Sturmpionier
Posts: 99
Joined: 4/29/2002 From: Jennings, FL, USA Status: offline
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[QUOTE]Originally posted by Warhorse [B]Sick pup, ...my kinda guy!!!:D :D You sound like me, I'm always tinkering with my core force during a campaign, great fun, isn't it?! Thanks for posting your results, good info. [/B][/QUOTE] therefore I always want to push the envelope. This is especially true for longer campaigns. The main problem I have after tinkering with some of my own campaigns and the long camp. is that it relatively poorly deals with changes over time. True, SP lets you upgrade equip; get replacements; promote leaders; but some integral changes are impossible w/o editing outside the game. Such as, I remember playing several long campaigns and even some longer user-made campaigns and my A0 (who I take to represent [U]me[/U] ) never gets promoted. Maybe it's because he is always a Colonel. Whatever. After kicking butt in battle after battle you would think I would be made a General and given my own division. This is beyond the game though. One of my big beefs is that SP doesn't reflect the change of TO&E over time. It does fairly well for new purchased formations, but your core force is locked into place by the alpha numeric unit code. The best example is that when you buy early war German tank platoons they come in groups of five. Fine, but by war's end, platoons were almost invariably four tanks (if not less.) IIRC, Wittmann had six tanks in his COMPANY at Villers Bocage. Anyway, I wanted to simulate some of the support tanks I had "added" to my inf. platoons and those fifth tanks being scraped together into new formations. The Germans were especially famous for making new formations instead of topping off the old ones. Like I said, if you are into this kind of thing, you have a semi-working model. In other testing news: the C&C experiment with the new comp. commander failed. Not only did that worthless Cpt. Middelbach not rally anyone around him, but no orders either. Sigh. It looks like a company, but it only sort of acts like one. If you just want new platoons, this works great.
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"Good, bad, I'm the guy with the gun." - Ash
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