bdr.mallette
Posts: 11
Joined: 11/11/2013 Status: offline
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Hello, It's been awhile for sure. Work, girlfriend, travel, Lasvegas has kept me busy..... bloody 'ell. I have missed being here and having fun playing, creating and chatting. I have done a wee update for a scenario that was designed for Century of Warfare. "Countdown to Infamy" The files that I have added will consist of the converted scenario and the equipment database that goes with the scenario. I have play tested it a tiny bit and it seems to work okay. I will be making updates to the scenario itself, adding forces, editing and fine tuning the naval combat. It was working far better with the small changes I made so far. The new equipment consists of; Ship hulls: BB with hull defense of 10...... but each battleship assigned 99 units = 990 total defense points for a BB. Heavy cruiser hull defense of 8 ........ but numbers assigned depending on ship etc..... Turrets: representing 18"guns thru to 5" guns. Increased their range(unrealistically) so they may bombard from 2 hexes away to minimize unrealistic damage to AAA aboard the ships during ground assaults. (This has minimized the heavy losses to the ships during land assaults and ship to ship battles relying now on having to return to port because you have no guns left or you only have 10 hull points left) AAA: now used more efficiently for air defence rather than getting pummeled by infantry squads and tanks from shore, which would be highly unlikely) I will begin to fully test the anti-sub, torpedoes, hedgehogs, Air strength(anti-ship capabilities), land bases, airbases(amount of aircraft able to land) PBY's, torpedo boats. Factory defence seems a bit tough to knock out so far but.... small adjustments should take care of it. If anybody has any comments or suggestions, I know it's been awhile and probably unplayed but gimme a heads up and I'll get to work on it. link to files eh!; the files are at the Gamesquad forums for scenario development in the operational art of war3 forum. Thanks for reading eh! Jason Mallette
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