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RE: Wild Sheep Chase - 9/11/2013 9:48:54 PM   
fcharton

 

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Hans,

The point, at least for Japan, is that the list of HQ conversions you have is limited. For instance, Saipan can be 4th or Southern (both unrestricted, so, who cares). But you are not restricted when changing unit HQ, and this means you can turn Saipan into a China Exp base (in two steps)

Francois

(in reply to HansBolter)
Post #: 2191
RE: Wild Sheep Chase - 9/11/2013 9:49:46 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: SqzMyLemon
I've always struggled with this. I've never been able to change a bases HQ to "General Defence" as it's always greyed out and not an option. Am I picking the wrong bases? I've never been able to get this to work.


quote:

ORIGINAL: witpqs

IIRC, to change a base's HQ, there has to be at least one unit with that HQ at the base.


Yes. It's not intuitive or cost effective. You have to move a construction unit or some similar cheap unit to the base you want to change. Ideally do this before you build it up as later it'll be REALLY expensive.

Then change the unit at the base to the restricted HQ you want. After doing this you should find the base then has the HQ you've changed the unit to highlighted.

So. Another question.

How far is too far? I've not done this, but since China is right there, would you change the bases on Formosa to the Chinese Expeditionary Army HQ to be able to fly units from there to Formosa? Or similarly change any base near enough to the Kwangtung Army HQ and fly the available units fro there to a new location?

I've decided not to try these as I might need the troops in those locations soon anyway, but does anyone else do this?

< Message edited by obvert -- 9/11/2013 9:53:35 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to witpqs)
Post #: 2192
RE: Wild Sheep Chase - 9/11/2013 9:54:29 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
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quote:

ORIGINAL: fcharton

2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

Francois


I've tried this method in the Kuriles and no love, the General Defence option is greyed out. I may be trying on the wrong bases or had a unit that doesn't fit whatever requirements are needed. It's been so long since I tried I'm a little fuzzy, but I thought I moved an AA unit to a base and tried to change it to General Defence but couldn't, so I could never get that option to highlight for the base. I'll try again when I have a turn.

< Message edited by SqzMyLemon -- 9/11/2013 10:01:41 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to fcharton)
Post #: 2193
RE: Wild Sheep Chase - 9/12/2013 6:01:42 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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7 November 1944
___________________________________________________________________________________________________________________________________

SUBS: A number of subs are appearing in the shallows of the Chinese coast for the first time in years. This is good timing as no big convoys are sailing past and several ASW TFs are there to intercept. The Kates at Hong Kong and Sallys at Canton do their job as well attacking several subs on the day. One is hit by surface ASW and another is sunk by the second TF here. No Japanese ships are hit.

DEI: Balikpapan falls to a shock attack! I'm not sure if Jocke was intending to take and use this base, but it will be a bit harder now as ALL of the oil and refineries have been wiped out in the attack!

The remnants of our forces huddle in Samarinda awaiting the next blow. Hopefully they will all just surrender.

NORTH PACIFIC: I keep up some light bombing on Allied troops at Akutan. No sign of any further moves or support arriving now that winter has come. In later months the remaining troops will shift out of the Aleutians to the Kuriles, leaving behind only a few remnants of units to force landings at certain important bases.

CHINA/INDOCHINA: I'm moving all big troops off the border with Burma. Paoshan will be held by a solo brigade from now on. A good amount will remain in the mountains at Kunming and Tuyun ready to close this door should the Allies try anything but also ready to move down to support the lowlands in China. I'm moving the China Exp. Army Command to the center and a bunch of divisions and arty down to the coast in preparation for Allied moves there. A minimal force of several divisions in each of the Western Central bastions of Kweiyang and Chikhiang will remain in case of a Chinese breakout.

S DEI: Troops have invested Dili. We'll see what the Aussies can do here.

BURMA: Allied units move into the hex I've been sitting on for a few days now near Bangkok. This was 1-2 turns before I thought they would arrive, but hopefully they are tired and supply will be a problem. Looks like 7 units and 120k troops. That could be around 5 divisions I'm thinking. So about what I thought, in the 2-2.5k AV territory. Our troops have built one fort, but the arty and AA have none so far. I have a very experienced division, a big experienced brigade, an independent regiment and a tank regiment here now with I think 4 arty units and an HQ in +2 territory. All are in good spirits but the air strikes have brought up disruption for the division and a bit for the other combat troops. The closest tank division s 2-3 days away depending on air strikes. The second no more than 4 days out. The big stacks are still a ways off but some arty and other support troops will arrive within 10 days. The Southern Army Command HQ is at Bangkok and two range 5 Army HQ are in range as well. I'm thinking we'll hold this.

CENTRAL PACFIC: Guam still holds as the last troops on Saipan fold. I guess I now need to start basing some NF in Tokyo and other big bases on the HI. I have a few new IJAAF groups that will be dedicated to this area, plus a recon Sentai can convert to the Dinah III KAI NF and is doing so in Singers right now for another unexpected 27 plane NF group. This is huge.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 7, 44
--------------------------------------------------------------------------------

Sub attack near Kiungshan at 72,63

Japanese Ships
xAK Kanko Maru
xAK Rakuto Maru
PB Tatsumiya Maru

Allied Ships
SS Tunny, hits 4

SS Tunny launches 2 torpedoes at xAK Kanko Maru
Tunny bottoming out ....
PB Tatsumiya Maru fails to find sub, continues to search...
PB Tatsumiya Maru attacking submerged sub ....

--------------------------------------------------------------------------------
ASW attack near Kiungshan at 72,63

Japanese Ships
E No.16
E No.1
E No.24
E No.22

Allied Ships
SS Atule, hits 15, heavy damage

SS Atule is located by E No.16
E No.24 fails to find sub, continues to search...
E No.22 fails to find sub and abandons search
E No.24 fails to find sub, continues to search...
E No.24 attacking submerged sub ....
Underwater explosion, debris and oil appear on surface!
Escort abandons search for sub

--------------------------------------------------------------------------------
Morning Air attack on 35th Ind.Mixed Brigade, at 55,60 , near Tavoy

Weather in hex: Severe storms

Raid detected at 76 NM, estimated altitude 6,000 feet.
Estimated time to target is 26 minutes

Allied aircraft
Liberator B.III x 3
Liberator B.VI x 29
B-17F Fortress x 10
B-24D1 Liberator x 6
B-24J Liberator x 75
PB4Y-1 Liberator x 11

Allied aircraft losses
B-17F Fortress: 2 damaged
B-24J Liberator: 3 damaged

Japanese ground losses:
171 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 18 disabled

Engineers: 0 destroyed, 1 disabled

Aircraft Attacking:
11 x PB4Y-1 Liberator bombing from 6000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kendari at 70,106

Weather in hex: Thunderstorms

Raid detected at 24 NM, estimated altitude 6,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
Avenger II x 21

No Allied losses

Japanese Ships
APD T-6, Torpedo hits 2, and is sunk
LST T-135, Torpedo hits 3, and is sunk

APD T-7
APD T-3
LST T-142, Torpedo hits 2, and is sunk

Aircraft Attacking:
21 x Avenger II launching torpedoes at 200 feet
Naval Attack: 1 x 18in Mk XII Torpedo

--------------------------------------------------------------------------------
Afternoon Air attack on Naga , at 81,81

Weather in hex: Partial cloud

Raid spotted at 19 NM, estimated altitude 16,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
no flights

Allied aircraft
B-25D1 Mitchell x 52
B-25H Mitchell x 23
B-29-1 Superfort x 57
PBJ-1D Mitchell x 15

Japanese aircraft losses
L2D2 Tabby: 10 destroyed on ground
Ki-56 Thalia: 3 destroyed on ground


No Allied losses

Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 65
Airbase supply hits 18
Runway hits 114

Aircraft Attacking:
13 x B-25D1 Mitchell bombing from 10000 feet
Airfield Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at Davao (79,91)

Allied Deliberate attack

Attacking force 33160 troops, 798 guns, 851 vehicles, Assault Value = 1224

Defending force 12302 troops, 116 guns, 50 vehicles, Assault Value = 190

Allied engineers reduce fortifications to 2

Allied adjusted assault: 686

Japanese adjusted defense: 925

Allied assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1522 casualties reported
Squads: 9 destroyed, 98 disabled
Non Combat: 3 destroyed, 24 disabled
Engineers: 5 destroyed, 10 disabled
Vehicles lost 13 (9 destroyed, 4 disabled)
Units destroyed 1


Allied ground losses:
231 casualties reported
Squads: 1 destroyed, 43 disabled
Non Combat: 0 destroyed, 17 disabled
Engineers: 0 destroyed, 4 disabled


--------------------------------------------------------------------------------

Ground combat at Balikpapan (64,97)

Allied Shock attack

Attacking force 19914 troops, 326 guns, 819 vehicles, Assault Value = 769

Defending force 10302 troops, 79 guns, 38 vehicles, Assault Value = 150

Allied adjusted assault: 541

Japanese adjusted defense: 19

Allied assault odds: 28 to 1 (fort level 5)

Allied forces CAPTURE Balikpapan !!!

Japanese aircraft
no flights

Japanese aircraft losses
P1Y1 Frances: 7 destroyed
Ki-67-Ia (T) Peggy: 1 destroyed

Combat modifiers
Defender: forts(+), disruption(-), preparation(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
6967 casualties reported
Squads: 283 destroyed, 12 disabled
Non Combat: 151 destroyed, 33 disabled
Engineers: 92 destroyed, 0 disabled
Guns lost 62 (58 destroyed, 4 disabled)
Vehicles lost 34 (33 destroyed, 1 disabled)
Units retreated 9


Allied ground losses:
76 casualties reported
Squads: 1 destroyed, 20 disabled
Non Combat: 2 destroyed, 20 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 4 (1 destroyed, 3 disabled)
Vehicles lost 31 (4 destroyed, 27 disabled)


--------------------------------------------------------------------------------


Reinforcements:

Junyo-1 arrives at Tokyo
6th Indpt SNLF Coy arrives at Tokyo
61st Naval Guard Unit arrives at Tokyo
59th Construction Battalion arrives at Tokyo
MTB G-1007 arrives at Osaka/Kyoto


Losses:

Loss of APD T-6 on Nov 07, 1944 is admitted
Loss of LST T-135 on Nov 07, 1944 is admitted
Loss of LST T-142 on Nov 07, 1944 is admitted


Ships Sunk:

SS Atule is reported to have been sunk near Kiungshan on Nov 07, 1944
Previous report of sinking of SS Paddle incorrect. Intelligence reports ship is still in service

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

STRATEGIC THINKING:

My next goals are to get the big stack out of Burma and begin to choose where these highly experienced troops go next. My thinking is to simply abandon the entire DEI once Palembang becomes untenable or destroyed. I think I can still get oil and fuel to traverse the South China Sea for a while but it is going to take bringing the KB into a place where it can react to anything moving across and having a good amount of LBA strike planes and kamis along the surrounding coastlines to discourage raiders.

My goal is to keep solid amounts of oil/fuel moving up through December. It's optimistic, but if Jocke is focused on the South DEI push, solidifying his Central Pacific holdings and pushing toward Luzon then I could do it. If he goes for Indochina it will be tougher, but there are still BIG airfields here and everything is building forts and getting garrisons. All of the troops moving now will eventually be heading toward Saigon, so anything coming there after a month or so would meet a big highly experienced army.

___________________________________________________________________________________________________________________________________


Attachment (1)

< Message edited by obvert -- 9/12/2013 6:07:09 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to SqzMyLemon)
Post #: 2194
RE: Wild Sheep Chase - 9/12/2013 6:09:34 PM   
kjnoel

 

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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: fcharton

2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

Francois


I've tried this method in the Kuriles and no love, the General Defence option is greyed out. I may be trying on the wrong bases or had a unit that doesn't fit whatever requirements are needed. It's been so long since I tried I'm a little fuzzy, but I thought I moved an AA unit to a base and tried to change it to General Defence but couldn't, so I could never get that option to highlight for the base. I'll try again when I have a turn.


In the previous rounds of beta the Kuriles were specifically blocked from being General Defence. I suspect that there are others that can never convert as well but don't know what. The option won't be greyed out on other bases you own.

(in reply to SqzMyLemon)
Post #: 2195
RE: Wild Sheep Chase - 9/12/2013 6:37:51 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: kjnoel


quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: fcharton

2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

Francois


I've tried this method in the Kuriles and no love, the General Defence option is greyed out. I may be trying on the wrong bases or had a unit that doesn't fit whatever requirements are needed. It's been so long since I tried I'm a little fuzzy, but I thought I moved an AA unit to a base and tried to change it to General Defence but couldn't, so I could never get that option to highlight for the base. I'll try again when I have a turn.


In the previous rounds of beta the Kuriles were specifically blocked from being General Defence. I suspect that there are others that can never convert as well but don't know what. The option won't be greyed out on other bases you own.


AHA!!! That is news! I wonder why that happened? So we can change some bases, but not others, and the Allies can change all bases?

Seems worthy of a discussion.

A dev once said that the PP system is the one thing they didn't have time to get right before release, but that it's never even been looked at since. He said that changing units for lower priced HQs would in fact go more in line in many cases with intentions, as there just needs to be more fluidity to do things that were historically possible. For instance Leyte featured several infantry units from Manchuria, including if I remember correct two full divisions. no way i can buy two full divisions at a moment's notice. When necessary the political system moved what it needed to move.

PPs also don't take into account the early successes of the Empire. I wish you could gain PPs per month with early conquests, simulating less threat to the HI and more ability to move things around as needed to support distant conquests. Similarly there should be an emergency flood of PPs similarly to having kamis activated, or an invasion of the Kuriles.

That would work for the Allies as well, giving more for Japanese troops crossing the line of Death in OZ or India. Makes sense to me.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to kjnoel)
Post #: 2196
RE: Wild Sheep Chase - 9/12/2013 6:42:08 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
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quote:

ORIGINAL: kjnoel

In the previous rounds of beta the Kuriles were specifically blocked from being General Defence. I suspect that there are others that can never convert as well but don't know what. The option won't be greyed out on other bases you own.


That is good to know. I don't play any of the recent beta's since the last official patch so wasn't aware of that. However, if it's a beta thing, why am I having trouble under the last official patch. I must not be doing something right. I'll get it figured out.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to kjnoel)
Post #: 2197
RE: Wild Sheep Chase - 9/12/2013 6:45:47 PM   
Bullwinkle58


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Joined: 2/24/2009
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This triggered an old memory from the Emergency Reinforcement threads.

I don't know if it's involved with General Defense issues, but hit the '4' hotkey and look at the Kuriles. The HI is Code 100 and the Kuriles are 101. Except Para-Jima.

So far as I know these nation codes have never been altered in any patch. For Japan making the Kuriles not part of the HI administratively might be on-purpose. And the General Defense flag part of the EXE with a check on nation code.

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The Moose

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Post #: 2198
RE: Wild Sheep Chase - 9/12/2013 10:29:56 PM   
kjnoel

 

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Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.

< Message edited by kjnoel -- 9/12/2013 10:30:13 PM >

(in reply to Bullwinkle58)
Post #: 2199
RE: Wild Sheep Chase - 9/13/2013 2:40:15 AM   
Bullwinkle58


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Joined: 2/24/2009
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quote:

ORIGINAL: kjnoel




Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.


Right, and doesn't them having a 101 code instead of a 100 do that?

_____________________________

The Moose

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Post #: 2200
RE: Wild Sheep Chase - 9/13/2013 2:53:57 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: kjnoel




Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.


Right, and doesn't them having a 101 code instead of a 100 do that?

Not necessarily. For example, in a patch (long ago) the code for the islands in the Indian Ocean that are beyond the LOD was added. the point being that more than one code can be recognized, if that's how they did it.

_____________________________


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Post #: 2201
RE: Wild Sheep Chase - 9/13/2013 11:07:02 AM   
obvert


Posts: 14050
Joined: 1/17/2011
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Jocke is back from the sick bed and sent a turn. The game computer is at home and I'm at work. I can't run it until later.

He says this might be the most important turn in game to date!!! it's the attack against the blocking force on the road to Bangkok. He gives himself a 20% chance of breaking through. Wow. That makes me nervous.

My units will face waves of bombers, probably 4-5 divisions or the equivalent, but he hasn't yet bombarded on the ground. Should be interesting. I'm hoping they hold for this day and allow the tanks to make it there. Also his supply will be sporadic after the first big attack.

Fingers crossed and nerves aplenty!

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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Post #: 2202
RE: Wild Sheep Chase - 9/13/2013 2:06:08 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
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quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: kjnoel




Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.


Right, and doesn't them having a 101 code instead of a 100 do that?

Not necessarily. For example, in a patch (long ago) the code for the islands in the Indian Ocean that are beyond the LOD was added. the point being that more than one code can be recognized, if that's how they did it.


I remember Scooooooooodra being altered.

My point, and I'm probably out to lunch here, is the nation codes are used for lots of things in the EXE. How the EXE examines them: in an index, a series of nested IF:THEN statements, etc I don't know. And for the Allies I think they're primarily used to determine which set of Leaders to present to the player. But for the Japanese side there are also multiple codes, and I think they're used in part to determine how restriction on LCUs operates.

The Kuriles have different codes than the HI. EXCEPT for Para-Jima, which is an HI code. I don't think this is an accident. I think the scenario designers wanted Para-J to be an anchor base to defend the arc, and the other islands to require hard decisions on buy-outs.

< Message edited by Bullwinkle58 -- 9/13/2013 2:07:04 PM >


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Post #: 2203
RE: Wild Sheep Chase - 9/13/2013 3:09:58 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Bullwinkle58
quote:

ORIGINAL: witpqs
quote:

ORIGINAL: Bullwinkle58
quote:

ORIGINAL: kjnoel
Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.


Right, and doesn't them having a 101 code instead of a 100 do that?

Not necessarily. For example, in a patch (long ago) the code for the islands in the Indian Ocean that are beyond the LOD was added. the point being that more than one code can be recognized, if that's how they did it.


I remember Scooooooooodra being altered.

My point, and I'm probably out to lunch here, is the nation codes are used for lots of things in the EXE. How the EXE examines them: in an index, a series of nested IF:THEN statements, etc I don't know. And for the Allies I think they're primarily used to determine which set of Leaders to present to the player. But for the Japanese side there are also multiple codes, and I think they're used in part to determine how restriction on LCUs operates.

The Kuriles have different codes than the HI. EXCEPT for Para-Jima, which is an HI code. I don't think this is an accident. I think the scenario designers wanted Para-J to be an anchor base to defend the arc, and the other islands to require hard decisions on buy-outs.

I basically agree, although the details are unknown to me. Especially the part about LCU restrictions, that one would be news to me but I haven't messed around hardly at all in that area.

_____________________________


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Post #: 2204
RE: Wild Sheep Chase - 9/13/2013 6:38:09 PM   
obvert


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8 November, 1944
___________________________________________________________________________________________________________________________________

DEVASTATION!!!

BURMA: Gutted. He brought more than I thought was possible. The recon I've done has been useless and gave me no real idea of the strength here, and I didn't overstuff the hex as I should have, so the Allies have broken the retreat path. They control it now.

The interesting things here is there is a lot of +3 territory that I've got these forces next to here. I may try to just pile up in it and see what happens, crawling slowly toward Bangkok. His tanks will cross the hills soon and join in but all of this is very tenuous now. He can also flank through Raheng but that might give me enough time to move across and out. I have to plan for these troops being surrounded and destroyed. Jocke has played this well and I've made at least one crucial mistake in not adding another division or two into this hex. I've stopped the tanks and will hold as more stuff catches up. They are in a +3 terrain and about 20 arty units and HQs are on the way, a few days away. The 4300 AV of the main body is about 7-9 days away. He still has no decent supply path here, but might get some through the woods.

This wil be interesting. Not as planned, and just one day or two here or there changed everything. It's a game of inches!

SUBS: Another sub likely sunk on the South China coast.

DEI: Troops are moving to Samarinda now. I've just sent all amphib TFs in the area to Batavia and Soerabaja to begin the withdrawal. I need everything in Indochina to protect now against any crossing to close of retreat paths. All planes will begin to move this way as well except for Palembang defenders.

S/SW PAC: Truk will no longer base any fighters permanently. It's supply is running low and the opportunities for interdicting supply routes have dissipated with the invasions of the Marianas and changing to a mid-Pacific LOC apparently.

CHINA/INDOCHINA: Hunkering down. A brigade is walking here from Phnom Pen and that will bring Saigon to around 500 AV and Cam Ran Bay will have about 1k AV.

CENTRAL PACFIC: Just bombardments at Guam. Got a garrison unit off of Rota through air transport and it's one that will combine so that is big. I'll try for a bit more in a small slow sneaky way.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 8, 44
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Morning Air attack on 48th Division, at 55,60 , near Tavoy

Weather in hex: Heavy rain

Raid detected at 80 NM, estimated altitude 6,000 feet.
Estimated time to target is 27 minutes

Allied aircraft
B-17F Fortress x 3
B-24D1 Liberator x 8
B-24J Liberator x 85
PB4Y-1 Liberator x 11

Allied aircraft losses
B-24J Liberator: 6 damaged

Japanese ground losses:
224 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 19 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
11 x PB4Y-1 Liberator bombing from 4000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
ASW attack near Kwangchowan at 75,60

Japanese Ships
E No.24
E No.22

Allied Ships
SS Besugo, hits 9, heavy damage

SS Besugo is sighted by escort
Besugo bottoming out ....
E No.24 fails to find sub, continues to search...
E No.24 attacking submerged sub ....
E No.24 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Sub attack near Samarinda at 66,95

Japanese Ships
SS I-157, hits 10, heavy damage

Allied Ships
DD Aulick, Torpedo hits 1, heavy damage
BB Richelieu
DD Nicholson
DD Irwin
DD Blue II
DD Loke

Magazine explodes on DD Aulick
SS I-157 launches 2 torpedoes at DD Aulick
DD Blue II fails to find sub, continues to search...
DD Loke attacking submerged sub ....
Underwater explosion, debris and oil appear on surface!
Escort abandons search for sub

--------------------------------------------------------------------------------

Ground combat at 55,60 (near Tavoy)

Allied Deliberate attack

Attacking force 68946 troops, 1175 guns, 920 vehicles, Assault Value = 3609

Defending force 27266 troops, 300 guns, 288 vehicles, Assault Value = 902

Allied adjusted assault: 1323

Japanese adjusted defense: 349

Allied assault odds: 3 to 1

Combat modifiers
Defender: terrain(+), supply(-) Very odd. Supply was in the white! not sure what is happening with this.
Attacker:

Japanese ground losses:
[color=#990000] 6460 casualties reported
Squads: 145 destroyed, 198 disabled

Non Combat: 191 destroyed, 61 disabled
Engineers: 19 destroyed, 16 disabled
Guns lost 104 (48 destroyed, 56 disabled)
Vehicles lost 166 (72 destroyed, 94 disabled)
Units retreated 10


Allied ground losses:
2793 casualties reported
Squads: 24 destroyed, 300 disabled

Non Combat: 0 destroyed, 48 disabled
Engineers: 4 destroyed, 58 disabled
Guns lost 40 (3 destroyed, 37 disabled)
Vehicles lost 16 (1 destroyed, 15 disabled)

Defeated Japanese Units Retreating!

Assaulting units:
111th Chindit Brigade
6th New Chinese Corps
6th Australian Division
9th Indian Division
77th Chindit Brigade
7th Infantry Division
41st Infantry Division
2nd British Division
9th Australian Division
Southeast Asia

Defending units:
48th Division
8th Tank Regiment
6th Ind.Infantry Brigade
35th Ind.Mixed Brigade
33rd Army
14th Ind.Art.Mortar Battalion
21st Medium Field Artillery Battalion
71st Field AA Battalion
21st Air Defense AA Battalion
20th Ind. Mtn Gun Battalion
1st Ind. Field Artillery Battalion

--------------------------------------------------------------------------------


___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

Yuck.
___________________________________________________________________________________________________________________________________


Attachment (1)

< Message edited by obvert -- 9/13/2013 6:41:48 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to witpqs)
Post #: 2205
RE: Wild Sheep Chase - 9/13/2013 6:53:26 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
Dang ... happened IRL too, but still bad news.

Did I ever mention that I hate Burma? Really, really with a passion hate it.

_____________________________

Pax

(in reply to obvert)
Post #: 2206
RE: Wild Sheep Chase - 9/13/2013 6:57:46 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: PaxMondo

Dang ... happened IRL too, but still bad news.

Did I ever mention that I hate Burma? Really, really with a passion hate it.


Well, I've had my fun there, and really frustrated a massive Allied army several times. If dug in and in +3 terrain maybe I can do it again? Who knows. To play Japan is to be continually optimistic when there is no realistic reason to be!

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to PaxMondo)
Post #: 2207
RE: Wild Sheep Chase - 9/13/2013 7:07:18 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
I know, its just so far out, so easy for the allies to land behind you, so easy to get caught, so many units you need to delay them .... Argh ... I really hate Burma. I think the main reason I generally try to eliminate CHI is so that I can retreat via CHI if necessary. I mean once the allies have Rangoon in mid-43 the whole west DEI is exposed and no real way to keep the oil flowing. And once they have Darwin, pretty much the same for the EAST DEI ... so I usually bail pretty early. I'm sitting all the way back at Long San in the South and Kunming in the North, the PI, Formosa ... the rest of it ... Pfft. Just too risky for me. I want shorter lines and ones that I can reinforce quickly with little chance to get cut off ... Sorry. Venting.

Did I mention I hate BURMA?

_____________________________

Pax

(in reply to obvert)
Post #: 2208
RE: Wild Sheep Chase - 9/13/2013 11:05:00 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
quote:

ORIGINAL: PaxMondo

Did I mention I hate BURMA?


Hey, that's my line!


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to PaxMondo)
Post #: 2209
RE: Wild Sheep Chase - 9/13/2013 11:06:08 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
quote:

ORIGINAL: obvert

To play Japan is to be continually optimistic when there is no realistic reason to be!


You're a better man than I am Erik, that or you're just .




_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to obvert)
Post #: 2210
RE: Wild Sheep Chase - 9/14/2013 1:29:39 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: PaxMondo

Did I mention I hate BURMA?


Hey, that's my line!




_____________________________

Pax

(in reply to SqzMyLemon)
Post #: 2211
RE: Wild Sheep Chase - 9/14/2013 10:33:42 AM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
I HATE BURMA too....from the Allied side

_____________________________

WitE 2 Tester
WitE Tester
BTR/BoB Tester

(in reply to PaxMondo)
Post #: 2212
RE: Wild Sheep Chase - 9/17/2013 7:18:13 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
9 - 10 November, 1944
___________________________________________________________________________________________________________________________________

This is a redo post from the server difficulties. Not as much in it as the original, sorry to say.

SUBS: The Sunfish proves elusive after hitting the E Okinawa and puttin gher under near Luzon.

DEI: Some units are being flown out of Samarinda as the Allied engineer have apparently not been brought in to open up the airfield at Balikpapan. I could get a bunch of good stuff lifted out including the HQa that retreated here.

CHINA/INDOCHINA: Units are moving to fill in all bases along the coastline. Engineers have Saigon to level 5 forts and should push to level 6 by the end of the month.

S DEI: The Aussies are taking their time on Timor, and walking some more troops over to Dili from Lautem.

BURMA: Our forces continue to push on in spite of being now cut off. The retreating units from the former blockade are crushed by airstrikes and lose well over 2k casualties. A CAP will be over them tomorrow.

CENTRAL PACFIC: Guam still hanging on. Also, I'm beginning slow movement of troops from Pagan and Agrihan back to the Bonins. I want to fill those up to the max and there is a lot here to fl back since it isn't useful up forward anymore.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 9, 44
--------------------------------------------------------------------------------

Sub attack near Swatow at 79,66

Japanese Ships
E Okinawa, Torpedo hits 1, heavy damage
E Daito

Allied Ships
SS Sunfish

SS Sunfish launches 2 torpedoes at E Okinawa
Sunfish diving deep ....
E Daito fails to find sub, continues to search...

--------------------------------------------------------------------------------
Morning Air attack on 2nd Tank Division, at 55,59 , near Tavoy

Weather in hex: Clear sky

Raid spotted at 18 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
B-25C Mitchell x 13
B-25D1 Mitchell x 30
B-25H Mitchell x 30
PBJ-1D Mitchell x 15

Allied aircraft losses
B-25H Mitchell: 2 damaged
B-25H Mitchell: 1 destroyed by flak
PBJ-1D Mitchell: 1 damaged

Aircraft Attacking:
15 x PBJ-1D Mitchell bombing from 6000 feet
Ground Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on 48th Division, at 55,61 , near Bangkok

Weather in hex: Clear sky

Raid spotted at 32 NM, estimated altitude 12,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
Liberator B.III x 9
Liberator B.VI x 31
B-17F Fortress x 3
B-24D1 Liberator x 14
B-24J Liberator x 106
PB4Y-1 Liberator x 11

Allied aircraft losses
B-24J Liberator: 5 damaged

Japanese ground losses:
1709 casualties reported
Squads: 2 destroyed, 83 disabled
Non Combat: 25 destroyed, 183 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 69 (20 destroyed, 49 disabled)
Vehicles lost 39 (9 destroyed, 30 disabled)


Aircraft Attacking:
11 x PB4Y-1 Liberator bombing from 6000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on 33rd Army, at 55,61 , near Bangkok

Weather in hex: Clear sky

Raid spotted at 48 NM, estimated altitude 12,000 feet.
Estimated time to target is 16 minutes

Allied aircraft
Liberator B.VI x 28
B-24J Liberator x 48

Allied aircraft losses
B-24J Liberator: 6 damaged

Japanese ground losses:
705 casualties reported
Squads: 1 destroyed, 33 disabled
Non Combat: 2 destroyed, 99 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 8 (1 destroyed, 7 disabled)
Vehicles lost 26 (1 destroyed, 25 disabled)


Aircraft Attacking:
15 x Liberator B.VI bombing from 6000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Gorontalo at 73,98

Weather in hex: Heavy rain

Raid spotted at 29 NM, estimated altitude 7,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
M6A1 Seiran x 9

Japanese aircraft losses
M6A1 Seiran: 4 destroyed

Allied Ships
SC-520
SC-519
SC-646
SC-647, Kamikaze hits 1, and is sunk

Aircraft Attacking:
9 x M6A1 Seiran flying as kamikaze
Kamikaze: 2 x 250 kg SAP Bomb

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 10, 44
--------------------------------------------------------------------------------

Amphibious Assault at Boac (80,80)

TF 195 troops unloading over beach at Boac, 80,80

Allied ground losses:
54 casualties reported
Squads: 1 destroyed, 11 disabled
Non Combat: 2 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 1 (0 destroyed, 1 disabled)

13 troops of a USA Rifle Squad 44 lost in surf during unload of 24th Infantry Div
10 Support troops lost in surf during unload of III US Amphib Corps /4
10 Support troops lost overboard during unload of 24th Infantry Div /5

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boac at 80,80

Weather in hex: Light rain

Raid detected at 92 NM, estimated altitude 11,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
A6M5b Zero x 22
D4Y4 Judy x 33
J2M3 Jack x 21
N1K2-J George x 25

Allied aircraft
P-47D25 Thunderbolt x 72
F4U-1A Corsair x 22
F4U-1D Corsair x 66
F6F-3 Hellcat x 15
F6F-5 Hellcat x 36

Japanese aircraft losses
A6M5b Zero: 5 destroyed
D4Y4 Judy: 19 destroyed, 1 damaged
D4Y4 Judy: 3 destroyed by flak
J2M3 Jack: 7 destroyed
N1K2-J George: 8 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed
F4U-1A Corsair: 1 destroyed
F4U-1D Corsair: 1 destroyed
F6F-5 Hellcat: 1 destroyed


Allied Ships
APA Frederick Funston
BB California

Aircraft Attacking:
3 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boac at 80,80

Weather in hex: Light rain

Raid detected at 118 NM, estimated altitude 10,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
D4Y4 Judy x 42
N1K2-J George x 19

Allied aircraft
P-47D25 Thunderbolt x 54
F4U-1A Corsair x 12
F4U-1D Corsair x 52
F6F-3 Hellcat x 11
F6F-5 Hellcat x 24

Japanese aircraft losses
D4Y4 Judy: 21 destroyed
N1K2-J George: 8 destroyed


Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed
F6F-3 Hellcat: 1 destroyed


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boac at 80,80

Weather in hex: Light rain

Raid detected at 106 NM, estimated altitude 13,000 feet.
Estimated time to target is 31 minutes

Japanese aircraft
D4Y4 Judy x 25

Allied aircraft
P-47D25 Thunderbolt x 42
F4U-1A Corsair x 5
F4U-1D Corsair x 39
F6F-3 Hellcat x 6
F6F-5 Hellcat x 21

Japanese aircraft losses
D4Y4 Judy: 11 destroyed, 2 damaged
D4Y4 Judy: 1 destroyed by flak


No Allied losses

Allied Ships
CL Biloxi
CL Valkyria

Aircraft Attacking:
3 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
2 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boac at 80,80

Weather in hex: Light rain

Raid detected at 75 NM, estimated altitude 13,000 feet.
Estimated time to target is 20 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 24

Allied aircraft
P-47D25 Thunderbolt x 37
F4U-1A Corsair x 2
F4U-1D Corsair x 23
F6F-3 Hellcat x 4
F6F-5 Hellcat x 19

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 2 destroyed, 13 damaged
Ki-67-Ia (T) Peggy: 2 destroyed by flak

No Allied losses

Allied Ships
BB Mississippi, Torpedo hits 2, heavy damage
BB California, Torpedo hits 1

Aircraft Attacking:
19 x Ki-67-Ia (T) Peggy launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

--------------------------------------------------------------------------------

Ground combat at Davao (79,91)

Allied Deliberate attack

Attacking force 33122 troops, 797 guns, 851 vehicles, Assault Value = 1213

Defending force 11259 troops, 115 guns, 41 vehicles, Assault Value = 113

Allied adjusted assault: 617

Japanese adjusted defense: 238

Allied assault odds: 2 to 1 (fort level 2)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1066 casualties reported
Squads: 21 destroyed, 29 disabled
Non Combat: 6 destroyed, 40 disabled
Engineers: 5 destroyed, 15 disabled
Guns lost 10 (1 destroyed, 9 disabled)
Vehicles lost 11 (6 destroyed, 5 disabled)


Allied ground losses:
152 casualties reported
Squads: 1 destroyed, 33 disabled

Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 5 disabled

--------------------------------------------------------------------------------


Reinforcements: The Sam is now in production!

Junyo-2 arrives at Tokyo
101st Sentai arrives at Hiroshima/Kure
102nd Sentai arrives at Nagasaki/Sasebo
107th Sentai arrives at Hamamatsu
Bandasan SNLF arrives at Tokyo
48th JAAF AF Bn arrives at Tokyo

Aircraft A7M2 Sam advances R&D (11/44) !!!


Losses:

Loss of E Okinawa on Nov 09, 1944 is admitted

Ships Sunk:

SC-647 is reported to have been sunk near Gorontalo on Nov 09, 1944
___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

I'll make an attempt to get through the blockade here in Burma, but it's not looking promising. Luckily the terrain is good, and if we have to fight it'll be in +3 hexes.
___________________________________________________________________________________________________________________________________



Attachment (1)

< Message edited by obvert -- 9/17/2013 7:24:32 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Speedysteve)
Post #: 2213
RE: Wild Sheep Chase - 9/17/2013 7:29:52 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
A7M2 Sam
___________________________________________________________________________________________________________________________________

This is the best all around airframe for the IJN units and will begin to fill out the KB as soon as possible. The first of these however go to the former Tainan Ku S-1 which is now the S-901 Hokutai. This is still an elite unit with pilots in the 70-80 exp range but only 18 planes. It is being used as a high level CAP for Bangkok, and the extra climb of the Sam could help get these guys above anything other than a P-47. (While it's filling out it'll remain at 20k).

Looking forward to seeing how they do!
___________________________________________________________________________________________________________________________________





Attachment (1)

< Message edited by obvert -- 9/18/2013 7:02:51 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2214
RE: Wild Sheep Chase - 9/19/2013 10:42:01 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
+1

Just always wish I could get it in late '43 instead of early '45.

_____________________________

Pax

(in reply to obvert)
Post #: 2215
RE: Wild Sheep Chase - 9/19/2013 11:55:21 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
11 - 12 November 1944
___________________________________________________________________________________________________________________________________

The game is moving forward at 1-2 turns a day. I haven't had as much time to update lately but will try to catch up to the game in the next few days. In a nod to Francois (fcharton) the music for today is Bon Iver - Stems Project (remixes). The beverage is a latte.

SUBS: Allied subs get a few hits on smaller transports and we get a few hits on them.

DEI: Not much seems to be happening at Balikpapan. That's fine as it is a potentially huge base to take out the rest of the oil and industry of the DEI. I'm getting as much as I can from the mid-range defenses in the South, leaving a few roadblocks up front and getting a hodgepodge to have for another small speed bump. A few air nodes will be left intact and able to contest forward movements as he is not using CVs here, only LBA.

PI: All ships moved out and the extra strike planes and kamis I had ready to go from Manila and Clark didn't get a chance to hit anyone. The kamis from Cebu flew into a full CAP without escort and were annihilated without getting near any ships.

All troops from Antimonan, which are fragments from Babeldaob being flown back, will try to move out but may not make it in time depending on bombing and the aggressiveness of the Allied progress here. The Emilys are hard at work long distance from Manila getting a few more back. No sense leaving them if I can move them out. A few more small combat units, a few big base forces and some engineers.

The Allies finally take Davao which allows many of the flown out units to begin rebuilding and filling out.

CHINA/INDOCHINA: Jocke must be starting to notice that the Chinese mountain region is being vacated. Lots of troops moving down. It's a risk, but a sizable force will be left in Kweillin easily able to get to Tuyun before any Allied moves walking through Paoshan. I have a brigade still there, a brigade in Tuyun, a division in Kunming and a brigade still in Mengtze.

The China Ex. Army HQ will move into range of the coast now and several more divisions and arty units will form a large reserve to meet any invasion threats along the line from Pakhoi to Amoy. There's a lot of clear hexes here, but if he takes something in the area it'll be harder to support a 4E campaign here. I would expect a move on Hainan first if this is a goal. I have almost nothing there but some brigades allocated once they get to the area. The real defense of the area would be in the air and undersea. A swarm of subs is gathering again, and both Saigon and Cam Ran Bay are large air nodes. Haiphong and Samah will be soon as well.

BURMA: Troops are moving forward toward their uncertain future, but efficiently and in order. The Allies close the path by kicking out the last remaining AA unit. We have little supply on this road and it might be even less since the road link has now closed, but I'm hoping since the distances are fairly short that a supply route will still move between Bangkok and these troops. The 4Es bomb our biggest AA stack and lose almost 20 of their number. I like that. Keep it coming.

Against Bangkok CAP the Allies fly sweeps one hex distant over our retreating troops and get enormous results, about 5:1 on the day. This is all an experiment, so tomorrow I'll try LR CAP instead to get more numbers up immediately to the battle zone. Mostly Franks and Oscars at 31k with a few Frank 'r' higher at 35k and some bait Georges at 20k.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 11, 44
--------------------------------------------------------------------------------

ASW attack near Laoag at 80,68

Japanese Ships
E No.1
E No.24
E No.22

Allied Ships
SS Sawfish, hits 3 One penetrating hit.

SS Sawfish is located by E No.1
Sawfish diving deep ....
E No.24 fails to find sub and abandons search
E No.22 fails to find sub, continues to search...
E No.22 attacking submerged sub ....
E No.22 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Sub attack near Endeh at 65,114

Japanese Ships
PB Yamadori Maru

Allied Ships
SS Swordfish

SS Swordfish launches 2 torpedoes at PB Yamadori Maru
Swordfish diving deep ....
PB Yamadori Maru fails to find sub, continues to search...
PB Yamadori Maru attacking submerged sub ....
PB Yamadori Maru fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near Endeh at 65,114

Japanese Ships
LST T-104, Torpedo hits 2, heavy damage
PB Yamadori Maru

Allied Ships
SS Swordfish

Japanese ground losses:
Guns lost 2 (1 destroyed, 1 disabled) Half an AA unit took a dip.
Vehicles lost 1 (1 destroyed, 0 disabled)


SS Swordfish launches 2 torpedoes at LST T-104
PB Yamadori Maru fails to find sub, continues to search...
PB Yamadori Maru attacking submerged sub ....
PB Yamadori Maru fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Morning Air attack on TF, near Iloilo at 79,84

Weather in hex: Heavy rain

Raid detected at 108 NM, estimated altitude 26,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 11

Allied aircraft
P-47D25 Thunderbolt x 91
F4U-1A Corsair x 35
F4U-1D Corsair x 103
F6F-3 Hellcat x 27
F6F-5 Hellcat x 51

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 4 destroyed

No Allied losses

--------------------------------------------------------------------------------
Morning Air attack on 18th Division, at 55,57 , near Moulmein

Weather in hex: Clear sky

Raid detected at 79 NM, estimated altitude 15,000 feet.
Estimated time to target is 27 minutes

Allied aircraft
Liberator B.III x 5
Liberator B.VI x 2
B-17F Fortress x 6
B-24D1 Liberator x 10
B-24J Liberator x 51
PB4Y-1 Liberator x 9

Allied aircraft losses
Liberator B.III: 2 damaged
Liberator B.III: 1 destroyed by flak
Liberator B.VI: 2 damaged
B-17F Fortress: 5 damaged
B-24D1 Liberator: 8 damaged
B-24J Liberator: 31 damaged
B-24J Liberator: 1 destroyed by flak
PB4Y-1 Liberator: 4 damaged
PB4Y-1 Liberator: 1 destroyed by flak

Japanese ground losses:
104 casualties reported
Squads: 1 destroyed, 5 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 1 disabled

Aircraft Attacking:
8 x PB4Y-1 Liberator bombing from 12000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on 16th Division, at 55,57 , near Moulmein

Weather in hex: Clear sky

Raid detected at 80 NM, estimated altitude 15,000 feet.
Estimated time to target is 27 minutes

Allied aircraft
Liberator B.VI x 10
Liberator GR.VI x 2
B-24J Liberator x 20

Allied aircraft losses
Liberator B.VI: 3 damaged
Liberator GR.VI: 1 damaged
Liberator GR.VI: 1 destroyed by flak
B-24J Liberator: 19 damaged
B-24J Liberator: 1 destroyed by flak

Japanese ground losses:
87 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
10 x Liberator B.VI bombing from 12000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at Davao (79,91)

Allied Deliberate attack

Attacking force 32960 troops, 797 guns, 851 vehicles, Assault Value = 1190

Defending force 10221 troops, 114 guns, 35 vehicles, Assault Value = 51

Allied adjusted assault: 605

Japanese adjusted defense: 127

Allied assault odds: 4 to 1 (fort level 1)

Allied forces CAPTURE Davao !!!

Combat modifiers
Defender: terrain(+), op mode(-), fatigue(-), experience(-)
Attacker:

Japanese ground losses:
1466 casualties reported
Squads: 84 destroyed, 6 disabled
Non Combat: 23 destroyed, 37 disabled
Engineers: 59 destroyed, 0 disabled
Guns lost 75 (70 destroyed, 5 disabled)
Vehicles lost 34 (34 destroyed, 0 disabled)
Units destroyed 1


Allied ground losses:
41 casualties reported
Squads: 1 destroyed, 9 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 12, 44
--------------------------------------------------------------------------------

Night Air attack on Manila , at 79,77

Weather in hex: Overcast

Raid detected at 78 NM, estimated altitude 13,000 feet.
Estimated time to target is 24 minutes

Allied aircraft
B-29-1 Superfort x 24

Allied aircraft losses
B-29-1 Superfort: 4 damaged

Manpower hits 21
Fires 8740

Aircraft Attacking:
3 x B-29-1 Superfort bombing from 10000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Manila , at 79,77

Weather in hex: Overcast

Raid detected at 35 NM, estimated altitude 12,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
B-29-1 Superfort x 5

No Allied losses

Manpower hits 6
Fires 45030

Aircraft Attacking:
5 x B-29-1 Superfort bombing from 10000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
ASW attack near San Fernando at 77,69

Japanese Ships
E No.24
E No.22

Allied Ships
SS Sunfish, hits 6 One direct.

SS Sunfish is sighted by escort
Sunfish diving deep ....
E No.24 attacking submerged sub ....
E No.22 fails to find sub and abandons search
E No.24 fails to find sub, continues to search...
E No.24 attacking submerged sub ....
E No.24 is out of ASW ammo
Escort abandons search for sub

--------------------------------------------------------------------------------
Morning Air attack on 2nd Area Army, at 55,58 , near Tavoy

Weather in hex: Heavy cloud

Raid detected at 77 NM, estimated altitude 24,000 feet.
Estimated time to target is 22 minutes

Allied aircraft
Wellington B.X x 14
B-25C Mitchell x 13
B-25D1 Mitchell x 15
B-25H Mitchell x 30
PBJ-1D Mitchell x 15

No Allied losses

Japanese ground losses:
77 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 17 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 6 (1 destroyed, 5 disabled)


Aircraft Attacking:
15 x PBJ-1D Mitchell bombing from 18000 feet
Ground Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on 33rd Army, at 55,61 , near Bangkok

Weather in hex: Overcast

Raid spotted at 42 NM, estimated altitude 34,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
J2M3 Jack x 28
J2M5 Jack x 9
N1K1-J George x 9
N1K2-J George x 5
Ki-43-IV Oscar x 30
Ki-45 KAIa Nick x 10
Ki-84a Frank x 30
Ki-84r Frank x 6
Ki-100-I Tony x 5
Ki-102b Randy x 5

Allied aircraft
F4U-1 Corsair x 42

Japanese aircraft losses
J2M3 Jack: 4 destroyed
J2M5 Jack: 1 destroyed
Ki-43-IV Oscar: 4 destroyed
Ki-45 KAIa Nick: 1 destroyed
Ki-84r Frank: 1 destroyed
Ki-100-I Tony: 1 destroyed


Allied aircraft losses
F4U-1 Corsair: 5 destroyed

Aircraft Attacking:
1 x F4U-1 Corsair sweeping at 31000 feet

--------------------------------------------------------------------------------
Afternoon Air attack on 33rd Army, at 55,61 , near Bangkok

Weather in hex: Overcast

Raid spotted at 48 NM, estimated altitude 45,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
J2M3 Jack x 19
J2M5 Jack x 5
N1K1-J George x 9
N1K2-J George x 4
Ki-43-IV Oscar x 18
Ki-45 KAIa Nick x 4
Ki-84a Frank x 20
Ki-84r Frank x 3
Ki-100-I Tony x 1
Ki-102b Randy x 4

Allied aircraft
P-47D2 Thunderbolt x 24

Japanese aircraft losses
J2M3 Jack: 3 destroyed
J2M5 Jack: 1 destroyed
N1K1-J George: 1 destroyed
N1K2-J George: 2 destroyed
Ki-43-IV Oscar: 1 destroyed
Ki-45 KAIa Nick: 1 destroyed
Ki-84r Frank: 1 destroyed
Ki-102b Randy: 2 destroyed


Allied aircraft losses
P-47D2 Thunderbolt: 1 destroyed

Aircraft Attacking:
3 x P-47D2 Thunderbolt sweeping at 42000 feet

--------------------------------------------------------------------------------
Afternoon Air attack on 33rd Army, at 55,61 , near Bangkok

Weather in hex: Overcast

Raid spotted at 17 NM, estimated altitude 45,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
J2M3 Jack x 11
J2M5 Jack x 3
N1K1-J George x 6
Ki-43-IV Oscar x 13
Ki-45 KAIa Nick x 3
Ki-84a Frank x 16
Ki-84r Frank x 2
Ki-100-I Tony x 1
Ki-102b Randy x 1

Allied aircraft
P-47D25 Thunderbolt x 25

Japanese aircraft losses
J2M3 Jack: 2 destroyed
J2M5 Jack: 1 destroyed
N1K1-J George: 2 destroyed
Ki-43-IV Oscar: 2 destroyed
Ki-84a Frank: 3 destroyed
Ki-84r Frank: 1 destroyed
Ki-100-I Tony: 1 destroyed


Allied aircraft losses
P-47D25 Thunderbolt: 2 destroyed

Aircraft Attacking:
1 x P-47D25 Thunderbolt sweeping at 42000 feet

--------------------------------------------------------------------------------

Ground combat at Dili (71,115)

Allied Bombardment attack

Attacking force 11961 troops, 141 guns, 123 vehicles, Assault Value = 680

Defending force 11509 troops, 77 guns, 11 vehicles, Assault Value = 363

Assaulting units:
2/6th Armoured Regiment
1st Army Tank Regiment
2/5th Armoured Regiment
7th Australian Division
I Australian Corps

Defending units:
43rd Engineer Regiment
72nd Infantry Brigade
III/66th Naval Guard Unit
124th Infantry Regiment
3rd Raiding Regiment
Sasebo 3rd SNLF
9th Field AF Construction Battalion
35th JNAF AF Unit
4th Tank Regiment
65th JNAF AF Unit

--------------------------------------------------------------------------------


Reinforcements: These brigades will help fill out defenses on Formosa's smaller bases.

72nd Ind.Mixed Brigade arrives at Tokyo
71st Ind.Mixed Brigade arrives at Fukuoka
E No.67 arrives at Tokyo
MGB G-1008 arrives at Kobe
ML G-428 arrives at Osaka/Kyoto


Losses:

Loss of LST T-104 on Nov 11, 1944 is admitted

Ships Sunk:

Previous report of sinking of SS Jack incorrect. Intelligence reports ship is still in service
AKA Athene is reported to have been sunk near Surigao on Oct 24, 1944

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

These little guys have been invaluable in moving supply and troops in the South DEI evacuation. I've lost a few, but they're cheap, quick and load fast so they can usually get out before strikes arrive to hit them.
___________________________________________________________________________________________________________________________________


Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 2216
RE: Wild Sheep Chase - 9/19/2013 11:59:34 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: PaxMondo

+1

Just always wish I could get it in late '43 instead of early '45.


Mine were moving at 1 month ahead every 10 days in the end! The engine bonus of course is the key. Getting them in 11/44 is great, but yeah, if we could get them when they were intended originally, sometime in 43, that would be huge.

From what I understand the problem was the engine, so maybe if the engine was heavily researched early and about 6 x 30 R n D factories were immediately started on Dec. 8, it might be possible to get it into early 44. A big investment, but worth it.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to PaxMondo)
Post #: 2217
RE: Wild Sheep Chase - 9/19/2013 2:23:03 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: PaxMondo

+1

Just always wish I could get it in late '43 instead of early '45.


Mine were moving at 1 month ahead every 10 days in the end! The engine bonus of course is the key. Getting them in 11/44 is great, but yeah, if we could get them when they were intended originally, sometime in 43, that would be huge.

From what I understand the problem was the engine, so maybe if the engine was heavily researched early and about 6 x 30 R n D factories were immediately started on Dec. 8, it might be possible to get it into early 44. A big investment, but worth it.


I've got 3 or 4 size 0(30) factories set up in one of my games and think I will move more there once I get the A6M5. I'm a big fan of the engine bonus (only 540 HI to get an extra 30% each month!), so I should have it once the factories are repaired. I'll let you know.

(in reply to obvert)
Post #: 2218
RE: Wild Sheep Chase - 9/19/2013 5:58:13 PM   
House Stark

 

Posts: 184
Joined: 4/30/2011
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: PaxMondo

+1

Just always wish I could get it in late '43 instead of early '45.


if we could get them when they were intended originally, sometime in 43, that would be huge.

it might be possible to get it into early 44.

I think that getting the Sam in early 1944, and certainly in 1943, could do as much damage to an Allied player's pysche as massively winning a carrier battle in 1942. I wonder if that could even be game-breaking. How does it compare to the Hellcat/Corsair anyways?

(in reply to obvert)
Post #: 2219
RE: Wild Sheep Chase - 9/19/2013 6:35:01 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
Without being able to check just yet, I think it is roughly comparable to Allied CV fighters. It's fast, decently gunned, maneuverable, and armor 1. But as you can see above, without drop tanks it only has range 4/5.

(in reply to House Stark)
Post #: 2220
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