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Looking for an Allied Player - scen #2

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> Looking for an Allied Player - scen #2 Page: [1]
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Looking for an Allied Player - scen #2 - 6/8/2013 9:32:48 AM   
Christopher John


Posts: 10
Joined: 2/17/2013
From: UK
Status: offline
I tend to play a historical Japan in Scenario #2; not into gamey aspects of AE although I have found PDU essential for the Empire of Japan.

AE Beta version 1.7.11.23j2 April 27, 2013

# One day turn cycle
# No 4-engine bombing on naval attack below 10,000ft, other that for Flying-boats and USN naval 4-engine bombers.
# Restricted units must pay PPs to cross national boundaries.
# No strategic bombing within China before 1944.
# Allied Night bombing only when the moonlight is above 50%, until 1944.

#Accept air/ground replacement off.
#Advance weather on.
#AI historical.
#Allied damage control on.
#Reliable US torpedoes off.
#Auto sub ops off.
#Combat reports on.
#Dec 7th surprise on.
#factory to expand off.
#ships/air groups upgrade off.
#accept air/ground rep off.
#Fog of war on.
#Historic 1st turn on.
#PDU on.
#Plane move radius on.
#Show combat animations on.
#Show combat sum on.
#Show clouds on.
#Ships/air groups upgrade off.



< Message edited by Christopher John -- 6/8/2013 9:39:12 AM >


_____________________________

Victory is but a Dream; the reality of playing the Empire of Japan is to fulfill that dream.
Post #: 1
RE: Looking for an Allied Player - scen #2 - 6/8/2013 11:49:32 AM   
Miller


Posts: 2226
Joined: 9/14/2004
From: Ashington, England.
Status: offline
I might be interested....have you much experience of AE?

(in reply to Christopher John)
Post #: 2
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