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On the topic of ambient sound

 
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On the topic of ambient sound - 10/13/2013 1:15:31 AM   
Yankee66

 

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Joined: 8/7/2013
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When I am playing, I like a bit of ambient sound with my game.
Just a bit of unobtrusive background noise, fitting the overall theme of the game.

As Command doesn't have something like that, I made my own.
Well... I didn't really make it, but I took an old sound mod by Peter Wilster for "Sub Command", and looped the ambient noise files. It's not heavy on the chatter, more like a background "machine humming", but it fits the mood of the simulation for me. I have it playing on WinAmp in the background.

I am thinking of mixing a couple more soundfiles in, to get a little more of a "CIC" feel to it, but for now, that's what I am currently using.

If anyone is interested, I put it up for download:

http://wikisend.com/download/975438/AmbientSoundloop.zip

Edit:

2nd version of the ambient sound MP3, now with more radio chatter in the background:

Mirror 1: http://wikisend.com/download/365650/AmbientChatterSoundloop.zip
Mirror 2: http://www.filedropper.com/ambientchattersoundloop
Mirror 3: http://www.file-upload.net/download-8179841/AmbientChatterSoundloop.zip.html

< Message edited by Yankee66 -- 10/14/2013 11:04:39 PM >
Post #: 1
RE: On the topic of ambient sound - 10/13/2013 1:20:44 AM   
jomni


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This is the type of sound that we need. Not combat and explosions since your are in the command room and not in every ship or plane.

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RE: On the topic of ambient sound - 10/13/2013 5:33:27 AM   
ExMachina


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Nice. Thanks.

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Post #: 3
RE: On the topic of ambient sound - 10/13/2013 9:52:46 AM   
Tofke


Posts: 171
Joined: 11/9/2005
From: Moeskroen (Bel)
Status: offline
http://www.matrixgames.com/forums/tm.asp?m=3421906

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RE: On the topic of ambient sound - 10/13/2013 4:51:39 PM   
Yankee66

 

Posts: 31
Joined: 8/7/2013
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I did one more version where I mixed radio-chatter into the background, for a little more "CIC-feel" to it.
Again, one easy to use MP3-file, roughly an hour long.

http://wikisend.com/download/365650/AmbientChatterSoundloop.zip

quote:

original: Tofke
http://www.matrixgames.com/forums/tm.asp?m=3421906

Thanks, Tofke. That is part of the chatter I mixed in. :)

< Message edited by Yankee66 -- 10/13/2013 4:54:25 PM >

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Post #: 5
RE: On the topic of ambient sound - 10/14/2013 10:34:41 PM   
MaB1708

 

Posts: 336
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From: Freiburg(Germany)
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I have to register on that side prior to download? Any other source? Interested!

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Post #: 6
RE: On the topic of ambient sound - 10/14/2013 10:54:28 PM   
Yankee66

 

Posts: 31
Joined: 8/7/2013
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quote:

ORIGINAL: MartinB

I have to register on that side prior to download? Any other source? Interested!


I wonder why that is. I tried it from different computers and it works by just clicking the download button.
I will see to upload to a different source, though.

Edit:

First post was updated with file mirrors

< Message edited by Yankee66 -- 10/14/2013 11:05:18 PM >

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Post #: 7
RE: On the topic of ambient sound - 10/14/2013 11:06:25 PM   
MaB1708

 

Posts: 336
Joined: 8/13/2006
From: Freiburg(Germany)
Status: offline
Thanks for the mirrors and the effort!

M


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Post #: 8
RE: On the topic of ambient sound - 10/19/2013 1:41:58 PM   
Dide


Posts: 156
Joined: 5/10/2009
From: Italy
Status: offline
Good job +1

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Post #: 9
RE: On the topic of ambient sound - 10/19/2013 3:08:21 PM   
Have

 

Posts: 54
Joined: 10/8/2009
From: Finland
Status: offline
I usually go to Youtube and search for appropriate ambient music. For example if the scenario is classic NATO vs USSR i search for 'russian ambient', 'soviet ambient' etc. Usually you can find some good ambient music with fitting theme. Alsmany of the songs are quite long so youdont have to manually change the music very often.

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Post #: 10
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