Gerry Edwards
Posts: 163
Joined: 2/22/2013 Status: offline
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Hello Everyone, V1.02 is now available for download Here or through your updaters. Below is the change list for this version. Bug Fixes: ----------------- 0005890: Damage Status Dialog: Entering letters instead of numeric characters in Overall Damage field Crashes Command 0005887: Air Ops Dialog- Aircraft linking a little off 0005599: Cold War DB Mods 0005612: DEW line radars 0005688: Air-dropped anti-ship torpedoes should have correct firing range (shorter than max kinematic range) 0005810: A130 Ranger and A 207 Wave Class fuel consumption rate off 0005824: Fool112342000 Update requests 0005759: Game Crash Cold War Database Build 394 - If you filter it certain way 0005829: A 60 Dharini Class should have 1000 tons fuel 0005816: Nuke Talso carries wrong warhead 0005827: HN-5 Minimum altittude off 0005806: Need to Update aircraft mags for R08 Queen Elizabeth 0005807: E-3B may not have had ESM system in 1985 0005785: F-14 loadouts: 3x AIM-7 and 1/1/2 loadouts. 0005762: SUU-23 pods on RAF Phantoms in CWDB 0005801: RAF Tornado nuclear bombs & B61 for NATO aircraft 0005866: Griffin Mk60 four-round launcher 0005019: Add T/A-50 and/or F/A-50 0005010: KAI T-50 Golden Eagle 0005874: User needs a high speed sailboat 0005843: Issues with UK units in the database 0005857: F-14 loadout updates 0005851: KA-6D 0005865: SA-6 should have 40k ft max altitude? 0005831: Make the Praire Masker stat visible to the users 0005828: Add 'Iceland' as country in database 0005681: Australian Canberra Class LHD 0005799: Maritime Surveillance ready time for helo's 0005680: Australia HMAS Choules, Bay Class (UK) 0005870: Duelist Lockup 0005872: Crash when disabling radars 0005883: Minesweeping sonar doesn't seem to be working. 0005875: Event Editor: Conditions need to fully integrated into edit event dialog 0005803: Sensors window crash 0005813: Aircraft Ready message in message log 0005800: Massive Missile Strike CTD 0005839: [443] Winchesters Lockup 0005888: Winchester Showing up in Air Ops Dialog Again 0005922: [447]Database Viewer Crashing every time I access it 0005924: Aircraft cannot be manually launched- Flight Ops Broke 0005922: [447]Database Viewer Crashing every time I access it 0005935: Unlimited not quite working 0005877: Unit continues to burn fuel after stopped 0005631: Add Satelltite UI Bug reported by customer 0004708: RCOD when loading scen 0005499: B426 - Error Message Allocating SAM 0005871: Save Game Not Loading 0005937: Game crashes - The Pincer 0005239: Sonobuoy fixes 0005123: Four Horsemen scenario: tons of sonobuoys cases scen to run slowly 0005832: Corrupt Save Game 0005908: [445] Maria and Victoria Crash Bug 0005515: Type VII Uboat can fire deck gun underwater 0005840: Edge case of sub with Deck Gun 0005920: Kilters are hitting but not damage target 0005942: HARMs not damaging Launchers 0005949: Unlimited Ordinance Still not there yet 0005893: B446: SUBROC and Nuclear ASROC don't work 0005948: When you manually type in a sub depth while commmand is running the game will crash 0005456: Aircraft assigned to AAW Patrol keep leaving their zone 0005574: CAP ignores 'Investigate Outside Patrol Area' flag 0005794: AAW Mission Ignoring unchecked investigate contact outside patrol area 0005941: New Speed and Alt Dialog defaults to 0 speed first time you enter it to edit 0005653: When side EMCON is radar=passive and a new AAW mission is created, side EMCON is changed to Active 0005969: Can't see units 0005927: FB-111A Conventional loadouts 0005858: Add YF-12A 0005900: Attacker Mk 1/2 max speed 0005899: Misc DB Platforms 0005898: USAF F-4C 66-69 with Sidewinder AAW loads. Right now it's just Falcon. 0005897: Soviet R-7 ICBM family (SS-6 Sapwood) and Italian cruiser Giuseppe Garibaldi 0005896: Sea Venom and Vautour IIN SNEBs and speed 0005860: Canberra B Mk6 0005842: Advanced ASW Scenario Text Fix 0005861: Canberra B(I)Mk6 and B(I)Mk8 0005867: 12.7mm Aircraft Mgs 0005859: P-47 D 12.7mm guns 0005911: USN Guppies 0005983: Loadout for Lincoln B.30 RAF 2000lb LDGP, RAF 250lb LDGP includes RAF 500lb LDGP not RAF 250lb LDGP. 0005981: Avenger of Royal Navy has agility 3. 0005979: Add Boom refueling for F-105. F-105s were able to be refueled by both boom or probe-drogue. 0005976: Hunter F.1 / F.2 / F.4 / F.6 should be fighter instead of attacker. 0005980: Independence class CVL has 17 medium A/C space in current database. 0005952: Canadian CP-107 mk 2: 20 built, carried the ASV-21 radar like the Nimrod MR.1 in CWDB. 0005977: Sea King HAR.3's operator should be Royal Air Force instead of Royal Navy. 0005975: Egypt, Syria and Israel used Meteor NF Mk13, not Mk14. 0005955: RVN Barnegat PF (1 X 5"/38; 2 x 81mm mortars) 0005953: PCE-45 Chien Men (ex-AM-387 Toucan, Auk class) 0005954: RVN Edsall DE (3 x 3"/50 guns) 0005978: Internal Guns" loadout for the Tu-91 Boot Strike (id = 572) with an appropriate range? 0005902: DB3k: Columbia KFir C Radar Arc not appearing- Brother vs. Brother needs to be updated to show 0005903: TA-50 AGM-65 loadout has Mk82 instead 0000772: DB3k Update: Israeli Dvora 3 Typhoon mounts fitted with 2 Spike ER Mounts and Missiles 0005510: [427] Hydra APKWS II Guidance 0005926: FREMM gun issue 0005936: RC-135 unable to do air to air refueling 0005940: Correction Swedish coastal missile battery RB 08 0005933: FB-111A conv weapons 0005572: BVR-configured fighter not RTBing after expending all BVR missiles 0005932: UI Scoring Module isn't evaluating Victory..stays at minor defeat 0005895: Tank kills are being calculated incorrectly in the losses and expenditures log 0005313: Not able to add speed and alt order at a plot waypoint 0005094: SARH missiles are overshooting a lot 0005864: Wake Homer seeker too weak? 0005002: Path for wire guided torps is not updated when target changes speed/heading 0005820: [442] 53-65K WH Wake Homing Torpedoes 0005427: 0% PH against Russian Warship 0005489: AI should fire torpedoes with Full speed throttle setting when possible 0005634: Torps with 0 % Chance of hitting 0006030: DLZ Calculations Goofed missiles won't fire 0006029: Quickjump Error: Quickjump losing track of assignments and skipping units 0006028: Quick Jump Error: Reassigning a key throws an exception 0004794: Antisubmarine Torpedo attacking surface ship 0005547: [430] Mk. 46 being launched against a surface vessel 0005376: Wire-guided torpedoes with an old target should start search pattern, not attack uncertainty region 0004789: Tu-142 launches ASW torpedo at ships 0005710: Torpedoes chase old contacts, circling around and around when they reach them 0005855: [443] White Burnout after torpedo hit 0006020: [461] Group Waypoint orders and Mission issues. 0005558: [427] Throttle&altitude setting logic 0005996: Refuelling Doctrine is not being saved 0005965: [bug] quick save resets mission refuel settings 0006065: Air Ops window: when opening the Ready Aircraft window the currently used loadout should be selected 0006066: It should be possible to double-click to select a loadout 0006068: Game freezes a few seconds after dropping a sonobouy 0006031: Can somebody check VDS sonars 0006063: ESSMs are not illuminating at impact point 0006062: [463] SARH SAMs going blind too easily 0006050: Weapons window opens DB entry of weapon when i click on checkbox 0005587: MiG-29 launches AAM at outdated contact 0001531: 'Dead' anti-air missiles should fly in a straight line 0005915: De-select manual speed&course settings problem 0004879: Function keys also close windows 0001264: Desired speed label doesn't change with altitude 0002780: General program infrastructure] Speed settings labels 0004784: Re-directed ESSMs go after targets far off-line 0004811: Current loadout should be highlighted in loadout selection window 0005234: [413] Non friendly air units over water show AGL above seabed, not sealevel 0002855: AMRAAMs fly in strange directions 0005300: Make unavailable loadouts be printed in a different colour than the available ones. 0005319: Release and document KML-to-INST tool (Flanker) 0005409: Aircraft descent rates are too high 0006042: Ready Aircraft Dialog: Text issue 0006021: [461] Climb Rates or aircraft 0006013: [461] AS-14 Kedge [Kh-29L] running blind 0005670: Operating Radius displayed in ready ac dialog 0005566: Altitude still reports meters in some windows... 0005509: Hotkeys that open windows should also close those windows 0006076: [464] Edit AC Ready Immediately crash 0005767: User not able to destroy a hardened shelter with SDB- Check these out 0005480: [422] Tanker retains Offloading fuel status when I rtb the aircraft that was supposed to tank 0005668: Interrupting air-to-air refuelling will still show "refueling in progress" on the tanker 0005679: Su-25 cannot illuminate ship targets for AS-14s 0006026: Clicking on Reload Priority opens database viewer. Not intended? 0006079: DBViewer crashes always 0005994: Yak-9 guns 0005971: Air-to-air nukes rarely hit anything 0005961: AO's seem to have an issue with fuel. Could you check these 0002645: DB3K: Add Russian Buyan/Astrakhan class corvettes 0005585: SET-40U 0006022: DB3k Update; Spanish Sea King AEW missing air search capability? 0006110: Antishipping Missiles Twirling when they reach their sensor activation point 0006122: Nothing happens after CBU-105 hits target 0006118: Missions: Implement Sea Control Mission 0006123: All-Sonobuoy loadout causes plane status to become WINCHESTER 0006136: [466] Mission Editor Dialog too tall for my screen 0005648: Helicopters use dipping sonar over land 0005256: Dipping sonar not working 0005778: Need to add Manual dipping for helo's with dipping sonar 0006106: [465] Game freeze after launch torpedo BOL. 0006036: [462] ASW Mission Logic: Surface Units on ASW missions will not engage hostile ships that fire on them 0005111: Ships on AAW patrol should still engage surface contacts with guns 0005763: Sead Patrol mission should have RTB When Winchester set by default 0006112: Hold Position for ground units 0006132: Cannot select new home base for grouped aircraft, only one-by-one 0004198: Ability to manually change aircraft callsigns 0004760: No way to delete a specific aircraft from a base / ship 0006035: Mobile units should have a 'static' option so they don't move around 0006034: Doctrine option: Use SAMs in anti-ship mode 0000759: On/off switch for SAM's with Surface Target Engagement Capability 0005651: Adding/Removing weapon record from loadout causes a crash 0006159: Sidebar slightly trimmed from B461 onwards 0005758: Players would like to hide reference Points 0006090: Tu-16s taking up runway access points 0005973: AS-2 drone shoots down AIM-54 0006190: Accessing the Side ROE and doing nothing changes the unit opportunity fire ROE to yes 0004668: SAM Site isn't grabbing weapons from attached ammo dump 0004920: Can't transfer ammo from land mag to SAM unit 0004050: Issue with Mission Activate Event - We disabled the ability ot set a mission time in game 0004955: Players would like to be able to set mission activation times in game mode. 0006024: Scenario user was building crashes at load 0006207: Mission Editior Dialog: Set Activation Time procedure set the mission inactive for the player 0006206: [471] Mission Editor Time Activation Text Color 0006115: Mining Mission Freeze 0005691: Mining Mission with 2 RP Crashes Command 0005423: Traffic Jam on Chinese Carrier 0005464: Traffic on Kiev and Stokiy 0005677: [434] Strange traffic jam on carrier 0005513: Airport Traffic Jam 0006210: [472) Map Cursor Data Block-> Do not show doesn't work 0006137: [460] CV Traffic Jam 0006212: [B472] 4 Horsemen Lockup 0006220: HQ-9 problem 0005531: [B427] Game crashes following KA-6D crash due to lack of fuel 0005614: [431] Recorder Error 0005164: Mission editor set loadout crash 0006231: [474]Map Cursor Databox relocate slows/breaks waypoint feature 0006227: [473] Loadout Description (possible) bug 0006226: [B474] Missing Loadout details in Air Ops window 0006008: DB3k: ZSU-23-4 Issues 0006187: [469] Coastal Fort Moving at 30 knots/ Mobile unit 0003306: DB3K: S-350 Vityaz SAM battery 0006195: Brazilian Brooklyn class light cruisers 0006203: WR-40 Langusta 0006204: Italy Fixes and Updates 0006213: DB3k Fix: J-10 LT-2 LGB loadout has a 60 minute load time. 0004606: Mech Infantry with M113 APC, BTR-60/70/80 APC, BMP-1/2/3 IFVs 0003020: DB3K: JAS-39E/F Gripen-NG 0004477: Vietnamese Kilo (Varshavyanka ) 0004094: DB3k: Add Algerian 636 Kilo (Rais Hadi Slimane 2011) 0006143: Pr.1123 weapon details 0005733: Baltic radar systems 0005931: Swedish army plts 0006149: DB3k:Radar VRRVY - was HF radar for main radar VRRVI not 3D radar as it's now in database 0006147: DB3k Update: Size DP discrepency with civilian motor yacht 0006148: DB3k Update:AN/MPQ-64 F1 Improved Sentinel 3D X-band radar 0006150: DB3k US Ballistic Early Warning radars have been mixed up. (AN/FPS-23 and AN/FPS-26) 0006151: DB3k Request: Add Generic forward air controller 0006155: DB3k: SM-6 IOC'd on USS Kidd 0006161: Finnish Drakens 0006141: EE Lightning fixes missing 0006140: Polish navy units 0003898: Destroyed sensors showing up in losses and expenditures report 0006095: Number of launchers for SS-4 Sandal mod 1, SS-5 Skean mod 1 in database 0006146: Finnish Hawks 0005881: FOST ASW Scenario 0006049: [462] Scenario Update: Tiger and Dragon 0006005: Add USNS version of supply ships 0006044: DB3k: Aussie Airbaus A330-220 MRTT needs centerline boom and drogues 0006056: DB3k Update: Wrong Patriot in Israeli GEM 0005561: DB3k Update: UK RC-135W Airseeker IOC 2014 0005789: Add Pirate Mothership 0006201: DB3k: Kiev Mags need R-60T variant of Aphid not R-60TM 0005370: HTML from Messages Action Showing up in Message Log 0006197: Taiwan F-16A Blk 20 should use AIM-9M instead of AIM-9S. 0006219: Peacekeeper needs 10x MIRVs 0006223: Tarantul V 0002735: DB3K & CWDB: BM-21 MLRS 0006045: DB3k Update: Error in MH-53E 1984 Loadout 0006121: Italian vehicles 0004527: JAS-39E Gripen 0006060: Add Polish Krab arty system 0006093: RH-53D Sea Stallion has AN/AQS-14 show as 0x in loadout readying window 0006142: F-105 loadout oddities 0006192: SU-7 Updates 0006116: F2-manual setting re-appears (The Walking Depth) 0006252: [475] When Tanker killed refuelee hovers in refueling state 0006082: Command Miscalculating rocket kills on Mounts 0006262: [476] Activation Time button crash 0006251: [475] Scoring not working correctly 0006275: [477] Crash after game start 0006280: [477] Command Crashes when Recording Button Pushed 0006279: [476] Crash during Sakhalin or Karafuto 0006274: [477] Crash 0006284: [477] Baloogan's autosave Crash 0006267: [477] New Home Airfield Crash 0006241: Seemingling SARH Guidance Related Crash 0006268: Ed's Scenario Crash 0006233: [AI] SSM missiles without terrain fly lower than terrain 0006016: [461] Weapons Dialog- Dialog isn't refreshed after removing a mount showing the change 0006139: [466] Attack aircraft aren't decending quick enough to unload their rockets in the first pass (ragnar) 0006253: [472-475] Takes two clicks to close are you sure you want to quit menu 0006288: [478] AMSL and AGL Issue 0006283: [477] Harm B is impacting target and target is reporting heavy damage in the log but showing no damage 0006289: [478] Kilters constantly missing target by 1000's of meters 0006303: [479] Tanker RTB Calculations crashing them 0006299: [479] ARM accuracy is way to low 0006300: [479] Thawks seemingly illuminated through mountain range 0005960: Canary Cage Freezes 0006302: [479] Seahawk's aren't RTB'ing after shooting all hellfires->Winchester issue? FIXED: Unit Status text formatting FIXED: SAMs engaging strangely FIXED: Torpedo passive seeker error FIXED: Torpedo warhead effectiveness FIXED: Deactivate speed/alt presets via unit status FIXED: Excessive CEP on anti-ship missiles (e.g. Gabriels on "Battle Latakia") FIXED: problem with "Launch as group" (Air Ops window) not working FIXED: Missile impact problems on coarse (1-sec pulse) time mode FIXED: Units involved in Support Patrol don't respect the transit throttle setting FIXED: Delayed missions were activating immediately on scenario start GENERAL IMPROVEMENTS: --------------------------------------------------- Significant performance boost (both UI & simulation engine). Dramatically faster start-up. Includes updated versions of all official scenarios. UI IMPROVEMENTS -------------------------------------- Major new feature: You can set speed, altitude and sensor commands per waypoint. There are currently two ways to do this: Select the waypoint and either right-click on it to show available command, or press F2 and/or F9 to bring up the alt/speed and sensor windows respectively. Waypoint-specific command are applied to the unit once the unit reaches said waypoint. New major UI feature: Quick-jump slots. This allows the player to quickly & easily jump between locations/views of the battlefield without map zoom/pan delays. How they work: To store a slot: Select a unit/contact. Press Ctrl+[num], where [num] = 1...0 . The unit selection & camera altitude are now stored on slot No.[num] (and persisted per-side). To jump to a saved slot: Simply press [num]. If a slot with that index exists, the camera will move to the marked unit location & altitude. If you are using tracking-camera when saving a slot, this setting is also saved and enforced the next time you jump to this slot. New game option: Reference point visibility. Three settings are available: Normal (as currently), Small (half-size and grayed out), and Don't Show. This significantly declutters the map in cases of dense ref-point concentrations. Significant improvements on the "Speed / Altitude" window (F2): Altitude presets for aircraft, similar to existing submarine depth presets, and ability to input precisely the desired speed & altitude/depth with arithmetic values in addition to the slider bars. UI addition: Mouse preview mode. When hovering over a non-selected unit/contact, the selection & datablock information for that unit is displayed slightly ghosted. This is useful for quick-look info (without having to display datablocks for all units) and particularly handy when targeting contacts. The map-cursor databox (a.k.a. Black Box of Data) can now be configured to appear beside the cursor (as currently), appear on the bottom of the map, or not appear at all. This is set by Game -> Game Options -> "Map Cursor Databox", and is a global (not scenario/side-level), persisting setting. Added extra option on "Start Game" window: Resume from last Autosave. This makes it even easier (and more immediate) to continue a game session after a crash, freeze or other problem. Command now handles the 125% desktop font setting (increased DPI) much more gracefully, and adjusts the dimensions of the right-column panels to compensate. (We welcome feedback on any UI problem/mismatch we have missed.) You can now set the activation time for a mission through the mission editor. Delay-timed missions are displayed in the mission editor with a "[D]" prefix. You can now select a new home base for multiple-selected aircraft. You can now manually order a helicopter to hover and use its dipping sonar if it has one. The key combination is Shift+D. You can now edit aircraft names and delete specific aircraft directly through the Air-Ops window. Secondary windows now remember their last position and size (these are saved on the Command.ini file so they can be tweaked offline). So you can set up your desired "working environment" once and the windows will retain the customizations accross scenarios and game sessions. To reset the locations & sizes to their default values, click on the button "Reset positions of secondary windows" on the Game Options window. Secondary windows now correctly minimize/maximize together with the main game window, and they no longer visually block other program windows. Secondary windows can now be closed by pressing Esc, or their assigned function key (F2 etc.). The "Unassign" command ("U" key) has been added to the unit-context (aka right-click) menu. Added DB-hyperlinks to weapons on aircraft loadout selection window. Click on the weapon name and the DB-viewer will display the page for that weapon. Added DB-hyperlinks to the aircraft types in the air-ops window. Click on the aircraft type and the DB-viewer will display the page for that aircraft. Added DB-hyperlinks for weapons on the "Unit Weapons" window. The player can no longer select and drag-move the waypoints of non-datalinked weapons. Sound effects are now played on a single channel (HC97-style) instead of multiple parallel channels. This fixes the distortion & crackle problems when too many effects were played concurrently. New and improved sound effects for various gun calibers (incl. lasers), aircraft & helicopter take-offs, new contacts, alert (weapon contacts) etc. Background music is now available. This can be enabled/disabled through Game -> Game Options -> Sounds/Music. Players can add more soundtrack files (MP3) to be played randomly, by placing them on the \Sound\Music folder. The included track is the "official" Command soundtrack (the one from the promo trailer). Units listed on the mission editor and the air ops window now use natural sorting for the list order. So instead of this: Archer #1 Archer #10 Archer #11 Archer #12 Archer #2 Archer #3 Archer #4 ...you get this: Archer #1 Archer #2 Archer #3 Archer #4 [...] Archer #10 Archer #11 Archer #12 SIMULATION ENGINE IMPROVEMENTS: ------------------------------------------------------------------- Refined acoustic reverberation modifiers for sonars. Now the sonar's tech level (more modern sets are affected less) and operating frequency (lower-frequency sets suffer the most) also play a part in determining degradation due to reverberation from shallow water or under-ice conditions. Added new realism option: Unlimited Aircraft Weapons. When enabled, aircraft have unlimited loadout packs available even if their bases are not loaded with weapons at all. This is not recommended for realistic prolonged scenarios (it makes airpower too omnipotent) but can be useful for quick experimentation. Aircraft dropping sonobuoys are now constrained by the channel capacity of their sonobuoy datalinks. In most cases this means they will drop fewer sonobuoys per "string". To compensate for this, the default minimum spacing between successive sonobuoys has been doubled. AI/DOCTRINE/ROE IMPROVEMENTS: ---------------------------------------------------------------- New major feature: Proficiency levels. (First-pass implementation, side-level only) Proficiency modifiers are applied on a side level (on the "Add/Edit Sides" window in ScenEdit mode) and can affect a wide number of factors. The available levels are Novice, Cadet, Regular, Veteran & Ace. Default proficiency level for each side is Regular. Aircraft turn rates and agility modifiers on missile evasion attempts are now affected by proficiency levels. The changes, as percentages of the original values, are as follows: Novice : 60% of nominal Cadet : 70% of nominal Regular : 80% of nominal Veteran : 100% of nominal Ace : 110% of nominal The weapon endgame messages have been updated to display the information of these modifiers. OODA values are affected by proficiency levels. Novice crews take twice the nominal OODA value to execute their targeting process while ace crews beat even the nominal best-case value (all other levels in-between). Strategic submarines now actively evade not only weapon contacts but also potential sub & surface threats in proximity. Aircraft now have different safety margins for the Bingo calculations depending on their type. "Force-multiplier" assets like tankers, AWACS, EW aircraft have higher, more conservative safety margins while more "expendable" assets like tactical fighters have lower, more aggressive margins. Any aircraft with less than 1500 lts of internal fuel remaining is considered to be in bingo status regardless of its proximity to its home base (this helps with bingo calcs very close to the base). Aircraft AI improvements. Group members now always stick with the leader on a manual plotted course even if they have strike targets assigned. New doctrine option: Use SAMs in anti-surface mode (or not). New patrol type: Sea Control. This type effectively combines the targeting criteria of the ASuW-Naval and ASW patrol. Units assigned to this patrol type will target anything on the sea surface and below it. New doctrine option: Engage targets of opportunity (default is NO). When enabled, a unit will target and engage any contact for which it has suitable weaponry (at range up to 2x of max suitable weapon range), regardless of its mission tasking. "Hold Position" command added to right-click menu for mobile ground units. SCENARIO EDITOR IMPROVEMENTS: ------------------------------------------------------------------- New event trigger: Unit Detected. Fires when a unit (flexibly filtered from side-wide down to specific unit) is detected by the specified side. New event-engine addition: Event Conditions. Conditions are managed and added to/removed from events just like triggers and actions. An event without conditions fires normally (probability check etc.). If conditions are present, all of them must be satisfied in order for the event to fire. (We intend to add the option to configure whether all conditions must be satisfied or at least one of them, for greater flexibility). Added first event condition: Side posture. (e.g. Side-A must consider Side-B as [friendly|neutral|unfriendly|hostile]). The condition also has an optional "NOT" operator (e.g. Side-A must not consider Side-B as friendly). New imports by Rudd: ROK, DPRK, Japan & Syria complete EW + AD installations 2003-2013. DATABASE ADDITIONS: ---------------------------------------- Aircraft: FA-50 Golden Eagle -- South Korea (Air Force), 2015, 20x Hawk 51 -- Finland (Air Force), 1981, 50x Hawk 51 -- Finland (Air Force), 1987, 48x Hawk 51A -- Finland (Air Force), 1995, 7x Hawk 66 -- Finland (Air Force), 2013, 18x, Ex-Switzerland J 35FS Draken -- Finland (Air Force), 1976, 6x + 18x, Ex-Swedish J 35F J 35FS Draken -- Finland (Air Force), 1987-2000, 6x + 18x, Ex-Swedish J 35F, AIM-9P J 35S/XS Draken -- Finland (Air Force), 1987-2000, 12x, Local-Production J 35F, AIM-9P JAS 39E Gripen NG -- Sweden (Air Force), 2019 M28B Bryza 1R [An-28 Copy] -- Poland (Navy), 1995, 7x MH-60R Seahawk -- Australia (Navy), 2015, 24x Nimrod MR.2P -- United Kingdom (Royal Air Force), 1995 RC-135W Airseeker [Rivet Joint] -- United Kingdom (Royal Air Force), 2014 Su-24MK2 Fencer D -- Algeria (Air Force), 2007 Su-24MK2 Fencer D -- Syria (Air Force), 2012, 21x T-50 Golden Eagle -- South Korea (Air Force), 2007, 50x TA-50 Golden Eagle -- South Korea (Air Force), 2012 AD-1 Skyraider -- United States (Marine Corps), 1946-1950 AD-1 Skyraider -- United States (Navy), 1946-1950 AD-1Q Skyraider -- United States (Navy), 1946-1950 AD-2B Skyraider -- United States (Marine Corps), 1948 AD-2B Skyraider -- United States (Navy), 1948 AD-2Q Skyraider -- United States (Navy) AD-2Q Skyraider -- United States (Navy), 1951 AD-3C Skyraider -- United States (Marine Corps), 1950 AD-3C Skyraider -- United States (Navy), 1950 AD-3N Skyraider -- United States (Navy), 1950 AD-3Q Skyraider -- United States (Navy), 1950 AD-3W Skyraider -- United States (Navy), 1951 AD-4B Skyraider -- United States (Marine Corps), 1950-1962 AD-4B Skyraider -- United States (Navy), 1950-1962 AD-4N Skyraider -- France (Navy), 1959-1973, [Night attack version] AD-4N Skyraider -- United States (Marine Corps), 1950-1962, [Night attack version] AD-4N Skyraider -- United States (Navy), 1950-1962, [Night attack version] AD-4NA Skyraider -- France (Air Force), 1958-1973, A-1D AD-4NA Skyraider -- United States (Marine Corps), 1950-1962, A-1D AD-4NA Skyraider -- United States (Navy), 1950-1962, A-1D AD-4NL Skyraider -- United States (Marine Corps), 1950-1962, [Night attack version] AD-4NL Skyraider -- United States (Navy), 1950-1962, [Night attack version] AD-4Q Skyraider -- United States (Navy), 1958-1962, EA-1F AD-4W Skyraider -- Sweden (Air Force), 1962, EA-1E AD-4W Skyraider -- United States (Navy), 1951, EA-1E AD-4W Skyraider AEW.1 -- United Kingdom (Royal Navy), 1951-1960 AD-5 Skyraider -- South Vietnam [-1975] (Air Force), 1961-1975, A-1E AD-5 Skyraider -- United States (Air Force), 1964-1975, A-1E [1st Air Commando Sqn] AD-5 Skyraider -- United States (Marine Corps), 1953-1960, A-1E AD-5 Skyraider -- United States (Navy), 1963-1964, A-1E AD-5N Skyraider -- South Vietnam [-1975] (Air Force), 1966-1975, A-1G [Night attack version] AD-5N Skyraider -- United States (Marine Corps), 1966-1975, A-1G [Night attack version] AD-5N Skyraider -- United States (Navy), 1969-1972, A-1G [Night attack version] AD-5Q Skyraider -- United States (Navy), 1963-1970, EA-1F AD-5W Skyraider -- United States (Navy), 1950-1962, EA-1E AD-5W Skyraider -- United States (Navy), 1953-1962, EA-1E AD-6 Skyraider -- South Vietnam [-1975] (Air Force), 1960-1975, A-1H AD-6 Skyraider -- United States (Air Force), 1965-1975, A-1H [1st Air Commando Sqn] AD-6 Skyraider -- United States (Marine Corps), 1953-1962, A-1H AD-6 Skyraider -- United States (Marine Corps), 1963-1968, A-1H AD-6 Skyraider -- United States (Navy), 1953-1962, A-1H AD-6 Skyraider -- United States (Navy), 1963-1968, A-1H AD-7 Skyraider -- South Vietnam [-1975] (Air Force), 1971-1975, A-1J AD-7 Skyraider -- United States (Marine Corps), 1960-1962, A-1J AD-7 Skyraider -- United States (Marine Corps), 1963-1975, A-1J AD-7 Skyraider -- United States (Navy), 1960-1962, A-1J AD-7 Skyraider -- United States (Navy), 1963-1970, A-1J Buccaneer S.2 Spitfire F. Mk IX -- Egypt (Royal Air Force), 1945 Spitfire F. Mk IX -- Israel (Royal Air Force), 1945 Spitfire F. Mk IX -- United Kingdom (Royal Air Force), 1945 Spitfire F. Mk Vc -- Portugal (Royal Air Force), 1942 Spitfire F. Mk Vc -- Turkey (Royal Air Force), 1942 Spitfire F. Mk Vc -- United Kingdom (Royal Air Force), 1942 Spitfire F. Mk XXIV -- Egypt (Air Force), 1946-1955 Spitfire F. Mk XXIV -- Greece (Air Force), 1947-1953 Spitfire F. Mk XXIV -- India (Air Force), 1946-1955 Spitfire F. Mk XXIV -- Israel (Air Force), 1948-1955 Spitfire F. Mk XXIV -- Netherlands (Air Force), 1945-1954 Spitfire F. Mk XXIV -- Sweden (Air Force), 1948-1955 Spitfire F. Mk XXIV -- United Kingdom (Royal Air Force), 1945 Spitfire F. Mk. XIV -- United Kingdom (Royal Air Force), 1944 Spitfire F. Mk. XVI -- United Kingdom (Royal Air Force), 1942 Spitfire F. Mk. XVIII -- United Kingdom (Royal Air Force), 1946 Spitfire PR. Mk. Mk XIX -- United Kingdom (Royal Air Force), 1944-1954 Spitfire PR. Mk. XVIII -- United Kingdom (Royal Air Force), 1946 Spitfire PR. Mk.X -- Greece (Air Force), 1947-1953 Spitfire PR. Mk.X -- India (Air Force), 1947-1955 Spitfire PR. Mk.X -- Israel (Air Force), 1948-1955 Spitfire PR. Mk.X -- Netherlands (Air Force), 1946-1954 Spitfire PR. Mk.X -- United Kingdom (Royal Air Force), 1945 XF-108 Rapier YF-12A Ships: 240 Kaszub [Pr.620] -- Poland (Navy), 2008 272 Gen. K. Pulaski [Perry] -- Poland (Navy), 2008 421 Orkan [Pr.660] -- Poland (Navy), 2000 434 Gornik [Pr.1241RE Tarantul I] -- Poland (Navy), 2000, 4x 70 Rauma [Helsinki II] -- Finland (Navy), 1994 828 Edermen [Pr.1241.8 Tarantul V] -- Turkmenistan (Navy), 2013 841 Salawaku [Waspada] -- Indonesia (Navy), 2012, Ex-Brunei Navy AFSB(I) 15 Ponce [Austin Class] -- United States (Navy), 2013, ex-LPD 15, Experimental Civilian Sailboat [20m, High-Speed] -- Civilian (Civilian), 15kt Cruise, 24kt Max Commercial Fishing Boat [35m, Armed] -- Pirates (Civilian), Mothership Dvora MkIII [Super Dvora MkII] -- Israel (Navy), 2009, Spike-ER F 90 Thunder [Hamilton Class] -- Nigeria (Navy), 2012 HQ 375 [Pr.1241.8 Tarantul V] -- Vietnam [1975-] (Navy), 2013 L 100 Choules [Bay Class] -- Australia (Navy), 2013, Ex-Largs Bay, 1x LCM-8, 2x LCVP, No LCM-1E L 16 Shardul -- India (Navy), 2007 L41 Jalashwa [Austin Class] -- India (Navy), 2007, Ex- LPD 14 Trenton LCM-1E -- Australia (Navy), 2015, 12x LCM-8 -- Australia (Navy), 1967, 11x LCM-8 -- India (Navy), 2007, x4 for INS Jalashwa LHD 01 Canberra [Juan Carlos Class] -- Australia (Navy), 2017, 4x LCM-1E M 62 Porbandar [Pr.266M] -- India (Navy), 1978 MRK Buyan [Pr.21630 Buyan] -- Russia [1992-] (Navy), 2007 MRK Buyan Mod [Pr.21631] -- Russia [1992-] (Navy), 2014 PF 15 Gregorio del Pilar [Hamilton Class] -- Philippines (Navy), 2012 T-AOE 6 Supply -- United States (Navy), 1999 Auk Class MCM BB 70 TCG Yav๛z Sultโn Sel๎m -- Turkey (Navy), 1938-1950, -work in progress C 551 Giuseppe Garibaldi -- Italy (Navy), 1961-1972 DD 14 Lo Yang [Benson-Mayo] -- Taiwan (Navy), 1953-1975 DD 15 Han Yang [Benson-Mayo] -- Taiwan (Navy), 1953-1975 DD 17 Nan Yang [Gleaves Class] -- Taiwan (Navy), 1954-1973 DD 901 Hsiang Yang [Sumner] -- Taiwan (Navy), 1970 DD 903 Hua Yang [Sumner] -- Taiwan (Navy), 1970-1976 DD 905 Yue Yang [Sumner] -- Taiwan (Navy), 1970-1975 DD 906 Hueai Yang [Sumner] -- Taiwan (Navy), 1971-1978 DD 910 Po Yang [Sumner] -- Taiwan (Navy), 1970-1975 DDG 903 Hua Yang[Wu Chin I Sumner] -- Taiwan (Navy), 1976 DDG 905 Yue Yang [Wu Chin I Sumner] -- Taiwan (Navy), 1976 DDG 906 Hueai Yang [Wu Chin I Sumner] -- Taiwan (Navy), 1978 LSM Class -- United States (Navy), 1944 M 62 Porbandar [Pr.266M] -- India (Navy), 1978 PGM 9 Class -- United States (Navy), 1944 R 21 Kotor (ex HMS Kempenfelt, 1956-1973) Yugoslavia R22 Pula (ex HMS Wager 1956-1971) Yugoslavia Type 53A Huangpu Class -- China (Navy), 1956 Type 55A Shantou/Swatow Class -- China (Navy), 1956 Type 55A Shantou/Swatow Class -- North Vietnam [-1975] (Navy), 1956 Facilities AAA Plt (40mm/70 CV 90 AAV x 3 [Lvkv 90]) -- Sweden (Army), 1998 Armored Plt (Chonma-ho x 3) -- North Korea (Army), 1980 Armored Plt (Chonma-ho x 4) -- North Korea (Army), 1980 Armored Plt (Leopard 2A5 MBT [Stridsvagn 122]) -- Sweden (Army), 1998 Armored Plt (Pokpung-ho MBT x 3) -- North Korea (Army), 2002 Armored Plt (Ramses 2 x 3) -- Egypt (Army), 2005, T-54E Armored Plt (T-84 MBT x 3) -- Ukraine [1992-] (Army), 1999, T-80 Arty Bty (120mm 2S23 Nona-SVK Self-Propelled Mortar x 6) -- Russia [1992-] (Red Army), 1994 Arty Bty (120mm 2S9-1 Sviristelka Self-Propelled Mortar x 6) -- Russia [1992-] (Naval Infantry), 1984, Nona variant Arty Bty (120mm 2S9-1 Sviristelka Self-Propelled Mortar x 6) -- Soviet Union [-1991] (Naval Infantry), 1984-1991, Nona variant Arty Bty (120mm 2S9-S Nona-S Self-Propelled Mortar x 6) -- Russia [1992-] (Red Army), 1992 Arty Bty (120mm 2S9-S Nona-S Self-Propelled Mortar x 6) -- Soviet Union [-1991] (Red Army), 1981 Arty Bty (155mm/41 Palmaria Self-Propelled Howitzer x 6) -- Libya (Army), 1982 Arty Bty (155mm/45 PLZ-45 Self-Propelled Howitzer x 6) -- Kuwait (Army), 2003 Arty Bty (155mm/52 PLZ-05 Self-Propelled Howitzer x 6) -- China (Army), 2008, PLZ-52 Arty Bty (155mm/52 Self-Propelled Krab Howitzer x 6) -- Poland (Army), 2013 Arty Bty (BM-21 Grad MLRS Mod [WR-40 Langusta] x 6) -- Poland (Army), 2011 Arty Bty (BM-21 Grad MLRS x 6) -- Poland (Army) Cavalry Troop (B1 Centauro x 5) -- Italy (Army), 1991 Downed Pilot (Mobile) -- Generic (Generic) Inf Plt (Swedish Army) -- Sweden (Army) Inf Sec (Forward Air Controller [Laser Designator]) -- Generic (Army) Inf Sec (SAS Recon) -- United Kingdom (Royal Army) Inf Sec (SAS) -- United Kingdom (Royal Army) Inf Sec (SBS Recon) -- United Kingdom (Royal Army) Inf Sec (SBS) -- United Kingdom (Royal Army) Mech Inf Plt (BMD-1P [AT-5 Spandrel] IFV x 3) -- Russia [1992-] (Red Army), 1991, Airborne IFV Mech Inf Plt (BMD-1P [AT-5 Spandrel] IFV x 3) -- Soviet Union [-1991] (Red Army), 1981-1991, Airborne IFV Mech Inf Plt (BMD-2 IFV x 3) -- Russia [1992-] (Army), 1991, Airborne IFV Mech Inf Plt (BMD-2 IFV x 3) -- Soviet Union [-1991] (Army), 1985-1991, Airborne IFV Mech Inf Plt (BMD-3 IFV x 3) -- Russia [1992-] (Army), 1992, Airborne IFV Mech Inf Plt (BMD-3 IFV x 3) -- Soviet Union [-1991] (Army), 1990-1991, Airborne IFV Mech Inf Plt (BMD-4 IFV x 3) -- Russia [1992-] (Army), 2006, Airborne IFV Mech Inf Plt (BMP-1 [AT-3 Sagger A] IFV x 3) -- Soviet Union [-1991] (Red Army), 1967, Widely Exported Mech Inf Plt (BMP-1 [AT-3 Sagger B] IFV x 3) -- Soviet Union [-1991] (Red Army), 1974-1991, Widely Exported Mech Inf Plt (BMP-1P [AT-5 Spandrel] IFV x 3) -- Russia [1992-] (Army), 1992, Widely Exported Mech Inf Plt (BMP-1P [AT-5 Spandrel] IFV x 3) -- Soviet Union [-1991] (Red Army), 1981-1991, Widely Exported Mech Inf Plt (BMP-3 IFV x 3) -- Russia [1992-] (Army), 1992, Widely Exported Mech Inf Plt (BMP-3 IFV x 3) -- Soviet Union [-1991] (Red Army), 1988-1991, Widely Exported Mech Inf Plt (CV 9040 x 4) -- Sweden (Army), 1995 Mech Inf Plt (CV 9040 x 4) -- Sweden (Army), 2009 Mech Inf Plt (Type 86/WZ501 [HJ-73 Red Arrow] IFV x 4) -- China (Army), 1992, Widely Exported Mech Inf Plt (VBC Freccia IFV x 4) -- Italy (Army), 2006 Mech Inf Plt (VCC-80 Dardo IFV x 4) -- Italy (Army), 1998 Mech Inf Plt (ZBD-04/WZ502 [AT-10 Stabber] IFV x 4) -- China (Army), 2007, ZBD-97, Type 97 Mortar Plt (120mm Mortar [STRIX]) -- Sweden (Army), 1995 Mortar Plt (120mm Mortar) -- Sweden (Army) Mortar Plt (84mm Mortar) -- Sweden (Army) Radar (18045X) -- Finland (Navy), 2011, FIKA Replacement Radar (AN/MPQ-64 Sentinel) -- Lithuania [1992-] (Army), 2007, 2x Radar (AN/TPS-77) -- Estonia [1992-] (Air Force), 2004, 1x Radar (ASR-7 GCA) -- Latvia [1992-] (Air Force), 2003, 1x Radar (ASR-8 GCA) -- Estonia [1992-] (Air Force), 2005, 1x Radar (Bar Lock A [P-37]) -- Lithuania [1992-] (Air Force), 1997, 4x Radar (Coastal ACSR) -- Denmark (Navy), 1988, 8x Radar (GM 403 Ground Master) -- Estonia [1992-] (Air Force), 2014, 2x Radar (Knife Rest B [P-10]) -- Lithuania [1992-] (Air Force), 1997, 2x Radar (PRA3000) -- Finland (Navy), 2011, FIKA Replacement Radar (RM-100) -- Poland (Army), 2006, 10x, Counter Battery Radar (Side Net HF [PRV-11]) -- Lithuania [1992-] (Air Force), 1997, 2x, 1997 Radar (Spoon Rest D [P-18]) -- Lithuania [1992-] (Army), 3x SAM Bn (SA-25 [S-350 Vityaz]) -- Russia [1992-] (Air Force), 2017, 8x TEL SAM Bty (Sky Bow I Bty [Tien Kung 1, Fixed Hardened]) -- Taiwan (Air Force), 1994, 6x SAM Bty (Sky Bow I/II Bty [Tien Kung 2, Fixed Hardened]) -- Taiwan (Air Force), 1999, 6x, Replaces Sky Bow I SAM Plt (HN-5B MANPADS x 4) -- China (Army), 1990 SAM Plt (HN-5B MANPADS x 4) -- Pakistan (Army), 1990 SAM Sec (PZR Grom MANPADS x 3) -- Poland (Army), 1996 SSM Bn (YJ-62) -- China (Coastal Artillery), 2006 Vehicle (Ammo Truck x 4) -- Generic (Generic) Vehicle (Car x 1) -- Generic (Generic) Vehicle (Puma x 1) -- Italy (Army), 2001 Vehicle (Truck, HMMWV x 1) -- Generic (Generic), 1985 Vehicle (Truck, VTML Lince x 1) -- Italy (Army), 2003 Anti-Tank Sect B-10 recoilless rifle (82mm) -- Generic (Army) Anti-Tank Sect Carl Gustav recoilless rifle (84mm) -- Generic (Army) Anti-Tank Sect M18 recoilless rifle (57mm) -- Generic (Army) Anti-Tank Sect M40 recoilless rifle (105mm) -- Generic (Army) Anti-Tank Sect M67 recoilless rifle (90mm) -- Generic (Army) Anti-Tank Sect SPG-82 recoilless rifle (82mm) -- Generic (Army) Anti-Tank Sect SPG-9 recoilless rifle (77mm) -- Generic (Army) Inf Plt (RAF Regt) -- United Kingdom (Royal Air Force) Inf Sec (SAS Recon) -- United Kingdom (Royal Army) Inf Sec (SAS) -- United Kingdom (Royal Army) Inf Sec (SBS Recon) -- United Kingdom (Royal Army) Inf Sec (SBS) -- United Kingdom (Royal Army) Mech Inf Plt (FV-432 APC) -- United Kingdom (Royal Army) SAM Bty (CIM-10B Bomarc) 28 Launchers -- Canada (Air Force), 1961-1972 SAM Bty (CIM-10B Bomarc) 28 Launchers -- United States (Air Force), 1960-1972 SSM Bn (SS-6 Sapwood] TEL) -- Soviet Union [-1991] (Red Army), 1959-1968 Submarines: o 022 Rais Hadi Slimane [PL-636M Kilo] -- Algeria (Navy), 2011 o 294 Sokol [Type 207, Kobben Class] -- Poland (Navy), 2002 o HQ 182 Ha Noi [PL-636M Kilo] -- Vietnam [1975-] (Navy), 2014 Misc: o Avenger TBM-3S added AN/APR-1 and amended 12.7mm guns o Avenger TBM-3W-2 added AN/APR-1, AN/APS-4 and Search Light o Amended Minesweepers Habicht and Krake to conventional steel boats. o Amended F-106 Delta Dart both the Air Defense Command and ANG versions cannon was added in "Project Six Shooter" in 1972 and replaced the Genie in the bomb bay. The original F-106 had none. o Amended C 551 Garibaldi Polaris loadout to 4 Missiles only. o Narval class SSK in service date amended o Me 109s and He 111s for Spain have now got their Spanish designations and names o AC-47 Spooky Winchester problem o RAF 250lb LDGP, RAF 500lb LDGP, and RAF 2000lb LDGP have min launch altitude 10m o Javelin Radar all variants amended o 3 Rocket pk % amended o 2 Rocket pk % amended o Added pennant numbers to numourous USN SSKs, SSNs etc o Added loads of Civ Comair o All Guppy Class propulsion systems amended o RB-57 D/F Canberra Max Alt amended o Collossus and Majestic Class CVs hanger and open parking areas amended o AN/APS-20 radar amended for Surface Search o All MCM Type vessels have correct MCM Sensors o Soviet WW2 and pre WW2 Submarines now have correct Class names and torpedo loadouts o Soviet WW2 and pre WW2 and early post war Destroyers have correct torpedo loadouts o Added Soviet MO4 class guard ship o Avenger all ASW Versions sensor fits amended o F3H speeds amended o FJ-1 speeds amended o F3D speeds amended o F-10A/B now classed as fighters o MiG-19 speeds amended o MiG-17 engine amended o MiG-19 and 3 speeds amended o F-80 all versions engines and speed amended o F-84 all versions engines and speed amended o F-86 all versions engines and speed amended o F9F-2 all versions engines and speed amended o CF-100 guns and ammo amended o RF-84 guns and ammo amended o Pe-2 all versions guns and ammo amended o MiG-3 guns and ammo amended o Lagg-3 guns and ammo amended o 20m 20mm M3 Single mount on new A-1 Skyraiders typo fixed o F-89 all versions engines and speed radar and weapons amended o F-94 all versions engines and speed radar and weapons amended o F7u all versions engines and speed radar and weapons amended o F4D all versions engines and speed radar and weapons amended o TGC Yavuz/SMS Goeben radar fit amended o F-105 all versions engines and speed radar and loadouts amended o Indian Navy Super Constellation MPA L-1049G Super Constellation (India) 1961-1983 Cheers, Gerry
< Message edited by Sunburn -- 3/11/2014 1:56:23 PM >
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Those who came before pave the path of tomorrow.
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