cbelva
Posts: 1843
Joined: 3/26/2005 Status: offline
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One thing I would advise people and this is coming from experience. Don't base your opinions regarding what is working and what is not working on only one play thru. I have made that mistake in the past on more than one occasions. Their are difference factors (such as morale) that can affect performance and they can change during different play. The AI does not always responds the same way each game. Play several times to get a feel overall before jumping to conclusions. If it is a problem, you should see it repeat several times. I have seen Vulcans take out Hinds (as recently as yesterday). But I think there may be some tweaking that needs done because they do seem somewhat timid. However, it is my understanding that they are a line of sight weapon. Their weapon is not radar guided so the crew have to see the target before they can engage. They have a radar, but was for determining distance. (note--I was not a duck hunter so I will bow to someone with more knowledge on this than me) However, I have seen quite a few comments on the forum about some problem or some weapon not doing what they thought it should be doing based sorely on one playing of a scenario. I have played scenarios where the Soviets blew thru the Americans and their M1A1 and thought, "oh no, M1A1s are broken". Then play it again and the M1A1 blows the T-80s off the map. It can depend on tactics, changing weather conditions, morale, who fired first, command and control, use of terrain, etc.
< Message edited by cbelva -- 11/4/2013 12:47:41 PM >
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