Miller
Posts: 2226
Joined: 9/14/2004 From: Ashington, England. Status: offline
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quote:
ORIGINAL: MDDgames quote:
ORIGINAL: Miller quote:
ORIGINAL: MDDgames quote:
ORIGINAL: Miller Range was set to zero. The only ships those guns could have damaged anyway were the DDs/DMS.... Right. But he didnt. And again, the guns didnt fire AT ALL, as did none of the other guns in the hex. It is broken. And truth be told, that isnt true either. Ive had the Yamato catch fire and burn down from 40mm hits from PT boats. Well it seems the vast consensus on here thinks that it's not a bug. So, as I have said to you previously, its either time to accept it and play on or call it quits so I can start looking for another opponent. PM me your answer. lol, no. Michael is the one and only opinion here that matters. And he hasnt responded. And frankly, it IS a bug. No one here is disputing that. They offer excuses on why they may not have fired, while their excuses would be true under the circumstances they site, the fact is the circumstances dont apply. The 4" Mk 9 guns on your DMSs have a max range of 16, and the 120mm DP has a range of 17. The simple fact is my guns out range you, even if you HAD fired at max range (which you didnt), and my guns didnt shoot. It IS a bug. Simple as that. But again, Michael is the one and only authority on that, and he hasnt responded as yet. And I find it laughable that I seem to be the only person here that is willing to acknowledge that fact, that being that his is the ONLY opinion that matters. And those that dont offer a possible explanation think that attacking the poster is the answer to the problem. Such petty people. Ok. Lets assume, for arguments sake, it is a bug. What would you have expected the outcome to be if they had fired? In an email to me you stated that if your guns had fired I would have inflicted no damage at all to the airfield. Seriously? 160-ish 8" and 6" guns vs 2 x 5" and a handful of 3". Come on. The net result is you have lost, I estimate, 50 fighters on the ground and the field is closed for a turn or two. You have no strike planes based there so its not as if the result stopped you launching a counter strike the next day either. I have offered to suspend any further bombardments for the time being. Do you really want to give up on this game after the amount of time we had dedicated to it over this issue? Seriously?
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