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[BUG]Race Victory Condition

 
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[BUG]Race Victory Condition - 8/19/2013 10:10:33 AM   
darcion

 

Posts: 20
Joined: 9/13/2012
Status: offline
Hi guys,

on my new 1.9.0.10 game i play as Gizurean with 100% Victory Mission. But i am almost done, the only thing left is that one other Race has more Wartime as me, i am on 95%. I look into the politic screen and saw no war for every one and decided to make war to win the game.

i declared war and i am still waiting. After years its still 95% the other race have peace... now i watched again and found out that the timer for the other race is still increasing without to be in war???

i cant win that game without to destroy that hard enemy, its possible but a long progress... this savegame has many performance losses because i have near 10000 ships and my enemy too and the game will freeze like hell when i move them all.

what can i do?
Post #: 1
RE: [BUG]Race Victory Condition - 8/19/2013 3:26:02 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Depending on how long the game has been going and how warlike the other empires in the game were, shifting the wartime percentage may take a while. Feel free to upload a save file for us to look through if you think this could be a bug.

Regards,

- Erik


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Erik Rutins
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(in reply to darcion)
Post #: 2
RE: [BUG]Race Victory Condition - 8/19/2013 7:44:10 PM   
darcion

 

Posts: 20
Joined: 9/13/2012
Status: offline
pls look into it. i want to end that game xD



< Message edited by darcion -- 8/20/2013 6:09:47 AM >

(in reply to Erik Rutins)
Post #: 3
RE: [BUG]Race Victory Condition - 8/20/2013 6:13:08 AM   
darcion

 

Posts: 20
Joined: 9/13/2012
Status: offline
i load it up to ftp

name is Race-win-conditon-from-darcion-19.08.2013

and now i see i misspelled condition.

maybe you can look into performance problems too.

(in reply to darcion)
Post #: 4
RE: [BUG]Race Victory Condition - 8/21/2013 6:51:48 AM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
Thanks for that report and savegame darcion.

This is fixed in the next update.

Also improved game performance in areas specific to your savegame.

Elliot

(in reply to darcion)
Post #: 5
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