Bingeling
Posts: 5186
Joined: 8/12/2010 Status: offline
|
Keep in mind that there are many ways to play this game... I can automate a lot of things, but I refuse to automate fleets and their composition. This also means that I can follow AI build suggestion of build amounts, but not build what the AI suggests. This means that I am not happy if a fleet "takes off on its own". How to prevent it? With the fleet selected, notice the buttons below (that starts with the refuel button). Towards the right are two buttons to set fleet stances. Change from default offensive to defensive stance. Then change its range to the minimum. They will still hunt enemies in the system, and fail to sit on top of the colony, though. If a powerful defensive fleet has been "left behind" by the colony, and the colony suddenly is attacked, they will not be there in time to stop forces landing. That is my experience, at least. And keep in mind that I micro manage fleets and their operations. Get long range scanners on the enemy approaches. That way you will be warned of attacks. Have long range scanners on the target you are defending to see their close approach. Once the attackers land, manually order groups of your ships to shoot down the transport ships of the enemy. That should limit the forces dropped . What to defend during war? The AI usually attack colonies they have already tried to attack. The closest ones, or at least somewhat close ones. They love trying to retake what you have previously taken from them. Keep in mind that with some warning of attacks, a fleet can protect several close colonies, but not more than one at a time. And if they are powerful and attack really hard, you may need to rotate defensive fleets to keep them repaired and refueled... The defensive fleets should be stronger than the enemy ones, I would try something like 15 ships or a bit less, cruisers, capitals, and carriers, only. They also work equally well as attacking fleets, even though you may want to use two of them to bust defenses of a major colony (large spaceport and 4 defensive bases). If you are bored, you may try to read this AAR. As far as I remember, my defensive fleets killed a lot of troop transports in vicinity of my colonies as the game matured a bit. Keep in mind that it is "Legends". http://www.matrixgames.com/forums/tm.asp?m=3230074&mpage=1&key=
|