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Crash Dump 1.9.0.4 Sunday

 
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Crash Dump 1.9.0.4 Sunday - 6/2/2013 8:41:39 PM   
Leon Shirow

 

Posts: 21
Joined: 4/1/2010
Status: offline
I uploaded a save as this happened twice from the same save.

Distant Worlds - Crash Dump - 1.9.0.4

19:17:23 02 June 2013


System.InvalidOperationException: Failed to compare two elements in the array. ---> System.Threading.ThreadAbortException: Thread was being aborted.
at System.Double.CompareTo(Double value)
at DistantWorlds.Types.SortableStellarObject.System.IComparable<DistantWorlds.Types.SortableStellarObject>.CompareTo(SortableStellarObject other)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)
--- End of inner exception stack trace ---
at System.Collections.Generic.GenericArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)
at System.Array.Sort[T](T[] array, Int32 index, Int32 length, IComparer`1 comparer)
at System.Collections.Generic.List`1.Sort(Int32 index, Int32 count, IComparer`1 comparer)
at DistantWorlds.Types.Empire.SortTradingPostsByDistance(SortableStellarObjectList tradingPosts, Double x, Double y)
at DistantWorlds.Types.Empire.CheckMarketOrders()
at DistantWorlds.Types.Empire.DoTasks()
at DistantWorlds.Main.KsCnOwYNWU(Object )


Further info follows:

System.Threading.ThreadAbortException: Thread was being aborted.
at System.Double.CompareTo(Double value)
at DistantWorlds.Types.SortableStellarObject.System.IComparable<DistantWorlds.Types.SortableStellarObject>.CompareTo(SortableStellarObject other)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right)
at System.Collections.Generic.GenericArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)


--- COMPLETE ---

Attachment (1)
Post #: 1
RE: Crash Dump 1.9.0.4 Sunday - 6/3/2013 9:39:10 AM   
Florestan

 

Posts: 227
Joined: 6/5/2010
From: Montpellier, France
Status: offline
This kind of crash appeared quite a few times in the forum, already. Looks like a threading synchronization problem. One of the most difficult kind to fix if you cannot reproduce them.

(in reply to Leon Shirow)
Post #: 2
RE: Crash Dump 1.9.0.4 Sunday - 6/12/2013 8:32:51 AM   
Leon Shirow

 

Posts: 21
Joined: 4/1/2010
Status: offline
I do not know if this is related to the crash or another issue but I noticed that a couple of my planets have two space ports.

Ketaros 2 has a small and large port of my empires design.

Zicolai Junction 1 has a small port of my empires design and a large port of another empires design.

(in reply to Florestan)
Post #: 3
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