Josh
Posts: 2576
Joined: 5/9/2000 From: Leeuwarden, Netherlands Status: offline
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quote:
ORIGINAL: Jenska Okay, I stand corrected, thanks for straightening me out. I guess I just need to get enough armor in one place to hammer them properly. Three tanks vs two HT's doesn't seem to do it yet, which is what I would have expected; especially since the ht's are cheaper than light tanks. In my case the opposition is mostly rifle/smg in HT's , with a few bazookas against my armor. In the woods I expect to lose, but in the open I don't seem to do much better. BY the time I get to Heavy Tanks, it'll be over. Not exactly sure how the calculating is done, but each unit has a number of attacks per turn, that turn is divided into 10 rounds. Heavy equipment like tanks get less shots out than lighter stuff like Infantry or HT's. So while that lighter stuff won't hurt your Light Tanks probably, it's quite possible that your tank unit won't kill or destroy that enemy unit either. What I almost always do is bombard with Artillery (especially Heavy Artillery... ) then send in the Bombers (if possible that is, always avoid Flak or enemy Fighters) to lower the readiness of the opposing unit (that's the green bar). The lower that green bar the better. Then follows the final attack. Maybe this will change your results?
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