Starke
Posts: 147
Joined: 6/7/2013 Status: offline
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Re: quality vs. resource percentage - the resource percentage is the only thing relevant for mining stations. The expansion planner is your main tool for resource-collection management. The top part shows your empire's status - try sorting by sources to see what you have and what you need. Early game, sorting by cost is also useful (the prices pretty much all drop to their respective minimums later in). Late game when you have gobs of resources, you can sort by unfulfilled to see what is still having issues. Then try going to the bottom section, selecting 'your empire resource locations', and the problematic resource in the second drop-down menu to see what areas are short of supply. And I may as well state the obvious, as this is a newbie help thread, just in case: the expansion planners bottom display is hella useful for expanding your mining station network. =P To see what a colony actually has in storage, open the colonies screen, select the colony, and click the cargo tab. Mining station maintenance fees are paid by your private sector, whose finances are easily viewable right beside the state finances in the empire screen. Your private sector which will generally flourish unless you tax the crap out of it early game. The only things you can do that effect it's finances are a) build mining stations, b) assign pirate smuggling missions, which it pays for, and c) manually update your private sector ship designs, which will cause the fleet to retrofit over time, costing them money - which they pay directly to you! Mining stations are pretty much always worth building - it's more a question of which one is worth building next. Try to focus on places that have 3 or more resources when possible, but a rarer resource can be completely worth getting even if it's all alone.
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