Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Simulating other conflicts ?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Simulating other conflicts ? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Simulating other conflicts ? - 10/27/2013 11:37:49 PM   
bluth

 

Posts: 21
Joined: 10/27/2013
Status: offline
Hi,
I'm very interested by this game, the scale, the game engine, the period or even the graphism are exactly what I've been looking for.
But I was wondering if the game was only capable of simulating battle for this specific time and place (russian offensive in central europe) or if it was moddable enough to recreate American war in Afghanistan or french operation in Africa.
For Instance Command modern air naval operation (wich is awesome) can recreate a vast array of conflict, is FlashPoint Campaign editor powerfull enough to do the same ?
Thanks for reading !
Post #: 1
RE: Simulating other conflicts ? - 10/27/2013 11:54:50 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
quote:

ORIGINAL: bluth

Hi,
I'm very interested by this game, the scale, the game engine, the period or even the graphism are exactly what I've been looking for.


Us too!



quote:


But I was wondering if the game was only capable of simulating battle for this specific time and place (russian offensive in central europe) or if it was moddable enough to recreate American war in Afghanistan or french operation in Africa.


The system is designed for use to cover conflicts from at least 1939 though near future.

The game is moddable enough to do any 'modern' warfare situation (WWII through future), either historical or 'what if'.

quote:


For Instance Command modern air naval operation (wich is awesome) can recreate a vast array of conflict, is FlashPoint Campaign editor powerfull enough to do the same ?
Thanks for reading !


Actually, no we aren't. Our editor is only capable of doing land combat with Close Air Support added in from the editor. There are no ships of any kind in the game, and to my knowledge, CD doesn't plan on adding any.

Now, if you want to get together on land we can do those!!

The current Orders of Battle (OOB) that come in the editor cover British, Soviet, US and West German forces, from 1979 through 1989. Those can all be modded to add other countries and we intend on adding to the data base for you as we add more content.

Good Hunting.

MR


< Message edited by Mad Russian -- 10/27/2013 11:56:37 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to bluth)
Post #: 2
RE: Simulating other conflicts ? - 10/28/2013 12:10:21 AM   
bluth

 

Posts: 21
Joined: 10/27/2013
Status: offline
Thanks for the fast answer !
So i think i ll acquire it, if the game can recreate anything from WWII that's awesome!

Actually when i was speaking of CMANO, i wasnt speaking about the capacity of FC:RS to recreate naval and air battle,CMANO does it very well but just the extended timeline of this one.
If there is CMANO for air and naval and FC for land combat in modern wars, it's perfect !

(in reply to Mad Russian)
Post #: 3
RE: Simulating other conflicts ? - 10/28/2013 12:17:10 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
quote:

ORIGINAL: bluth

Thanks for the fast answer !
So i think i ll acquire it, if the game can recreate anything from WWII that's awesome!


It may take us awhile to get to WWII. We'll see. That would require a change in scale from the current game. Which is okay, so would several other theaters, like Korea 51 for instance.

quote:


Actually when i was speaking of CMANO, i wasnt speaking about the capacity of FC:RS to recreate naval and air battle...


REALLY????

Yes, of course. I know you weren't. I was joking with you.

quote:


...CMANO does it very well but just the extended timeline of this one.
If there is CMANO for air and naval and FC for land combat in modern wars, it's perfect !


We've come to that same conclusion, it's perfect!

I see you are new to the forums. WELCOME TO THE INSANITY!!!


We get so intense at times it's good to lighten things up and laugh a bit. Your entire set of comments was very good. It shows that gamers are looking at the combination of games that just became available and what that can mean for their gaming.\

We appreciate all questions, comments and suggestions. I hope to see you here a lot more as time goes by telling us how the game plays for you!

Good Hunting.

MR




< Message edited by Mad Russian -- 10/28/2013 12:30:05 AM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to bluth)
Post #: 4
RE: Simulating other conflicts ? - 10/28/2013 1:15:01 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Please lets have Hovercraft and beach Invasions!!

_____________________________


(in reply to Mad Russian)
Post #: 5
RE: Simulating other conflicts ? - 10/28/2013 1:21:07 AM   
deadsunwheel


Posts: 106
Joined: 1/22/2010
Status: offline

quote:

ORIGINAL: wodin
Please lets have Hovercraft and beach Invasions!!


That would be awesome! Like something from a James Bond movie.

(in reply to wodin)
Post #: 6
RE: Simulating other conflicts ? - 10/28/2013 1:25:16 AM   
MikeAP

 

Posts: 266
Joined: 3/7/2008
Status: offline

quote:

ORIGINAL: deadsunwheel


quote:

ORIGINAL: wodin
Please lets have Hovercraft and beach Invasions!!


That would be awesome! Like something from a James Bond movie.


Or the Gulf War

(in reply to deadsunwheel)
Post #: 7
RE: Simulating other conflicts ? - 10/28/2013 1:35:57 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline

quote:

ORIGINAL: wodin

Please lets have Hovercraft and beach Invasions!!


Yeah, but that would mean bringing the USMC. I dunno know guys...........

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to wodin)
Post #: 8
RE: Simulating other conflicts ? - 10/28/2013 8:10:18 PM   
Monkie

 

Posts: 262
Joined: 6/12/2005
Status: offline
For the current conflict the USMC most likely wouldn't be involved in Germany but would be a good candidate for fighting in Norway along with local and British Forces.

Winter maps, ski troops, heliborne insertions, soviet paradrops, something possibly on the horizon but we can dream for now can't we?

(in reply to Mad Russian)
Post #: 9
RE: Simulating other conflicts ? - 10/28/2013 9:03:56 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Of course there would have to an Artic expansion for that.

Norway, Finland, Sweden and USMC. What a combination.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Monkie)
Post #: 10
RE: Simulating other conflicts ? - 10/28/2013 9:27:42 PM   
deadsunwheel


Posts: 106
Joined: 1/22/2010
Status: offline

quote:

ORIGINAL: Mad Russian

Of course there would have to an Artic expansion for that.



Hopefully not before an expansion for Central Europe. I still need to see my beloved Canucks take the field.

(in reply to Mad Russian)
Post #: 11
RE: Simulating other conflicts ? - 10/28/2013 9:38:52 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Canuck's eh?

Relax, they're on the way!

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to deadsunwheel)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Simulating other conflicts ? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719