Oberst_Klink
Posts: 4778
Joined: 2/10/2008 From: Germany Status: offline
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quote:
ORIGINAL: ogar Hey, thanks, cool, Telu ! OK - some minor suggestions after first glance : 1) Put in some (if necessary, manufactured) start-end dates, such as 'good for the period : May 26 1942 - March 2 1943'. Yes, you are making these dates up, but they do set the boundaries. Otherwise you are back to the original documents' weasel wording, and their own contradictory dating. 2) You cannot have too many - THIS IS BASED ON AUTHORIZED STRENGTHS ONLY - REAL STRENGTHS WILL DIFFER - warnings. I fell into thinking 'That's wrong' about 1 instance, when I clearly was recollecting the actual monthly strength report for what your spreadsheet shows - the AUTHORIZED strength. I'd put that disclaimer at the top of each sheet in the spreadsheet. 3) For this time period, I think you ought to change the HMG reference to MG-34. That is what they were. I have to repeat - Thank you. This took an immense amount of work, crawling through the sources, compiling the errata, and then re-re-viewing your compilation. And adding in all the supplemental material, equipment changes/variations, allocation oddities. That's a lot of work. Thanks. Ogar, that can be easily (and has been) adapted. See my article about the .EQP file for Kharkov '43 and I made some tweaks with in the range of existing combat values, so don't expect some 'Wunderwaffen' on either side. I based the tweaks on the following facts and Norm's design and intention: The AP (Anti-Personal) values are, as per Norm: A 10 men Rfl Sqd has a AP of 19. This is represented in the game as Light Rifle Squad - 1 x Sqd Ldr + 9 x Rfl Men. Each soldier contributes an AP value of 2, except the Sqd Ldr who's foremost task is to lead. He is represented with half the AP value. So 1(1) + 9(2) = 19 One LMG has an AP value of 6, as we know a regular Rifle Squad in the game got a value of 25. This is represented in my .EQP as e.g. Rfl Sqd + le.MG34/42 for the Germans. Other Rifle Squads with non-specific LMGs are simply represented with adding a (+). Hence, a Hungarian Rifle Squad WITH an LMG is called: Rifle Squad FEG 35M(+). Now, a Heavy Rifle Squad, and I refer to Bob Cross' analysis, is NOT equipped with one HMG BUT 2 x LMG. It's reflected and shown in the AP value. Remember, Norm's HRS has an AP value of 31 19 + 6 + 6 = 31! Talking about the HMG. Norm's AP values reflect a 12.7mm or .50 calibre weapon such as the US M2 HMG or the Soviet DShK-38 12.7mm HMG. Those calibres naturally got some AT value, in this case 2. NOW, how did I come up with the German MG42 s.MG (HMG) value of 24? Easy. I am aware it has not the punch of the M2 HMG, but the accuracy and the rate of fire while mounted on a tripod. I simply used the standard value for the 2 x MMG (AP=12) and voilà - here's the 24. For one MG34/42 (a mix of them) is used the value 18. 1 x LMG (6) + 1 x MMG (12) = 18. Some weapons or teams are represented with the amount of the specific weapons in parentheses. Most notably the MG34/42(1) m.MG team :) I used the same philosophy for the German Motorized Rifle and Panzergrenadier, as well as Pioneer Squads, especially the AT and HEAT/Kinetic values. An early Panzerfaust or PIAT got an AT value of 5 Late war PzF and the US Bazooka an AT value of 8 The Panzerschreck and post-WW2 Bazookas an AT value of 15. We can assume that an AT team with an AP value of 16 got a mix of SMG and Rfl men, probably 4-6. But that's nicely represented as well. Klink, Oberst
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