Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Wild Sheep Chase

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Wild Sheep Chase Page: <<   < prev  67 68 [69] 70 71   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Wild Sheep Chase - 8/21/2013 4:20:07 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: fcharton

quote:

ORIGINAL: PaxMondo
I will take the opposing view here; I think you are in grave danger. He has isolated the Gilberts, Marshall's, and Solomons.


Is this really so? Those areas are only isolated if you consider holding Yap (0 SPS airfield), Wake (same) and Eniwetok (a bit larger, but atoll), block all communications between the Marshalls and the Mariannas or Japan. I think the bottleneck drawn on the map above is a bit of an exageration.

Of course, Jocke should try and close the pocket, but this means several invasions on well built bases, and usually on atolls. This should take time, be costly, and delay his advance in the Philippines (and it is late 1944 already...). And if he doesn't, his logisitical tail is very long and vulnerable.

My impression is the Erik is in a perfect position to delay the Allied advance, and force Jocke to move in the Celebes or in the Carolines, which may take a while. I would try to be naughty in the south pacific...

Francois


We think a bit alike here!

After the Saipan invasion I took advantage of the confusion to throw some radar equipped Bettys into the deep Pacific and try to see what might be moving out here. I've still got bases with supply and I've got limited air support I can fly around from base to base as needed. he has effectively no bombing forces out here to close anything and only a few bases in range anyway. I just bombed and sank the few small ships in the Eniweitok port and I'm reconning Wake which seems a hub, hosting about 240+ fighters and some bombers, with ships daily.

Graces are amazing with their 13 hex DB range, so they are the weapon of choice here. I've got two small groups and I'll move them wherever something shows up.

Jocke has been simply letting ships sail between the Solomons and Truk, the Gilberts and Truk for months, but now suddenly seems to want to cut this off. He's moved one single sub to ply the waters between Truk and the Marianas. There is not much left to bring back now though, as I mentioned. (He's also lost ~110-15 subs and can't afford to use them often or in numbers away from the front to support naval operations).


< Message edited by obvert -- 8/21/2013 4:52:23 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to fcharton)
Post #: 2041
RE: Wild Sheep Chase - 8/21/2013 7:02:18 PM   
veji1

 

Posts: 1019
Joined: 7/9/2005
Status: offline
Wow Obvert, letting Night attacks by B29 on oil centers happen is a sure way of getting shredded. I would have HRd those as there is simply nothing you can do, or to be fairer, limited them to a tiny amount of planes.

_____________________________

Adieu Ô Dieu odieux... signé Adam

(in reply to fcharton)
Post #: 2042
RE: Wild Sheep Chase - 8/21/2013 9:28:43 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: veji1

Wow Obvert, letting Night attacks by B29 on oil centers happen is a sure way of getting shredded. I would have HRd those as there is simply nothing you can do, or to be fairer, limited them to a tiny amount of planes.


The Allies used night attacks, and to be fair I can't really say they are not allowed. What I've done is to stress that if manpower is an available target that this is a more fair method of using the B-29 night bombing capability.

Jocke has been very fair about this, targeting manpower always if it's an option. If not he does target oil, which has dire consequences, like 185 oil points destroyed in one night with 3% moon and NF and flak contesting. So very unrealistic results.

Anywya, he's about to get the night bombing version of the B-29 and he can't really bomb in daylight with that anyway. It should also be more gentle on our NF when it comes in at night I'm hoping.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to veji1)
Post #: 2043
RE: Wild Sheep Chase - 8/21/2013 10:48:00 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: veji1

Wow Obvert, letting Night attacks by B29 on oil centers happen is a sure way of getting shredded. I would have HRd those as there is simply nothing you can do, or to be fairer, limited them to a tiny amount of planes.


The Allies used night attacks, and to be fair I can't really say they are not allowed. What I've done is to stress that if manpower is an available target that this is a more fair method of using the B-29 night bombing capability.

Jocke has been very fair about this, targeting manpower always if it's an option. If not he does target oil, which has dire consequences, like 185 oil points destroyed in one night with 3% moon and NF and flak contesting. So very unrealistic results.

Anywya, he's about to get the night bombing version of the B-29 and he can't really bomb in daylight with that anyway. It should also be more gentle on our NF when it comes in at night I'm hoping.


If he bombs Manpower and uses Fires the industry is gone. Cannot be repaired. You might not care, but he might. I think it's the attacker's call. You had the same option to Manpower bomb Seattle and wipe out a bunch of the Allies' aircraft manufacturing forever.

B-29s carried incendiaries and oil fields burn real good. They're not hard to hit either.

_____________________________

The Moose

(in reply to obvert)
Post #: 2044
RE: Wild Sheep Chase - 8/22/2013 6:46:55 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

If he bombs Manpower and uses Fires the industry is gone. Cannot be repaired. You might not care, but he might. I think it's the attacker's call. You had the same option to Manpower bomb Seattle and wipe out a bunch of the Allies' aircraft manufacturing forever.

B-29s carried incendiaries and oil fields burn real good. They're not hard to hit either.


Are you saying industry burned by fires is irrepairable or just that I likely won't use the supply to repair it?

So far manpower attacks have been useful for the Allies but not immediately devastating if well contested. This will change of course once he gets in range of the HI and decides to bomb industry there, as I can't really get enough NF on all points to contest well. Certain bases though will be a bit painful with the amount of flak there. Some have 100+ 12.7cm DP guns. Ouch.

< Message edited by obvert -- 8/22/2013 8:38:20 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 2045
RE: Wild Sheep Chase - 8/22/2013 9:14:01 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
8 October 1944
___________________________________________________________________________________________________________________________________

While I still remember a little of what I was thinking I thought I should write up the October 8 turn.

SUBS: One subs gets a straggling xAK near Saipan after the escorts are shot out of the water around it. They'll keep hunting around here for the near future in decent numbers.

DEI: No further movement in the South. Ams nearing Lomblen and should sweep mines as of tomorrow.

S/SW PAC: In an attempt to take advantage of the continuing vulnerability of the Allied LOC I sent in 20 Jakes to Hollandia and managed to locate the tanker TF that was noticed yesterday moving up the New Guinea coast. They engaged and avoided several Corsairs in the area that showed up to plate to make a difference, and put bombs on four tankers and a DE. Two tankers got 3 x 60kg bombs, enough to get 'heavy fires' and possibly be in danger. The Corsairs did their job as the Jakes moved out, downing 8. Well worth it though.

BURMA: A few big strikes on troops moving and flak downs around 15 Allied bombers.

CENTRAL PACFIC: Quite a few interactions resulting from the high speed runs of several torpedo Es and small DDs around the Marianas. The most interesting was two ships moving in and taking out several tankers 1-2 hexes from Tinian and many Allied TFs. Many Allied SAGs that accompanied the invasions seem to have retired though, possibly getting re-supplied. The big roving Fletcher groups were not around and our small ships were able to get in and out without a problem. Lost one small DD to a DE torpedo. Later air-strikes took their toll though, too. My CAP at Pagan is nearly worn to nothing and can't really extend protection to these ships any longer.

Still interested in how all of the Allied support and transport TFs are over the 15 ship 'safe' size for escort and to better avoid collisions. Two more happen in the tanker engagement.

Also just for pure entertainment and annoyance value, I attacked the undefended Eniweitok port with 20 Jakes, sinking four YMS and an AVP. Every little bit!

The Allies attack at Saipan and take the forts down a level. They get some heavy disablements, but we take more lasses, which of course is the trend late in game and should mean we can't hold unless something unforeseen happens here.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR October 8, 44
--------------------------------------------------------------------------------

Night Time Surface Combat, near Tinian at 108,94, Range 12,000 Yards

Japanese Ships
DD Momi, Shell hits 3, on fire
E Yanagi

Allied Ships
TK Alfred Clegg, Shell hits 4, heavy fires
TK Arethusa
SC PC-787
SC PC-1083
SC PC-1087, Shell hits 6, on fire
SC PC-1088, Shell hits 3, on fire
TK Cathwood
TK Deroche
TK L.P. St. Clair
TK La Brea
TK La Placentia
TK Paul M Gregg, Shell hits 1 COLLISION
TK Santa Maria
TK S.C.T. Todd
TK California Standard, Shell hits 8, heavy fires COLLISION
TK Chilbar, heavy damage COLLISION
TK Dannedaike, Shell hits 6, Torpedo hits 1, heavy fires, heavy damage
TK Dilworth, Shell hits 24, heavy fires, heavy damage COLLISION
TK Aristophanes
TK Pan Europa
TK Erling Brovig

Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
Range closes to 27,000 yards...
CONTACT: Japanese radar detects Allied task force at 27,000 yards
CONTACT: Japanese radar detects Allied task force at 12,000 yards
Japanese open fire on surprised Allied ships at 12,000 yards
E Yanagi fires at SC PC-1088 at 12,000 yards
DD Momi launches Long Lance Torpedoes at TK Dannedaike at 12,000 yards HIT!!!
Range closes to 10,000 yards
TK Dilworth collides with TK California Standard at 108 , 94
Range closes to 3,000 yards
DD Momi engages TK Dilworth at 3,000 yards
Range closes to 2,000 yards
E Yanagi engages TK Dannedaike at 2,000 yards
TK Paul M Gregg collides with TK Chilbar at 108 , 94
SC PC-1087 engages E Yanagi at 13,000 yards
Task forces break off...

--------------------------------------------------------------------------------
Night Time Surface Combat, near Saipan at 114,95, Range 8,000 Yards

Japanese Ships
DD Yakaze, Shell hits 1
DD Yukaze, Torpedo hits 1, and is sunk
DD Tachikaze, Shell hits 1
E Yugao, Shell hits 1

Allied Ships
DE Abercrombie
DE Stafford
DE Hemminger, Shell hits 6, heavy fires
DE Elden, Shell hits 1, on fire


Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
DD Yukaze engages DE Elden at 8,000 yards
Range closes to 3,000 yards
E Yugao engages DE Abercrombie at 3,000 yards
Cohen, B.M. orders Allied TF to disengage
DE Abercrombie engages E Yugao at 14,000 yards
Task forces break off...

--------------------------------------------------------------------------------
Night Time Surface Combat, near Saipan at 114,95, Range 11,000 Yards

Japanese Ships
DD Yakaze, Shell hits 1
DD Tachikaze
E Yugao

Allied Ships
DD Brush
DD Lyman K. Swenson
DE Damon M. Cummings
DE Lawrence C. Taylor
DE LeRay Wilson
AE Mount Baker, Shell hits 1, on fire
AE Ranier

Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
CONTACT: Japanese radar detects Allied task force at 26,000 yards
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
DD Brush engages DD Tachikaze at 11,000 yards
Range closes to 6,000 yards
DD Tachikaze engages DE LeRay Wilson at 6,000 yards
DD Yakaze engages DD Lyman K. Swenson at 9,000 yards
Allied Task Force Manages to Escape
Task forces break off...

--------------------------------------------------------------------------------
Day Time Surface Combat, near Saipan at 110,94, Range 20,000 Yards

Japanese Ships
CL Sakawa
DD Matsukaze, Shell hits 1, on fire
DD Oite

Allied Ships
xAK Dakotan
xAK Steel Ranger
xAK San Vincente
xAK Admiral Halstead, Shell hits 2
xAK West Cape
xAK West Ira
xAK West Ivis
xAK City of Rayville
xAK Crown City
xAK Sawokla
xAK Sea Flasher
xAK Fairland
xAK Copper State
xAK Sea Barb, Shell hits 2, Torpedo hits 1, heavy fires, heavy damage COLLISION
xAK Titan
xAK Unicoi
xAK Arcata COLLISION
xAK Brastagi
xAK Clevedon
xAK Coast Trader
xAK Cold Brook
xAK Day Star
xAK Dorothy Philips
xAK Florence D.
xAK Fusto Arosemena
xAK General Fleisher
xAK Laida
xAK Santa Anna
xAK Scotia, Shell hits 3, heavy fires
xAK William S. Colley, Shell hits 8, heavy fires, heavy damage
PF Albuquerque, Shell hits 17, and is sunk
PF Ogden, Shell hits 18, and is sunk


Maximum visibility in Partly Cloudy Conditions: 28,000 yards
Range closes to 28,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 28,000 yards
CONTACT: Allied lookouts spot Japanese task force at 28,000 yards
CL Sakawa engages PF Ogden at 20,000 yards
Range closes to 14,000 yards
CL Sakawa engages PF Ogden at 14,000 yards
DD Matsukaze engages PF Albuquerque at 8,000 yards
xAK Sea Barb collides with xAK Arcata at 110 , 94
CL Sakawa engages PF Albuquerque at 8,000 yards
PF Albuquerque sunk by CL Sakawa at 8,000 yards
Range increases to 9,000 yards
PF Ogden sunk by CL Sakawa at 9,000 yards
DD Oite engages xAK Scotia at 8,000 yards
Task forces break off...

--------------------------------------------------------------------------------
Submarine attack near Saipan at 109,94

Japanese Ships
SS RO-55

Allied Ships
xAK Florence D., Torpedo hits 2, on fire, heavy damage ESCORTS SUNK EARLIER

xAK Florence D. is sighted by SS RO-55
SS RO-55 launches 2 torpedoes at xAK Florence D.

--------------------------------------------------------------------------------
Morning Air attack on Pagan , at 110,89

Weather in hex: Clear sky

Raid detected at 24 NM, estimated altitude 45,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
J2M3 Jack x 5
Ki-43-IIIa Oscar x 9
Ki-84a Frank x 9
Ki-102b Randy x 5

Allied aircraft
P-47D25 Thunderbolt x 22

Japanese aircraft losses
J2M3 Jack: 1 destroyed
Ki-43-IIIa Oscar: 2 destroyed
Ki-84a Frank: 1 destroyed
Ki-102b Randy: 2 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed

Aircraft Attacking:
11 x P-47D25 Thunderbolt sweeping at 42000 feet

--------------------------------------------------------------------------------
Morning Air attack on Eniwetok , at 127,108

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 7,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
E13A1 Jake x 20

No Japanese losses

Allied Ships
AVP Turkey, Bomb hits 2, heavy fires
YMS-277, Bomb hits 1, and is sunk
YMS-221, Bomb hits 1, and is sunk
YMS-99, Bomb hits 1, and is sunk
YMS-278, Bomb hits 1, and is sunk


Port fuel hits 5

Aircraft Attacking:
20 x E13A1 Jake bombing from 5000 feet
Port Attack: 4 x 60 kg GP Bomb

Massive explosion on YMS-278

--------------------------------------------------------------------------------
Morning Air attack on TF, near Hollandia at 93,115

Weather in hex: Light cloud

Raid detected at 40 NM, estimated altitude 2,000 feet.
Estimated time to target is 20 minutes

Japanese aircraft
E13A1 Jake x 16

Allied aircraft
F4U-1D Corsair x 3

Japanese aircraft losses
E13A1 Jake: 5 destroyed, 7 damaged
E13A1 Jake: 1 destroyed by flak


No Allied losses

Allied Ships
TK Matinicock, Bomb hits 3, heavy fires
TK Ardmore, Bomb hits 1
TK Hugoton, Bomb hits 1, heavy fires
TK Imlay, Bomb hits 3, heavy fires
DE Eisele, Bomb hits 1

Aircraft Attacking:
16 x E13A1 Jake bombing from 1000 feet
Naval Attack: 4 x 60 kg GP Bomb

CAP engaged:
VMF-223 with F4U-1D Corsair (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 20 minutes

--------------------------------------------------------------------------------
Morning Air attack on Davao , at 79,91

Weather in hex: Clear sky

Raid spotted at 40 NM, estimated altitude 18,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
B-24D1 Liberator x 15
B-24J Liberator x 72
B-25C Mitchell x 13
B-25D1 Mitchell x 36
B-25G Mitchell x 3
B-25H Mitchell x 6
B-25J1 Mitchell x 3
FM-2 Wildcat x 50
PB4Y-1 Liberator x 11
PBJ-1D Mitchell x 13

Allied aircraft losses
B-24D1 Liberator: 1 destroyed by flak
B-24J Liberator: 1 damaged

Airbase hits 12
Airbase supply hits 2
Runway hits 80

Aircraft Attacking:
13 x PBJ-1D Mitchell bombing from 12000 feet
Airfield Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on 55th Division, at 56,54 , near Moulmein

Weather in hex: Light cloud

Raid detected at 67 NM, estimated altitude 22,000 feet.
Estimated time to target is 19 minutes

Allied aircraft
Wellington B.X x 16
B-25C Mitchell x 16
B-25H Mitchell x 40
F4U-1 Corsair x 10
PBJ-1D Mitchell x 15

Allied aircraft losses
Wellington B.X: 7 damaged
Wellington B.X: 1 destroyed by flak
B-25C Mitchell: 1 damaged
B-25C Mitchell: 1 destroyed by flak
B-25H Mitchell: 9 damaged
B-25H Mitchell: 2 destroyed by flak
PBJ-1D Mitchell: 5 damaged
PBJ-1D Mitchell: 1 destroyed by flak

Japanese ground losses:
40 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
15 x PBJ-1D Mitchell bombing from 18000 feet
Ground Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on TF, near Pagan at 111,90

Weather in hex: Partial cloud

Raid detected at 76 NM, estimated altitude 16,000 feet.
Estimated time to target is 33 minutes

Allied aircraft
F6F-5 Hellcat x 40
SB2C-3 Helldiver x 2

No Allied losses

Japanese Ships
E Yugao, Bomb hits 2, heavy fires, heavy damage

Aircraft Attacking:
2 x SB2C-3 Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb

--------------------------------------------------------------------------------
Morning Air attack on TF, near Pagan at 110,89

Weather in hex: Clear sky

Raid detected at 80 NM, estimated altitude 15,000 feet.
Estimated time to target is 34 minutes

Allied aircraft
F6F-3 Hellcat x 65
F6F-5 Hellcat x 39
SB2C-3 Helldiver x 26

Allied aircraft losses
SB2C-3 Helldiver: 1 damaged

Japanese Ships
DD Momi, Bomb hits 6, and is sunk
E Yanagi, Bomb hits 1, heavy fires

Aircraft Attacking:
5 x SB2C-3 Helldiver releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
17 x SB2C-3 Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
4 x SB2C-3 Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb

Heavy smoke from fires obscuring DD Momi
Heavy smoke from fires obscuring E Yanagi

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Saipan at 109,95

Weather in hex: Heavy rain

Raid detected at 70 NM, estimated altitude 12,000 feet.
Estimated time to target is 30 minutes

Allied aircraft
F6F-5 Hellcat x 20
SB2C-3 Helldiver x 2
TBM-1C Avenger x 11

No Allied losses

Japanese Ships
CL Sakawa, Bomb hits 2, on fire
DD Matsukaze

Aircraft Attacking:
2 x SB2C-3 Helldiver releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
11 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22in Mk 13 Torpedo

CAP engaged:
S-312 Hikotai with J2M3 Jack (0 airborne, 0 on standby, 0 scrambling)
Group patrol altitude is 9000
Raid is overhead--------------------------------------------------------------------------------

Ground combat at Saipan (108,93)

Allied Deliberate attack

Attacking force 40594 troops, 895 guns, 917 vehicles, Assault Value = 1628

Defending force 31432 troops, 401 guns, 358 vehicles, Assault Value = 641

Allied engineers reduce fortifications to 4

Allied adjusted assault: 2015

Japanese adjusted defense: 2053

Allied assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
1606 casualties reported
Squads: 39 destroyed, 80 disabled
Non Combat: 8 destroyed, 75 disabled

Engineers: 0 destroyed, 12 disabled
Guns lost 60 (6 destroyed, 54 disabled)
Vehicles lost 8 (2 destroyed, 6 disabled)


Allied ground losses:
2260 casualties reported
Squads: 16 destroyed, 256 disabled
Non Combat: 1 destroyed, 47 disabled
Engineers: 2 destroyed, 44 disabled
Guns lost 72 (3 destroyed, 69 disabled)
Vehicles lost 35 (2 destroyed, 33 disabled)


--------------------------------------------------------------------------------


Reinforcements:

Junyo-3 arrives at Tokyo
Zuiho-1 arrives at Tokyo


Losses:

Loss of DD Momi on Oct 08, 1944 is admitted
Loss of DD Yukaze on Oct 08, 1944 is admitted


Ships Sunk:

xAK Florence D. is reported to have been sunk near Saipan on Oct 08, 1944
PF Albuquerque is reported to have been sunk near Saipan on Oct 08, 1944
PF Ogden is reported to have been sunk near Saipan on Oct 08, 1944
Previous report of sinking of CVE Casablanca incorrect. Intelligence reports ship is still in service
Previous report of sinking of DD Buchanan incorrect. Intelligence reports ship is still in service

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

Just in one day there are about 7-8 engagements on sea and in the air against transport and other soft targets. This bodes well for our continuing and hopefully annoying targeting of the Allied LOC. It looks like around 4-5 escorts, 5-7 tankers, 4-5 xAK and about 6-7 other support ships are sunk on the day with another 10-15 damaged. This for two DDs sunk and several DDs, Es, and one CL damaged plus some 10 lost Jakes. Not a bad day's work!

The Sakawa should be able to get out of Dodge now and get home for repairs. A real workhorse. I like this ship.

___________________________________________________________________________________________________________________________________


Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2046
RE: Wild Sheep Chase - 8/22/2013 10:43:32 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
HEAVY INDUSTRY
___________________________________________________________________________________________________________________________________

In the first six months after the DEI was secured I built up some HI, totaling maybe an extra 100-150 points. I don't think I'll do this in future due to extra pressure on the finite amount of oil/fuel available, as well as the supply used for this increase.

Most of this extra HI has been destroyed now although a small percentage of the total has been lost so far.






Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2047
RE: Wild Sheep Chase - 8/22/2013 11:55:17 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
HI POINTS USED
___________________________________________________________________________________________________________________________________

I hadn't looked at this screen before until today. It is interesting, but more in a meta-perspective about the game, thinking about what has happened as a whole. I was interested thinking of my pools and what I've got now vs what I might need for the last year of game.

It seems the calculation listed for HI when it goes to large numbers might be off by one digit of decimal placement. I certainly don't have 28.7 M HI stored (!!!) but I do have 2.87, so I'm guessing the others using 'M' are off by the same decimal place. By that reasoning the Naval Shipyard has used 1.5 million HI while the Merchant Shipyard has used just over 580k HI. I'm pretty sure we haven't used 126 M HI during the game, but maybe 12.6 M HI used sounds better. So the ~ 3 M I'll have for the final year by 1/45 or sooner should be sufficient considering I'll not be building Merchant Ships, will be tapering off building Naval Ships, and will likely be able to at least slow Armaments as well.

For the entire game I've used 250k HI for armament. So I'm guessing that very soon (possibly in around 1/45) I could turn off most of the Armaments industry and that the near 100k I will have soon should be enough for the final year of the war. The vehicles still seem low and I don't feel comfortable even considering turning them off yet.

Am I thinking in the right area on these things? First time here so feedback is very welcome.

Does anyone see anything else useful here that I haven't mentioned?






Attachment (1)

< Message edited by obvert -- 8/22/2013 5:17:16 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2048
RE: Wild Sheep Chase - 8/22/2013 12:00:21 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
OIL PRODUCTION
___________________________________________________________________________________________________________________________________

Here is where it's at now. I'm repairing where I think it'll make a difference and have a chance to stay repaired for a bit, except for Miri, and that is simply because the place has some supply and I'd rather entice him to continue bombing this rather than aiming at Palembang. I'm contemplating dropping 100k supply into China and repairing Lanchow as well. Every bit helps and he'd have to send the B-29s back to India to deal with this if he even notices it going back up again.

Now that I know what to do to make it very painful to hit Palembang I imagine he won't concentrate there but will hit Soerabaja, Balikpapan and Miri first. That gives me reason to keep repairing the oil at Palembang while I can use it.

What do you all think? Is even another 89 oil centers worth the supply to bring them back at this point and possibly have them at least for another 6-12 months?





Attachment (1)

< Message edited by obvert -- 8/22/2013 12:03:07 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2049
RE: Wild Sheep Chase - 8/22/2013 1:40:35 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: obvert

quote:

If he bombs Manpower and uses Fires the industry is gone. Cannot be repaired. You might not care, but he might. I think it's the attacker's call. You had the same option to Manpower bomb Seattle and wipe out a bunch of the Allies' aircraft manufacturing forever.

B-29s carried incendiaries and oil fields burn real good. They're not hard to hit either.


Are you saying industry burned by fires is irrepairable or just that I likely won't use the supply to repair it?

So far manpower attacks have been useful for the Allies but not immediately devastating if well contested. This will change of course once he gets in range of the HI and decides to bomb industry there, as I can't really get enough NF on all points to contest well. Certain bases though will be a bit painful with the amount of flak there. Some have 100+ 12.7cm DP guns. Ouch.


The manual is directional but not decisive due to weak definitions.

There are two main places this issue is addressed:

1) "»» City Attack. This option the player gets a pop up with a list of all cities within
range. When the city is selected, the specific industry items are listed on the
right. One of each must be picked. If the player selects commander’s discretion
for the target city, they still must select a general type of industry to bomb.

When a city is attacked, there is a chance that a fire can be started. A fire level shows up
when the mouse cursor is rolled over a base, just above the list of enemy industry. City attacks
on Manpower have a chance of creating high fire levels that will cause damage to any and
all industry. The fire level can get as high as 40 million, and is divided by 10 each 12 hours
as the fire is put out. Very high levels will continue to cause damage. The greater the target
manpower, the easier it is to get a fire storm going."

Section 7.1

2) "Industry damage – Two VPs per point damaged, 20 VPs per point destroyed (an item destroyed
when damaged will yield 18 more VPs). Industry can only be destroyed by firestorms and
A-bombs, but can be damaged by any type of attack (including firestorms and A-bombs). VPs
scored by damaging industry is cumulative; if an industry hex is bombed, damaged, repaired,
then bombed again, the player keeps earning VPs as long as the industry hex keeps generating
value by repairing itself.

This is true for all industry types including manpower.

Points will only be scored by the Allies for bombing industry in mainland Japan, and by the
Japanese for bombing industry in North America, Australia, and/or Hawaii."

Section 17.0 Victory Conditions

Clearly there is a distinction between damaged (can be repaired) and destroyed. The implication caused by there being two classes is that destroyed cannot be repaired. But the manual does not say this explicitly.

It also says that destruction can only be achieved in two ways: A-bomb or firestorm. But it does not define "firestorm" anywhere. It also says that industry MAY be only damaged by firestorms and A-bombs. Since I don't play Japan I don't see the other side of this mechanism. I have never gotten Fires to a level where I get a message that a Firestorm has begun. There may not be such a message.

I suspect the only way a player knows his industry is destroyed and not damaged is either by noting the jump in Strat damage in the VP total, or by the industry not having repair available (grayed out?) on that industry when other base parameters are met (10k supply, 1k per point.)

In your game with Jocke you should have some bases which have been Manpower attacked and experienced Fires. Maybe you could look and offer the results here. I have been operating on the assumption that anytime I do Manpower and start Fires I risk losing the industry forever should I re-take the base. In 1942 though I have not started Fires above the low thousands. Certainly nothing that would be considered a firestorm. But I don't know the boundary in the code.

_____________________________

The Moose

(in reply to obvert)
Post #: 2050
RE: Wild Sheep Chase - 8/22/2013 5:16:17 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Thanks Bullwinkle!

We've chosen not to play for VPs as a goal in the game, but of course they are an interesting indication of how things are going. I think as the game nears the later stages we'll both have more interest in checking the VPs to see where we are. I won't let this influence my decisions to either rebuild or not rebuild oil centers though. That is the one resource that if I can get even a bit more, I can potentially set myself up to be dangerous longer.

As for damaged vs destroyed industry, I haven't seen any firestorms that I know of yet. The industry has not been destroyed but only damaged. Soerabaja probably had the biggest fires so far, and they took 50 points off damaged, but didn't destroy any oil centers completely. Once his second generation B-29s start rolling in and he gets more groups he will undoubtedly be able to put 200-300 planes over a base, which will be more likely to start a firestorm I imagine. That will not be fun.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 2051
RE: Wild Sheep Chase - 8/22/2013 8:54:27 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: obvert

Thanks Bullwinkle!

We've chosen not to play for VPs as a goal in the game, but of course they are an interesting indication of how things are going. I think as the game nears the later stages we'll both have more interest in checking the VPs to see where we are. I won't let this influence my decisions to either rebuild or not rebuild oil centers though. That is the one resource that if I can get even a bit more, I can potentially set myself up to be dangerous longer.

As for damaged vs destroyed industry, I haven't seen any firestorms that I know of yet. The industry has not been destroyed but only damaged. Soerabaja probably had the biggest fires so far, and they took 50 points off damaged, but didn't destroy any oil centers completely. Once his second generation B-29s start rolling in and he gets more groups he will undoubtedly be able to put 200-300 planes over a base, which will be more likely to start a firestorm I imagine. That will not be fun.


Remember, he doesn't get any VPs for strat bombing industry out side the HI. All the oil bombing gets him is a reduction in your capabilities, not VPs.

I can't recall the biggest Fires I ever got in an AI. I think it was in the million range. But I didn't flip sides and lok at what Japan (the AI) saw. Wish I had now.

_____________________________

The Moose

(in reply to obvert)
Post #: 2052
RE: Wild Sheep Chase - 8/22/2013 10:10:14 PM   
MrBlizzard


Posts: 636
Joined: 4/16/2012
From: Italy
Status: offline
Hi Obvert! I'm wondering if the decision to rebuilt oil centers at this point is usefull for you. You're planning to invest 100k supplies to to rebuild just 100 oil centers. It is worth? I can see that you have left more or less 3 millions of supplies. I do believe that they're more important for you than oil. supplies allow your planes to take-off you Aa to fire, your troops to fire. A stronghold well supplied can resist for months. If I were you I'll start sending lot of supplies in your planned strongholds okinawa, bonins an d formosa.
I guess than when your opponent will have new bases to start bombing Japan he'll begin destroying your Heavy and Light industry; your supplies production will drop and so your fighting capability. If you haven't forecast it.
100 oil centers will be destroyed in few raids, 100.000 supplies will feed your burma army for some months. For HI points you've done a wonderrfull job, you could try also for supplies
IMVHO.
Sometimes I've the impression to be a little too direct in writing my thoutghs because of my not perfect english, if so I apologize even if I know you're very good tempered and you don't mind.
Always nice to follow your AAR, even more now that times are hard!

(in reply to Bullwinkle58)
Post #: 2053
RE: Wild Sheep Chase - 8/23/2013 10:54:20 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: MrBlizzard

Hi Obvert! I'm wondering if the decision to rebuilt oil centers at this point is usefull for you. You're planning to invest 100k supplies to to rebuild just 100 oil centers. It is worth? I can see that you have left more or less 3 millions of supplies. I do believe that they're more important for you than oil. supplies allow your planes to take-off you Aa to fire, your troops to fire. A stronghold well supplied can resist for months. If I were you I'll start sending lot of supplies in your planned strongholds okinawa, bonins an d formosa.
I guess than when your opponent will have new bases to start bombing Japan he'll begin destroying your Heavy and Light industry; your supplies production will drop and so your fighting capability. If you haven't forecast it.
100 oil centers will be destroyed in few raids, 100.000 supplies will feed your burma army for some months. For HI points you've done a wonderrfull job, you could try also for supplies
IMVHO.
Sometimes I've the impression to be a little too direct in writing my thoutghs because of my not perfect english, if so I apologize even if I know you're very good tempered and you don't mind.
Always nice to follow your AAR, even more now that times are hard!



Thanks for the thoughts.

One of the issues about stock-piling supply is that this can be destroyed once the fire-bombing of the HI begins. It's always a balance as Japan, but I'm not sure trying to save supply at this point is viable. I've reduced outbound shipments and still there is a limited amount in the HI even now. I suppose that is as it should be considering historically Japan was much more strapped than they are in game. Also though if I have more oil I can produce more supply both in refining and in keeping HI running longer. That is the thinking.

I wil need a lot of supply, it's true. My perimeter will shrink though and perhaps some of the supply loss due to operating at a distance from supply production will be lessened. It's all new to me as I say. I'm still also upgrading and building some engine and airframe factories which takes a LOT of supply as well. Hopefully after 1/45 I'll not have to do much of that anymore.

< Message edited by obvert -- 8/23/2013 10:56:43 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to MrBlizzard)
Post #: 2054
RE: Wild Sheep Chase - 8/23/2013 12:30:06 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
I don't re-build oil centers unless I beleive that I can protect them from allied attacks for at least 3 months. That's my balance point .... 90 days oil production.

_____________________________

Pax

(in reply to obvert)
Post #: 2055
RE: Wild Sheep Chase - 8/25/2013 2:17:35 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
READY TO GO!
___________________________________________________________________________________________________________________________________

Michaelm did some magic in the tech area and has gotten a new beta out with a fix for LR CAP of air transport.

Looks like it's not overwhelmingly successful at first test by Jocke (not quite as good as the official patch currently), but enough to make him interested in continuing without any new HRs. I was surprised to get about 5 emails before I had a chance to respond today after michaelm set up the new beta.

While I'm excited to move forward, not having another HR also worries me in this situation as I don't know if that means there will still be frustrations if I can move troops by air. So do I self-restrict or take it on faith that Jocke is only interested in having LR CAP work and let the rest sort itself out? Do I insist on another HR to limit troop movement in the interest of playing the game out with good feelings all around?

He seems unconcerned with all of the past situations he brought up in our discussion and the feeling of having lost so much 'time' due to unstoppable air reinforcement and withdrawal. He also declined my offer to go a bit slower and find some life balance here and he seems to be keen to plow through at a fast pace and get this game finished.

This is similar to the reaction after several other discussions we've had that have stopped the game briefly, but each time it's a longer stoppage, more conversation, more issues and the feeling that the interest is less strong to continue, then a sudden exuberance and excitement to get going again. I guess it's normal but I do have a feeling that if something else happens then maybe that will be it.

This makes the Japanese side difficult to play at times. Is it acceptable for the Japanese side to have success, especially late in game? How much success is possible and acceptable before the situation is unhistorical and unfair to the Allied player?

Since I'm hoping to play the Allied side soon I'm also thinking about how I would feel on the other side. This is such a long commitment, and so many things happen in game and life during this time. I guess I should just be glad we're moving forward and not questioning too much for now.

Ok. Now to download the new beta.

___________________________________________________________________________________________________________________________________


< Message edited by obvert -- 8/25/2013 6:33:05 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to PaxMondo)
Post #: 2056
RE: Wild Sheep Chase - 8/25/2013 3:45:56 PM   
fcharton

 

Posts: 1112
Joined: 10/4/2010
From: France
Status: offline
Hi Obvert,

quote:

ORIGINAL: obvert
While I'm excited to move forward, not having another HR also worries me in this situation as I don't know if that means there will still be frustrations if I can move troops by air. So do I self-restrict or take it on faith that Jocke is only interested in having LR CAP work and let the rest sort itself out? Do I insist on another HR to limit troop movement in the interest of playing the game out with good feelings all around?


For what I understand, your opponent didn't consider air transport was gamey (or he would have asked for a HR), but that it was broken in presence of enemy fighters. Now that this is corrected, I think it is normal that you resume your operations as before, and this includes air transport.

If the fix proves insufficient, you can always adjust in a few weeks, but I suggest you do it via a home rule : home rules cut both ways, self restrictions don't (and if you self restrict, and Jocke resorts to air transport, frustration will be on your side)

quote:

ORIGINAL: obvert
This makes the Japanese side difficult to play at times. Is it acceptable for the Japanese side to have success, especially late in game? How much success is possible and acceptable before the situation is unhistorical and unfair to the Allied player?


From an AAR reader point of view, I believe this is the interesting aspect of late games. How long can you think out of the box, and try to prevent history from repeating, before it gets seen as wrong, because history doesn't repeat?

We're back with the definition of "realism" we discussed with witpqs on that other thread. Because it is a game, you are supposed to do better than your historical counterparts, but because it is realistic, outcomes must remain similar (or the game becomes 'fantasy').

Francois


(in reply to obvert)
Post #: 2057
RE: Wild Sheep Chase - 8/26/2013 12:49:06 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
9 October 1944
___________________________________________________________________________________________________________________________________

The LR CAP over Davao is now working and we are moving forward. I lost around 15 transport planes on the day. I still got some more troops out, but I'll suspend these ops now that it's proven the cost is very high. There are still a lot of troops from Mindanao to get back to Luzon from Babeldaob as well.

SUBS: Most subs invovled in the defense of the Marianas have now been sufficiently damaged they are on the way back to the HI for repairs. I lost a good few subs here as well, but at least got an equal amount of sunk and damaged ships for the price, including two CVE hits (one confirmed sunk) and one CV. The five remaining subs will ply the waters between Wake and the Marianas as this seem his most used LOC for the area. Lost one today for no hits however.

PI: Mindanao is nearly completely conquered. Troops are still moving toward Davao and my 15k troops there will now face their fate, no hope of relief or retreat since the CAP is now solid over the base.

S/SW PAC: No sight of any new convoys to hit moving through the Solomons area, and the Bettys in the Gilberts find nothing either.

NORTH PACIFIC: Nothing still in No Pac. Looks like the decision long ago to take and hold the Aleutians up to Cold Bay made it at least seem like too much of a chore to move froward up here. I never though the IJ presence here would last this long. Over the winter all troops will move back and the Kuriles will be further fortified. Most are at level 6 forts already.

S DEI: At Lomblen my ships are still patrolling nervously as AMs move in to attempt some mine removals. Unfortunately both AMs hit mines while sweeping and are sunk! They do get 64 mines swept, but there are more still here. Picking up troops from Morotai, Ambon and other bases to Maccassar and Kendari. Once those evacs are complete I'll move back from Kendari as well, and try to stay one step ahead in the retreat. Fuel and oil are still moving from Balikpapan and Soerabaja.

BURMA: Now for the hard choices. How one do I hold back the 12k AV Army near Moulmein? Can the Allies move enough to their new forward position at Tavoy to threaten to cut off this force and challenge Bangkok and the Malayan peninsula? I've got two divisions moving to Bangkok and some arty and HQs. Another division will move to Prachuap Khiri Khan as it looks like the Allies will make for Mergui as well. not much I can do about that either. At least the ground here is slow going and the defensive territory is good.

Jocke bombs Port Blair but keeps his 4Es at 6k and hits a bunch of balloons. Looks like the Allies lose 18-20 on the day!

CENTRAL PACFIC: The wounded CL Sakawa makes Guam and will try for an escape back home tomorrow. Two small DDs looking for the big transport convoys only get a crack at a few YMS, sinking one.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR October 9, 44
--------------------------------------------------------------------------------

Night Time Surface Combat, near Tavoy at 54,60, Range 6,000 Yards

Japanese Ships
MTB G-553

Allied Ships
xAP Talma
xAP Tilawa
xAP Rajula
xAP Rohna
xAK African Prince
xAK Fultala
xAK Shillong
xAK St Essylt
xAK Stanmore
xAP Clan Macquarrie
xAK Cornish City
xAK Elmdale
xAK Empire Glen
xAK Lavington Court
xAP Nova Scotia
xAK Nurani
xAK Ocean Pilgrim
xAK Pardo
xAK Shahzada
xAK Tarantia
xAK Trevaylor
xAK Trevince, Shell hits 3, Torpedo hits 1, heavy fires
xAK Triona
xAK Uffington Court
xAP Derrymore
xAP Forafric
xAP Talthibius
xAK Annalock
xAK Deslock
xAK Federlock
xAK Hatterlock
xAK Vitorlock, Shell hits 1
xAK Anatina
xAK Gausdal
xAP Marella
xAP Katoomba
AM Konkan
AM Baluchistan
AM Kathiawar
AM Carnatic
DE Jumna
DE Sutlej

Allied ground losses:
Vehicles lost 4 (1 destroyed, 3 disabled)

Japanese Ships Reported to be Approaching!
Allied TF begins to get underway
Japanese Ships Reported to be Approaching!
Maximum visibility in Partly Cloudy Conditions and 50% moonlight: 6,000 yards
Range closes to 10,000 yards...

--------------------------------------------------------------------------------
ASW attack near Wake Island at 127,98

Japanese Ships
SS I-11, hits 15, heavy damage

Allied Ships
AM Sage
xAK Gandara
xAK James M. Goodhue
xAK Edwin Booth

SS I-11 launches 2 torpedoes at AM Sage
AM Sage fails to find sub, continues to search...

--------------------------------------------------------------------------------
ASW attack near Saipan at 109,94

Japanese Ships
SS I-174, hits 14, on fire, heavy damage

Allied Ships
APD Weber
APA Haskell
APA Fallon
APA Gilliam
APA Dauphin
LSD Shadwell
LCI(G)-408
LCI(G)-405
DE Shelton
DE Samuel B. Roberts

SS I-174 launches 2 torpedoes at APD Weber
I-174 diving deep ....
DE Shelton fails to find sub, continues to search...
DE Samuel B. Roberts fails to find sub, continues to search...
DE Shelton attacking submerged sub ....
Underwater explosion, debris and oil appear on surface!
Escort abandons search for sub

--------------------------------------------------------------------------------
TF 161 encounters mine field at Lomblen (68,113)

Japanese Ships
AM Wa 106, Mine hits 1, heavy damage
AM Wa 101, Mine hits 1, heavy damage


64 mines cleared

--------------------------------------------------------------------------------
Day Time Surface Combat, near Tinian at 108,95, Range 17,000 Yards

Japanese Ships
E Hasu
E Susuki

Allied Ships
YMS-136
YMS-126, Shell hits 1
YMS-217, Shell hits 1
YMS-218, Shell hits 2, heavy fires, heavy damage

Maximum visibility in Partly Cloudy Conditions: 25,000 yards
CONTACT: Japanese lookouts spot Allied task force at 17,000 yards
CONTACT: Allied lookouts spot Japanese task force at 17,000 yards
E Susuki engages YMS-218 at 17,000 yards

--------------------------------------------------------------------------------
Morning Air attack on Pagan , at 110,89

Weather in hex: Heavy cloud

Raid detected at 29 NM, estimated altitude 44,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-102b Randy x 10

Allied aircraft
P-47D25 Thunderbolt x 22

Japanese aircraft losses
Ki-102b Randy: 5 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed

Aircraft Attacking:
19 x P-47D25 Thunderbolt sweeping at 42000 feet

--------------------------------------------------------------------------------
Morning Air attack on Port Blair , at 46,58

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 6,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
no flights

Allied aircraft
Liberator B.VI x 12
B-17F Fortress x 3
B-24D1 Liberator x 14
B-24J Liberator x 93
P-38L Lightning x 2
PB4Y-1 Liberator x 12

No Japanese losses

Allied aircraft losses
Liberator B.VI: 5 damaged
B-17F Fortress: 1 damaged
B-24D1 Liberator: 1 damaged
B-24J Liberator: 21 damaged
PB4Y-1 Liberator: 1 damaged BALLOONS!!!

Japanese ground losses:
22 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 68
Airbase supply hits 14
Runway hits 117

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 6000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at Saipan (108,93)

Allied Bombardment attack

Attacking force 1170 troops, 98 guns, 78 vehicles, Assault Value = 1326

Defending force 30064 troops, 394 guns, 355 vehicles, Assault Value = 554

Japanese ground losses:
49 casualties reported
Squads: 3 destroyed, 1 disabled

Non Combat: 0 destroyed, 0 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)

--------------------------------------------------------------------------------


Reinforcements: Sucks that nearly all late troops are restricted. What can I move to the islands? Very little, and certainly not the troops that historically defended them.

T-301 Hikotai arrives at Yokohama/Yokosuka
958 Ku T-8 arrives on Kiyokawa Maru
119th Division arrives at Tsitsihar
73rd Ind.Mixed Brigade arrives at Mukden
1st Ind.Tank Brigade arrives at Chiba

Aircraft A7M2 Sam advances R&D (2/45)
This plane should move to 12/44!!!

Losses:

Loss of SS I-174 on Oct 09, 1944 is admitted

Ships Sunk:

LCVP 534J is reported to have been sunk near Jolo on Oct 01, 1944
___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

This time the interception messages were real and losses high. Now time to let these units rest and then move them to another job.

28 x L2D2 Tabby transporting 48th Ind.Mixed Brigade to Naga
4 x H8K2 Emily transporting 6th JAAF AF Bn to Sadogashima
25 x Ki-56 Thalia transporting 57th Ind.Mixed Brigade to Naga
9 x Ki-57-II Topsy transporting 6th Division to Legaspi
8 x Ki-49-II KAI Helen transporting 16th Garrison Unit to Ambon
11 x H8K2 Emily transporting 2nd Amphibious Brigade from Manokwari
4 x H8K2 Emily transporting 5th Garrison Unit from Manokwari
6 x H8K2-L Emily transporting 57th Ind.Mixed Brigade from Davao
H8K2-L Emily flying to Davao intercepted
8 x H8K1 Emily transporting 48th Naval Guard Unit from Umnak Island
10 x H8K2 Emily transporting 57th Ind.Mixed Brigade from Davao
H8K2 Emily flying to Davao intercepted
10 x H8K2 Emily transporting 57th Ind.Mixed Brigade from Davao
H8K2 Emily flying to Davao intercepted
26 x L2D2 Tabby transporting 216th Naval Construction Battalion from Davao
L2D2 Tabby flying to Davao intercepted
13 x L2D2 Tabby transporting 57th Ind.Mixed Brigade from Davao
L2D2 Tabby flying to Davao intercepted
10 x H8K2-L Emily transporting 1st Mobile Brigade from Manokwari
15 x L2D2 Tabby transporting 7th Base Force from Kendari
10 x H8K2-L Emily transporting 15th Garrison Unit from Port Blair
22 x Ki-49-II KAI Helen transporting 6th Garrison Unit from Baybay
9 x Ki-49-II KAI Helen transporting 206th Naval Construction Battalion from Davao
Ki-49-II KAI Helen flying to Davao intercepted
3 x Ki-49-II KAI Helen transporting 25th Ind. Engineer Regiment from Davao
Ki-49-II KAI Helen flying to Davao intercepted
9 x Ki-49-II KAI Helen transporting 16th Garrison Unit from Kendari
9 x Ki-49-II KAI Helen transporting 6th Garrison Unit from Baybay
8 x Ki-49-II KAI Helen transporting 18th Field AF Construction Battalion from Babo
2 x Ki-56 Thalia transporting 15th Garrison Unit from Port Blair
5 x Ki-49-II KAI Helen transporting 248th JAAF AF Bn from Davao
Ki-49-II KAI Helen flying to Davao intercepted
9 x Ki-49-II KAI Helen transporting 15th Base Force from Rabaul
4 x Ki-49-II KAI Helen transporting 188th JAAF AF Bn from Davao
Ki-49-II KAI Helen flying to Davao intercepted
9 x Ki-49-II KAI Helen transporting Ichiki Det. from Kusaie Island
8 x Ki-49-II KAI Helen transporting 58th Construction Battalion from Kendari
2 x Ki-49-II KAI Helen transporting 248th JAAF AF Bn from Davao
Ki-49-II KAI Helen flying to Davao intercepted
9 x Ki-49-II KAI Helen transporting 248th JAAF AF Bn from Davao
Ki-49-II KAI Helen flying to Davao intercepted

___________________________________________________________________________________________________________________________________



Attachment (1)

< Message edited by obvert -- 8/26/2013 10:54:42 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to fcharton)
Post #: 2058
RE: Wild Sheep Chase - 8/26/2013 10:39:50 PM   
MrBlizzard


Posts: 636
Joined: 4/16/2012
From: Italy
Status: offline
Nice that the game restarted and the transports interception now works, so the game is more fair for both!
You've really the best mind for approaching Japan late war, just enjoy every little victory and look the fights with an historic interest (see your description of Saipan invasion for instance) more than with a competition mind.
Sometimes I think this game is like a journey, the important isn't the destination but the journey itself, that is veeery long indeed

(in reply to obvert)
Post #: 2059
RE: Wild Sheep Chase - 8/27/2013 11:59:35 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
CURRENT STATUS
___________________________________________________________________________________________________________________________________

Here is the info screen right now. Jocke has caught up quite a lot in the VP area, especially with the capitulation of Rangoon. The only thing keeping me barely ahead is his apparent disregard for transport shipping. It's amazing how many ships have been sunk in the last month and I've been astonished at his reactions. Of course I completely understand the Allied OOB at this time, but I also think about what happened in the war and it makes me appreciate so much more what the Allied leaders accomplished. This is a game, and similarly I'm sure he's shocked at some of the air losses I've been on the short end of that in th wear would have been catastrophic if not paralyzing.

This is a different beast than the actual history, and I'm trying as much as I can to think big picture, small victories. Anything that keeps the Allies back for a few days or lets oil flow for a few more is a small reason to keep fighting. Destroying stuff is only a psychological and logistical tool necessary to continue making a good show of a bad position, which is what the Japanese Empire is in October 44.

BALLOONS: The majority of the ops losses for the Allies the last few turns were 4Es hit by balloons. I'm not sure if Jocke understands or sees the messages because he has never in my memory mentioned this, but it's been a decisive factor in bombing runs twice in the last few days. (I'll write up the other soon). He is coming in low at 6k and if the port/air combination is big enough (I'd have to look up the actual number but as a player of the Japanese side I rarely bomb low enough to worry about that due to flak) the 4Es seem to lose about 10% to balloons alone.

I love this kind of detail in game and try to pay special attention to it. Only 1-2 planes were hit by flak at Port Blair on the 9th and in the next instance where he hit Miri in daylight, wrecking the remainder of the oil, only 16 Tony Id were on CAP and hit 2-3 planes, destroying only one (interestingly since my escape key works only sporadically I've been watching more replays all of the way through, and noticing a lot I'd missed before). The rest of the many ops losses again were caused by balloons.

Maybe he does know about how these function and doesn't care? Either way, unless he mentions it, mum's the word from me!!




Attachment (1)

< Message edited by obvert -- 8/27/2013 2:33:19 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to MrBlizzard)
Post #: 2060
RE: Wild Sheep Chase - 8/27/2013 12:15:56 PM   
catwhoorg


Posts: 686
Joined: 9/27/2012
From: Uk expat lving near Atlanta
Status: offline
Glad to see the game moving again

I'll resume my quiet lurking of both AARs.

(in reply to obvert)
Post #: 2061
RE: Wild Sheep Chase - 8/27/2013 2:38:41 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
AIR LOSSES
___________________________________________________________________________________________________________________________________

Since 4E losses are worth twice the VPs of other planes, and rightly so, I rejoice whenever this many go down. Even though we agreed at start not to worry about VPs I am starting to realize it's very fun to be able to measure the parts of game that have meaning for both sides by looking at these calculations. It is feeling like a very close indication and correlation to the 'feeling' of where we are right now. I'm not that interested in necessarily winning on VPs, although I'd certainly like to try, but really just to see where we are according to standards set up when the game was created. It helps too to put in perspective the kind of complexity of the endgame, where losses are massive and regular and where the Allies seemingly can shrug off any set-back and keep coming strong.

We're both losing a good amount of search planes but I think my recon is taking more of a hit from his CAP than mine. Even with the faster Myrt and Dinah III the pools are always at zero. I've spent a lot on recon but I'm starting to emphasize both search and recon less as the war moves on, only choosing certain turns to really turn it all on. I'll miss some things, but I'm pretty powerless to stop most of it anyway right now as LBA simply can't get the numbers up to get through his CAP except in the backwaters of Central and South Pacific.

___________________________________________________________________________________________________________________________________





Attachment (1)

< Message edited by obvert -- 8/27/2013 3:10:48 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to catwhoorg)
Post #: 2062
RE: Wild Sheep Chase - 8/27/2013 3:17:37 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
10 October 1944
___________________________________________________________________________________________________________________________________

SUBS: The I-43 continues the undersea barrage by hitting another transport near Wake and getting out clean. Very rare and welcome in these days of nearly automatic ASW from both sides.

STRAT BOMBING: Jocke hits Miri with B-29s again, and there isn't much left here. I've stopped sending tankers here. Only one or two losses for the behemoths.

S DEI: Some ships seem to be moving out from Darwin, but I'm still not moving my ships out from the Lomblen CAP unless there is a clear target. Firstly the mines are still here from the B-29 aerial mining. I've had to send in barges from Koepang to get more supply to the CAP planes and let them keep drop tanks. Luckily only a few hit the mines. The unlucky ones probably also helps the DL rise on the minefield, and maybe my AMc on the way down from Soerabaja might have better luck than the two AM that just hit mines and sank here.

I did bring in 70 Frances just ranged for Dili and Lautem so if he does advance, something will meet him hopefully. Not too concerned as there are enough troops to likely slow him in both places, but not stop the advance for long. He'll likely just pile more divisions on considering the Aussies seem to have not appeared anywhere else yet.

BURMA: Some MTBs around Tavoy. I've allocated two CA and two DD to this area to see if they can linger and hit at an opportune moment from around Phuket. Might be a sacrificial run at this point. No movements near Moulmein. What will he do here?

CENTRAL PACFIC: More troops land at Saipan and our ships hit the BBs pretty well but can't get past to the amphib ships other than one LSV. This is when those slow big gunned BBs really shine. They did take some good hits though. Hopefully some time in the yard after this. Looks like though that he's got enough to crush all resistance at Saipan now. Five divisions? Wow. I really need to play with stacking limits!

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR October 10, 44
--------------------------------------------------------------------------------

Night Time Surface Combat, near Rota at 109,98, Range 6,000 Yards

Japanese Ships
E Hasu
E Susuki

Allied Ships
PF Pasco
PF Everett
PF Brownsville
PF Casper, Shell hits 2, heavy fires


Maximum visibility in Partly Cloudy Conditions and 39% moonlight: 7,000 yards
Range closes to 24,000 yards...
Range closes to 6,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 6,000 yards
CONTACT: Allied lookouts spot Japanese task force at 6,000 yards
PF Casper engages E Hasu at 6,000 yards

--------------------------------------------------------------------------------
Night Air attack on Miri , at 64,87

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 13,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
J1N1-S Irving x 5

Allied aircraft
B-29-1 Superfort x 15

No Japanese losses

No Allied losses


Aircraft Attacking:
4 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb
4 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb
4 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb

CAP engaged:
302 Ku S-3 with J1N1-S Irving (1 airborne, 3 on standby, 1 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 8000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 49 minutes

--------------------------------------------------------------------------------
Sub attack near Wake Island at 133,98

Japanese Ships
SS I-43

Allied Ships
xAK Snug Hitch, Torpedo hits 1, on fire, heavy damage
AM Saunter
xAK Laurentide Park
xAK William Keith
xAK William A. Coulter
xAK Sidney Edgerton
xAK R. C. Brennan
xAK Percy E. Foxworth
xAK Morgan Robertson
xAK Josiah Snelling
xAK Benjamin Warner
DD Rathburne
DD Kane

SS I-43 launches 2 torpedoes at xAK Snug Hitch
DD Rathburne fails to find sub and abandons search
DD Kane fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Tinian at 108,94

Japanese Ships
SSX Ha-47, hits 3, heavy damage

Allied Ships
YMS-387
YMS-220
YMS-242

SSX Ha-47 is sighted by escort
Ha-47 bottoming out ....
YMS-242 attacking submerged sub ....
Large oil slick appears over area of attack!
Escort abandons search for sub

--------------------------------------------------------------------------------
Pre-Invasion action off Saipan (108,93) - Coastal Guns Fire Back!
Defensive Guns engage approaching landing force

732 Coastal gun shots fired in defense.

Allied Ships
BB Valiant, Shell hits 20, on fire
BB Mississippi, Shell hits 28
LSV Catskill
SC PC-1078
SC PC-797
SC PC-796
LCI(G)-82
LCI(G)-81
LCI(G)-80
LCI(G)-79
LCI(G)-78
LCI(G)-77
LCI(G)-76
LCI-69
LCI-68
LCI-67
LCI-66
LCI-65
LCI-64
LCI-61
LSI(L) Empire Pride
PF Sausalito

Japanese ground losses:
85 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 1 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
218 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 25 disabled

Engineers: 0 destroyed, 1 disabled

Saipan Naval Fortress firing at BB Valiant
BB Valiant firing at Saipan Naval Fortress
Saipan Naval Fortress firing at BB Mississippi
BB Mississippi firing at Saipan Naval Fortress
BB Valiant firing to suppress enemy battery at 20,000 yards
SC PC-1078 fired at enemy troops

--------------------------------------------------------------------------------
Amphibious Assault at Saipan (108,93)

TF 246 troops unloading over beach at Saipan, 108,93

Allied ground losses:
948 casualties reported
Squads: 1 destroyed, 197 disabled
Non Combat: 0 destroyed, 81 disabled

Engineers: 0 destroyed, 0 disabled
Guns lost 73 (0 destroyed, 73 disabled)
Vehicles lost 43 (0 destroyed, 43 disabled)


13 troops of a USMC Rifle Squad 44 lost in surf during unload of 5th Marine Div /10


--------------------------------------------------------------------------------
Invasion Support action off Saipan (108,93) - Coastal Guns Fire Back!
Defensive Guns engage approaching landing force

594 Coastal gun shots fired in defense.

Allied Ships
BB Mississippi, Shell hits 16
LSV Catskill, Shell hits 7, on fire, heavy damage
BB Valiant, on fire
LSV Ozark, Shell hits 2, on fire
SC PC-1078
SC PC-797
SC PC-796
LCI(G)-82
LCI(G)-81
LCI(G)-80
LCI(G)-79
LCI(G)-78
LCI(G)-77
LCI(G)-76
LCI-69
LCI-68
LCI-67
LCI-66
LCI-65
LCI-64
LCI-61
LSI(L) Empire Pride
PF Sausalito

Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
280 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 34 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)

BB Mississippi firing at Saipan Naval Fortress
Saipan Naval Fortress firing at BB Mississippi
15cm 41YT CD Gun Battery engaging LSV Catskill at 13,000 yards
BB Mississippi firing to suppress enemy battery at 13,000 yards
12cm 3YT CD Gun Battery engaging LSV Catskill at 13,000 yards
BB Mississippi firing to suppress enemy battery at 13,000 yards
15cm 41YT CD Gun Battery engaging LSV Ozark at 13,000 yards
BB Mississippi firing to suppress enemy battery at 13,000 yards
SC PC-1078 fired at enemy troops
SC PC-797 fired at enemy troops

--------------------------------------------------------------------------------
TF 131 encounters mine field at Lomblen (68,113)

Japanese Ships
LB-140, Mine hits 2, heavy damage

--------------------------------------------------------------------------------
Morning Air attack on TF, near Saipan at 112,93

Weather in hex: Moderate rain

Raid detected at 55 NM, estimated altitude 15,000 feet.
Estimated time to target is 23 minutes

Allied aircraft
SB2C-3 Helldiver x 15

Allied aircraft losses
SB2C-3 Helldiver: 2 damaged

Japanese Ships
DD Oite, Bomb hits 2, on fire
DD Matsukaze

Aircraft Attacking:
7 x SB2C-3 Helldiver releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
8 x SB2C-3 Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb

Heavy smoke from fires obscuring DD Oite
--------------------------------------------------------------------------------

Ground combat at Saipan (108,93)

Japanese Bombardment attack

Attacking force 18164 troops, 296 guns, 34 vehicles, Assault Value = 561

Defending force 65907 troops, 1125 guns, 1522 vehicles, Assault Value = 1657

Japanese ground losses:
267 casualties reported
Squads: 4 destroyed, 14 disabled

Non Combat: 0 destroyed, 5 disabled
Engineers: 2 destroyed, 1 disabled

Allied ground losses:
44 casualties reported
Squads: 0 destroyed, 5 disabled

Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
53rd Ind.Mixed Brigade
10th Ind.Mixed Regiment
50th Ind.Mixed Brigade
9th Ind.Mixed Regiment
17th Ind.Mixed Regiment
22nd Ind. Engineer Regiment
55th Field AA Battalion
33rd JNAF AF Unit
11th JAAF Base Force
19th RF Gun Battalion
31st Army
Saipan Naval Fortress
32nd Air Defense AA Battalion
4th JNAF AF Unit
4th JAAF Base Force
45th Field AA Battalion
5th Air Division
13th RF Gun (Pack) Battalion
42nd Recon Regiment
18th Army
47th JNAF AF Unit /1

Defending units:
33rd Infantry Division
194th Tank Battalion
81st Infantry Division
766th Tank Battalion
5th Marine Division
98th Infantry Division
3rd Marine Division
34th Combat Engineer Regiment
4th USMC Tank Battalion
8th USMC Field Artillery Battalion
3rd Eng Amph Bde
V US Amphib Corps
97th Coast AA Regiment
4th USMC Field Artillery Battalion
Eighth US Army
12th USMC Field Artillery Battalion
11th USMC Field Artillery Battalion
Pacific Ocean Areas
198th Field Artillery Battalion
3rd USMC Field Artillery Battalion
4th Eng Amph Bde
--------------------------------------------------------------------------------


Reinforcements:

E No.35 arrives at Tokyo

Losses:

Loss of SSX Ha-47 on Oct 10, 1944 is admitted

Ships Sunk:

YMS-221 is reported to have been sunk near Eniwetok on Oct 08, 1944
SS Sturdy is reported to have been sunk near Victoria Point on Jun 02, 1944
YMS-277 is reported to have been sunk near Eniwetok on Oct 08, 1944
YMS-278 is reported to have been sunk near Eniwetok on Oct 08, 1944
YMS-99 is reported to have been sunk near Eniwetok on Oct 08, 1944

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

Can't seem to catch these with my subs in spite of their slower pace. I'll see if the return journey offers any opportunities.
___________________________________________________________________________________________________________________________________



Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2063
RE: Wild Sheep Chase - 8/27/2013 10:23:28 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
11 October 1944
___________________________________________________________________________________________________________________________________

SUBS: In the South DEI about five subs are positioned to hit anything moving toward Timor, which is apparently way is happening.

KB: The KB is beginning refits. I've made the choice to remove these ships until they have their damaged flagship Akagi and the Kaga and Hiyo ready to go, and until the fighter groups can be upgraded to the coming A7M Sam. Most and several BBs and DDs will have upgrades lasting between 20 and 45 days, and the damaged CVs might still take another few months to be ready.

DEI: A big daylight raid goes for Miri knocking out the rest of the oil. Fortunately the strike arrived again at 6k and Jocke lost another 30+ 4E on the day it seems by the reports. A few go down to CAP and flak, but the balloons are the heroes again. Even if his pools are healthy, he can't like losing 60+ 4Es in two days.

S/SW PAC: Searching Bettys find ships moving South of Wake and Graces are sent in to Wotje and Roi Namur, just about in range of this TF now if it continues West or SW.

S DEI: A TF is looking much like an invasion moving toward Timor. That's fine. I've got all surface forces on 6 hex react 4 hexes from Lautem, and the Frances are ready to go. Hopefully I can get a bite out of something here.

After unloading supply the barges hit a bunch of mines at Lomblen. Oh, well. One way to clear a few. The AMc arrives tomorrow. Fingers crossed.

BURMA: Tavoy grows in strength. I'm afraid to LR CAP anything here as weakening the CAP at Bangkok is a sure-fire way to have 400 bombers hitting the base the next day after 200+ fighters sweeping. As it is, this base has 450+ fighters of high quality with good pilots, and I'll try to not repeat these mistakes I made previously that allowed an easy breakdown of Rangoon, Rabaul and other big fields in the past.

CENTRAL PACFIC: Just waiting for more blows to fall here.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR October 11, 44
--------------------------------------------------------------------------------

TF 131 encounters mine field at Lomblen (68,113)

Japanese Ships
LB-139, Mine hits 1, heavy damage
LB-509, Mine hits 1, heavy damage
LB-138, Mine hits 1, heavy damage

--------------------------------------------------------------------------------
TF 131 encounters mine field at Lomblen (68,113)

Japanese Ships
LB-136, Mine hits 1, heavy damage
LB-515, Mine hits 1, heavy damage


--------------------------------------------------------------------------------
TF 131 encounters mine field at Lomblen (68,113)

Japanese Ships
LB-141, Mine hits 1, heavy damage

--------------------------------------------------------------------------------
TF 131 encounters mine field at Lomblen (68,113)

Japanese Ships
LB-513, Mine hits 1, heavy damage

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 8,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-61-Id Tony x 14

Allied aircraft
B-24J Liberator x 12
B-17E Fortress x 3
B-24D Liberator x 3
B-24D1 Liberator x 27
B-24J Liberator x 86
PB4Y-1 Liberator x 10

No Japanese losses

Allied aircraft losses
B-24J Liberator: 6 damaged
B-17E Fortress: 1 damaged
B-24D Liberator: 1 damaged
B-24D1 Liberator: 7 damaged
B-24J Liberator: 14 damaged
PB4Y-1 Liberator: 5 damaged The Tonys did virtually nothing, damaging a few planes, but the BALLOONS took a huge toll again.

Oil hits 90

Aircraft Attacking:
10 x PB4Y-1 Liberator bombing from 6000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Moderate rain

Raid spotted at 19 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-61-Id Tony x 11

Allied aircraft
B-24J Liberator x 10
PB4Y-1 Liberator x 36

No Japanese losses

Allied aircraft losses
B-24J Liberator: 1 destroyed, 3 damaged
PB4Y-1 Liberator: 1 destroyed, 9 damaged
The Tonys took out to bombers and damaged a few more here before getting shot up by defensive fire.

Oil hits 26

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 6000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Moderate rain

Raid spotted at 19 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-61-Id Tony x 6

Allied aircraft
PB4Y-1 Liberator x 12

Japanese aircraft losses
Ki-61-Id Tony: 2 destroyed Interesting that these Navy 4Es really put the hurt on the CAP

Allied aircraft losses
PB4Y-1 Liberator: 3 damaged
PB4Y-1 Liberator: 1 destroyed by flak
Many more rounds with more planes damaged by BALLOONS and one more downed by flak.

Oil hits 2

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 6000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on Lomblen , at 68,113

Weather in hex: Light rain

Raid detected at 27 NM, estimated altitude 35,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
J2M5 Jack x 15
N1K2-J George x 32
Ki-44-IIc Tojo x 17
Ki-45 KAIa Nick x 9
Ki-84a Frank x 52

Allied aircraft
P-38H Lightning x 22

Japanese aircraft losses
N1K2-J George: 1 destroyed
Ki-44-IIc Tojo: 1 destroyed


Allied aircraft losses
P-38H Lightning: 3 destroyed

--------------------------------------------------------------------------------
Afternoon Air attack on Lomblen , at 68,113

Weather in hex: Light rain

Raid detected at 30 NM, estimated altitude 33,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
J2M5 Jack x 15
N1K2-J George x 30
Ki-44-IIc Tojo x 10
Ki-45 KAIa Nick x 8
Ki-84a Frank x 51

Allied aircraft
P-38J Lightning x 22

Japanese aircraft losses
Ki-44-IIc Tojo: 2 destroyed
Ki-84a Frank: 1 destroyed


Allied aircraft losses
P-38J Lightning: 2 destroyed


--------------------------------------------------------------------------------
Afternoon Air attack on Lomblen , at 68,113

Weather in hex: Light rain

Raid detected at 40 NM, estimated altitude 31,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
J2M5 Jack x 15
N1K2-J George x 30
Ki-44-IIc Tojo x 5
Ki-45 KAIa Nick x 6
Ki-84a Frank x 43

Allied aircraft
P-38J Lightning x 22

Japanese aircraft losses
N1K2-J George: 1 destroyed
Ki-84a Frank: 1 destroyed


Allied aircraft losses
P-38J Lightning: 1 destroyed

Aircraft Attacking:
10 x P-38J Lightning sweeping at 31000 feet

--------------------------------------------------------------------------------
Afternoon Air attack on Lomblen , at 68,113

Weather in hex: Light rain

Raid detected at 23 NM, estimated altitude 35,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
J2M5 Jack x 13
N1K2-J George x 23
Ki-44-IIc Tojo x 5
Ki-45 KAIa Nick x 5
Ki-84a Frank x 37

Allied aircraft
P-38J Lightning x 20

Japanese aircraft losses
N1K2-J George: 1 destroyed

Allied aircraft losses
P-38J Lightning: 2 destroyed

Aircraft Attacking:
12 x P-38J Lightning sweeping at 31000 feet

--------------------------------------------------------------------------------
Afternoon Air attack on Lomblen , at 68,113

Weather in hex: Light rain

Raid detected at 45 NM, estimated altitude 34,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
J2M5 Jack x 7
N1K2-J George x 16
Ki-44-IIc Tojo x 5
Ki-45 KAIa Nick x 4
Ki-84a Frank x 23

Allied aircraft
P-38L Lightning x 22

Japanese aircraft losses
N1K2-J George: 1 destroyed

Allied aircraft losses
P-38L Lightning: 3 destroyed

Aircraft Attacking:
3 x P-38L Lightning sweeping at 31000 feet

--------------------------------------------------------------------------------


Reinforcements:

200th Sentai arrives at Takamatsu
ML G-410 arrives at Shimonoseki


Losses:

LB-509 sinks at sea
LB-513 sinks at sea
LB-515 sinks at sea
LB-136 sinks at sea
LB-138 sinks at sea
LB-139 sinks at sea
LB-141 sinks at sea


Ships Sunk:

CVE St. Lo is reported to have been sunk near Cotabato on Aug 19, 1944
PG Warrego is reported to have been sunk near Morotai on Jul 18, 1944

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

The Lightning is not what it once was, and about 85 are lost on the day for only 27 of ours!!! The Frank was the main force today, but for the numbers in the fight the J2M5 again showed it is a formidable weapon. Many of the Lightnings were damaged and lost to ops rather than outright kills, but still about half were credited to our pilots. A new ace and a few with growing numbers.

WO Oba F. of 25th Sentai is credited with kill number 5
WO Oba F. of 25th Sentai attains ace status!!
2LT Ohashi V. of 25th Sentai is credited with kill number 7
2LT Harada J. of 24th Sentai is credited with kill number 7
PO1 Nishido, M. of S-306 Hikotai is credited with kill number 8


___________________________________________________________________________________________________________________________________



Attachment (1)

< Message edited by obvert -- 8/27/2013 10:25:16 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2064
RE: Wild Sheep Chase - 8/28/2013 11:39:09 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
12 October 1944
___________________________________________________________________________________________________________________________________

SUBS: The transports do move forward in the S DEI and go for Dili. On the way they run over RO-38 and it sends one fish into an APA, the Wharton. The sub is found and forced to surface where it's tuned down afterward. The I-36 is also lost coming back damaged from the IO as the Trident finds the limping subs and hits with one TT. The I-43 also hits near Wake, taking out another xAK. It'll try to get back to port now with extensive damage.

DEI: Basilan is about to capitulate which is the last of the small islands off of Cotabato left in Japanese hands. I'm sure parts of Borneo are next on the menu. More troops are heading around to help solidify the Indochinese coast from the South DEI area.

S/SW PAC: Our Graces don't fly at 12-13 hex range to hit an unprotected convoy.

NORTH PACIFIC: Some ships look to be moving toward Dutch. We'll monitor and see if there are possibilities. It's too late for anything meaningful for him up here, but he might want to grab a base or two.

S DEI: Jocke lands a division and three tank rgt in one night and although our ships are all set to react 6 hexes and are only 4 hexes away, none of the three separate SAGs with high aggression commanders move in. The invasion had high DL in the night and day phases and is still sitting there after the turn. VERY FRUSTRATING! The Frances also do not fly. Again, frustrating. The invasion forces don't hit any of the 150 mines at the base, which has not been traversed by Allied ships previously and so should be unknown. Also quite frustrating. Such is late 44 as Japan, but it would be at least a little more fun if forces actually engaged.

BURMA: Lots of bombing at Moulmein and Mergui. A big supply drop moves in at Bangkok.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR October 12, 44
--------------------------------------------------------------------------------

Sub attack near Damar at 74,115

Japanese Ships
SS RO-38, hits 10, and is sunk

Allied Ships
APA Wharton, Torpedo hits 1, on fire
CL Phoenix
DD Gillespie
DE Coolbaugh
DE J. Douglas Blackwood
AM Colac
APA Cambria
APA President Adams
APA John Penn
APA William P. Biddle
AKA Oberon
AKA Algol
DD MacDonough
DD Hammann
DD Sims
DD Satterlee

SS RO-38 launches 4 torpedoes at APA Wharton
DD MacDonough fails to find sub and abandons search
DD Hammann attacking submerged sub ....
SS RO-38 forced to surface!
DD Satterlee firing on surfaced sub ....
Sub slips beneath the waves

--------------------------------------------------------------------------------
TF 131 encounters mine field at Lomblen (68,113)

Japanese Ships
LB-514, Mine hits 1, heavy damage

--------------------------------------------------------------------------------
Night Time Surface Combat, near Rota at 107,95, Range 2,000 Yards

Japanese Ships
PB Kensin Maru

Allied Ships
PF Pasco
PF Everett
PF Brownsville
PF Casper, Shell hits 1

Reduced sighting due to 10% moonlight
Maximum visibility in Partly Cloudy Conditions and 10% moonlight: 2,000 yards
Range closes to 24,000 yards...

--------------------------------------------------------------------------------
Pre-Invasion action off Lautem (72,115)
Defensive Guns engage approaching landing force

81 Coastal gun shots fired in defense.

Allied Ships
CL Phoenix
CL Ceylon
DD Hammann
DD Sims
DD Meade
APA Cambria

Allied ground losses:
20 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled

CL Phoenix firing at 124th Infantry Regiment
CL Ceylon firing at 124th Infantry Regiment
DD Hammann firing at 65th JNAF AF Unit
DD Sims firing at 124th Infantry Regiment
DD Meade firing at 124th Infantry Regiment
DD Sims fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 6,000 yards
Defensive Guns fire at approaching troops in landing craft at 2,000 yards


--------------------------------------------------------------------------------
Amphibious Assault at Lautem (72,115)

TF 79 troops unloading over beach at Lautem, 72,115

Allied ground losses:
27 casualties reported
Squads: 2 destroyed, 1 disabled

Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 4 (0 destroyed, 4 disabled)

12 troops of a Vickers Section 43 accidentally lost during unload of 7th Australian Div
11 troops of a AIF Inf Section 43 lost from landing craft during unload of 7th Australian Div /5

--------------------------------------------------------------------------------
Sub vs Sub: SS Trident attacking SS I-36 at 46,65 - near Trinkat

Japanese Ships
SS I-36, Torpedo hits 1, heavy damage

Allied Ships
SS Trident

SS Trident launches 4 torpedoes at 4,000 yards


--------------------------------------------------------------------------------
TF 7 encounters mine field at Lomblen (68,113)

Japanese Ships
AMc Tamaura Maru

26 mines cleared

--------------------------------------------------------------------------------
Sub attack near Wake Island at 129,98

Japanese Ships
SS I-43, hits 14

Allied Ships
xAK David Hewes, Torpedo hits 1, on fire, heavy damage
xAK John Owen
xAK Ina Coolbrith
xAK Henry C. Payne
xAK George Sterling
xAK Edward D. Baker
xAK David F. Barry
xAK Charlotte P. Gilman
xAK Carlos Carrillo
xAK Benjamin Holt
xAK Ambrose Bierce
DE Weaver

SS I-43 launches 2 torpedoes at xAK David Hewes
I-43 diving deep ....
DE Weaver attacking submerged sub ....
DE Weaver fails to find sub, continues to search...

--------------------------------------------------------------------------------

Ground combat at Lautem (72,115)

Japanese Bombardment attack

Attacking force 3379 troops, 23 guns, 0 vehicles, Assault Value = 190

Defending force 13859 troops, 140 guns, 456 vehicles, Assault Value = 621

Japanese ground losses:
9 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
4th Tank Regiment
124th Infantry Regiment
9th Field AF Construction Battalion
65th JNAF AF Unit

Defending units:
1st Army Tank Regiment
2/5th Armoured Regiment
2/6th Armoured Regiment
7th Australian Division
I Australian Corps

--------------------------------------------------------------------------------


Reinforcements:

E No.50 arrives at Tokyo
ML G-422 arrives at Yokohama/Yokosuka
94th Field Artillery Regiment arrives at Osaka/Kyoto
94th Engineer Regiment arrives at Osaka/Kyoto


Losses:

Loss of SS I-36 on Oct 12, 1944 is admitted
Loss of SS RO-38 on Oct 12, 1944 is admitted


Ships Sunk:

Previous report of sinking of CVL Belleau Wood incorrect. Intelligence reports ship is still in service
xAK David Hewes is reported to have been sunk near Wake Island on Oct 12, 1944

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

There are still some zeros up in the Aleutians, and a few search groups of Jakes. I can move strike groups in if it seems there are no CVEs here. I'll take my time and be wary of losing planes for nothing though if indeed there is a move in the works.
___________________________________________________________________________________________________________________________________



Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2065
RE: Wild Sheep Chase - 8/28/2013 1:27:45 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
But you don't want to give up the ALeutians for free either ... tough balance ... good luck!

_____________________________

Pax

(in reply to obvert)
Post #: 2066
RE: Wild Sheep Chase - 8/28/2013 3:42:24 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: PaxMondo

But you don't want to give up the ALeutians for free either ... tough balance ... good luck!


Well, in late 44 I kind of want to get back because he can easily by-pass them and land at the Kuriles, anytime except winter, which luckily is only a few weeks off. Not that he should know this. Looks like he is not venturing past Dutch at all by the current status, and anything over there is fine. I've occasionally made a show of resisting up here and hopefully that show is giving him some reason to tread carefully.

With those CVs though I'm most scared he just goes all in for the Kuriles, Bonins, Formosa or wherever he wants. LBA can't touch them right now. Maybe kamis will change that but late war with the beta and fragmented strikes gives a massive advantage to the defender in virtually any kind of air strike.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to PaxMondo)
Post #: 2067
RE: Wild Sheep Chase - 8/28/2013 10:40:43 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
13 October 1944
___________________________________________________________________________________________________________________________________

SUBS: Another Allied sub hit hard near Appari.

S/SW PAC: Truk is pretty blocked off now. I might be able to fly some things with Emilys to the upper Marianas. Thinking though there's not much of great value anyway except some HQs. I would need ships for the support sections of those anyway, so it's probably not worth it.

S DEI: He attacks at Lautem almost immediately, but I do have 200 AV moving there. If I can hold for four days it'll be reinforced. Forts dropped to 3 however.

BURMA: Interested that his main stack has not done anything here. So my 5k AV is blocking the 12k AV near Moulmein and instead of opening the hex from Pegu and either retreating or adding more he's simply siting. I'm pretty sure he won't have more than 4-5 divisions that can get to Tavoy and Mergui, and that should be enough to break through anything there. I've got three divisions and a big brigade, plus support and arty. Maybe he thinks he can trap this army. We'll see. In the meantime channels through the South China Sea are open. I have to get more to Indochina, but it's coming.

CENTRAL PACFIC: Guam is also invaded now. Jocke is using TFs of around 50 ships!! Do most Allied players actually think this is effective? I've had so many notices of collisions lately in Allied TFs. Not this day as I have no surface ships around to contest, unfortunately. I can't wait until I can cause some havoc again. It's not going to happen here in the Marianas. He lands with another three divisions and a bunch of tanks plus one of those monster combat engineer units for about 1800 AV. This might last longer than Tinian and Saipan, but there is really no point in even trying to defend these bases well without stacking limits. He'll just add more, as at Saipan with the five divisions there now. Even if I'd had the PPs to buy out the other half of the brigades and have an additional 250 AV on each of these, (which was the plan) and one big division, it wouldn't matter at all. Just add more.

I sent a PB out to find the CVs and it did, which was kind of funny. One lone Ansyu-C class PB steaming at flank toward 5 CVs and their escorts. It took two hits and they ran away.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR October 13, 44
--------------------------------------------------------------------------------

Night Time Surface Combat, near Guam at 105,95, Range 9,000 Yards

Japanese Ships
PB Kensin Maru, Shell hits 2, on fire

Allied Ships
CV Essex
CV Intrepid
CV Valhalla
CVL Langley
CV Victorious
CV Indomitable
CLAA Atlanta
CLAA San Diego
CLAA Oakland
DD Swanson
DD Lardner
DD Thompson
DD Baldwin
DD Sampson
DD Warrington
DD Henley

Reduced sighting due to 10% moonlight
Maximum visibility in Partly Cloudy Conditions and 10% moonlight: 9,000 yards
Range closes to 28,000 yards...
Range closes to 14,000 yards...
CONTACT: Allies radar detects Japanese task force at 14,000 yards
Range closes to 12,000 yards...
CONTACT: Allies radar detects Japanese task force at 12,000 yards
Range closes to 9,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 9,000 yards
CONTACT: Allied lookouts spot Japanese task force at 9,000 yards
Range increases to 12,000 yards
PB Kensin Maru engages CV Indomitable at 12,000 yards
DD Sampson engages PB Kensin Maru at 12,000 yards
Allied Task Force Manages to Escape
Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Guam at 106,95, Range 30,000 Yards

Japanese Ships
PB Kensin Maru, on fire

Allied Ships
BB Maryland
BB Nevada
BB Arizona
BB California
DE Arrow
DE Electra
DE Encounter
DE James E. Craig
DE Whitehurst
DE Eversole
DE Richard M. Rowell
AM Starling
AM Rail
APA W.A. Holbrook
APA Hunter Liggett
APA American Legion
APA Fuller
APA Barnett
APA President Monroe
APA President Polk
APA Arthur Middleton
APA George Clymer
APA Monrovia
APA Calvert
APA Frederick Funston
APA James O'Hara
APA Feland
APA Ormsby
APA Pierce
APA Sheridan
APA Wayne
APA Baxter
APA La Salle
APA Comet
APA John Land
APA Golden City
APA Winged Arrow
APA Starlight
APA Alpine
APA Clay
APA Lamar
APA Windsor
APA Dauphin
APA Gilliam
APA Appling
APA Banner
APA Cleburne
APA Dawson
APA Fallon
APA Haskell
APA Bowie
AGC Blue Ridge
AKA Fomalhaut
AKA Alhena
AKA Alcyon
AKA Almaack
AKA Jupiter
AKA Aurelia
AKA Artemis

Reduced sighting due to 10% moonlight
Maximum visibility in Partly Cloudy Conditions and 10% moonlight: 2,000 yards
Range closes to 28,000 yards...
CONTACT: Allies radar detects Japanese task force at 11,000 yards
Range closes to 10,000 yards...
CONTACT: Allies radar detects Japanese task force at 9,000 yards
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 7,000 yards
Range closes to 6,000 yards...
CONTACT: Allies radar detects Japanese task force at 6,000 yards
Range closes to 5,000 yards...
Range closes to 4,000 yards...
CONTACT: Allies radar detects Japanese task force at 4,000 yards
Allied TF attempts to evade combat
Range increases to 5,000 yards...
Range increases to 30,000 yards...
Allied Task Force Manages to Escape
Allied Amphibious TF evades combat

--------------------------------------------------------------------------------
ASW attack near Batan Island at 87,73

Japanese Ships
E No.30
E No.52
E No.38

Allied Ships
SS Pompon, hits 21, heavy damage

SS Pompon is located by E No.30
E No.52 fails to find sub and abandons search
E No.38 fails to find sub, continues to search...
E No.38 attacking submerged sub ....
E No.38 attacking submerged sub ....
Escort abandons search for sub

--------------------------------------------------------------------------------
Night Air attack on Brunei , at 65,87

Weather in hex: Severe storms

Raid spotted at 20 NM, estimated altitude 13,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
B-29-1 Superfort x 7

No Allied losses

Oil hits 2

Aircraft Attacking:
4 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Invasion Support action off Guam (106,95) - Coastal Guns Fire Back!
Defensive Guns engage approaching landing force

482 Coastal gun shots fired in defense.

Allied Ships
BB California, Shell hits 11
BB Arizona, Shell hits 4
BB Nevada, Shell hits 4
BB Maryland
LSD Casa Grande, Shell hits 1
LSD Belle Grove
LCI(G)-464
LCI(G)-463
LCI(G)-462
LCI(G)-408
LCI(G)-407
LCI(G)-406
LCI(G)-405
LCI(G)-404
LCI(G)-403
LCI(G)-401
LCI(G)-398
LCI(G)-397
LCI(G)-396
LCI(G)-373
LCI(G)-372
LCI(G)-366
LCI(G)-365
LCI(G)-220
LCI-67
LCI-66
LCI-65
LCI-64
LCI-61
APA Bowie
DE Encounter
DE Whitehurst

Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
213 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 39 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------
Morning Air attack on Davao , at 79,91

Weather in hex: Heavy rain

Raid spotted at 40 NM, estimated altitude 14,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
B-24J Liberator x 7
B-17E Fortress x 6
B-24D1 Liberator x 11
B-24J Liberator x 53
B-25C Mitchell x 3
B-25D1 Mitchell x 39
B-25G Mitchell x 15
B-25H Mitchell x 6
B-25J1 Mitchell x 3
FM-2 Wildcat x 28
F4U-1A Corsair x 12
PB4Y-1 Liberator x 26
PBJ-1D Mitchell x 13

No Allied losses

Japanese ground losses:
21 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits 6
Airbase supply hits 1
Runway hits 52

Aircraft Attacking:
13 x PBJ-1D Mitchell bombing from 12000 feet
Airfield Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on Mergui , at 53,62

Weather in hex: Partial cloud

Raid detected at 44 NM, estimated altitude 11,000 feet.
Estimated time to target is 15 minutes

Allied aircraft
Liberator B.III x 13
Liberator B.VI x 35
B-17F Fortress x 7
B-24D1 Liberator x 7
B-24J Liberator x 53
P-38L Lightning x 5
PB4Y-1 Liberator x 11

No Allied losses

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 45
Airbase supply hits 11
Runway hits 60

Aircraft Attacking:
11 x PB4Y-1 Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Invasion Support action off Guam (106,95)
Defensive Guns engage approaching landing force

431 Coastal gun shots fired in defense.

Allied Ships
LSD Belle Grove, Shell hits 5, heavy fires
BB California
BB Arizona
LSD Epping Forest, Shell hits 1
BB Nevada
LSD Casa Grande
BB Maryland
LCI(G)-464
LCI(G)-463

...

Allied ground losses:
50 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 9 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------

Ground combat at Guam (106,95)

Japanese Bombardment attack

Attacking force 19024 troops, 288 guns, 34 vehicles, Assault Value = 873

Defending force 46968 troops, 846 guns, 1663 vehicles, Assault Value = 1895

Japanese ground losses:
201 casualties reported
Squads: 2 destroyed, 12 disabled

Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
12th Ind.Mixed Regiment
1st Indpt SNLF Coy
21st Ind.Mixed Brigade
87th Infantry Brigade
3rd South Seas Gsn
18th Tank Regiment
23rd Tank Regiment
Yokosuka 7th SNLF
49th Ind.Mixed Brigade
47th Naval Guard Unit
63rd Field AA Battalion
47th JNAF AF Unit /2
25th Special Base Force
38th Road Const Co /1
62nd Air Flotilla
8th Area Army
34th Ind. Engr Rgt /1
58th Field AA Battalion
3rd Naval Construction Battalion
8th Base Force /1
8th Ind. Engineer Regiment
2nd JNAF AF Unit
134th AA Regiment
3rd IJN Special Coastal Gun Battalion
18th RF Gun Battalion
61st Field AA Battalion
16th Field AF Construction Battalion
4th Fleet
36th Field AA Battalion
3rd Ind.AA Gun Co
59th Field AA Battalion
28th Air Flotilla /2
30th Field Artillery Regiment
17th Naval Const Bn /1
106th JAAF AF Bn /2

Defending units:
762nd Tank Battalion
4th Marine Div /8
710th Tank Battalion
31st Infantry Div /9
716th Tank Battalion
670th Tank Destroyer Battalion
1st USMC Amphb Tank Battalion
XIV Corps Combat Engineer Regiment
193rd Tank Battalion
77th Infantry Div /8
10th USMC Field Artillery Battalion
9th USMC Field Artillery Battalion
Sixth US Army
I Corps Artillery
XIV Corps Artillery
205th Field Artillery Battalion

--------------------------------------------------------------------------------

Ground combat at Lautem (72,115)

Allied Deliberate attack

Attacking force 12280 troops, 140 guns, 426 vehicles, Assault Value = 622

Defending force 5434 troops, 45 guns, 102 vehicles, Assault Value = 190

Allied engineers reduce fortifications to 3

Allied adjusted assault: 400

Japanese adjusted defense: 543

Allied assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+)
Attacker:

Japanese ground losses:
27 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 44 (20 destroyed, 24 disabled)

Allied ground losses:
61 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 5 disabled
Vehicles lost 25 (1 destroyed, 24 disabled)

Assaulting units:
1st Army Tank Regiment
2/6th Armoured Regiment
2/5th Armoured Regiment
7th Australian Division
I Australian Corps

Defending units:
4th Tank Regiment
124th Infantry Regiment
9th Field AF Construction Battalion
65th JNAF AF Unit

--------------------------------------------------------------------------------

Ground combat at Mergui (53,62)

Allied Deliberate attack

Attacking force 1860 troops, 0 guns, 198 vehicles, Assault Value = 139

Defending force 7891 troops, 90 guns, 0 vehicles, Assault Value = 190

Allied adjusted assault: 128

Japanese adjusted defense: 489

Allied assault odds: 1 to 3 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
experience(-)
Attacker:

Japanese ground losses:
315 casualties reported
Squads: 0 destroyed, 28 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 14 disabled
Guns lost 12 (1 destroyed, 11 disabled)


Allied ground losses:
26 casualties reported
Squads: 1 destroyed, 4 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
18th Cavalry Regiment
Gardner's Horse Regiment

Defending units:
62nd Infantry Brigade
36th Ind.Mixed Brigade
72nd JAAF AF Bn
53rd Const Co
23rd JNAF AF Unit
1st JAAF AF Coy

--------------------------------------------------------------------------------


Reinforcements:

Shoho-1 arrives at Tokyo
109th Division arrives at Tokyo
Miyako-jima Naval Guard Unit arrives at Miyako-jima
Oshima Naval Guard Unit arrives at Amami Oshima
LST T-148 arrives at Niigata

Device NE turbojet advances R&D (9/45)


Losses: none.

Ships Sunk:

xAK William J. Gray is reported to have been sunk near Cotabato on Sep 09, 1944
___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

The jets haven't started researching yet, but the rocket planes have been slowly moving forward for a long while. They'll probably be ready in late summer 45 if we're still playing then. The jets could be around the same time if they ever get fully repaired. That is one goal, simply for fun. Get jets before the Allies!
___________________________________________________________________________________________________________________________________



Attachment (1)

< Message edited by obvert -- 8/28/2013 10:41:04 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2068
RE: Wild Sheep Chase - 8/29/2013 3:32:01 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
They are expensive and hard to handle due to their SR5 rating, BUT, they are really effective if you can get 6 or so groups setup with them (~300 planes). Anything less and you really won't see much effect. But 6 groups can really slice up an allied escorted bomber raid. You'll just wish instead of the 2x20mm+2x30mm that they are armed with that they had gone with 6*20mm; same weight but would have been much better punching power. The 30mm ROF is just too slow to be of any real use.

_____________________________

Pax

(in reply to obvert)
Post #: 2069
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 8/29/2013 7:37:30 AM   
sanch

 

Posts: 421
Joined: 10/30/2004
Status: offline
quote:

ORIGINAL: SqzMyLemon

These recent comments about supply have me wondering why it's so frowned upon to increase LI? I get the fact it takes 2.75 years to pay the 1000 supply points back necessary for expanding LI one point/factory. Considering the supply may be needed in the late game doesn't it make sense to have increased supply generating capacity that doesn't require fuel?


Pardon me for barging in here on an old post, but I'm just starting my 1st PBEM as Japan - DBB-C. Reading Greyjoy's AAR I got the message he was seriously sweating supply levels. So I got to thinking about increasing some LI, even though conventional wisdom says not to do so. And now, this supposed heresy resurfaces. Interesting.

I'll definitely have to read through this and see what happens!

(in reply to SqzMyLemon)
Post #: 2070
Page:   <<   < prev  67 68 [69] 70 71   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Wild Sheep Chase Page: <<   < prev  67 68 [69] 70 71   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.000