sbach2o
Posts: 378
Joined: 3/26/2010 Status: offline
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quote:
ORIGINAL: CyclopsSlayer I have seen this happen, maybe when the Pirate captures ships or designs they cannot normally use? Colony Ships vanish for sure, as seemingly do Construction Ships, yet freighters, mining, military just change ownership and continue as normal. I tried capturing pirate's Constructor and Colony ships as a normal empire and had them always explode on me when the defenders were finally overwhelmed. After the last such incident I tinkered some with Empire Policy regarding captured ships, but didn't bother any more trying to capture these kinds of ship, so I am not certain this can be influenced at all through Policy. Note, that pirates may gain Colonizers while they explore abandoned ships. This is a bit sad because these Colony ships are essentially lost or at least very hard to get a hold on. I think they'll become abandoned again when the pirate faction is destroyed. I suspect that a "Pirate faction joins your empire" event won't give any Colonizers to you, but rather expect them to just become abandoned, same as Constructors. quote:
ORIGINAL: Cheet4h But now again I have the same issue. A cruiser tried to attack a colony where the AI stationed ~20 ships and got himself drowned in boarding troops. Well above 700 of mine against the 100 still left when I last checked on it. During the fight I got another message indicating one of my fleets was being attacked, so I went to check on them, but again, when I got the message that the cruiser was boarded and captured it disappeared. I have managed to successfully capture ships with a size over my construction limit. I am pretty certain this can be influenced through Empire Policy. Just look at your settings at the very bottom of the list. It is still possible, though very unlikely once you have the received the "We Captured" message, that the boarded ship was destroyed by your forces in the last instance. Your ships will continue to fire on the capture target whenever the shields rise again over a certain level. When I use the "We Captured" popup to navigate to the site of the event, I can often see the last exchanges of fire involving the captured ship. When I tried to capture Colonizers and Constructors, I actually stayed to watch and actually saw them explode after the capture and in a still mostly undamaged state. But in those cases there was still a possible loophole in my Policy settings as well.
< Message edited by sbach2o -- 10/17/2013 9:27:33 AM >
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