Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

LCU fragments while unloading

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> LCU fragments while unloading Page: [1]
Login
Message << Older Topic   Newer Topic >>
LCU fragments while unloading - 8/22/2013 5:20:27 PM   
deadprez

 

Posts: 16
Joined: 9/5/2012
Status: offline
Hey guys, a bit of a problem unloading 2 engineer units at Luganville early in the war (Allies). Port size is "1", and my APs were too big to dock. So most of each of the units unloaded and are doing their work (expanding everything) but 480 equipment remain on the APs. The APs are still 'unloading' but there has been no change for a month. Tips? Suggestions? Link? Thank you so much in advance for any responses.

deadprez

_____________________________

we got ourselves a gut bustin mother lovin navy war
Post #: 1
RE: LCU fragments while unloading - 8/22/2013 5:27:06 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
The port facilities are too small to handle the heavy equipment aboard the ships. You have two choices: (1) wait until your engineers build the port big enough so that the ship can dock, or (2) get some naval support to the base (nav support is found in certain units, including the big USN base forces, some specialized units (USN Port Service A, B, C, etc.) and some HQ (SWPac, for instance).

(in reply to deadprez)
Post #: 2
RE: LCU fragments while unloading - 8/22/2013 5:33:45 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
This is why it's considered best by most players to use amphibious missions to level 1 ports.

The same devices that are too large and unwieldy to unload at a level 1 port that doesn't have an adequate wharf can be unloaded over the beaches by an amphibious TF.

_____________________________

Hans


(in reply to Canoerebel)
Post #: 3
RE: LCU fragments while unloading - 8/22/2013 5:34:48 PM   
deadprez

 

Posts: 16
Joined: 9/5/2012
Status: offline
ok, thank you for the quick response! my port is about 40% toward expansion to level 2. rather than wait (perhaps another month), i will rush over another engineer unit with naval support. hopefully i won't end up with another stuck AP...

edit- and i will use amphibious TF- thanks.

< Message edited by deadprez -- 8/22/2013 5:36:14 PM >


_____________________________

we got ourselves a gut bustin mother lovin navy war

(in reply to Canoerebel)
Post #: 4
RE: LCU fragments while unloading - 8/22/2013 6:26:07 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
You can look in the manual to find out how much naval support you will need to unload the equipment. You can find the load cost of the equipment either by looking at the fragment (total of 480, if it's all the same device you can just divide by number of devices, otherwise you can look in the 'D' hotkey database).


You may be able to change the type of the TF to amphibious and "force" it to unload that way. Maybe not. Or you may be able to change the type, but it may still refuse to unload without the port meeting requirements.

(in reply to deadprez)
Post #: 5
RE: LCU fragments while unloading - 8/22/2013 6:27:47 PM   
John Lansford

 

Posts: 2662
Joined: 4/29/2002
Status: offline
Or you can go unload the fragment in a larger port, and then load it into a larger amphib TF. If you spread the unit around more (and smaller) ships, they'll unload faster even in smaller ports.

(in reply to Lokasenna)
Post #: 6
RE: LCU fragments while unloading - 8/23/2013 3:25:59 AM   
deadprez

 

Posts: 16
Joined: 9/5/2012
Status: offline
haha I think you nailed it my friend :D

It won't let me change the TF to Amphib because (I assume) there is equipment on it. To wait for the port to expand is too long. And there is no ENG unit (with NS) in close range to bring there. So I will bring the fragments to Townsville and reload them into an Amphib.

Thanks so much everyone.

_____________________________

we got ourselves a gut bustin mother lovin navy war

(in reply to John Lansford)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> LCU fragments while unloading Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.969