Tomcat84
Posts: 1952
Joined: 7/10/2013 Status: offline
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Hey man, I am similar to you in that I care more about air operations than the rest. If I open the game right now I count about 8 pure air oriented scenarios in there (so that is excluding ones where you are also dealing with some cruise missile shooting ships etc) Current version of the community scenario pack adds another nice one, and I know I myself (being an air enthusiast) have about three scenarios in the works, two close to being complete: - Facing the Dragon: which pitches a purely air to air DCA Taiwan vs China situation (aka, F-16s, F-15s, F-22s vs J-10s, J-11s, SU-30 MKK etc) - Frisian Flag: an as realistic as possible depiction of a single COMAO strike in this real life exercise over Northwestern Europe - Dance of the Vampires: the well known chapter from Tom Clancy's Red Storm Rising, with a multi regimental Backfire attack taking on a Nimitz/Saratoga/Foch CVBG in the mid 80s. Yes that last one has some boats but it's mostly air warfare. As for your other question: there is currently not a WWIII Central Europe scenario, but nothing is stopping you or anyone from making it. In fact, that is one of the ideas in my head for my next project after finishing up most of my current three. Then the game (can you really call it a game? lol) itself: I love it. Yes I guess you should consider me a fanboi, just so you know, but I only became one after what I saw. I got into the closed beta in the last wave, late august. Being an air junkie, there was things I noticed that were broken or could be better. Issues that are brought up get fixed quite rapidly, as you can see in this forum the devs are very responsive, even though they are a small team. I was only in closed beta for a month and then it was released. I am really impressed with the amount of work that was done in that short timeframe. And they are passionate about it and i am confident they will keep improving this thing for a long time. Is it perfect right now? Certainly not. Air warfare wise there are a number of things that need to be improved. Right now in my opinion if you want to fly succesfull real life air to air tactics, you can, but you will have to manage it yourself, the AI is not good enough for it. But dont forget how freeking complex air to air tactics are, I'm not surprised that the AI is not up to that as I am. Good thing or I might lose my job in real life And there is stuff like right now you cant pre plan speed and altitude per waypoint, but it is in the works, the guys themselves know it too and I know it will come. I havent had any regrets over spending time with this piece of software and it continues to suck away valuable time lol So yes, this is a fanboi speaking, but I love it. Get some other people's opinions too, look at some youtube footage (baloogan does a lot of streaming every saturday night: http://baloogancampaign.com/ Read some AARs etc. And then make a decision
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