Brainsucker
Posts: 100
Joined: 8/2/2010 Status: offline
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Honestly, there is no different between Escort, Frigate, Destroyer, Cruiser, and Capital Ship in DW, and I love that. It is you who decide the difference. So you can make an escort with huge tonnage and par to par to your Cruiser, or leave them all and just use a single slot (ex : Cruiser) for your ships. It is true to modern naval combat ships too. Just look at US Navy. How could Arleigh Burke Destroyer rival a Cruiser Class - Tincoderoga Class? And look at Sumwalt that even outclass the Cruiser Class Completely in term of tonnage. US Navy is also skip Frigate Class entirely. They are not developing the successor of aging Oliver Hazard Perry Class Frigate. While China, in the other hand split their ship into several smaller ship. Filling the role of Corvette (type 56), Frigate (Type 54A) and Destroyer (type 52C). So free yourselves from previous 4x Games minded. Distant World offer us more freedom, and that is why DW is way better than the other 4x games. For me, Escort, Destroyer, Frigate, Cruiser are just slot to fill for my designed ship. What make them different is their role. What is their role? Well, I don't put any strict rule over this. Role can be change according to the situation. For example, I set my destroyer to be a close range starship with heavy protection. AKA my tank; Frigate as light, fast, with long range armament like missile, like archer in my game. I set Cruiser as multi role ship that pack different armament, and my capital ship as my AOE specialist weapon in my fleet. Later on, after my empire progress more and new technologies discovered, I change my ship role again - all depend to my strategy and tactic. For example, I change my Capital Ship role to become AWAC like ship role, while my previously multirole Cruiser into AOE packed ship, etc. As long as it is efficient, I will stick to the role, but if I find that the role is not work or wrong or under powered, I'll change it to different design. For the tonnage, I don't strict it to specific size. My first generation Cruiser can be smaller than my third or four generation of Frigate or Escort. In my latest game play (that still around in the middle of the tech tree, as I put research to 700% cost), My frigate size is 300, my Destroyer size is 360 - 400, my Cruiser size is 400 - 450, my capital ship class size is 500. That's mean my latest frigate is bigger than my first generation of Destroyer (that 230). Well, it is the beauty of Distant world.
< Message edited by Brainsucker -- 5/31/2013 6:28:53 AM >
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