castor troy
Posts: 14330
Joined: 8/23/2004 From: Austria Status: offline
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quote:
ORIGINAL: geofflambert quote:
ORIGINAL: PaxMondo quote:
ORIGINAL: geofflambert I am listening. I've nearly completely shut down A6nM production and greatly reduced Tojo mfg., but I'm still repairing Tojo factories for later use when I may need to produce a lot in short order. I'm converting Zero sqds. to Claudes where convenient and for training in order to increase the replacement pool for A6M2s. Frank is a long way off, though, and at the rate I'm losing here I may never see that day. I'm hoping to leave most of the base protection to Jack and George and believe I will have sufficiently trained crews in reserve for that. That leaves the Tojos to do all the fighting and I have an inexhaustible pool of trained pilots for them (I think). Well, yes, you do need to adapt any strategy to the reality of the game. As you say, no point prepping for '46 when you are up to your keister in Kirk's today. If you think you will need Tojo's, then I would build them now as opposed to spending the supply to repair Tojo factories that you may not need. ie, halt (at least some if not all) of the Tojo factory repair and turn back on your Tojo production. Not sure how much Tojo production you have now, but if you have 100 repaired, you are ok. If you have 200 repaired, I would stop with that. Balance your Tojo production with your Oscar production. Most players build at least some Oscar for escort duty and/or LR sweeps. A6M - keep production going to maintain pool (50 -100 planes is fine depending upon how you plan to use the KB). A5M should be used for training units. George/Jack are still a ways off ... you don't want to let your IJN groups go short on planes. A2A losses: Yardstick for 42 is that your A2A should be 1:1 ... many players do better (some have maintained 3:1 through most of '42, not me though), but you should point to that as a realistic goal. In '43, your A2A is going to drop off to hopefully not worse than 1:2. I try never to let it get worse than 1:3, although in '44 that can be tough to achieve. FOW isn't the same on both sides, at least in my experience. IJ over reports allied losses by about 30%. So, if you see 90 allied P40's in the report shot down, yeah, take that as closer to 60. 30 of those were damaged, but survived to fight another day (armor is a big deal along with DUR, both of which are much higher in allied planes overall). And of course allied pilot losses are less than 50% of what the IJ will take, particularly in '42 when the IJ is on the offensive. So of those 60 planes the allies lost, expect they only lost 30 pilots ... IJ would have lost +55 pilots ... How does 240 and counting on the Tojos grab you? I've noticed that planes shot down over friendly territory and especially with armored cockpits greatly improves survivability on the pilots. Here's the graphic showing my A2A, so you think he's actually at about 1,100? I guess it's good if you're a gorn. not sure what you are actually doing with your bombers but your flak losses just look horrible. Actually a more realistic number but for a "game" number it is looking really horrible to me for the date. Total numbers lost, well, also looking realistic but in game terms quite heavy to me. 60% of your losses would be the max to accept for me at this stage of the game.
< Message edited by castor troy -- 1/31/2014 2:44:00 PM >
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