Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

more sandbox time

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> more sandbox time Page: [1]
Login
Message << Older Topic   Newer Topic >>
more sandbox time - 2/5/2013 11:17:29 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
Some putzing around on the airstrikes:

1. Aircraft shadows currently not visible in current version of the game--was able to change position and insert new ones matching new images I made.

2. Ditched invasions stripes from top of aircraft as historical, dated photos show that they were mostly removed from upper surfaces of IX AF Fighter/Bomber Groups and 2nd TAF based in new, Normandy airfields by late July '44.

More stuff to come, possibly available in a "Spit&Polish" mod, in the near future.




Attachment (1)
Post #: 1
RE: more sandbox time - 2/6/2013 1:50:49 AM   
davidss

 

Posts: 343
Joined: 12/10/2009
Status: offline
lookin good ... thanks :)

(in reply to Cathartes)
Post #: 2
RE: more sandbox time - 2/6/2013 2:45:45 AM   
Southernland


Posts: 2283
Joined: 11/19/2007
Status: offline
very cool

(in reply to davidss)
Post #: 3
RE: more sandbox time - 2/6/2013 2:47:39 AM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline
Looks good, great attention to detail!

(in reply to Southernland)
Post #: 4
RE: more sandbox time - 2/6/2013 11:59:18 AM   
squadleader_id


Posts: 302
Joined: 10/29/2006
Status: offline
Looks really great! Keep it up...and looking forward to your "Spit&Polish" mod, Cathartes!

(in reply to Tejszd)
Post #: 5
RE: more sandbox time - 2/18/2013 6:47:52 AM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
insomnia=new PzIVs




Attachment (1)

(in reply to squadleader_id)
Post #: 6
RE: more sandbox time - 2/18/2013 9:15:27 AM   
Conrad mana


Posts: 87
Joined: 12/17/2012
Status: offline
cool stuff! But what is the difference between the old pzIV's and new?

(in reply to Cathartes)
Post #: 7
RE: more sandbox time - 2/18/2013 9:24:11 AM   
Manu

 

Posts: 186
Joined: 7/22/2010
Status: offline
more details and new colors (at first sight) ;)

(in reply to Conrad mana)
Post #: 8
RE: more sandbox time - 2/18/2013 6:44:14 PM   
Southernland


Posts: 2283
Joined: 11/19/2007
Status: offline
is the turret offset too far back?

(in reply to Manu)
Post #: 9
RE: more sandbox time - 2/18/2013 8:05:24 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline

quote:

ORIGINAL: Southern_land

is the turret offset too far back?


sure, maybe a pixel or two

(in reply to Southernland)
Post #: 10
RE: more sandbox time - 2/18/2013 8:14:07 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
fresh on the front:




Attachment (1)

(in reply to Cathartes)
Post #: 11
RE: more sandbox time - 2/19/2013 8:55:11 AM   
Southernland


Posts: 2283
Joined: 11/19/2007
Status: offline

quote:

ORIGINAL: Cathartes


quote:

ORIGINAL: Southern_land

is the turret offset too far back?


sure, maybe a pixel or two



Sorry not being critical, just something struck my eye

(in reply to Cathartes)
Post #: 12
RE: more sandbox time - 2/20/2013 8:28:22 AM   
Overkenshin

 

Posts: 33
Joined: 7/7/2010
Status: offline
What are you up to Cathartes?

Do i smell a possible PITF-GJS conversion?

(in reply to Southernland)
Post #: 13
RE: more sandbox time - 2/23/2013 6:04:32 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
just fiddlin' around, definitely no GJS conversion to PitF (b/c no static BGs).

new Shermans burning (bigger smoke plume effects here):




Attachment (1)

(in reply to Overkenshin)
Post #: 14
RE: more sandbox time - 2/23/2013 6:22:32 PM   
davidss

 

Posts: 343
Joined: 12/10/2009
Status: offline
nice smoke effects ... any chance to see a Sherman without the smoke, cause I'm interested to see your Allied armor :)

< Message edited by davidss -- 2/23/2013 6:24:34 PM >

(in reply to Cathartes)
Post #: 15
RE: more sandbox time - 2/24/2013 12:16:28 AM   
Southernland


Posts: 2283
Joined: 11/19/2007
Status: offline

quote:

ORIGINAL: Cathartes

just fiddlin' around, definitely no GJS conversion to PitF (b/c no static BGs).

new Shermans burning (bigger smoke plume effects here):





yeah that rocks!

(in reply to Cathartes)
Post #: 16
RE: more sandbox time - 2/24/2013 5:59:32 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
beneath the smoke:





Attachment (1)

(in reply to Southernland)
Post #: 17
RE: more sandbox time - 2/24/2013 8:43:51 PM   
Manu

 

Posts: 186
Joined: 7/22/2010
Status: offline
great and impressive!

(in reply to Cathartes)
Post #: 18
RE: more sandbox time - 2/25/2013 6:21:59 AM   
davidss

 

Posts: 343
Joined: 12/10/2009
Status: offline

wow ... excellent looking Shermans!
Impressive detail and great color

< Message edited by davidss -- 2/25/2013 6:22:23 AM >

(in reply to Cathartes)
Post #: 19
RE: more sandbox time - 2/26/2013 3:34:20 PM   
davidss

 

Posts: 343
Joined: 12/10/2009
Status: offline
Hi, my name is david ... first time caller, long time listener.
I'd like to request an oldie from the 40's ... a British hit called "Firefly", from the Goodwood album

(in reply to davidss)
Post #: 20
RE: more sandbox time - 3/5/2013 4:01:04 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
Hi David, that oldie has yet to be dug up. In the meantime, we hope you enjoy this one:





Attachment (1)

(in reply to davidss)
Post #: 21
RE: more sandbox time - 3/5/2013 5:18:00 PM   
davidss

 

Posts: 343
Joined: 12/10/2009
Status: offline
Cathartes,
looks great!!! ... thanks for posting :)

david

< Message edited by davidss -- 3/5/2013 6:12:36 PM >

(in reply to Cathartes)
Post #: 22
RE: more sandbox time - 3/10/2013 1:04:54 PM   
MikeAP

 

Posts: 266
Joined: 3/7/2008
Status: offline
Wow.

This looks amazing.

When can we expect a release?

(in reply to davidss)
Post #: 23
RE: more sandbox time - 10/28/2013 2:19:43 PM   
nemo7

 

Posts: 15
Joined: 4/12/2012
Status: offline
Excellent stuff, as always Cathartes. Is there any chance to share your modifications with us?

(in reply to Cathartes)
Post #: 24
RE: more sandbox time - 10/29/2013 2:46:09 AM   
CGGrognard


Posts: 594
Joined: 10/3/2013
From: USA
Status: offline
Great detail on the tanks. And the smoke on the Shermans looks good too. What program do you use to edit/create these?

_____________________________

"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu

(in reply to nemo7)
Post #: 25
RE: more sandbox time - 10/31/2013 3:16:01 AM   
MikeAP

 

Posts: 266
Joined: 3/7/2008
Status: offline
Did this mod die?

(in reply to CGGrognard)
Post #: 26
RE: more sandbox time - 10/31/2013 3:58:11 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
It didn't exactly die. It metamorphosed into a new game.

(in reply to MikeAP)
Post #: 27
RE: more sandbox time - 10/31/2013 9:34:16 PM   
MikeAP

 

Posts: 266
Joined: 3/7/2008
Status: offline

quote:

ORIGINAL: Cathartes

It didn't exactly die. It metamorphosed into a new game.


Oh?

Care to explain?

(in reply to Cathartes)
Post #: 28
RE: more sandbox time - 11/1/2013 12:18:26 AM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
Info and screenshots within these threads:

Gateway to Caen

(in reply to MikeAP)
Post #: 29
RE: more sandbox time - 11/1/2013 2:55:34 AM   
MikeAP

 

Posts: 266
Joined: 3/7/2008
Status: offline

quote:

ORIGINAL: Cathartes

Info and screenshots within these threads:

Gateway to Caen


ahh ok. good on you.

(in reply to Cathartes)
Post #: 30
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> more sandbox time Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781