solipsismMatrix
Posts: 55
Joined: 12/13/2013 Status: offline
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1) The scroll regions at the edges are 1-pixel wide. Let's make them the entire frame portion. When I play dual-screen, it would be a lot easier to scroll. Or allow for centre-button scrolling. That would work. 2) Units should be able to double-back on themselves when moving. If only for recon. 3) multiple select / options. I just rec'd the Siberian troops, and have plenty of MPPs. Should be able to lasso them, at least the infantry, and upgrade all at once. 4) ship (and perhaps other) movement, easing management. Moving ships from, say, the US to the Med, or the Med to Ireland, etc., is tedious. It would be helpful, as an option, to to just set an endpoint, to which the ship would move at it's maximum rate (or some other pre-set rate for convoy use) unless something intervened. Once a section of sea is relatively safe, this would be a very popular option. Loops don't cut it - too predictable, too safe (impossible to intercept - give me a break!), and too limited in start / stop points. 5)sea loops. It takes exactly the same time for every ship in a loop... but it should take longer for slower ships. 6)"eligibility markers" - is a unit is eligible for elite reinforcement, put a marker on it. Would save tons of time floating over units and opening them.
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< Message edited by solipsismMatrix -- 1/29/2014 10:09:01 PM >
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