Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Netherlands in N/D 39

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> The War Room >> Netherlands in N/D 39 Page: [1]
Login
Message << Older Topic   Newer Topic >>
Netherlands in N/D 39 - 12/6/2013 10:42:36 AM   
alexvand


Posts: 380
Joined: 11/29/2007
From: Canada
Status: offline
What is the best way to attack the Netherlands in N/D 39?

Just looking for advice as I start a new solo game after learning a lot of how not to do things in my first solo game.
Post #: 1
RE: Netherlands in N/D 39 - 12/6/2013 12:27:06 PM   
are

 

Posts: 13
Joined: 7/7/2006
Status: offline
I put two infantry and an artillery piece with move 4 west of Bremen, Rundstedt, a high-factor armor and a cheap div west of Düsseldorf. Add in artillery in Essen ground support (Stukas) on call if possible.

Two ways to defend Netherlands: If you have nothing which can move into Amsterdam he will set up in Rotterdam so only one stack can hit him. With this setup he is better of setting up in Amsterdam so you can't overrun his fleet in the surprise impulse. The artillery can shoot at Amsterdam from the hex to the east of it. You should have no problem getting a 10:1 attack, and with HQ support this attack is guaranteed to succeed even in snow. In rain, storm or Blizzard he will set up in Rotterdam so you only get one stack on him.

(in reply to alexvand)
Post #: 2
RE: Netherlands in N/D 39 - 12/6/2013 2:09:03 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline
quote:

ZOCs don’t extend: Option 20: (Surprised ZoCs) from a surprised unit


quote:

Land units are not halved when attacking a surprised land unit across a river or canal hexside (even if some other unit in the hex is not surprised). They still suffer the adverse effects of invasions and attacks across straits hexsides.


On the 1st Allied impulse the Commonwealth and France DoW Germany.

On the 2nd Axis impulse Germany calls up its reserves.
At the end of the impulse Germany uses a Headquarters (Von Leeb 5-(2)-3 will do) to reorganize XLVI MECH 8-6 (Res) in Dusseldorf and I INF (Res) 9-4 in Essen.

On the 3rd Axis impulse Germany DoWs the Netherlands.

If the Allies place the Netherlands I INF 4-3 in Rotterdam
The XLVI MECH takes Amsterdam and the I INF is in Arnhem. Both are now adjacent to Rotterdam.

If the Allies place the Netherlands I INF 4-3 in Amsterdam
The XLVI MECH takes Rotterdam and then joins the I INF is in Arnhem. Both are now adjacent to Amsterdam.

If the Allies place the Netherlands I INF 4-3 in the way of the Arnhem
choose the Blitz table crush it like a grape break through to Amsterdam and Rotterdam.

If the Allies place the Netherlands I INF 4-3 anywhere else in the Netherlands
The XLVI MECH takes Amsterdam and the I INF takes Rotterdam.


The odds are 17 to 4 (or 4.25 to 1). If Germany wants to use Air support it gets really nasty for the Netherlands.

see Europe map? Post# 17


"It's springtime for Hitler and Germany winter for Poland and France" - The Producers (1967)



_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to are)
Post #: 3
RE: Netherlands in N/D 39 - 12/6/2013 2:16:47 PM   
markb50k

 

Posts: 1224
Joined: 7/1/2004
From: Spring, TX
Status: offline
Is Option 20 : Surprised ZOCs implemented? For some reason I thought it wasnt.

(in reply to Extraneous)
Post #: 4
RE: Netherlands in N/D 39 - 12/6/2013 2:33:21 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline
Your right but maybe they will fix it.

But alex_van_d did ask for the easiest way.

_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to markb50k)
Post #: 5
RE: Netherlands in N/D 39 - 12/6/2013 2:40:39 PM   
Ur_Vile_WEdge

 

Posts: 585
Joined: 6/28/2005
Status: offline
The real key in attacking the Dutch is to do so after the British are out of position to reinforce Rotterdam. The real reason you want to attack is to start in the city when you attack Belgium, and outflank pesky Dyle defenses.




If you're playing with no ZoC on surprise impulses, I would honestly recommend you leave the Netherlands alone. just go barreling into Belgium, and ooze around the holes in their lines. Don't give the CW those extra 10 convoys and the transport.

(in reply to Extraneous)
Post #: 6
RE: Netherlands in N/D 39 - 12/6/2013 8:51:49 PM   
alexvand


Posts: 380
Joined: 11/29/2007
From: Canada
Status: offline
Thanks for the advice!

I went for Yugoslavia in the 3rd impulse to get align Romania early.

So I'll be attacking the Netherlands next. (Not using no-ZOC rule, so I need to have the hexes to get into Belgium.)

(in reply to Ur_Vile_WEdge)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> The War Room >> Netherlands in N/D 39 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.096