Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Japanese reinforcements in Vietnam

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Japanese reinforcements in Vietnam Page: [1]
Login
Message << Older Topic   Newer Topic >>
Japanese reinforcements in Vietnam - 6/20/2013 2:41:45 PM   
Lomri

 

Posts: 232
Joined: 2/6/2009
Status: offline

[Somewhat answered below]

I know this has been asked before. I know I've SEEN it asked before. But my google-foo is failing me.

The manual says Japan gets some reinforcements if Allies enter Vietnam. I feel like I've seen in the forum people clarifying that it needed to be the Chinese who entered Vietnam and I also seem to recall perhaps a cut off date where it stopped being true. (Although that last part I am less sure of).

Anyone refresh my memory? I found some wiki's floating around with the other Lines of Death (thanks for the leg work on those BW!) but not this one.

< Message edited by Lomri -- 7/5/2013 7:38:51 PM >
Post #: 1
RE: Japanese reinforcements in Vietnam - 6/20/2013 3:20:59 PM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
8.8 INDO-CHINA JAPANESE MILITIA
Each time an Allied unit moves into Indo-China, the Japanese will receive a Japanese (representing Vietnamese/Vichy French forces) militia division (up to a maximum of 4). Thus if 2 ground units move into Indo-China, and then 1 unit moves from one border hex to another, 3 militia divisions will be formed. These militia divisions will be formed in Hanoi, Haiphong, Luang Prabang, and Hue in that order, and they will be formed at 1/3 strength.

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to Lomri)
Post #: 2
RE: Japanese reinforcements in Vietnam - 6/20/2013 4:13:23 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
There is a cutoff date, though I don't remember the exact date. I know a Chinese move into Vietnam in 1942 triggers the reinforcements; I know such a move in 1944 does NOT trigger reinforcements. But I can't recall about 1943.

(in reply to RogerJNeilson)
Post #: 3
RE: Japanese reinforcements in Vietnam - 6/20/2013 4:55:54 PM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
I thought the cutoff was for Thai forces to reflect their dropping out of the war?

Going on memory though.

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to Canoerebel)
Post #: 4
RE: Japanese reinforcements in Vietnam - 6/20/2013 4:56:04 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
I believe the cutoff date is 1/1/43. I'm not sure if it applies to anything but a Chinese invasion, meaning if Commonwealth troops push into Indochina from Burma it may not trigger in '42.

Also, the units that arrive are pretty crappy.

This is from memory from a thread that came up about a year ago or so.

(in reply to Canoerebel)
Post #: 5
RE: Japanese reinforcements in Vietnam - 6/20/2013 5:04:04 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: Lokasenna

I believe the cutoff date is 1/1/43. I'm not sure if it applies to anything but a Chinese invasion, meaning if Commonwealth troops push into Indochina from Burma it may not trigger in '42.

Also, the units that arrive are pretty crappy.

This is from memory from a thread that came up about a year ago or so.


1/1/43 is my understanding too. But the manual seems very clear that it is Allied units, not only Chinese, as triggers.

_____________________________

The Moose

(in reply to Lokasenna)
Post #: 6
RE: Japanese reinforcements in Vietnam - 6/20/2013 5:04:59 PM   
Sieppo


Posts: 933
Joined: 12/15/2012
From: Helsinki, Finland
Status: offline
It was funny, I actually forced the allied troops in Victoria Point etc to retreat.. Straight over the border to Thailand, and got the Thai-units . But yes, they are pretty crappy..

_____________________________

> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.

(in reply to Lokasenna)
Post #: 7
RE: Japanese reinforcements in Vietnam - 6/20/2013 5:24:14 PM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Well a search of both the manual and the web has not provided an answer to this or the Thai forces....

Alfred?

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to Sieppo)
Post #: 8
RE: Japanese reinforcements in Vietnam - 7/5/2013 7:34:35 PM   
Lomri

 

Posts: 232
Joined: 2/6/2009
Status: offline
This test was done on 1.7.11.23j2.

I did a little testing in 1941 and Jan 1942. Walking a chinese unit across the boarder (from Nanning) into Lang Son or the hex one south of it triggers two Vietnamese Divs to spawn at Hanoi (1st VM Div) and Haiphong (2nd VM Div).

Walking another Chinese LCU doesn't do anything. Walking a third in causes another round of reinforcements. 3rd VM Div appears at Luangrabang and the 4th VM Div appears at Heue. I walked an additional 4 LCUs in after this and got no further reinforcements, leading me to conclude that this was it.

The second test I did was I marched Burmese and India troops from Burma to Vietnam. I decided on this test since I figured over-land was the most common way Vietnam gets invaded by the Allies. A couple quirks here, but ultimately the same results.

First I did the hex South West of Vinh (65,60) which didn't trigger a reinforcement. The hext east of that (66,60) did. Same pattern as Chinese (up to 2 LCUs, just 2 Divs, after, 4 total Divs).

The other quirky thing is that despite a Div appearing at Luangrabang you can take this base without triggering reinforcements. You can also take Vientiane. I didn't test any other more southern bases.






Attachment (1)

< Message edited by Lomri -- 7/5/2013 7:37:03 PM >

(in reply to RogerJNeilson)
Post #: 9
RE: Japanese reinforcements in Vietnam - 7/5/2013 7:37:26 PM   
Lomri

 

Posts: 232
Joined: 2/6/2009
Status: offline
.




Attachment (1)

(in reply to Lomri)
Post #: 10
RE: Japanese reinforcements in Vietnam - 7/5/2013 7:37:57 PM   
Lomri

 

Posts: 232
Joined: 2/6/2009
Status: offline
.




Attachment (1)

(in reply to Lomri)
Post #: 11
RE: Japanese reinforcements in Vietnam - 7/5/2013 7:38:20 PM   
Lomri

 

Posts: 232
Joined: 2/6/2009
Status: offline
.




Attachment (1)

(in reply to Lomri)
Post #: 12
RE: Japanese reinforcements in Vietnam - 7/5/2013 7:39:22 PM   
Lomri

 

Posts: 232
Joined: 2/6/2009
Status: offline

Next I'm going to run the game ahead and see if their is a date cut off. Well, unless I get distracted :)

(in reply to Lomri)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Japanese reinforcements in Vietnam Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.680