Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

NATO vs Warsaw Pact

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> NATO vs Warsaw Pact Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
NATO vs Warsaw Pact - 10/30/2013 3:43:55 PM   
rgflores


Posts: 49
Joined: 1/14/2007
Status: offline
In a nutshell, literature says in a eventual conflict between NATO and Warsaw Pact, NATO would win because of his technological superiority and better supply lines, while Soviet Union struggles with lack food to feed their troops (Tom Clancy, John Hackett...)
On the other hand, I am able to win any TOAW scenario based in a conflict between NATO vs Warsaw Pact if I play for Warsaw Pact against PO (Red Thunder for example, but there others).
Here is what happen:
1) Soviet Union units have a tremendous firepower and the bad supply lines are compensated because they outnumber tremendously NATO units, specially during the game when gain reinforcements. Reinforcements that come from US and other countries does not compensate this situation.
2) I think the the weak point of Warsaw Pact is the weak defense power of its unities. But that´s a problem to NATO because it forces NATO to attack even when have inferiority number and it easily spend it´s unities capabilities that are outnumbered by Warsaw Pact.
3) So, I have the situation is that, if I stack a defensive position, even fortifying, I will be destroyed by Warsaw Pact firepower and its reinforcements. On the other hand, if I attack, exploring the weakness of defensive Warsaw Pact´s unities, my unities easily get exhausted. This last one only delays the advance of Warsaw Pact but it does not bring me to victory. I also tried to send paratroopers behind Warsaw Pact lines hopping to cut supply lines but it´s no more than just a suicidal tactical.
The most that I get in Red Thunder scenario was a draw.
Any suggestion or consideration would be very appreciated.


Post #: 1
RE: NATO vs Warsaw Pact - 10/30/2013 3:50:34 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: rgflores

In a nutshell, literature says in a eventual conflict between NATO and Warsaw Pact, NATO would win because of his technological superiority and better supply lines, while Soviet Union struggles with lack food to feed their troops (Tom Clancy, John Hackett...)
On the other hand, I am able to win any TOAW scenario based in a conflict between NATO vs Warsaw Pact if I play for Warsaw Pact against PO (Red Thunder for example, but there others).
Here is what happen:
1) Soviet Union units have a tremendous firepower and the bad supply lines are compensated because they outnumber tremendously NATO units, specially during the game when gain reinforcements. Reinforcements that come from US and other countries does not compensate this situation.
2) I think the the weak point of Warsaw Pact is the weak defense power of its unities. But that´s a problem to NATO because it forces NATO to attack even when have inferiority number and it easily spend it´s unities capabilities that are outnumbered by Warsaw Pact.
3) So, I have the situation is that, if I stack a defensive position, even fortifying, I will be destroyed by Warsaw Pact firepower and its reinforcements. On the other hand, if I attack, exploring the weakness of defensive Warsaw Pact´s unities, my unities easily get exhausted. This last one only delays the advance of Warsaw Pact but it does not bring me to victory. I also tried to send paratroopers behind Warsaw Pact lines hopping to cut supply lines but it´s no more than just a suicidal tactical.
The most that I get in Red Thunder scenario was a draw.
Any suggestion or consideration would be very appreciated.




Hola Rodrigo!

You'll be surprised what difference the AAA-fix 'unofficial' makes. Close support missions and attacks on stacks with the airforce and in particular helicopters will suffer accordingly, mainly due to the units attached AA-hand held and other AA-defence systems as well as AA-missile batteries in the proximity.

Now, which version are you playing, I mean Red Thunder, and was it revised for 3.4. Drop me a line, let me have a look and perhaps send me the latest .SAL? Supply might need to be adjusted as well, which is the case for most pre 3.4 scenarios.

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to rgflores)
Post #: 2
RE: NATO vs Warsaw Pact - 10/30/2013 4:17:41 PM   
MPHopcroft1

 

Posts: 258
Joined: 7/1/2006
From: Portland, OR
Status: offline
IIRC, in real life most of the troops assigned to Germany during the Cold War held few illusions about their chances against a Communist invasion. They saw that they would be at the most speed bumps against a rampaging Warsaw Pact.

Two things prevented this from happening: the fact that Moscow wasn't all that interested in conquering the West and the greater fact that an attack on West Germany would lead to massive nuclear retaliation in a matter of hours. It would have been suicide on a species-wide scale.

_____________________________

"Any asset that would cost you the war if lost is no longer an asset, but a liability." -- Me

"No plan survives the battlefield" -- old Army saw.

"Without Love, I'd have no Anger. I wouldn't believe in Righteousness" -- Bernie Taupin

(in reply to Oberst_Klink)
Post #: 3
RE: NATO vs Warsaw Pact - 10/30/2013 4:28:29 PM   
pzgndr

 

Posts: 3170
Joined: 3/18/2004
From: Maryland
Status: offline
quote:

Supply might need to be adjusted as well, which is the case for most pre 3.4 scenarios.


Is there a general concensus among those who have made scenario updates for what supply adjustments should be made for v3.4?

(in reply to MPHopcroft1)
Post #: 4
RE: NATO vs Warsaw Pact - 10/30/2013 4:45:56 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
Just checked the Red Thunder '88 vanilla... and the MRPB=99 and AD=10. Supply seems to be OK.
Changes to be implemented are simple: AD=28 and MRPB=3.

Klink, Oberst




OT: Mike, nice seeing you around again!

Attachment (1)

< Message edited by Oberst_Klink -- 10/30/2013 4:46:40 PM >


_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to pzgndr)
Post #: 5
RE: NATO vs Warsaw Pact - 10/30/2013 5:43:52 PM   
Telumar


Posts: 2236
Joined: 1/3/2006
From: niflheim
Status: offline
quote:

ORIGINAL: rgflores

I am able to win any TOAW scenario based in a conflict between NATO vs Warsaw Pact if I play for Warsaw Pact against PO (Red Thunder for example, but there others).

Any suggestion or consideration would be very appreciated.




Play against a human opponent. The PO isn't very good at defense, especially in situations when he should delay only and go over to counteroffensive at some point.

All else, i agree. I'm currently playing the WP forces in a PBEM (Sudden War '79 by Bob Cross). However my opponnent (Ogar) managed to evap my armored pincers in the Fulda Gap on turn 3(?). Not that it did yet stop me, but it's waaaayyy different from playing vs the PO.

< Message edited by Telumar -- 10/30/2013 5:44:15 PM >


_____________________________


(in reply to rgflores)
Post #: 6
RE: NATO vs Warsaw Pact - 10/30/2013 6:22:25 PM   
ogar

 

Posts: 297
Joined: 9/6/2009
Status: offline
You can tell this is alternate history because A) it's NATO vs Warsaw Pact, and B) Ogar evaporated armored pincers in the Fulda Gap.
Although I sometimes think the name of this scenario ought to be The Next Evaporation, as my units vanish just as quickly despite my known bad-habits of ML or LL attacking.

I think that the scenario briefing may also clue you in as to what the designer expects - initial WP success, NATO struggles, NATO drives east or overwhelming WP advance followed by NATO counter-attacks followed by ???  But as Telumar wrote - the PO has problems as a defender, and I think, its limitations are worsened in a 'modern era ' scenario (vs a WWII or WWI scenario).  Still, the PO can provide a great training situation, and it never gets annoyed if you win a lot.

(in reply to Telumar)
Post #: 7
RE: NATO vs Warsaw Pact - 10/30/2013 9:35:12 PM   
rgflores


Posts: 49
Joined: 1/14/2007
Status: offline
Hallo Wilhelm!

That´s interesting. I´m in 3.4 version. I will play another time Red Thunder again with unofficial patch now. Did not tried that. Let´s see what will happen. Danke für ihre wider hilfe!

(in reply to Oberst_Klink)
Post #: 8
RE: NATO vs Warsaw Pact - 10/31/2013 6:54:14 AM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: rgflores

Hallo Wilhelm!

That´s interesting. I´m in 3.4 version. I will play another time Red Thunder again with unofficial patch now. Did not tried that. Let´s see what will happen. Danke für ihre wider hilfe!

Make sure to edit the values as stated, too.

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to rgflores)
Post #: 9
RE: NATO vs Warsaw Pact - 11/5/2013 11:38:07 PM   
rgflores


Posts: 49
Joined: 1/14/2007
Status: offline
Vini, vidi, vici! Not good in latin, so here it goes: I won! A marginal victory, but I won anyway
But first, as programmed by PO, soviets launch a massive paratrooper assault on west of Dortmund, south of Amsterdam, and I had to defeat them as quick as possible since it could affect the future NATO reinforcements. Of course, soviets also stormed an endless wave of armoured units against Berlin and heads to north, center and south of Germany. There is not much to do except wait for the least worse while wait for reinforcements.
In the begin of the combats, red army easily capture the outskirts of Dortmund, but at this time NATO has enough troops to halt the advance of soviets.
After vanish soviet paratroopers in the west of Dortmund, it´s time to try a daring plan. I sent by helicopter units to capture Hannover, poorly defended and I noted that soviets troops stacked in Dortmund outskirts immediately drive back to recapture Hannover. I was quickly defeated in Dortmund but it showed what I should do to in the future with a better plan. It was a good idea to force soviet army keep moving to exhaust their supply.
So, I decided to create a path from Dortmund using the south Autobahn (road) until reaches Hannover. Of course these road had a lot of soviet troops stacked but after a gruesome fight I finally created a supply line until near Hannover. After capture Hannover, soviets again drive back to recapture Hannover, but they were easily defeated. I was delighted destroying soviet troops as soon as they arrive near Hannover.
However, soviets launch another offensive in the south of Hannover and destroyed my supply line. At this time I thought the game would ends in "draw" as always, but in this part of the scenario, the red army was in very bad shape, and NATO troops were gaining ground in the north of Europe and I could rebuild the supply line via north of Germany. Also, I destroyed the bridges on west of Hannover to cut soviet´s supply lines.
If the scenario had more turns surely NATO troops stacked in Dortmund, which at this time was gaining ground, could reach reach even Berlin. Anyway in the last 3 turns scenario was showing "marginal victory". Finally I won a scenario playing for NATO side!

(in reply to Oberst_Klink)
Post #: 10
RE: NATO vs Warsaw Pact - 11/6/2013 12:28:04 PM   
Sensei.Tokugawa


Posts: 341
Joined: 4/6/2010
From: Wieluñ, Poland
Status: offline
Well, that's fighting the AI - if You fancied pushing Your luck against a red human opponent, You can jump at the opportunity - I even happen to have a RT '88 turn ready; I had an opponent whose post I had responded to, then completed the turn and sent, but the guy had an issue with the AAA fix and decided to vanish.let me know if You feel like.

_____________________________

"-What if one doesn't make it?
-Then we know he was no good for SpetsNaz. ..."
V. Suvorov, "Spetsnaz;the Story behind the Soviet SAS"

...No escape from Passchendaele .../ God Dethroned, "Passiondale"


(in reply to rgflores)
Post #: 11
RE: NATO vs Warsaw Pact - 11/6/2013 7:15:25 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
If you fancy a Cold war gone hot wargame Flashpoint Campaigns is superb. The developers are listening and it will only get better. I can't recommend it enough, the fantastic turn system is unique and really makes the game. In my eyes it's the best wargame released in a very long time and all Wargamers should have a copy.

_____________________________


(in reply to Sensei.Tokugawa)
Post #: 12
RE: NATO vs Warsaw Pact - 11/18/2013 1:48:58 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
Both sides can win this one vs. PO.

I played "Red Thunder" some time ago (without AA patch at this time)... However I played a lot of the Orig. "Red Lightning" from SSI years ago on Amiga, so had kind of experience with this scenario.

The strategy for Nato is two-fold divided by area:

- in the North give away ground and delay until you reach some better defensive territory (behind rivers mostly but there are not much hills and woods, so also defend the urban area. However dont get yourself surrounded then better give up the city. Hamburg can´t be hold, so delay there and cause casualtities then escape over the river (Elbe) and try to defend the other riverband. If this doesn´t work give ground to some swamp and cropland in the Bremen area. You give ground untill the Dutch border. But this should not be neccesary because at this point in time the Dutch army should be mobilized and join the German and US effort (the US has only 1 brigade up there, but it helps). Also the British get some reeinforcements however these are more for the middle-north front (Hannover, Ruhrgebiet).

Denmark CAN be defended too, just eliminate the paras and marines, this is possible cause in my game one of the red marine brigades did not advance on Copenhagen but just seemed to defend the landing ground (Anzio anyone?). So it was possible to beat them piece by piece, the red army marines are harder, so first eliminate the Polish one. If Copenhagen is save you can beat the remaining marines brigae which defends (and so negates their chance to capture Copenhagen).

In the far Northern Denmark the GDR army will advance after they capture Kiel (can not be hold). However they are not as good as Red army. You need to gather the British which will land some light infantry stuff and the remaining German and Danish units (only the Germans have some better armor while the Danish have only some Leo1 and Centurions so they should not be exposed on bad defensive terrain they stand no chance even vs. huge number of T55s). Dont lose the landing terrain of the British otherwise Denmark should be gone. Also try to hold the mobilization areas of the Ger Heimatschützen (this applies of course for the whole front). While the Heimatschützen have only light equipment and mediocre experience they still can be counted on to hold good terrain for a while until better stuff arrives. Basically the same usage as the lighter French units, which also suffer from mediocre battletank (AMX30).

Anyway you should now hold a line close to the Dutch border and the Dutch have arrived in force. Provided you did not lose too much of German units wear the WP down and attack their weaker spots. You should be able to chase them back to Hamburg. Note that some Dutch units are as good as German ones cause they have Leo2 and good experience. These are the ones to group together and assault together with Panzer and Pz.Gren Brigades.

The middle-north sector which is around Hannover should be defended the same way, but you have better British and better terrain. BUT do not try to hold too much, cause also your enemy is better (more Russian untis less allied). Give ground until the Ruhr (the most eastern city of the Ruhr is Dortmund) this urban terrain is also good to use the lighter French and Belgian units. Note later Brits units are also lighter ones, be careful with em in open areas. Obviously the Challenger equiped Brits are the best ones for attack. I lost quite a number of them however, luckily the French will arrive. Also more Belgians but they seem to be the weakest of the West so use better defensivly. I used mostly Dutch , Belgians and some of the arriving French to bottle up the red paras that land west of the Ruhr. This is not a job that should be done in haste cause on the defense these buggers can be hard to eliminate. Just make sure they dont overrun mobilization areas!

(in reply to wodin)
Post #: 13
RE: NATO vs Warsaw Pact - 11/18/2013 2:13:11 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
For the South your stratgey CAN be different, depending how good you are.

You can hold more forward lines here, cause more hills and woods. Also you have some good US stuff with M1s etc. One of the drawbacks of the US (and British) is that dont have these smaller (but still equiped with MBTs) recon units that the Dutch and Germans have. These recons are essential in the game system to extract your units from threatened areas. You should draw out all battle units and the recon unit remains and must be extracted as the last one in the hex. Of course they also give more intel on the enemy. Not sure if this is the historic correct usage of the recons (in this case they perform a screening function) but in the game it works this way. So maybe give the US in this area at least one of the German heavy recon units so you can better extract them without triggering engaments. In this case your unit will be lost mostly in dagerous situations cause it loses all movement points and needs to remain in mobile stance with masses of enemies nearby However if you are able to disengage your units just wander to the next better defensive line (ideally there should be at least some smaller unit with engineers that prepared some dug ins). Then the red units must chase after you, they lose some strength and maybe get interdicted by air too. You can win 1 or 2 turns and the reds will ideally bump into your line in forrest or hill with an already dug in defender..

Hold Munich use this area as assembly point for the all the French and some US that will arrive. Then you can either drive up north and cut of the Reds or try to beat the Czechs to the east. The Czechs btw have 2 or 3 divs which are unhistorical strong, cause they have T80s which wasnt the case in reality (they had T72s and T55s). But guess its ok to give the PO some help.

I was able to capture Leipzig, Dresden and Prague and get to the outskirts of Berlin. The Czechs surrended and revolted (this results in less supply for the WP!).


BTW: As most of you know the equipment isnt very historical correct int eh "vanilla" database. So I began to wrok on a better "cold war" database - see separate thread in scenaro forum. But I dont have enough time to complete it right now. It will come with a cold war scenario, too.


< Message edited by Alpha77 -- 11/18/2013 3:21:40 PM >

(in reply to Alpha77)
Post #: 14
RE: NATO vs Warsaw Pact - 11/19/2013 7:39:03 PM   
TrevB

 

Posts: 5
Joined: 12/27/2011
Status: offline
Some fascinating, detailed advice there Alpha77.

I usually try to hold the NATO line as far East as possible and get beaten up fairly quickly. I like the idea of falling back to the Dutch border and then using the Dutch heavy divisions to push back.

Look forward to the Cold War database if you get round to it!

(in reply to Alpha77)
Post #: 15
RE: NATO vs Warsaw Pact - 11/20/2013 10:09:49 AM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
quote:

ORIGINAL: TrevB

Some fascinating, detailed advice there Alpha77.

I usually try to hold the NATO line as far East as possible and get beaten up fairly quickly. I like the idea of falling back to the Dutch border and then using the Dutch heavy divisions to push back.

Look forward to the Cold War database if you get round to it!



Thanks Trev B,

I share some more advise.

a) You need also a bit of luck in the naval battles, as I remember if you win the battle of the atlantic you get more supply. Also the battle of Norway might be important, as you might get some small units that can be withdrawn from that front to the central area.

In my game I WON the naval battle, but Norway was inconclusive.

b) Dont use atomic weapons I tried it out and only it only leads to much impassable (contaminated) terrain and losses on both sides. The WP will then retaliate with tac nukes so it brings no advantage to either side. As you need ground to manouver in the later game for the counteroffensive contaminated ground might hinder the NATO more than WP.

c) Dont use your paras in early stages. First get air superiority (otherwise they might be shot down in the transport planes anyway). I used the paras (which are some German FJs, 1 Dutch, 1 British and airmobile French units) as follows. They are needed to plug lines. Can be transported fast with helis to critical areas. Dont land them to close to strong WP units. Better deploy them to form a fast defense line on woods, hills etc. Maybe to form/prepare a fallback line for your main army. Later when WP is weakened and you have enough paras left they can support your advance to the east in cutting supply lines. Or even to take weakly defended cities.

d) I think the air stuff is a bit too weak in this scen as it causes not much casualities only in great masses. Ex. if I attack with 100 Tornados they should normally cause a lot of carnage. Not in the game tho. German Tornados were armed also with the MW1 (mine and bomblet dispenser) which "should" have been quite effective in reality. But seems not to be modelled in. The same goes on smaller scale for F111s (they dont have a simmilar weapon like the MW1 but therefore are bigger and carry more normal bombs or laser guided stuff). F111s and Tornadoes seem to work better for interdiction and air field attack. In the game the ALPHA JET have wrong much too low range, so they are quite useless. Also their bombload is low (which is more historic). However German Alphas at least (dont know about the French ones) had a 27mm Mauser gun (also the training planes could be equipped with it as it was a pod). So alone this gun packs some punch add to this some bombs and the Alpha could have been a decent attack plane in game they are useless. HELIS however really add to your anti TANK capability ! Not so much vs. soft stuff however. Be careful! If you dont have air superiority in a sector where helis are used they may die in droves. Best helis are the US ones as well some German BO105s have HOT AT missiles.

Also at the start pull back some air units from forward airfields. You later deploy them forward again as soon more F15s and F16s from USAF arrive to have a better air umbrella. Dont use these types for close air support btw. they are (in game) more useful as fighters

I also started a game as WP but quit after 20 turns or so. I found it a bit too easy as mentioned already the PO isnt that good in defense and delay.....



< Message edited by Alpha77 -- 11/20/2013 11:38:23 AM >

(in reply to TrevB)
Post #: 16
RE: NATO vs Warsaw Pact - 1/24/2014 7:24:19 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
Well I fired up that one for a "quick" fix on modern stuff, that I needed to get a sense for again after sessions with eastern front in Directive 21. Guess I wanted to have an idea how stuff behaves also in comparison with WW2. I need to say both scens use the same database which is the "vanilla" one that comes with the game basically. Ofc this has some serious problems both for modern and WW2 like most of you know. I am trying to optimize the modern side of things a bit with the "modern" eqp file you guys can download soon.

So I started this time as the "bloody commies" like Ronny Reagan would have said :P

Here is my strategy vs. PO, which is pretty simple (and bloody and mean, too):

a) The main effort is to the north. The middle sector comes secondary (ofc Frankfurt, Bonn and the Ruhr are tempting targets, but I consider the elimination of the imperialist westerner mercenaries as imparative compared to capturing some worthless ugly German or Dutch cities). Even if the description says that countries might surrender if you capture important points or capitals I dont care about that. Also chose to not care about capturing reeinforcement entry hexes. The south should be more of a diversion of Nato efforts. To this end the Czechs shall march to Munich. And while there in the area take a bite from of Wiener Schnitzel too. But sadly the option "invade Austria" didnt work (maybe there is some kind of % chance involved if you chose the option?). So part of Czechs waited untill war is declared on Austria which never happened. They thought they could get away from being killed at first...but then had to march to join their comrades to march on Munich. No Wiener Schnitzel but therefore some bavarian "Weissbier" - even better !

b) Our brave allies (or better servants) in form of Poles, Czechs and East Germans will bear the brunt of the fighting in the first days and also will be a kind of cannonfodder. Well if they let themselves feed to the cannon they will get their wishes fullfilled.

c) Wont care much about airforce, nuclear or chemical stuff. In vanilla TOAWIII air is underpowered for ground attack anyway. This is true for modern times even more than WW2. Also the ERRORS in the plane data are so obvious to anyone that it makes no fun to use anyway as it is more fantasy than reality. Here are the 2 main examples on the red side:

- Mig21 - these have ridicious high AA values. It might be true that Mig21 was a good fighter in the 60ties and early 70ties. But this is 1988. But you need to compare their values with some truely good fighters of the 80ties like F15, F16, Mig 29 or SU27 to see it clearly I guess.

- SU24: What was one of the nightmares of western planners in game is a "lame duck". THis was the eastern counterpart to the F111 (and even Tornado). Not as effective maybe but still possesed the features other WP planes lacked in these days: Long range, speed and heavy payload. Also some electronic countermeasures (ECM). In game it has very short range and average weapons load. Maybe like to compare the early German DO17 with a late war B25. The SU24 is B25, but is made to a DO17

But I disgress, I set all fighters to AA and all bombers to ground support. Also moved the shortlegged stuff closer to the borders. Like the SU24s and Su25s - which also have much to low range (like the western Alpha Jet btw.). Normally the employment of SU42s (maybe ther was a very early version which is portrait in game??) would be more at hinterland fields and they can still reach targets in Holland for example with high and low speed runs. Deep penetration it was called and the F111 was the US plane for this role. Su24 firstly gave Soviets that capability. Doesnt work in the game, so they are now relegated to some short legged ground support efforts...Did not bother with airfields attacks only a few number at day1 which killed/damaged some lame Alphas and as a better prey evoparated a complete Luftwaffe F4 unit. Most of em are only damaged so they will be back I guess.

All paratroops and marines were employed at day1. All marines to Denmark and I wanted to try something different with the paras. Sent them to Holland and to the Ruhrgebiet. 2 of em were destroyed the rest landed near Essen and near Den Haag/Rotterdam. Pushed away some surprised Cheese eaters and captured both cities. Then tried to march on Amsterdam. Well they reached the city but then were halted there. Dutch defended their historical canals city better. Later they were destroyed but they kept Nato on their feet in quiet Holland for a while......Meanwhile the other paras made sightseeing in the Ruhr. Dortmund was taken.... Well their role was to deny the main roads there and delay reinforcements. They also pushed back some AA and security units but later had to dig in as Nato bottled them up with arriving Frenchies and Belgians mainly. One of the paras survived though thanks to the quick speed of WP middle front armies. Para was later used as further cannonfodder - a commander can never have enough of.

The marines that beached near Copenhagen suprised some Danes still in weekend mood pushed them away, they retreated to Copenhagen. First assault on city was halted, but 2nd won the capital. The other marines walked around in northern Denmark and wondering if anyone is there. Yup, a small city and airfield were bagged. The Danes later got some quite weak units which defended everything more worthy in the country (maybe northern blonde beauties?). So also digged in and waited untill the east Germans (=DDR) arrived. These pushed back gradually the Bundeswehr (=BW) SH corps and remnants of security and AA defense units. After fall of Berlin some Red Army (=RA) units joined to mop up the Country. However later some BW Heimatschützen appeared someone (thought we had overrun any site to mobilize them, but they were there anyway). Those temporally together with left ofter BW SH corps troops cut Denmark from supply from the east (I guess we still received some over the sea?). But finally they were all beaten and Denmark surrended. Some troops decided to fight on despite this (very heroic) but these were only some scattered old men with shotguns

Ah btw. Berlin - we wanted to have it in our hands asap. Reason is not that is of any worth for the war effort counts something for the Soviets as a symbol. But Berlin has an important position with main roads crossing there. Means: Berlin free, faster movement for 2nd and 3rd wave of WP. Even some Guards army units were used in Berlin and it all Nato units there were eventually eliminated. Means so far: Denmark&Berlin taken. Amsterdam threatened. Ruhrgebiet blocked for a time.

More later........




< Message edited by Alpha77 -- 1/24/2014 8:45:58 PM >

(in reply to Alpha77)
Post #: 17
RE: NATO vs Warsaw Pact - 1/24/2014 7:49:12 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline

quote:

ORIGINAL: TrevB


I usually try to hold the NATO line as far East as possible



This is what the PO as Nato in game also tries btw.

(in reply to TrevB)
Post #: 18
RE: NATO vs Warsaw Pact - 1/26/2014 1:40:44 AM   
Grognard


Posts: 216
Joined: 6/24/2004
From: Madison, Wisconsin
Status: offline
As long as we're on the subject -

What's my avatar ?

_____________________________

Find 'em, Fix 'em, & Kill 'em

(in reply to Alpha77)
Post #: 19
RE: NATO vs Warsaw Pact - 1/26/2014 3:15:57 AM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
quote:

ORIGINAL: Grognard

As long as we're on the subject -

What's my avatar ?

14th Armored Cavalry Regiment; Suivez moi! - Follow me! Attached a bigger version of the patch.



Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Grognard)
Post #: 20
RE: NATO vs Warsaw Pact - 1/26/2014 11:44:17 AM   
altipueri

 

Posts: 869
Joined: 11/14/2009
Status: offline
Given that in the British sector it was impossible to get hold of a gun on a Wednesday afternoon or a Saturday (everybody was out playing sports) and that the entire British Army is immobile if there is more than an inch of snow, I would say that a Wednesday attack in winter would have the whole thing done and dusted by the weekend.


(in reply to Oberst_Klink)
Post #: 21
RE: NATO vs Warsaw Pact - 1/26/2014 4:55:16 PM   
Grognard


Posts: 216
Joined: 6/24/2004
From: Madison, Wisconsin
Status: offline
quote:

14th Armored Cavalry Regiment; Suivez moi! - Follow me!


Jawohl ! I Troop, 3rd Squadron - Bad Hersfeld. The colors were retired in January '72 and we became




where I drove the venerable and odd M 551 (152 mm gun/launcher!!!). Our life expectancy was about 20 minutes if the WP came

Attachment (1)

< Message edited by Grognard -- 1/26/2014 5:58:50 PM >


_____________________________

Find 'em, Fix 'em, & Kill 'em

(in reply to altipueri)
Post #: 22
RE: NATO vs Warsaw Pact - 1/26/2014 6:43:55 PM   
sapper32


Posts: 1197
Joined: 5/7/2007
From: Warminster England
Status: offline

quote:

ORIGINAL: altipueri

Given that in the British sector it was impossible to get hold of a gun on a Wednesday afternoon or a Saturday (everybody was out playing sports) and that the entire British Army is immobile if there is more than an inch of snow, I would say that a Wednesday attack in winter would have the whole thing done and dusted by the weekend.



As an ex British Rhine Army soldier i remember wednesdays and saturdays out on countless training exercises regardless of weather conditions or time of the year,Our general start to the year was troop training followed by squadron training followed by battlegroup and brigade concentrations one year i think i saw my barracks in munsterlager for one night for a shower in twelve weeks.

(in reply to altipueri)
Post #: 23
RE: NATO vs Warsaw Pact - 1/27/2014 2:33:39 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
Great, so many cold war warriors here, I was almost one too -I guess when I was in the Luftwaffe the cold war was kind of over, it must have been 1992-1993 and also 95 or 96 for a reserve training at Burbach - FlaRakGrp 38 with I Hawk missiles. But I know that untill middle of 90ties Russians were still seen as the possible enemy and we accordingly trained to detect and shoot down Russian aircraft types.

Today its all about so called terrorists and further bullshit. But thats another topic.

So here are my ex-unit colours (both dont exist anymore btw. It is assumed air defense insnt important in these days it seems)





Here 2 cool cold war area videos:

A) Luftwaffe "promo" from 75

http://www.youtube.com/watch?v=DlGQZ5s9ZRk

B) Belgian air defense guess late 80ties area:
http://www.youtube.com/watch?v=FJH7ch9YLuk





< Message edited by Alpha77 -- 1/27/2014 6:22:42 PM >

(in reply to sapper32)
Post #: 24
RE: NATO vs Warsaw Pact - 1/27/2014 3:17:58 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
But back to the Red Lightning....

General strategy for WP was as follows: Push hard forward, disregard some urban area, disregard some strong enemy units but push the weak sectors. In the forefront were all the Allies, which had to attack on "ignore losses", behind them were the Russians waiting to push over the now weakened Nato units. Works not everytime but is an easy and fast strategy for limited time players. If you ask for losses, better do not ask. They were terrible, of course mostly for the DDR, Polish and Czech.

a) The north brought some more serious fighting when Dutch mech stuff arrived. They were worn down over the time and finally Bremen was taken. Later some reeinforcements from the east arrived and the units that bagged Berlin also were mostly send north. As of turn 24 the Netherlands were overrun, A´dam taken. But the Dutch won´t surrender and fought on. They fought together with the Belgians at the bridge of Arnheim for example as the Northern WP group now was directed to drive south of course to cut off Nato in the Ruhrgebiet and Düsseldorf area.

b) Center: Northern units finally met up with the center group which pushed and took Dortmund before but then stopped at the Ruhr - urban fighting to difficult, French also arrived there. Instead they took the route north and south of the Ruhr. The north route was easy as more flat terrain. But they had to stop at the Rhine river, no bridges there. So joined their northern comraded in the battle for the Rhine bridges at Arnheim and Nijmwegen. The south route led through the Sauer - and Siegerland. Mostly hilly and wooden terrain. So a bit better to defend. But finally also arrived at the Rhine near Bonn/Cologne...Nato started a counter there btw. They send airmobile troops to the WP hinterland around Hannover and cut of our supply for while. Also Heimatschützen in Hannover and another place mobilized when Nato liberated that area for a while. So had to eliminater that pesky thread which took some time, they always will flee and you need to chase after them (the airmobile stuff I mean). You need a lot of units to completly kill them off - only complete pocketing of them will work to destroy ém all.

Center more south Nürnberg and Frankfurt finally taken. However there were now a lot of US stuff which was still fresh and strong, some of them Reforger units. Which leads we believe that it would be better to try and take these Reforger sites. They really cause a lot of trouble and stall our advance as Russian. Somehow also the Germans had a lot of Pz. and PzGrn there, so together with the US they could stop the WP. Not to forget the French. Even if this area doesnt seem as important as the northern one, Nato chose this place as their main effort. Probably wanted to save Frankfurt ? Did not work but either way WP was stopped. And most units totally exhausted. Due to low supplies and appalling losses. Luckily the USSR had more than enough fresh stuff. But some of them had to diverted to deal with the Nato counter in the Hannover area. They werent so fresh anymore when this threat was eliminated. They had to move around a lot and took some losses too. Seems Nato sensed that and they also attacked, the US and Germans mostly. They drove back the weak allied WP with ease and as it seems tried to link up with the - meanwhile contained - Nato force around Hannover. Worked for a while, but then all the Russians finally bottles the Germans+US up. Some evaporated but most only retreated back. They were able to push out some WP garrison at a beidge and got back to save terrain to fight another day. With all Nato counter attacks defeated I had to rest some of my units (or better most of them) as all the movement and fighting took a heavy toll. Shockingly in this sector also masses of British appeared (which should have been more in the north-center section normally....). The US+Brits and remaining Panzers could have easily pushed back the WP in this sector some hexes. But I am confident that my resting USSR would have stopped them also, not to forgot the Unified corps and the 5GTA arrived. Also send some left over DDR troops from the north to this sector.

c) The far south, there the Czechs took Munich and bagged up German Gren and Gebjägers with their backs to some river (Isar?). They had no bridging eqipment and could not escape, but also could not attack. So we left them sit there, guarded by a portion of the Czech army. Also the Czechs were stopped later after they crossed a river and had to wait until Russian help arrives.

Nato won all campaigns outside that central front btw: Island, the Atlantic etc. So they got supply bonuses and guess also some more replacements for that.

Will later post some pics, the one with the WP losses should be most interesting (or shocking). Tanks have not much survival chance in that scenario, too much AT-missiles. To that end I chosse to rate down all ATGMs in my modern eqp. file.


(in reply to Alpha77)
Post #: 25
RE: NATO vs Warsaw Pact - 1/27/2014 7:41:14 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
Ja, the good old days when we still had the draft. Participated at a reservist training 2 years ago, after 15 years (!!!) absence... Generation iPod and lack of morale... kids really. Most of my so called superiors where kids, too and I sensed that Innere Fuehrung was dead as well :(



My old outfit during my time as W12-er, back in 92!

Klink, Oberst

< Message edited by Oberst_Klink -- 1/27/2014 8:42:00 PM >


_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Alpha77)
Post #: 26
RE: NATO vs Warsaw Pact - 1/27/2014 8:42:07 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
quote:

ORIGINAL: Oberst_Klink

Ja, the good old days when we still had the draft. Participated at a reservist training 2 years ago, after 15 years (!!!) absence... Generation iPod and lack of morale... kids really. Most of my so called superiors where kids, too and I sensed that Innere Fuehrung was dead as well :(



Really 2 yrs ago ? Did you volunteered for this ? Cause I cannot image what sense it would have after 15 yrs.

I remember my 1 week reservist training in 95 or 96 as quite interesting in severall respects. We also did quite a lot of shooting which was not so common during normal draft duty (guess to save ammunition costs). But I had the impression they had loads of ammo up there (it was at Trpübplz Daaden near the Westerwald)...
The reason that we were supplied so good is what I think (imagine after some thinking about it) that they changed from the G3 to the G36 in these years. So there must have been G3 ammo on storage which was not so much needed anymore. Was quite a fireworks. 8 G3 plus 2 MG3. Very bad for any attacker without heavy weapons. Evil firepower. I was G3 rifleman everyone of us had 3 mags a 20 "zum rausrotzen" even shot full auto. During the 12 months, we never shot full auto with G3. Always only aimed single shots and I think only 10 or so per shooting.... They must have also severall belts of MG3. Took a look in the little hut where they stored ammo and it was full of crates Later we had a night shoot too. This was cool, in the background some heavier firing (I guess Marder, Luchs, Gepard maybe even Leo1). Better then sylvester

Also remember some Fallschirmjägers at the barracks near ours. They were still behaving military lol. We were Luftwaffe reservists and so more or less quite relaxed. Some of the Fallschirm guys yelled at me something like how my uniform would look like etc. I stared amazed at him....and more or less went my way to the casino. Then he said "Ah, you are from the Luftwaffe, then ok" and he grinned. I noted he was Hauptmann and the leader of the Fallschirmjägers.

We also got an introduction for Improved Hawk there, these would simulate a march to a new firing position. Our job was to protect their operations. Went all smooth as far I could tell. With the exception that I had shot my comrade in the foot almost (if we had live ammo). Accidents might happen in the haste of battle and no one noticed it. The guy only wondered why I would shoot when no "enemy" was in sight Also advised the Stuffz there on some Luftwaffe rules, as he seemed to come from some other ground buggers unit

Ah regarding weather: We trained in all weather. Up there at E´brück barracks its quite cold and windy in winter. So shovelling snow was an important duty too. And working on the companies hut near their barbecue place in hot summer. The tear from the huts roof melted and ruined uniform trousers. Not esay to wash out :( Ah well the sorrows for the common soldier...lol Later at tac eval we needed to guard the Radar - it was the "longest" stay in the field for us, which was ca. 24 hours long. They also had some actors as "demonstrators" there which tried to break into the inner safety zone. They succeded cause we werent allowed to use force...
And the "enemy force" leader (which was the major 2nd in command) stole a MG3 from some sleeping guy. Oberst wasnt so pleased and said they should do this whole thing again. But it never happened, guess in this case the woods up there were still filled with too many insects and stuff and a bit rainy/muddy. Leaders might have figured that no one in this century would attack the Radar anymore. And for sure there were no real demonstrations against the Luftwaffe, they were a major factor of the economy in this area. People were glad BW was there. And we had no tanks to run over their fields.....


< Message edited by Alpha77 -- 1/27/2014 10:20:48 PM >

(in reply to Oberst_Klink)
Post #: 27
RE: NATO vs Warsaw Pact - 2/3/2014 8:33:47 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
Well Nato does still fight, even if they only hold area around Stuttgart and Strasbourg. Brussels and whole of Belgium was taken..they surrendered 2 turns later.

Next 2 posts are the losses as of turn 14. That means these horrible losses (probably the highest I ever experienced in any game in this timeframe, which is of course also explained by my so called "strategy" to use the WP allies as cannonfodder)...







Attachment (1)

(in reply to Alpha77)
Post #: 28
RE: NATO vs Warsaw Pact - 2/3/2014 8:34:59 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
2nd





Attachment (1)

(in reply to Alpha77)
Post #: 29
RE: NATO vs Warsaw Pact - 2/3/2014 8:36:08 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
3rd (LOOK AT THESE TANK WRECKS ALL OVER GERMANY!)






Attachment (1)

(in reply to Alpha77)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> NATO vs Warsaw Pact Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.938