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Close Combat Last Stand Arnhem v5.60.53 update

 
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Close Combat Last Stand Arnhem v5.60.53 update - 6/14/2013 5:09:36 PM   
Philkian

 

Posts: 639
Joined: 1/21/2013
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We announce the release of the new v5.60.53 update for the WWII tactical wargame Close Combat - Last Stand Arnhem.

As part of the continuing post-release support for the Close Combat series ,the v5.60.53 update fixes bugs with Multi-player campaigns, with supply propagation across maps with blown bridges, and crashes at the conclusion of a battle possibly resulting in the loss of the saved game file.

Check below for the full change list:

V5.60.53 – June 14, 2012

• Bug Fixes

o Fixed several issues that could cause a crash at the end of a battle, possibly resulting in the loss of the saved game file.
o Fixed several bugs with supply propagation across maps with blown bridges. This corrects multiple issues where supply could sometimes flow across a blown bridge, allowing incorrect bridge repair and reinforcements.
o Fixed an issue with moving between two maps with multiple connections. When maps are linked by two connections, and the use of one link would require a river crossing while the other would not, a battle group moving via both links will get a normal entry zone on the near side of the river and a smaller entry zone across the river, with deployment on the far side limited to infantry teams.
o Fixed a multi-player bug where host and client could get out of sync if two opposing battle groups both rest for at least one turn (avoiding a battle) and then only one player cancels his rest order without moving the battle group off the map.
o Fixed bug where supply could propagate incorrectly.
o Fixed bug with repair of a blown bridge could cause an error when you reloaded the saved game.
o Fixed bug where using the Relieve order in multi-player game could cause the host and client to be out of sync.


The v5.60.53 update is comprehensive and will bring all versions of Close Combat - Last Stand Arnhem to v5.60.53.

To download the update, players can run “Check for Update” via the game menu or download it directly from here
Post #: 1
RE: Close Combat Last Stand Arnhem v5.60.53 update - 6/14/2013 7:16:16 PM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline
Thank you for the patch!

Good to see additional fixes over what was in the beta v5.60.53b patch which are shown below;

  • Fixed several issues that could cause a crash at the end of a battle, possibly resulting in the loss of the saved game file.

  • Fixed several bugs with supply propagation across maps with blown bridges. This corrects multiple issues where supply could sometimes flow across a blown bridge, allowing incorrect bridge repair and reinforcements.

  • Fixed an issue with moving between two maps with multiple connections. When maps are linked by two connections, and the use of one link would require a river crossing while the other would not, a battle group moving via both links will get a normal entry zone on the near side of the river and a smaller entry zone across the river, with deployment on the far side limited to infantry teams.

  • Fixed a multi-player bug where host and client could get out of sync if two opposing battle groups both rest for at least one turn (avoiding a battle) and then only one player cancels his rest order without moving the battle group off the map.

(in reply to Philkian)
Post #: 2
RE: Close Combat Last Stand Arnhem v5.60.53 update - 6/16/2013 10:32:15 AM   
Amgot

 

Posts: 29
Joined: 12/31/2006
Status: offline
Is it possible to install the patch in the middle of a H2H GC or will it make it impossible to load the savegame?

(in reply to Tejszd)
Post #: 3
RE: Close Combat Last Stand Arnhem v5.60.53 update - 6/16/2013 5:02:16 PM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline
I applied it and was able to continue a GC.... Having said that I've only done a few battles so far....

(in reply to Amgot)
Post #: 4
RE: Close Combat Last Stand Arnhem v5.60.53 update - 6/17/2013 5:22:55 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline

quote:

ORIGINAL: Amgot
Is it possible to install the patch in the middle of a H2H GC or will it make it impossible to load the savegame?


That should be fine. Just make sure both players have the patch.

Steve

(in reply to Amgot)
Post #: 5
RE: Close Combat Last Stand Arnhem v5.60.53 update - 6/19/2013 10:16:11 PM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline
Great! Almost lost hope already. Now onto the GC, finally. :)

(in reply to SteveMcClaire)
Post #: 6
RE: Close Combat Last Stand Arnhem v5.60.53 update - 6/25/2013 12:44:16 PM   
Txema

 

Posts: 233
Joined: 5/9/2003
From: Basque Country
Status: offline
Thank you very much for the patch !!!

Txema

(in reply to villev)
Post #: 7
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