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What I think of Command

 
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What I think of Command - 10/17/2013 9:20:25 PM   
BKLANDIN

 

Posts: 106
Joined: 10/3/2013
Status: offline
This sim is great. I can do one thing a different way, in multiple different ways, sometimes scaling from the tactical to the strategic. Now consider that in
a scenario, or mission, there are multiple things that has to be done, and that there are a whole slew of ways to do them. For the amateur war gamer
like me, I could be involved in one scenario for days. Now I can only imagine a professional, war gaming or schemiming an operation, using command.
Having been in the military, I have seen that there are often so many ways to accomplish the mission, which is why an enemy can be taken by
surprise. With the devs actively involved in fixing and improving this sim, the sky is the limit.
I have only been able to scratch the surface of this sim and it has a so much potential for scale, not only for me the amateur but, i
believe also for professionals. Definately has been my best investment this year.
Post #: 1
RE: What I think of Command - 10/17/2013 11:48:06 PM   
CaptCarnage

 

Posts: 335
Joined: 5/24/2011
Status: offline
I am actually already involved in Canaries Cage for a few days already :) its awesome.

(in reply to BKLANDIN)
Post #: 2
RE: What I think of Command - 10/18/2013 2:17:23 AM   
ArmyVet2004

 

Posts: 52
Joined: 10/2/2013
Status: offline
Yes, I agree with you Skyhigh!

I have really been hitting Canary's Cage hard. I've tried just about everything to get past the Bogey's.
One draw back is its taken about 10 RIM missiles and 6 or 7 AIM-120 to shoot one bogey down. Crazy!

But overall, I've been having a lot of fun with this scenario.

Orlando

(in reply to CaptCarnage)
Post #: 3
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