Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Performance Issues

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Tech Support >> Performance Issues Page: [1]
Login
Message << Older Topic   Newer Topic >>
Performance Issues - 12/11/2013 7:55:23 AM   
Apox

 

Posts: 27
Joined: 12/9/2013
Status: offline
Hello everyone,

I am new to this forum and would like to find out why my DW is lagging so badly mid game.

I have a rather strange performance problem. When I start a fresh game I can play without any problem (at least I think thats the way it is), but I once I load a saved game (mid game) I get terrible lags and it makes it almost unplayable. I have set down the frame rate and such, which helps alot, but I still get lags when zooming and pop-up delays.

I allocated more virtual ram within windows, which didn't seem to help a bit. With 16GB RAM and 2 Terrabyte hard drive... I wonder how this 2D game can lag so badly.


My rig is high end, so this should not be an issue. Please see specs below (DW with all extentions):

Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130531-1504)
Language: German (Regional Setting: German)
System Manufacturer: MSI
System Model: MS-7823
BIOS: BIOS Date: 04/16/13 12:22:43 Ver: 04.06.05
Processor: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 16384MB RAM
Available OS Memory: 16296MB RAM
Page File: 2467MB used, 16133MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.02.9200.16384 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: The file RTKVHD64.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 2: The file RTKVHD64.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: AMD Radeon HD 7900 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x679A)
DAC type: Internal DAC(400MHz)
Device Type: Full Device
Device Key: Enum\PCI\VEN_1002&DEV_679A&SUBSYS_30001787&REV_00
Display Memory: 10931 MB
Dedicated Memory: 3039 MB
Shared Memory: 7892 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Model: TERRA 2250W
Monitor Id: WOR2250
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1140 (English)
Driver Version: 8.982.0.0
DDI Version: 11.1
Feature Levels: 11.1,11.0,10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 1.2
Graphics Preemption: DMA
Compute Preemption: DMA
Driver Attributes: Final Retail
Driver Date/Size: 7/28/2012 03:13:56, 1100288 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-24DA-11CF-4370-0A10BEC2C535}
Vendor ID: 0x1002
Device ID: 0x679A
SubSys ID: 0x30001787
Revision ID: 0x0000
Driver Strong Name: oem19.inf:cb0ae414a1d99386:ati2mtag_R575:8.982.0.0:pci\ven_1002&dev_679a
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C



Can anyone please help me resolve this issue. I want to play max player max sized maps, and my PC should definatly be able to handle it.

By the way, is there a way to install a 64bit version of DW?


Thanks in advance!
Post #: 1
RE: Performance Issues - 12/11/2013 12:41:25 PM   
ReadeB

 

Posts: 99
Joined: 7/22/2013
Status: offline
I have a three year old PC with average specs and only get a bit of latency when the whole galaxy is full of ships.

Try updating video drivers. Also, check to see if cpu is busy and if it's the game doing it.

(in reply to Apox)
Post #: 2
RE: Performance Issues - 12/11/2013 1:20:30 PM   
Apox

 

Posts: 27
Joined: 12/9/2013
Status: offline
Had monitoring running... nothing special, didn't use up much cpu or ram... it's really weird.

Definately has to do with the game or my system.

(in reply to ReadeB)
Post #: 3
RE: Performance Issues - 12/11/2013 1:33:54 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
This is with a fully updated Shadows? Please upload a saved game for us to investigate, at the point where it starts lagging badly for you.

< Message edited by Erik Rutins -- 12/11/2013 2:34:43 PM >


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Apox)
Post #: 4
RE: Performance Issues - 12/11/2013 10:50:14 PM   
Apox

 

Posts: 27
Joined: 12/9/2013
Status: offline
where does DW save the savegame files?

Can't find them, I also think I have overwritten the file, but there still might be an autosave game file.

I was playing with version 1.9.0.11 when that happened, I have now already installed 1.9.0.12.

(in reply to Erik Rutins)
Post #: 5
RE: Performance Issues - 12/12/2013 12:04:52 AM   
HariSeldon

 

Posts: 41
Joined: 6/28/2013
From: Belgium
Status: offline
C:\Users\%USERNAME%\AppData\Roaming\Code Force Limited\Distant Worlds\1.9.0.12\SavedGames



_____________________________

Hari

(in reply to Apox)
Post #: 6
RE: Performance Issues - 12/12/2013 12:46:17 AM   
Apox

 

Posts: 27
Joined: 12/9/2013
Status: offline
Unfortunately I have overwritten the file.


Ps.: Probably wouldn't have worked, I was playing my own mod (which does not cause any other problems)...

Wouldn't think that the ship and race images caused that, but... could they?

(in reply to HariSeldon)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Tech Support >> Performance Issues Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781