Chris21wen
Posts: 6249
Joined: 1/17/2002 From: Cottesmore, Rutland Status: offline
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I notice that in the Empire Policy there are various research options for ship designs. In the game I'm playing the Humans have normal research, balance overall focus and Area of Focus, and Tech emphasis (1,2,3) for fighters, missiles, beams. Now if I understand this correctly research is, as it says normal, with each area getting 33% of the total research. Tech emphasis is the preference for weapons fitted to a ship design, in this case Fighters, Missiles and Beams in that order. No other weapons will be fitted to an AI design. Now the real question. Why do the Humans have this set of preferences? Is it purely game designers whim or is because Humans get a combat or build bonus for using these three specific Techs or, do they get a bonus for researching balanced etc. I know some races have specific techs I'm not talking about those, that's clear cut.
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