Aurelian
Posts: 3916
Joined: 2/26/2007 Status: offline
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Rule 3 also runs into that brick wall called the Fog of War setting. Which brings up the word *attempt* again. The Sov player will not have the units, let alone the movement points, to attempt, (that word again.), moving into all those unfriendly hexes in the hope of finding a unit to sit next to. And as it doesn't matter if it is attempted or not, but only if it succeeds, there really is no incentive to even bother. Because you could/will be throwing away units for no gain. Especially with the over generous logistics. (And IIRC, it's been said that the Sovs don't get their historical rate of re enforcements.) And if one can't reach them through no fault of their own, like no units with enough MPs, or nothing but routed units close enough, why should said player be penalized? Especially as said rule says that he MUST *attempt*. Not succeed, just attempt.
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