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[spoiler maybe] shakuri arrival

 
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[spoiler maybe] shakuri arrival - 6/24/2013 8:02:32 PM   
Miep

 

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Joined: 5/12/2013
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hi ho :)

finally the game run crash-free :) and i can go on playing but i dont know where the shakuri are i have the date 2142 and research nearly everything i read someday that they arrival when you get tech 7 but i have some tech 7 i have played a little bit god and add some races after start with the game editor but now he says that no more races can be add and i must remove one

did i kill the game by myself and the shakuri dont came or are they scared of my .. i have over 130 colo. over 200k military strange and play on hard ... maybe the dont want to wipe out of existans ^^ or should i begun from new ?? :)

thx for answers :)
Post #: 1
RE: [spoiler maybe] shakuri arrival - 6/24/2013 11:26:17 PM   
drmario89

 

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Don't start over. Look for a special beacon ruin. At least, that's how I got them to show up. I don't know if they'll ignore the editor's race limit or not, but I would imagine that they would. Basically, just explore or re-explore until you find the particular ruin. I'm not entirely sure how everything works regarding the arrival of the Shakturi, so this might not be 100% accurate.

(in reply to Miep)
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RE: [spoiler maybe] shakuri arrival - 6/24/2013 11:41:58 PM   
elanaagain


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Sometimes they are already living in the area. A certain species 'becomes' (reveals themselves as) the shakturi.

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Post #: 3
RE: [spoiler maybe] shakuri arrival - 6/25/2013 4:30:39 PM   
Miep

 

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hmm indeed i dont explore all becourse i swap some galaxy maps and my explorer dont move automaticly .... maybe this is te reason but if someone know exacly the reasons when they cam just tell it :)

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Post #: 4
RE: [spoiler maybe] shakuri arrival - 6/25/2013 8:10:00 PM   
necaradan666

 

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Getting your hands on galaxy maps can hurt exploration more than it helps imo, your exploration ships will not automatically examine discovered systems and will miss out on investigating any abandoned ships bases or ruins that are in those systems.

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Post #: 5
RE: [spoiler maybe] shakuri arrival - 6/25/2013 10:18:11 PM   
elanaagain


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Thx necardan I did not know that. In future I wont buy galaxy maps.

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RE: [spoiler maybe] shakuri arrival - 6/26/2013 3:40:23 AM   
Lucian

 

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Well that's kinda broken then isn't it? Maybe there should be some way to make explorers continue to explore, even though a system is already mapped.

It would certainly save the mid - end game problem where you have the galaxy explored and there are 40+ explorers sitting around doing absolutely nothing......

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Post #: 7
RE: [spoiler maybe] shakuri arrival - 6/26/2013 11:08:20 AM   
elanaagain


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or explorers insanely 'exploring' enemy systems and getting wacked...over and over again...

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RE: [spoiler maybe] shakuri arrival - 6/26/2013 12:32:53 PM   
criticom41

 

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"did i kill the game by myself and the shakuri dont came or are they scared of my .. i have over 130 colo. over 200k military strange and play on hard".

The Shakturi Scared!!! haha you'll learn :).

(in reply to elanaagain)
Post #: 9
RE: [spoiler maybe] shakuri arrival - 6/26/2013 3:00:45 PM   
Lucian

 

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quote:

or explorers insanely 'exploring' enemy systems and getting wacked...over and over again...


Yeah that's annoying too, both for explorers and freighters that end up dying like lemmings. We really need to have the ability to flag particular systems as "no go" areas which will be avoided by all ships on auto and can only be visited by manually controlled ships or ships on specific player assigned missions.

(in reply to elanaagain)
Post #: 10
RE: [spoiler maybe] shakuri arrival - 6/26/2013 4:18:34 PM   
Miep

 

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Joined: 5/12/2013
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quote:

ORIGINAL: criticom41

"did i kill the game by myself and the shakuri dont came or are they scared of my .. i have over 130 colo. over 200k military strange and play on hard".

The Shakturi Scared!!! haha you'll learn :).



yeahr they are finaly arrived ^^ iam a lot stronger than they are atm ... and not at war with them 400 k vs 150k .. but they shot this 150k so fast O.o

(in reply to criticom41)
Post #: 11
RE: [spoiler maybe] shakuri arrival - 6/28/2013 6:45:05 AM   
drmario89

 

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In Empire policy there's a check box that let's you disable/enable exploration ships going and "spying" in enemy territory. I think it's in the War section and is checked(enabled) by default.

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Post #: 12
RE: [spoiler maybe] shakuri arrival - 6/28/2013 2:45:12 PM   
Lucian

 

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That's useful thanks, I didn't know about the check box. But it still doesn't stop freighters from heading into enemy systems and dying in droves.

(in reply to drmario89)
Post #: 13
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