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RE: Performance - 10/10/2013 12:31:29 AM   
CptHowdy

 

Posts: 132
Joined: 12/12/2006
Status: offline

quote:

ORIGINAL: clone95

Performance is still fairly spotty for me. It's better, but still not great with Build 438.

I'm getting ~100Ms ping times on most scenarios save those with the least units - and it hangs extensively at any times past 15 seconds. I notice trailer pings are something like 10-30 Ms. I've got a rather old rig, with a 2Ghz Dual Core - I'll put up a DxDiag later

up to build 442 now so you should update before running that dxdiag

(in reply to clone95)
Post #: 211
RE: Performance - 10/10/2013 6:03:45 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Guys please download the official v1.01 update. This has additional speed & stability tweaks. Thanks!

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(in reply to clone95)
Post #: 212
RE: Performance - 10/17/2013 9:30:36 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Anyone still having performance problems, post-v1.01 ?

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Post #: 213
RE: Performance - 12/17/2013 8:04:03 AM   
Fletcher77

 

Posts: 6
Joined: 10/29/2011
Status: offline
Hi guys,

I am very interested in game, do you think my laptop will be able to handle it?
Spec are : Intel core i3-2370M CPU @ 2.40 GHz
RAM: 4 GB
Graphic card: ATI Radeon HD 7610M, 1GB
HDD: 600GB

Thank you!

Fletcher77

(in reply to Dimitris)
Post #: 214
RE: Performance - 12/17/2013 1:54:00 PM   
AdmiralSteve


Posts: 270
Joined: 3/28/2011
From: Red Bluff, CA
Status: offline
quote:

ORIGINAL: Fletcher77

Hi guys,

I am very interested in game, do you think my laptop will be able to handle it?
Spec are : Intel core i3-2370M CPU @ 2.40 GHz
RAM: 4 GB
Graphic card: ATI Radeon HD 7610M, 1GB
HDD: 600GB

Thank you!

Fletcher77


I'm pretty sure that your system is fine.
I run an AMD E-300 Radeon Graphics 1300MHZ 2Cores 4GB RAM 284 GB HD. A dinosaur. The only problem I have on my machine is the number of units (planes, ships, etc.) within the game has a tendency to be a bit low, around 200, which is up from 100 when the game was released (V1.0 now at V1.02 and Build 479). Some of these Armchair Generals run scenarios that are over 1000 units. It's still playable and really enjoyable for me. I'm up at 0530 on my day off playing it if that tells you anything.
It seems to me on low end machines that if you shutdown every unnecessary background service and program (or do what you need to have as much free RAM and CPU power) the game runs fine. Your graphics card seems to be the deal maker, the more memory it has, the better so its not taxing the RAM on the computer.

Steve



< Message edited by AdmSteebe -- 12/17/2013 2:55:23 PM >


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Admiral William Frederick Halsey Jr. 1882-1959


(in reply to Fletcher77)
Post #: 215
RE: Performance - 12/17/2013 8:14:50 PM   
Fletcher77

 

Posts: 6
Joined: 10/29/2011
Status: offline
Ok then, let's do it!

(in reply to AdmiralSteve)
Post #: 216
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