Spacecadet
Posts: 1780
Joined: 4/18/2010 Status: offline
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I can think of several things that can cause this. Is your Tax Rate Automated or Manual? If Automated, the rate may have changed for some reason. If your Tax/Happiness/Plague/etc. have impacted your primary Colony, your net income will drop (population, compliance levels, migration, and so forth). Immigration (as mentioned above) is another possibility. If enough people move off your primary world it's going to impact your income. Expansion. If you're expanding fairly quickly, now new Colonies have a cost/happiness impact, so that can be a drag on you income. Also, it seems when you hit a certain number of Colonies/Population that the Corruption issue starts to really kick in. This last one is pretty difficult to plan for, Tech and slow concentrated growth are the best ways to deal with this. Remember that now Planetary Facilities have recurring maintenance costs. Resource costs. This one I've been having a difficult time controlling myself. I'm not 100% this is working as it should, but resource shortages (real or perceived) affect the cost of building and maintenance of items/ships.
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CPU: Intel 2700K RAM: 16 GB GPU: GTX 970 OS: Windows 7 (64 bit) Res: 1920 x 1200
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