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RE: Production Planning and Convoy Troubles

 
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RE: Production Planning and Convoy Troubles - 11/25/2013 12:09:45 PM   
monkla

 

Posts: 56
Joined: 3/16/2003
From: Adelaide, Australia
Status: offline
quote:

ORIGINAL: Dabrion

Not worth the time&trouble at the moment.


Yeah, which is about what I think of the game at the moment.

(in reply to Dabrion)
Post #: 31
RE: Production Planning and Convoy Troubles - 11/25/2013 9:09:44 PM   
Agelastus

 

Posts: 5
Joined: 3/26/2006
Status: offline

quote:

ORIGINAL: Dabrion

Not worth the time&trouble at the moment.


Beginning to agree with you; the resource management/convoy routing system is definitely problematic at the moment*. Just spent 20 minutes trying to convince the Oil resource from Port of Spain Trinidad to save in the UK instead of being used to produce in Glasgow (as I just extended convoy chains to Malaya and at the moment don't need to use oil for production.)

I'm beginning to think that the "clear default" action isn't working properly; it's almost as if the first default you set is replacing the basic "do nothing" status for the resource about 80% of the time. Hence why no matter how many times you clear a default and try to set something new it still tries to perform the old action. The really annoying thing is that it's not consistent though. Sometimes you can, eventually, change what the resource is doing.


*I'm trying very hard not to say "not fit for purpose" given the amount of time and effort that's gone into the game.

(in reply to Dabrion)
Post #: 32
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