed a bunch of stuff at once. Just impatience. After a month or two I'll likely be enjoying a surplus again if I play close to the cuff. I've topped up in Burma, DEI and the islands, and turned off most repairs for a bit, so every shipment is 'load troops only' for a while. The supplies are still coming through from Palembang, Singers and other refinery centers, so that should keep everything moving while I get back on track.

Most of the repairs are actually two factories; one for Ha-43 that is about size ~ 250, converted from Ha-34 that I won't need as I won't be building Tojos or Helens anymore. The other is a size ~150 also converted from Ha-34 that is converting to the Ha-45 now. I can manage as I have a decent pool of those, but just wanted to get ahead on them.

I also converted a few larger factories to the Peggy (T) and want a lot of those soon, but I'm making around 70/month now so not too bad as I'll need another 30-40 days to get pilots with TT skill anyway.
quote:



With resources at some point the HI will get shut off or bombed... and usually there is lots just a short trip away as you noted. Oil and fuel tend to be the constraints that shut HI down, rather than resources.


Good point. So when I shut down the longer of the shipping routes I save fuel, thus keeping things going longer. Awesome. Wasn't thinking like that yet.

What I'll do is close off the Sakhalin route and everything from ports other than Hakodate on Hokkaido and see what difference that makes for a while, as well as being extra diligent about efficient shipping, bringing something back every time out.

quote:


We have used the Oscar IIa as a Kami to great effect, really like it in that role! The Zero's don't make good Kamis, going to try the George :) as it is fast, armoured and carries 2 x 250kg bombs. Problem is not many spare IJN pilot replacements.


I have about 500 Oscar IIb and about 450 Oscar IIIa ready to go for the kami roles. Also there are around 350 2E IJAAF (Sally and Helen) bombers to throw in there, getting toward 200 Nicks and when I upgrade Franks to the 'r' version I'm thinking about trying out the 'a' as a low naval attack/kami plane. With it's speed it could get in there under CAP pretty quickly.

Have your kamis been flying as specified or do you ever have trouble getting them to go? I don't have them yet but I was wondering as often it takes a few tries to get fighters to go for ships.



< Message edited by obvert -- 6/5/2013 8:58:57 PM >


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Post #: 1745
RE: Wild Sheep Chase - 6/5/2013 8:57:49 PM   
obvert


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14 July 1944
___________________________________________________________________________________________________________________________________

SUBS: My subs are gathering for a special mission at Babeldaob. I'll comment on that soon once I see it come together whether it's a success or not.

S/SW PAC: Morotai was invaded and looks to go down in a day or two. This is getting critical, but without the KB and LBA together nothing can even be close to stopping this stuff. I'd rather give a few of these freebies and concentrate on the big targets, like Mindanao and Manado.

Judys from Ambon hit a groups of LSTs unloading at Sorong so at least he has to think about my LBA getting active in the area. Sunk three and one AM. Woohoo!! Only about 578 left!

More xAK are heading to Ndeni and other spots in the deep areas behind the lines. no air search is picking them up, so I'll keep them running. The tanks from Ndeni landed at Guam today. All of that way on 3 x 10 knot xAKLs!

NORTH PACIFIC: Still bombing Dutch with no response. It's listing around 50 port damage.

S DEI: No movement here. No sweeps or bombing either which is weird, as before he lost the DDs it was an everyday milk run. Not sure that he's given up this vector, but he's definitely reassessing something. Still lots of shipping at Darwin.

BURMA: His units haven't cleared Prome so I can't see yet how much is moving. I've allocated another bunch of arty and infantry to move back to Rangoon. Just did some more distance calculations and I really do want to stay in Rangoon as long as possible. It would be in range of Singers, Miri, Palembang and Djambi with the B-29s. That would not be good at all.

CENTRAL PACFIC: More painful bombing of Tinian, but have to keep at it. no other choice. His units must be getting fatigued with all of that AA shooting. How much supply did he bring as well? Lots of questions.

The rest of the KB will depart for Manila tomorrow.
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR July 14, 44
--------------------------------------------------------------------------------

Night Air attack on Canton , at 77,59

Weather in hex: Heavy rain

Raid detected at 75 NM, estimated altitude 11,000 feet.
Estimated time to target is 23 minutes

Allied aircraft
B-29-1 Superfort x 25

Allied aircraft losses
B-29-1 Superfort: 1 damaged

Light Industry hits 91

Aircraft Attacking:
4 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Naval bombardment of Noemfoor at 86,110

Allied Ships
BB California
BB Arizona
BB Nevada
BB Maryland
DD Stevens
DD Stembel
DD Sproston
DD Sigsbee
DD Sigourney
DD Norman Scott
DD John Rodgers
DD Remey

Japanese ground losses:
660 casualties reported
Squads: 2 destroyed, 1 disabled
Non Combat: 17 destroyed, 46 disabled
Engineers: 8 destroyed, 13 disabled
Guns lost 4 (2 destroyed, 2 disabled)


Airbase hits 26
Airbase supply hits 8
Runway hits 54
Port hits 20
Port fuel hits 1
Port supply hits 10

OS2U-3 Kingfisher acting as spotter for BB California
BB California firing at Noemfoor

--------------------------------------------------------------------------------
Pre-Invasion action off Morotai (80,101)

37 Coastal gun shots fired in defense.

Allied Ships
CL Phoenix
CL Ceylon
DD Hammann
DD Gillespie
APA John Penn
DD MacDonough

Allied ground losses:
24 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

CL Phoenix firing at 10th Ind.Infantry Brigade
CL Ceylon firing at 10th Ind.Infantry Brigade

--------------------------------------------------------------------------------
Morning Air attack on Tinian , at 108,94

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 14,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
G4M2 Betty x 23
N1K1-J George x 11
P1Y1 Frances x 6
P1Y2 Frances x 3
Ki-84a Frank x 28

Japanese aircraft losses
G4M2 Betty: 15 damaged
P1Y1 Frances: 2 damaged
P1Y2 Frances: 1 damaged

Airbase hits 2
Airbase supply hits 1
Runway hits 27

Aircraft Attacking:
23 x G4M2 Betty bombing from 10000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Tinian , at 108,94

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
J2M3 Jack x 18
P1Y2 Frances x 14
Ki-84a Frank x 29

Japanese aircraft losses
P1Y2 Frances: 5 damaged
P1Y2 Frances: 1 destroyed by flak

Airbase hits 1
Runway hits 11

Aircraft Attacking:
13 x P1Y2 Frances bombing from 10000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on TF, near Sorong at 82,107

Weather in hex: Partial cloud

Raid spotted at 2 NM, estimated altitude 10,000 feet.
Estimated time to target is 0 minutes

Japanese aircraft
D4Y3 Judy x 22
N1K2-J George x 23

Japanese aircraft losses
D4Y3 Judy: 1 damaged

Allied Ships
LST-483, Bomb hits 3, heavy fires, heavy damage
LST-474, Bomb hits 2, and is sunk
AM Katoomba, Bomb hits 1, heavy fires, heavy damage
LST-475, Bomb hits 1, heavy fires
LST-478, Bomb hits 5, and is sunk


Aircraft Attacking:
13 x D4Y3 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
2 x D4Y3 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
7 x D4Y3 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb

Heavy smoke from fires obscuring LST-483
Massive explosion on LST-483
Heavy smoke from fires obscuring LST-475
Massive explosion on LST-478

--------------------------------------------------------------------------------
Morning Air attack on Tinian , at 108,94

Weather in hex: Light rain

Raid spotted at 31 NM, estimated altitude 16,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M5 Zero x 22
N1K1-J George x 11
Ki-49-IIb Helen x 41

Japanese aircraft losses
Ki-49-IIb Helen: 11 damaged

Allied ground losses:
14 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled

Airbase hits 7
Airbase supply hits 1
Runway hits 15

Aircraft Attacking:
25 x Ki-49-IIb Helen bombing from 12000 feet
Airfield Attack: 4 x 250 kg GP Bomb
16 x Ki-49-IIb Helen bombing from 12000 feet
Airfield Attack: 4 x 250 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Light rain

Raid detected at 78 NM, estimated altitude 14,000 feet.
Estimated time to target is 26 minutes

Japanese aircraft
no flights

Allied aircraft
Liberator II x 6
Liberator GR.VI x 8
B-17F Fortress x 12
B-24D Liberator x 12
B-24D1 Liberator x 17
B-24J Liberator x 106
P-40K Warhawk x 24
PB4Y-1 Liberator x 12

Japanese aircraft losses
E15K1 Norm: 1 destroyed on ground

Allied aircraft losses
Liberator II: 1 damaged
Liberator GR.VI: 2 damaged
B-24D1 Liberator: 5 damaged
B-24J Liberator: 1 damaged

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 47
Airbase supply hits 3
Runway hits 120

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at 55,51 (near Prome)

Japanese Bombardment attack

Attacking force 117157 troops, 1655 guns, 2588 vehicles, Assault Value = 4295

Defending force 124144 troops, 1626 guns, 1089 vehicles, Assault Value = 4752

Japanese ground losses:
287 casualties reported
Squads: 1 destroyed, 22 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 1 destroyed, 4 disabled
Guns lost 9 (1 destroyed, 8 disabled)
Vehicles lost 5 (2 destroyed, 3 disabled)


Allied ground losses:
407 casualties reported
Squads: 6 destroyed, 41 disabled
Non Combat: 2 destroyed, 4 disabled
Engineers: 0 destroyed, 6 disabled
Guns lost 15 (1 destroyed, 14 disabled)
Vehicles lost 11 (5 destroyed, 6 disabled)


Assaulting units:
33rd Division
3rd Tank Division
8th Tank Regiment
1st Tank Division
12th Tank Regiment
16th Division
24th Ind.Mixed Brigade
2nd Tank Division
2nd Division
21st Division
39th Division
55th Division
37th Ind.Mixed Brigade
1st Medium Field Artillery Regiment
17th Medium Field Artillery Regiment
18th Medium Field Artillery Regiment
51st Field AA Battalion
5th Air Defense AA Regiment
8th Medium Field Artillery Regiment
56th Field AA Battalion
9th RF Gun Battalion
1st Ind. Field Artillery Battalion
1st RF Gun Battalion
21st Medium Field Artillery Battalion
38th Field AA Battalion
2nd Hvy.Artillery Regiment
3rd Ind.Hvy.Art. Battalion
1st Ind.Hvy.Art. Battalion
3rd Mortar Battalion
2nd Ind.Hvy.Art. Battalion
28th Army
5th RF Gun Battalion
1st Hvy.Artillery Regiment
25th Army
8th RF Gun Battalion
5th Ind.Hvy.Art Battalion
68th Field AA Battalion
1st Art.Mortar Regiment
2nd RF Gun Battalion
3rd Medium Mortar Battalion
14th RF Gun (Pack) Battalion
10th RF Gun Battalion
10th Medium Field Artillery Regiment
11th RF Gun Battalion

Defending units:
16th Chindit Brigade
Gardner's Horse Regiment
81st (West African) Division
14th Indian Division
11th PAVO Regiment
23rd Indian Division
5th Chinese Corps
26th Indian Division
150th RAC Regiment
Lushai Brigade
3rd New Chinese Corps
45th Indian Brigade
22nd (East African) Brigade
9th Indian Division
6th Chinese Corps
XXXIII Indian Corps
28th Indian Mountain Gun Regiment
X' Force
16th Indian Heavy AA Regiment
20th Indian Heavy AA Regiment


--------------------------------------------------------------------------------

Ground combat at Morotai (80,101)

Japanese Bombardment attack

Attacking force 3815 troops, 16 guns, 0 vehicles, Assault Value = 146

Defending force 15643 troops, 166 guns, 495 vehicles, Assault Value = 699

Japanese ground losses:
92 casualties reported
Squads: 1 destroyed, 8 disabled

Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
10th Ind.Infantry Brigade
51st JNAF AF Unit

Defending units:
1st Marine Division
II Aus Corps Engineer Battalion
706th Tank Battalion
632nd Tank Destroyer Battalion
711th Tank Bn /2
XI US Corps /1


--------------------------------------------------------------------------------

Ground combat at Sorong (82,107)

Japanese Bombardment attack

Attacking force 16705 troops, 158 guns, 16 vehicles, Assault Value = 637

Defending force 23448 troops, 466 guns, 567 vehicles, Assault Value = 896

Japanese ground losses:
231 casualties reported
Squads: 3 destroyed, 18 disabled

Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)

Allied ground losses:
10 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
2nd Amphibious Brigade
8th Garrison Unit
5th Garrison Unit
45th Ind.Mixed Brigade
44th Naval Guard Unit
3rd JNAF AF Unit
37th JAAF AF Bn
13th Air Fleet
16th Garrison Unit /2

Defending units:
25th Infantry Division
6th Infantry Division
671th Tank Destroyer Battalion
3rd USMC Tank Battalion
I US Corps
1st Medium Regiment

--------------------------------------------------------------------------------


Reinforcements:

ML G-323 arrives at Yokohama/Yokosuka
1st I.F.Chutai arrives at Nagoya
19th I.F.Chutai arrives at Tokyo
E W-41 arrives at Tokyo


Losses:

Loss of MGB G-223 on Jul 14, 1944 is admitted

Ships Sunk:

LST-454 is reported to have been sunk near Biak on Jun 07, 1944
LST-474 is reported to have been sunk near Sorong on Jul 14, 1944
LST-478 is reported to have been sunk near Sorong on Jul 14, 1944

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

The Airacobra is being used as intended around Rangoon, taking out some MTBs the past few days in low strafing attacks.
___________________________________________________________________________________________________________________________________


Attachment (1)

< Message edited by obvert -- 6/6/2013 12:18:26 AM >


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Post #: 1746
RE: Wild Sheep Chase - 6/6/2013 12:28:37 AM   
obvert


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R n D
___________________________________________________________________________________________________________________________________

As this shows Gifu is struggling to draw supply, and of course is one of the most important bases for airframes, research and engines. My change in the setting a few days ago has led to supply shifting to all of the other bases that were under 10k and they are now back online, which is great, and much sooner than I thought that would happen. It should only take a week or so until everything is flush again.

The Sam is moving along well but the let point on one more factory has been hanging unrepaired for weeks, tantalizingly close. The Ki-83 will move up almost as quickly now as well.




Attachment (1)

< Message edited by obvert -- 6/6/2013 12:32:44 AM >


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Post #: 1747
RE: Wild Sheep Chase - 6/6/2013 12:44:11 AM   
obvert


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AIRFRAMES
___________________________________________________________________________________________________________________________________

The supply issues began with a few big loads to Burma and a bit too optimistic of an increase in production of the shiny new Peggy (T) and the Grace then continued with some engine fiddling around the same time. While I'm producing a decent amount, I'm really itching to get the Grace into use especially and the Judy D4Y4 as well for use o the KB. Some groups have upgraded to each already. If only the Sam was closer.

Once there is a bit of a surplus again I'll change the Jill factories over to the Grace as well.




Attachment (1)

< Message edited by obvert -- 6/6/2013 12:46:13 AM >


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RE: Wild Sheep Chase - 6/6/2013 12:48:46 AM   
Captain Cruft


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Why are some of the R&D factories set to not produce? There is no reason to do that.

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RE: Wild Sheep Chase - 6/6/2013 12:48:48 AM   
Cpt Sherwood

 

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It looks like you have a bit too much supply at other bases that don't need as much. Nagaoka, Hamamatsu, Tsu, etc. Can you lower your supply requirements to those?

And you have the Peggy factory set to do not repair at Gifu.

< Message edited by Cpt Sherwood -- 6/6/2013 12:49:41 AM >


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RE: Wild Sheep Chase - 6/6/2013 12:50:55 AM   
obvert


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ENGINES
___________________________________________________________________________________________________________________________________

Here are the engines. It'll be a while before the Ha-43 line is completely repaired as you can see. The Ha-34 factories were changed out to begin phasing out the Helen and the Tojo.




Attachment (1)

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Post #: 1751
RE: Wild Sheep Chase - 6/6/2013 12:54:30 AM   
obvert


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quote:

ORIGINAL: Captain Cruft

Why are some of the R&D factories set to not produce? There is no reason to do that.


Well, it's maybe a myth, but it seems that if you have no-yes-no then the factory won't upgrade to production if it suddenly becomes available. I just got burned twice earlier when both a Tojo model and a Tony model came online right at the beginning of a month, and because I didn't check for a day they stayed and were unchangeable afterward. I had to restart research. The best thing to do is check often.

It still produces R n D when switched off though.

< Message edited by obvert -- 6/6/2013 1:10:39 AM >


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RE: Wild Sheep Chase - 6/6/2013 12:58:49 AM   
Captain Cruft


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Ah OK. Live and learn ...

I like that you are doing the radial engined Tony. This is perhaps a bit of a black sheep of an aircraft that doesn't get talked about much.

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Post #: 1753
RE: Wild Sheep Chase - 6/6/2013 1:05:22 AM   
obvert


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quote:

ORIGINAL: Cpt Sherwood

It looks like you have a bit too much supply at other bases that don't need as much. Nagaoka, Hamamatsu, Tsu, etc. Can you lower your supply requirements to those?

And you have the Peggy factory set to do not repair at Gifu.


All factories at Gifu are turned off to get supply to draw there and build up. I've been through all cities in the past few days and this is just where I want them now. I would rather them all be at 25k as they were until a week ago, but for the time being it's better to let them move the supply around to eventually fill in everywhere.

Tsu has Shinden and Frank R n D still repairing, plus a Peggy (T) at 27 (5). Nagaoka Ki-94 and Ki-201 Karyu. Hammamatsu has and Ha-45 factory plus a Shinden, Karyu and Denko. All of those need a good surplus just in case all repair on the same day.

_____________________________

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Post #: 1754
RE: Wild Sheep Chase - 6/6/2013 1:09:06 AM   
obvert


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quote:

ORIGINAL: Captain Cruft

Ah OK. Live and learn ...

I like that you are doing the radial engined Tony. This is perhaps a bit of a black sheep of an aircraft that doesn't get talked about much.


Late war Japanese pilots thought it was the best plane in their service and that it could take on a Frank or George with advantage every time. I can't help but feel it got neutered somehow in the game, either through lower speed or maneuverability or both. It does have the centerline cannons though, so it will be my late war service one plane with multiple roles of interceptor and medium range escort.

They have one up at the RAF museum in Hendon. When it becomes available I might have to go pay it a visit. It's a pretty plane too.

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Post #: 1755
RE: Wild Sheep Chase - 6/6/2013 1:48:22 AM   
obvert


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THE SUB WAR
___________________________________________________________________________________________________________________________________

When things are looking dark I can always open up this list and feel a little bit better. So far the war undersea is being won by the combined forces of the IJAAF in and the IJN and it's air wing. The single most successful thing I've done with the ASW air pilots is to train them in ASW and low naval up to 70 skill. If they are FP pilots I train them to 70 search as well. The 2E pilots have been the most successful, but the Kate early and now the Jill are probably the very best in this role, I have just had fewer of them flying.

Here is the breakdown of what killed the 113 subs on the list, of which I'm sure 5-7 will eventually come off of it. In the next few posts I'll detail losses to subs as well as the breakdown of success and failure for the escort types. In the past two months alone about 32 are listed sunk alone! A lot of these are confirmed kills where breakup was heard or it was listed sunk in the actual report.

Although the 'Super-E' are great ships only 13 subs since they began arriving in early 44 have been sunk by Type 2 DC. It's really the high training of ASW air assets plus surface forces moving in and either damaging or finishing off subs that seems to work best. Often after an inconclusive DC attack there will be a message from air attacks in the same vicinity the following turn. Of course all of this is exacerbated by Jocke too often leaving subs in short or stationary patrols instead of getting out of dodge once the DL goes up.

ALLIED SUBS SUNK:

At sea:

250kg bomb -------- 55

60kg bomb --------- 1

Type 95 DC --------- 3

Type 95 mod-2 DC --- 11

Type 2 DC ----------- 21

Type 4 mine --------- 2

Type 93 mine -------- 1

53 cm Type 93 Torp -- 1

In port:

800kg bomb -------- 5

250kg bomb -------- 4

Unknown:

Unknown ----------- 9


US: ---------99

British: -----5

Dutch: -----9





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< Message edited by obvert -- 6/6/2013 8:17:57 AM >


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RE: Wild Sheep Chase - 6/6/2013 2:22:08 AM   
obvert


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ESCORTS
___________________________________________________________________________________________________________________________________

Of the escorts sunk 54 were sunk by torpedo attacks and of these 12 were 'Super-E.' So it looks like the 'Super-E' get about a 1:1 against subs since they became available.




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< Message edited by obvert -- 6/6/2013 2:23:16 AM >


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RE: Wild Sheep Chase - 6/6/2013 3:06:55 AM   
PaxMondo


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quote:

ORIGINAL: obvert
Late war Japanese pilots thought it was the best plane in their service and that it could take on a Frank or George with advantage every time. I can't help but feel it got neutered somehow in the game, either through lower speed or maneuverability or both. It does have the centerline cannons though, so it will be my late war service one plane with multiple roles of interceptor and medium range escort.

I think the reason the pilots liked it was the Ha-33 engine was reliable. The Ha-45 had a lot of issues. This is represented by the SR. Players mitigate this by building AF's up more than historical and being more careful in assigning sufficient AS. Historically, IJ kept a lot of their AS in the HI ... player tend to move it out to the frontlines.

< Message edited by PaxMondo -- 6/6/2013 3:08:53 AM >


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RE: Wild Sheep Chase - 6/6/2013 8:16:19 AM   
obvert


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quote:

ORIGINAL: PaxMondo

quote:

ORIGINAL: obvert
Late war Japanese pilots thought it was the best plane in their service and that it could take on a Frank or George with advantage every time. I can't help but feel it got neutered somehow in the game, either through lower speed or maneuverability or both. It does have the centerline cannons though, so it will be my late war service one plane with multiple roles of interceptor and medium range escort.

I think the reason the pilots liked it was the Ha-33 engine was reliable. The Ha-45 had a lot of issues. This is represented by the SR. Players mitigate this by building AF's up more than historical and being more careful in assigning sufficient AS. Historically, IJ kept a lot of their AS in the HI ... player tend to move it out to the frontlines.


I'm sure this is true and had some effect on those accounts. I was struck by one describing training battles between the Ki-100 and both the Frank and George, and how there was a great pride in that plane, that they finally had something that could battle the Allies evenly. Wish I'd saved it.



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RE: Wild Sheep Chase - 6/6/2013 10:13:32 AM   
obvert


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ESCORTS (continued)
___________________________________________________________________________________________________________________________________

Here are the DMS ships, most of which were converted to E in 42. These were used extensively in ASW roles early and I lost 4 to subs, it seems.




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< Message edited by obvert -- 6/6/2013 1:37:41 PM >


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Post #: 1760
RE: Wild Sheep Chase - 6/6/2013 10:42:04 AM   
obvert


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DESTROYERS
___________________________________________________________________________________________________________________________________

These ships have of course borne the brunt of ASW work throughout the war for the combat fleet. I'm actually surprised so few were sunk by subs during the nearly three years of this campaign so far.

Here is a breakdown of which sub fleets sank the 6 DDs lost to subs. Quite a few more were hit but survived to fight or were sunk by other means after being damaged.

Dutch:

53.3cm W1 torpedo -------- 2

British:

21inch Mark VIII torpedo -----2

US:

21inch Mk 14 torpedo ------- 2






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RE: Wild Sheep Chase - 6/6/2013 10:58:34 AM   
obvert


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AO/TK LOSSES
___________________________________________________________________________________________________________________________________

So here is the real point of all of these numbers. Throughout the entire war I've only lost 29 TK and 2 AO!

Over the 31 months of the campaign so far that is an average of exactly 1 per month so far. Not bad. Especially when I look at the actual ships lost and see that only 4 were big fast tankers of 15 knots or more. This has made the possibility of getting into 45 in some decent fighting condition entirely possible. It's not going to change the ultimate outcome as I continue to be in awe of the growing Allied arsenal, but at least I might have a chance to see late-war toys in action and let Jocke prosecute the whole campaign right up to the Home Islands. That was always the goal.





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RE: Wild Sheep Chase - 6/6/2013 12:28:23 PM   
obvert


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AK, AP and AUX
___________________________________________________________________________________________________________________________________

These bigger faster transport and Auxilliares are vital to Japan's ability to move especially troops quickly and efficiently around the map. Without them slower TFs would be more vulnerable to subs but also to surface and air attacks, and they (for the most part) use more fuel. It's always most efficient to have troops arrive intact and it saves quite a bit of fuel to not have ships sunk.

Only 24 of these ships were sunk by subs. Less than one per month.

This leaves the Empire with a still viable quick transport fleet over halfway through 44. It is never more necessary than now as I'm short on fuel and have to move a lot of troops around the map. It's like early 42 all over again except scrambling to defend rather than attack.




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< Message edited by obvert -- 6/6/2013 1:34:54 PM >


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RE: Wild Sheep Chase - 6/6/2013 1:16:35 PM   
catwhoorg


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Thats a fascinating set of lists.

I read both sides of this AAR, which is why I don't really comment.

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RE: Wild Sheep Chase - 6/6/2013 1:45:45 PM   
obvert


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quote:

ORIGINAL: catwhoorg

Thats a fascinating set of lists.

I read both sides of this AAR, which is why I don't really comment.



Thanks for stopping in.

As we get into the late war it is fascinating for me as well to see these numbers and how they reflect the current state of the game. The Empire is staggering from blow after blow at this point, but not yet quite holding onto the ropes. It will be interesting to see if any of the air strikes of either kamis or other conventional kinds will have any effect in slowing the Allied advance.

My feeling is the only thing to slow the Allies in this stage (post new beta update) is troops on the ground. With LBA strikes more fragmented the and the way Jocke moves around very deliberately with most of his strength together, striking options that won't lead to a massacre of IJ pilots will likely be rare. If I had been able to predict this two years ago my defensive strategy would have quite different. Oh, well, it's all a learning process. Still pretty pleased to have made it this far relatively intact in my first real campaign PBEM.

The wheels will come off soon I fear as I can't wait any longer to fight with everything I have. The chance to affect events with the IJN is getting smaller and smaller, and their fuel use is a bigger and bigger drain on the economy. The decisive battle is near.

< Message edited by obvert -- 6/6/2013 1:46:07 PM >


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Post #: 1765
RE: Wild Sheep Chase - 6/6/2013 2:44:09 PM   
obvert


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CA/CL
___________________________________________________________________________________________________________________________________

Here is current list of cruiser losses for the IJN. I've made some silly moves with a few of these, and I could probably have 3-4 more at this juncture. It's tough to see where to use them though against the DEATH STAR. If you're in range you're dead. In fact, after the replay I just watched I'll have to update this list.

One good thing is that I still have no need to create a page for BB losses. All are still operating, as Hyuga returned to Yokohama without further incident after being damaged by a sub in the Marianas. This is I think the third time this BB has been in for major damage repair. All others are operational and in critical locations.




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< Message edited by obvert -- 6/6/2013 4:47:48 PM >


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RE: Wild Sheep Chase - 6/6/2013 3:11:25 PM   
obvert


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IJN SUBMARINES
___________________________________________________________________________________________________________________________________

After the first few months of the campaign I reconsidered my initial strategy of deploying many subs far forward and began to use them more for fleet support, recon and scouting, and massed concentrations in areas the Allies were trying to invade. The has worked to some extent with quite a few hits on CVs and on some other important ships, but it's not known how many of those actually were sunk.

Of the 90 IJN subs lost (30 midgets included) most were from DC attack, with NONE sunk by ASW air patrols. This tends to confirm my assumption that Jocke (and most Allied players) rely heavily on their phenomenal surface ASW forces and neglect the many possibilities for using air patrols to lessen the threat from subs.

SUBS LOST:

Sub launched torpedo: ------- 4

In port, aerial bombing: ------- 4

ASW air: ------------------------ 0

Surface guns: --------------- 1 (there were many more finished off on the surface that were heavily damaged first by DCS)

Mines: -------------------------- 2

DC: ---------------------------- 47

K-Gun/ DC: ------------------ 22

Other: ------------------------- 9







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< Message edited by obvert -- 6/6/2013 3:12:02 PM >


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RE: Wild Sheep Chase - 6/6/2013 4:37:22 PM   
obvert


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SUB KILLS
___________________________________________________________________________________________________________________________________

Here is a list of the 95 ships sunk by IJN subs. Many more hits were registered on ships that unfortunately returned later, including at least 5-6 hits on CVs. A few of the more recent ones haven't been seen since, so I can always hope. There are several multiple torpedo hit attacks on BBs that unfortunately resulted in the BB eventually returning.

CV: ----------------------------------------- 1

CL: ----------------------------------------- 1

DD/DE/APD/DMS: --------------------------14

SS: ----------------------------------------- 1

TK/AO: ------------------------------------- 6

AP/APA/AMC: ----------------------------- 9

AM/CM/YMS/KV/YP/ML: ---------------- 15

MERCHANT/AUX/SUPPORT: ----------- 40

LST: ---------------------------------------- 8





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< Message edited by obvert -- 6/6/2013 4:48:39 PM >


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RE: Wild Sheep Chase - 6/6/2013 5:23:55 PM   
Chickenboy


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quote:

ORIGINAL: obvert

AK, AP and AUX
___________________________________________________________________________________________________________________________________

These bigger faster transport and Auxilliares are vital to Japan's ability to move especially troops quickly and efficiently around the map. Without them slower TFs would be more vulnerable to subs but also to surface and air attacks, and they (for the most part) use more fuel. It's always most efficient to have troops arrive intact and it saves quite a bit of fuel to not have ships sunk.

Only 24 of these ships were sunk by subs. Less than one per month.

This leaves the Empire with a still viable quick transport fleet over halfway through 44. It is never more necessary than now as I'm short on fuel and have to move a lot of troops around the map. It's like early 42 all over again except scrambling to defend rather than attack.


Mike Solli did some calculations about late-war IJ fuel a while back. A staggering percentage of available IJ fuel stores is in ship bunkers and stays there.

If you really wanted to wring your fuel for your combatants, you should build transport TFs with ships with full bunkers to 'at sea refuel' those that will actually be travelling, if this makes sense. This may help you stretch your fuel reserves to only those combatants that need refueling too.

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Post #: 1769
RE: Wild Sheep Chase - 6/6/2013 6:14:31 PM   
obvert


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quote:

ORIGINAL: Chickenboy

quote:

ORIGINAL: obvert

AK, AP and AUX
___________________________________________________________________________________________________________________________________

These bigger faster transport and Auxilliares are vital to Japan's ability to move especially troops quickly and efficiently around the map. Without them slower TFs would be more vulnerable to subs but also to surface and air attacks, and they (for the most part) use more fuel. It's always most efficient to have troops arrive intact and it saves quite a bit of fuel to not have ships sunk.

Only 24 of these ships were sunk by subs. Less than one per month.

This leaves the Empire with a still viable quick transport fleet over halfway through 44. It is never more necessary than now as I'm short on fuel and have to move a lot of troops around the map. It's like early 42 all over again except scrambling to defend rather than attack.


Mike Solli did some calculations about late-war IJ fuel a while back. A staggering percentage of available IJ fuel stores is in ship bunkers and stays there.

If you really wanted to wring your fuel for your combatants, you should build transport TFs with ships with full bunkers to 'at sea refuel' those that will actually be travelling, if this makes sense. This may help you stretch your fuel reserves to only those combatants that need refueling too.


I've been having the same thought lately. I just don't do the calculations like Mike!

I changed policy on TFs leaving the HI about a week ago to turn off 'load fuel' and wait until they are low, then refuel from ships I won't likely need or use anytime soon, like the 60-70 Aden class sitting around in port.

As I move farther I might make some fueling stations at offshore islands where those ships could sit in port and wait for combat ships or convoy to pass by. Make a TF, refuel at sea, disband again. I've been doing that with support ships for a while in the Aleutians and Central Pacific.

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