Bingeling
Posts: 5186
Joined: 8/12/2010 Status: offline
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Very good questions. They triggered me to test things myself. Distance: Opening a mature game, and filtering on steel (those are plentiful), it appears clear that distance is from the closest colony. The top of the list are in colony systems all over the place. If you are picky about where to build a mine (say you want one at the north part of your empire), using the galaxy map showing known resources can be a good solution. For caslon/hydrogen it also works to click on star systems looking for the correct resource symbol, then sample the likely gas giants. I peek around in the game, watching a mining system. Where are freighters exiting the system heading? They all seem to be heading towards the same spaceport. A good tip if you replicate this test, is to select the spaceport the first few head for, enable civilian travel vectors, and will know that all the red ones are for ships that will deliver at that spaceport. More importantly, a grey vector to and from your mining system will reveal those with other targets. From my test it is pretty obvious that they move to closest colony or closest spaceport. The reason why I am note sure which it is, is that all my colonies got a spaceport in this game. An interesting point was one system with 2 colonies, for brief moments the destination of goods from a mining system switched to the other one, as it was closest for a short time. It is as easy as finding a mining system on the map. Eye-balling the closest colon/spaceport. Select it with travel vectors on, and see all vectors in and out of that mining system turning red. Se the image below. That mystery grey one? It is working for one of the mines in the system, bringing 25 hydrogen. The station got 0, and seems to want 25 if empty.
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