dragoniv
Posts: 60
Joined: 1/10/2003 From: Albany, NY Status: offline
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Those of you properly patched folks (you of the 10x game speed and 150-star galaxies), have you noticed any of the following? * boarding disabled ships: if an enemy ship is disabled by loss of crew during a battle with a non-assault pod ship, it just sits there. When I bring a assault pod equipped ship there, it won't capture the ship until I set my ship to patrol and the enemy ship is somewhere in the patrol route (which isn't often). So...I get to see a ship that would make a nice addition to my fleet end up being a piece of space junk! * are your rocket drives too slow? Try this: when you cancel ship navigation orders, the ship magically appears in the nearest star system. If you're careful enough, you can get to your destination far faster than by playing fair. ;) I make a killing in the early part of the game thanks to this, um, er...feature! * computer player trading issues: other player offers advanced lightning beam for my (insert much better tech here). For grins, I agree--the game tells me I now know about advanced lighting beams, but I can't put them on my starships. Then, two months later, he comes back again and says "how about trading my advanced lightning beams for your cloning farms". For grins, I stupidly agree again, the computer again tells me I've now learned the secret of advanced lightning beams, and again I cannot add them to my ships. Maybe it's the game's way of making reparations for my sneaky navigation trick. -Greg
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