Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Sicily to Brenner Pass Revised

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Sicily to Brenner Pass Revised Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Sicily to Brenner Pass Revised - 1/4/2014 4:19:32 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
It'll take some time. I really would like to make this a challenging solitaire scenario. It's a good candidate for that, except the PO isn't keen on shifting units around the way the Germans did. But I need to better simulate the abatus the Germans laid in front of he Allied advance, which means moving those 'rearguard' units out of the line and into the areas where the Allies were free to roam.

I've also got to make some more mirror units so that we can simulate the German counterattacks. Currently, these units are getting evaporated and then don't reconsitute quickly enough to have any effect. The intended effect is that once the Allies breach one line in sufficient depth, the Germans reappear at another line farther back. Some of the results so far have been encouraging, but a little more work is needed.

If you are looking for something else in the meantime, I would suggest Goodwood. Its a fairly small and quick scenario, you can find it on my site.

(in reply to larryfulkerson)
Post #: 271
RE: Sicily to Brenner Pass Revised - 1/4/2014 4:21:12 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I'm sorry. Tell me again how to find your site.

EDIT: Never mind, I found it. I downloaded GoodWood and I'll get started on it immediately if not sooner.

< Message edited by larryfulkerson -- 1/4/2014 5:59:30 AM >

(in reply to sPzAbt653)
Post #: 272
RE: Sicily to Brenner Pass Revised - 1/4/2014 5:13:13 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Here's a thread that has some scenario information, in addition to the scenario briefing :

http://www.matrixgames.com/forums/tm.asp?m=2784561

(in reply to larryfulkerson)
Post #: 273
RE: Sicily to Brenner Pass Revised - 1/4/2014 5:30:06 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
OK. This is all we're going to post in this AAR for a while. Steve is making changes and I'll add the new playtest of the new changed version to the end of this AAR.

(in reply to sPzAbt653)
Post #: 274
RE: Sicily to Brenner Pass Revised - 1/10/2014 5:13:56 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
It's 11:24 on Jan 10, 2014 and Steve Sill has just supplied me w/ an updated version of the StoBP scenario and I thought I'd playtest it
for him. He has switched from full-day to 1/2 week turns so there's no longer 667 turns in this scenario. I don't know how many turns
there are and I was planning on running the map anyway. Here's what the zoom out looks like. And it all starts at the bottom on the
island of Sicily.




Attachment (1)

(in reply to larryfulkerson)
Post #: 275
RE: Sicily to Brenner Pass Revised - 1/10/2014 5:22:37 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the initial lineup on the island of Sicily. I was thinking of going north on the east edge and west on the south edge. I thought I'd
clear out a border around the edge of the island and leave the middle for later if at all. I'm hoping there's not all that many Axis units in
the middle to worry about. And Messina is my immediate goal because it's the one port off this island. I'd also like to capture all the air-
fields so I can park my planes on this island.




Attachment (1)

(in reply to larryfulkerson)
Post #: 276
RE: Sicily to Brenner Pass Revised - 1/10/2014 6:17:37 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's my moves. I tried to move inland to clear the beach of enemy hexes and enemy units, if any. I'm not running into a lot of
Germans. It's important to connect together the separate beaches and get a good LOC going. I got a good surround already on one
German unit. Working on another.

EDIT: I flew some of the shorter-range fighters north from Malta to the recently captured fields on Sicily. I'm planning on making some
airfield attacks on each of the German fighter units on Sicily just to see if I can drive them into reorg so they won't fly and then park some
arty w/in range and do some pounding of airframes. I love doing that.




Attachment (1)

< Message edited by larryfulkerson -- 1/10/2014 7:22:23 PM >

(in reply to larryfulkerson)
Post #: 277
RE: Sicily to Brenner Pass Revised - 1/10/2014 6:28:28 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the airfield attacks I have planned for T1:






Attachment (1)

< Message edited by larryfulkerson -- 1/10/2014 7:29:57 PM >

(in reply to larryfulkerson)
Post #: 278
RE: Sicily to Brenner Pass Revised - 1/10/2014 6:43:40 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the results of an airstrike on one of the German airfields on Sicily. Notice how the different percentages for each side ultimately
refer to the same number of downed planes for both sides? On the whole I'd rather be an Allied pilot right about now.




Attachment (1)

(in reply to larryfulkerson)
Post #: 279
RE: Sicily to Brenner Pass Revised - 1/10/2014 7:17:13 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the Axis aircraft losses:




Attachment (1)

(in reply to larryfulkerson)
Post #: 280
RE: Sicily to Brenner Pass Revised - 1/10/2014 9:52:26 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the T2 positions. The Germans reacted to my landing on their beach finally and they are coming out of the woodwork like bugs.
They are all over the place. I'm going to need some more troops.




Attachment (1)

(in reply to larryfulkerson)
Post #: 281
RE: Sicily to Brenner Pass Revised - 1/10/2014 10:03:19 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
And what's worse is that many of the aircraft are out on strike. Or down for maint. or the pilots came to work drunk or whatever the
reason lots of my planes are in reorg. Just at a time when I needed them too.




Attachment (1)

(in reply to larryfulkerson)
Post #: 282
RE: Sicily to Brenner Pass Revised - 1/10/2014 10:09:36 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I was moving some armored engineers just now and it got interdicted. So I opened the air war display to see how many planes are
shot down so far. Here's what the story is:




Attachment (1)

(in reply to larryfulkerson)
Post #: 283
RE: Sicily to Brenner Pass Revised - 1/10/2014 10:15:59 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I had this brilliant idea to move the shorter-range ( range 65 ) planes to Sicily and the Germans moved some arty up to a sacrificial
position really, to pound my planes. I've got to get rid of him pronto before I don't have any planes left at the field.




Attachment (1)

(in reply to larryfulkerson)
Post #: 284
RE: Sicily to Brenner Pass Revised - 1/10/2014 11:06:40 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I thought I could enlarge the zoom out a little bit so we could see the entire battlefield clearly but clearly isn't what it is. I'll have to do a
separate post for each side I guess. Anyway this is the positions after I've moved everybody.




Attachment (1)

(in reply to larryfulkerson)
Post #: 285
RE: Sicily to Brenner Pass Revised - 1/10/2014 11:12:03 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's a zoom in of the above picture. I've backed up the front lines w/ what arty I had available and the HQ's are moved into range
and the planes are set on CS and AS and a couple of INT and I think I'm ready to pull the trigger.




Attachment (1)

(in reply to larryfulkerson)
Post #: 286
RE: Sicily to Brenner Pass Revised - 1/11/2014 12:10:44 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the T3 front lines. All three squadrons at the nearest airfield to the German arty unit evaporated during German T2 D'oh. Live
and learn. I lost about 60 planes. That's gonna leave a mark.




Attachment (1)

(in reply to larryfulkerson)
Post #: 287
RE: Sicily to Brenner Pass Revised - 1/11/2014 12:29:15 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's a situation going on on the far West side. The needs of the service have the cooks, dishwashers, ditch diggers, etc. out to hold
a rifle on the front lines. Nobody else is handy right now.




Attachment (1)

(in reply to larryfulkerson)
Post #: 288
RE: Sicily to Brenner Pass Revised - 1/11/2014 12:58:23 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
OK. I've moved some more units and the picture has changed. This is my moves on the far East side. I'm pressing north and wrapping
around the Axis units that constitute the resistance down south. The idea was to move north along the coast road and have some
other formation move north ( on the left flank of the first formation ) to cover each other and support each other. That plan is falling
apart. But rapid speed may be important in this thrust. I'd like to get to Messina ASAP to cut off the flow of Germans to Italy. Messina
is the only port on the entire island.




Attachment (1)

(in reply to larryfulkerson)
Post #: 289
RE: Sicily to Brenner Pass Revised - 1/11/2014 6:41:52 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
It's T4 and the T5 expected reinforcements are on the other side of the island. Is that a bug?




Attachment (1)

(in reply to larryfulkerson)
Post #: 290
RE: Sicily to Brenner Pass Revised - 1/11/2014 7:24:41 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's my T4 moves. I'm trying to outflank all the Germans or at least cut them off from some of their supply if possible. I'm rapidly
spreading myself too thin on the ground. Don't try this at home.




Attachment (1)

(in reply to larryfulkerson)
Post #: 291
RE: Sicily to Brenner Pass Revised - 1/11/2014 8:39:41 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's T5's front lines. I'm just getting into more and more trouble. It's just getting worse and worse. I can't wait to see what
happens next turn.




Attachment (1)

(in reply to larryfulkerson)
Post #: 292
RE: Sicily to Brenner Pass Revised - 1/11/2014 4:31:00 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
quote:

It's T4 and the T5 expected reinforcements are on the other side of the island. Is that a bug?


The US 9th Inf Div landed at Palermo in August to reinforce the US 2nd Arm Div. You really can't reach there by turn 5, but you can get there earlier than August.

(in reply to larryfulkerson)
Post #: 293
RE: Sicily to Brenner Pass Revised - 1/11/2014 8:22:31 PM   
JeffroK


Posts: 6391
Joined: 1/26/2005
Status: offline
Have you made sure you have synchronised the game speed (time scale) withe the map scale.

Otherwise you end with time flying by with half week turns but the game going at the same pace as the daily turns.

_____________________________

Interdum feror cupidine partium magnarum Europae vincendarum

(in reply to sPzAbt653)
Post #: 294
RE: Sicily to Brenner Pass Revised - 1/11/2014 8:35:50 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

ORIGINAL: JeffK
Have you made sure you have synchronised the game speed (time scale) withe the map scale.

Otherwise you end with time flying by with half week turns but the game going at the same pace as the daily turns.

I would be glad to know the answer to that myself. I suppose that's part of the playtest, to see if it's syncronized.
I'm not sure how one can tell whether or not it is in such a state. I'm supposing that you could see what events
happened in history and whether or not something similar happens in the game. Other than that it would be
hard to tell.

(in reply to JeffroK)
Post #: 295
RE: Sicily to Brenner Pass Revised - 1/11/2014 8:39:05 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the T6 front lines. I've even got a recon element headed to Palermo to activate the expected reinforcements. He may not get
there though. We'll see.






Attachment (1)

< Message edited by larryfulkerson -- 1/11/2014 9:39:57 PM >

(in reply to larryfulkerson)
Post #: 296
RE: Sicily to Brenner Pass Revised - 1/11/2014 9:33:42 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's a close up of the West side in T7. I've succeeded in driving recon elements around the rear of the German positions and so I
have reason to believe that I've cut off the German units from their supply. That will make it easier to defeat them.





Attachment (1)

(in reply to larryfulkerson)
Post #: 297
RE: Sicily to Brenner Pass Revised - 1/11/2014 9:37:13 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's a closeup of the east side in T7; I'm pressing north and I've got recon units out driving around converting hexes and clearing
the roads.




Attachment (1)

(in reply to larryfulkerson)
Post #: 298
RE: Sicily to Brenner Pass Revised - 1/11/2014 10:06:51 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
West side in T8: I'm mopping up in the middle and pressing west on the West side. I'm running out of Germans to kill.




Attachment (1)

(in reply to larryfulkerson)
Post #: 299
RE: Sicily to Brenner Pass Revised - 1/11/2014 10:19:29 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Here's the East side in T8: I'm sneaking up on Messina. And notice that finally the left flank guard formations are moving north.




Attachment (1)

(in reply to larryfulkerson)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Sicily to Brenner Pass Revised Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781