Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

T110-The long road to Berlin - hooooper welcome

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> T110-The long road to Berlin - hooooper welcome Page: [1] 2 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
T110-The long road to Berlin - hooooper welcome - 11/22/2013 12:18:22 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
Starting this at T26 as a counterpoint to my narrative as Soviet.

This is the old blizzard rules and from the Axis perspective. This will be my third standard blizzard as Axis (four if you count a blizzard against Bozo as "standard").

The campaign as Axis went fairly well (for me) until Hoooper cut off my raid on Vorenez and destroyed several PG 2 divisions. In November I tried for Rostov but could not get the city nor isolate any Russian units. That left PG 1, 17th Army and 11th Army far forward. The November battles were varied and complex I think that left Hoooper disorganized so the Soviet counterattack got off to a slow start.





Attachment (1)

< Message edited by rmonical -- 1/21/2014 6:47:22 PM >
Post #: 1
RE: Another Blizzard Smackdown - Hoooper welcome - 11/22/2013 12:20:11 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T26 - Center and south. The Romanian mountain brigades are in front of Sevastopol.





Attachment (1)

(in reply to rmonical)
Post #: 2
RE: Another Blizzard Smackdown - Hoooper welcome - 11/22/2013 12:24:53 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T27: a few more Soviet attacks.





Attachment (1)

(in reply to rmonical)
Post #: 3
RE: Another Blizzard Smackdown - Hoooper welcome - 11/22/2013 12:29:54 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T28: Pulling AGS back from the Donbas. Broke contact in the center. Preparing for a fight for the Valdai hills.





Attachment (1)

(in reply to rmonical)
Post #: 4
RE: Another Blizzard Smackdown - Hoooper welcome - 11/22/2013 4:12:49 PM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T29 preliminary - Crimea battles.







Attachment (1)

< Message edited by rmonical -- 11/22/2013 7:22:15 PM >

(in reply to rmonical)
Post #: 5
RE: Another Blizzard Smackdown - Hoooper welcome - 11/23/2013 2:18:52 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T29: A lot more combats in than in my mild blizzard AAR. Hard to compare because the Russians were in slightly better shape and Axis in slightly worse shape going into the blizzard. Almost all of the Axis attacks were against tank brigades.

IMHO, once the disruption bug is fixed, the automatic morale loss on any combat in the standard blizzard still makes historically unrealistic retreat mandatory for me.





Attachment (1)

(in reply to rmonical)
Post #: 6
RE: Another Blizzard Smackdown - Hoooper welcome - 11/23/2013 9:23:53 PM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T30 preliminary. I think the image is self explanatory. Will be interesting.




Attachment (1)

(in reply to rmonical)
Post #: 7
RE: Another Blizzard Smackdown - Hoooper welcome - 11/23/2013 10:46:08 PM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T30. The Valdai. Will I hold it? More experienced voices welcome.





Attachment (1)

(in reply to rmonical)
Post #: 8
RE: Another Blizzard Smackdown - Hoooper welcome - 11/24/2013 1:33:39 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T30-battle summary.




Attachment (1)

(in reply to rmonical)
Post #: 9
RE: Another Blizzard Smackdown - Hoooper welcome - 11/24/2013 2:45:38 AM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
Status: offline
If with normal blizzard rules, odds are no, your line will collapse anywhere you try to stand and fight. Have not tried the new blizzard yet, heck have not even reinstalled the game yet.

(in reply to rmonical)
Post #: 10
RE: Another Blizzard Smackdown - Hoooper welcome - 11/24/2013 5:19:02 PM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T31: Main front actions.





Attachment (1)

(in reply to 2ndACR)
Post #: 11
RE: Another Blizzard Smackdown - Hoooper welcome - 11/26/2013 10:40:54 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T-34: After an embarrassing turn which I seemed to have hit end turn prematurely, we are finally into February, I continue to fall back across much of the front but am fighting for the Valdai. I will try to hold Smolensk. His units are 10 hexes plus from rail and I hope it slows him down. The Crimea action is exciting. I hope to be aided by snow.




Attachment (1)

(in reply to rmonical)
Post #: 12
RE: Another Blizzard Smackdown - Hoooper welcome - 11/27/2013 1:45:56 PM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T36 - all of the action is in the Crimea. First 46th Army isolates III PzK and V&Mtn Romanian Corps. After that pocket is procken by the timely arrival of XXXX PzK and fresh infantry, then LAH slices across to isolate 46th Army (temporarily).




Attachment (1)

(in reply to rmonical)
Post #: 13
RE: Another Blizzard Smackdown - Hoooper welcome - 11/27/2013 9:12:24 PM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
Blizzard is over this turn and I'll slow down on the updates. Crimea continues to see the major action though I did get an aggressive cavalry corps up north. The Valdai looks like it will hold.





Attachment (1)

(in reply to rmonical)
Post #: 14
RE: Another Blizzard Smackdown - Hoooper welcome - 12/31/2013 1:18:25 AM   
hooooper_slith

 

Posts: 540
Joined: 10/26/2012
Status: offline
Ah, I've just come across this, after talking to a friend in Bolivia. The Crimea was a disaster for me - I was much too aggressive. Also, rmonical played a very careful blizzard - all I could do was snap at his heels. The German's 42 offensive was brilliant, though. My opponent was very resourceful ...

(in reply to rmonical)
Post #: 15
RE: Another Blizzard Smackdown - Hoooper welcome - 12/31/2013 4:06:51 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
quote:

The German's 42 offensive was brilliant, though. My opponent was very resourceful ...

Not! I have screenshots and will post an AAR. Honest. In this game I am spending all of my time tracking German production.

(in reply to hooooper_slith)
Post #: 16
RE: Another Blizzard Smackdown - Hoooper welcome - 12/31/2013 4:38:52 PM   
hooooper_slith

 

Posts: 540
Joined: 10/26/2012
Status: offline
Some problem with tanks, perhaps? I have a manpower pool getting on for 700,000 and I can't seem to get them into units. I'm sure the Red Army doesn't require a college degree for infantrymen

(in reply to rmonical)
Post #: 17
Hooooper and Rmonical dance all summer - 1/2/2014 4:00:23 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
In a complete break from Toidi's style, I go for a major breakthrough.





Attachment (1)

(in reply to hooooper_slith)
Post #: 18
RE: Hooooper and Rmonical dance all summer - 1/2/2014 4:01:58 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
Hooooper cuts of part of the breakthrough force, but the next turn I complete a thin pocket.




Attachment (1)

< Message edited by rmonical -- 1/2/2014 5:04:23 AM >

(in reply to rmonical)
Post #: 19
RE: Hooooper and Rmonical dance all summer - 1/2/2014 4:05:35 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T56: Hooooper opens the pocket. I close a bigger double pocket.






Attachment (1)

< Message edited by rmonical -- 1/2/2014 5:10:15 AM >

(in reply to rmonical)
Post #: 20
RE: Hooooper and Rmonical dance all summer - 1/2/2014 4:13:50 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T57: More of same. The Germans are down to less than 1500 operational AFV. The low point was T66 at 952.





Attachment (1)

(in reply to rmonical)
Post #: 21
RE: Hooooper and Rmonical dance all summer - 1/2/2014 4:15:33 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T58 - I remembered to take a before screenshot to show where the pockets were broken.





Attachment (1)

(in reply to rmonical)
Post #: 22
RE: Hooooper and Rmonical dance all summer - 1/2/2014 4:16:44 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T58: and then closed. To be continued.




Attachment (1)

(in reply to rmonical)
Post #: 23
RE: Hooooper and Rmonical dance all summer - 1/3/2014 2:02:06 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T59: Continuing the drama. This image is cut off. There are pockets south. The pressure is coming from the north so the pockets are pushing south. Units continue to route out as I push the pockets south.




Attachment (1)

(in reply to rmonical)
Post #: 24
RE: Hooooper and Rmonical dance all summer - 1/3/2014 2:14:22 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
We are up to T62 and continuing the dance. A few of the pockets stayed closed. I'm starting to have the rifle squad problem discussed in another thread.





Attachment (1)

(in reply to rmonical)
Post #: 25
Hooooper gets overconfident - 1/3/2014 2:18:45 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T63: another mega pocket. Leads to me finally getting the tank corps in the southern pocket. Naturally, he opens it. The Germans are around 1000 operations AFVs and cannot get a motorized rifle squad - look at some of the panzer division strengths. A CV of 1 was not uncommon by the time it was over.






Attachment (1)

< Message edited by rmonical -- 1/3/2014 3:21:26 AM >

(in reply to rmonical)
Post #: 26
RE: Hooooper gets overconfident - 1/3/2014 2:29:12 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T65: More back and forth. Serious rifle and motorized rifle squad problems. This is the thread where it is discussed.
http://www.matrixgames.com/forums/tm.asp?m=3495133







Attachment (1)

(in reply to rmonical)
Post #: 27
RE: Hooooper gets overconfident - 1/4/2014 5:08:31 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T66: The rifle squad situation was critical. I posted this on the production thread referenced above. Morvael is working a fix for the .14 patch.




Attachment (1)

< Message edited by rmonical -- 1/4/2014 6:10:19 AM >

(in reply to rmonical)
Post #: 28
RE: Hooooper gets overconfident - 1/4/2014 5:36:05 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
The dance continued for a few more turns. With plummeting CV due to lack of rifle squads and mud approaching, I routed the remaining units in the pocket out and got ready for winter. We started a new process which I captured toward the end of Winter.




Attachment (1)

(in reply to rmonical)
Post #: 29
Manpower recovery - 1/4/2014 6:48:35 AM   
rmonical

 

Posts: 2474
Joined: 4/1/2011
From: United States
Status: offline
T100 - this is the manpower pool and rifle squad counts as well as strengths through the winter. After the '43 infantry divisions appeared with the reduced cavalry squad requirement, I started putting them in refit mode and manpower in the active pool started dropping. The reduced cavalry requirement freed up armaments that allowed the rifle squads to be built.





Attachment (1)

< Message edited by rmonical -- 1/4/2014 7:49:43 AM >

(in reply to rmonical)
Post #: 30
Page:   [1] 2 3   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> T110-The long road to Berlin - hooooper welcome Page: [1] 2 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.766