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Russian language AARs

 
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Russian language AARs - 10/13/2013 12:19:01 PM   
AlexanderMaltsev


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From: Russia
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Small review and several AARs at russian war-game forum (Russian language): war-game.org/forum/21-773-1
Post #: 1
RE: Russian language AARs - 10/13/2013 3:53:11 PM   
CapnDarwin


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Alex,

Nice Review and AARs! Thanks. Had to use Google Translate and it did okay with Russian.

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RE: Russian language AARs - 10/14/2013 1:35:50 AM   
BletchleyGeek


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I appreciated this little snippet from the conversation (Google Translate did indeed a reasonable job):

quote:


quote:


Is there a common bias in "supermenstvo" NATO-vtsev?


Sag-level Russian-Germans in 1941, with losses of 10 to 1, definitely not. NATO has the advantage in the means of detection, but came under fire they are good too, bear heavy losses.


That was quite an interesting window into how Russian wargamers appraise the influence of certain kinds of received knowledge in wargame design

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RE: Russian language AARs - 6/29/2014 4:16:19 AM   
Vaevictis_386

 

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Another very interesting comment:

Since all other bridges were blown up, they rushed through the center. Abrams, sitting under cover in the woods and on the hill across the river began shooting while advancing in a dash. As a result, by the rules game ended at 6.45 since enemy forces fell below 30 percent of the start. Just like in the U.S. doctrine (albeit unintentionally ) Creating a "kill zone" at a convenient location for themselves, limiting ways to approach the enemy, which compels him to go straight through [unknown word] "kill zone ', and then - the destruction and disruption of enemy


The author played Time to Dance as NATO.

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RE: Russian language AARs - 6/29/2014 4:20:01 AM   
Vaevictis_386

 

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Cant resist one other:

Loved it interesting, and most importantly, atmospheric. Did two battles. In the first, "Blackhorse", played for the Soviet troops. Quickly figured out the interface and soon defeated the enemy completely :) [dobivschis(?)] Decisive Success. Then tried a tutorial for the Soviets, too, but unlike the previous battle where my opponent was passive, here it was not easy. My T-80 almost could not do anything with the "Challenger" only when I cut off from the rest of their forces and fought, we killed them. In the end, I still pulled out a victory (Marginal Success), although during the battle made ​​a lot of mistakes ... But got experience for the future.
Please show me how to write an AAR? I want to make him smile for the next fight (by the way, that will be interesting)

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Post #: 5
RE: Russian language AARs - 7/5/2014 11:14:38 AM   
Alex1812


Posts: 274
Joined: 7/19/2013
From: Russia
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The new one:

Witch’s Cauldron. Part 1

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RE: Russian language AARs - 7/5/2014 12:26:36 PM   
Mad Russian


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From: Texas
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Are you going to do the fight Alex? Or are you going to take orders from others to execute the battle, like we did here with the Interactive DAR?

Good Hunting.

MR


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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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RE: Russian language AARs - 7/5/2014 1:07:20 PM   
Alex1812


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From: Russia
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I am waiting orders and 2.04 patch to execute the battle

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RE: Russian language AARs - 7/5/2014 4:31:02 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
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You'll be executing the fight before you know it then.

Soon and very soon it should be coming your way.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Alex1812)
Post #: 9
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