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SFTypes for unit

 
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SFTypes for unit - 9/30/2013 10:59:32 PM   
lssah


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Joined: 1/2/2013
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Hi Vic,I need your help...

Can I restrict (for historical reasons) the maximum number of a specific SFTypes for unit? by an event?
For example: max of Legionary Cohors possible for a single unit = 10 (Standard for a Roman Legion)

Thanks!

PS: Sorry for my english!




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RE: SFTypes for unit - 10/23/2013 9:53:57 PM   
lssah


Posts: 45
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Can someone help me...? Vic...?

Thanks!

(in reply to lssah)
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RE: SFTypes for unit - 10/23/2013 10:03:22 PM   
Captain Cruft


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I do not think that is possible.

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RE: SFTypes for unit - 10/23/2013 10:23:19 PM   
lssah


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quote:

ORIGINAL: Captain Cruft

I do not think that is possible.

It's a big problem... big, big problem!

Thanks Captain Cruft

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RE: SFTypes for unit - 10/24/2013 4:28:26 PM   
Josh

 

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This reminds me somewhat on something we have been discussing some time ago; unit templates. In order to avoid a clickfest (that is unnecessary mouse clicks) we discussed the creation of unit templates, that is a "fixed unit" ( that you can create to your own taste). So you create an "Inf unit" say 40 Rifles plus some Mg's Mortars and AT guns. Now all you have to do is click that five times to create five exact the same units. Your example would be such an unit template. But... that still would make it possible to "overload" it with unhistoric troops.

(in reply to lssah)
Post #: 5
RE: SFTypes for unit - 10/24/2013 4:51:09 PM   
Twotribes


Posts: 6929
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From: Jacksonville NC
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Is this scenario available?

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RE: SFTypes for unit - 10/24/2013 6:20:56 PM   
Vic


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No it is indeed not possible in ATG. The player is basically able to do whatever he pleases to do.

However possible workaround include:

1. script events that inform the player of non-standard legions and penalize them for doing so.

2. dont allow the player to transfer troops or create units himself and take care of all this by actioncards and scripting.

best,
Vic

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Post #: 7
RE: SFTypes for unit - 10/24/2013 7:53:09 PM   
lssah


Posts: 45
Joined: 1/2/2013
Status: offline

quote:

ORIGINAL: Vic

No it is indeed not possible in ATG. The player is basically able to do whatever he pleases to do.

However possible workaround include:

1. script events that inform the player of non-standard legions and penalize them for doing so.

2. dont allow the player to transfer troops or create units himself and take care of all this by actioncards and scripting.

best,
Vic


Thanks Vic!!!

(in reply to Vic)
Post #: 8
RE: SFTypes for unit - 10/24/2013 7:55:34 PM   
lssah


Posts: 45
Joined: 1/2/2013
Status: offline

quote:

ORIGINAL: Twotribes

Is this scenario available?


Sorry, but... works in progress!

(in reply to Twotribes)
Post #: 9
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