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RE: Wild Sheep Chase - 2/5/2014 8:53:19 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
Remember that damaged planes are not show in Intel window.
It show only auxiliary planes but base can be full of damaged frames.
So if during last bombardment run You damaged enemy planes they still must be there

Time for bombers i think

Good work.

< Message edited by koniu -- 2/5/2014 10:13:26 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 3001
RE: Wild Sheep Chase - 2/5/2014 9:15:06 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
26 May 1945
___________________________________________________________________________________________________________________________________

SUBS: The Allied subs continue to take a beating without any real success against our TFs. I know this could change at any moment. One hit on a BB could spiral out of control, slowing the TF and resulting in lots more problems, so I will continue to send Es in droves to their doom in order to clear the way for bombardments and SAGs near Moppo. One E lost to a sub today but about 5-7 subs sunk, a few more damaged. Some more HIT messages from air crews.

KOREA: The Allies remove a few divisions from Masan and seem comfortable with bombarding and holding there. Once the removed units transit around and as I'm assuming they will, head North, I'll try to get in behind the army at Masan. I have a tank division moving over now that could get in there quickly.

Looks like the 3,500AV with armor will move up to try for Gunzan. It's dicey there still with only one fort and a clear hex. A big CD unit is about to unload to head over there and about another 1k AV plus tons of arty are still awaiting AA to move in. Another 2k AV reserve is preparing to rail over from Fusan. Just dropping some supply as well and I'm going to move the Kwangtung Army HQ in to help draw some there. It has to hold the first big attack so I can see how much more it needs to be steady before I can allocate an infiltration force to get behind the enemy lines.

Moppo is likely closed for now, and I've got the now spotter equipped Yamatos heading in again tomorrow. Should be more mines as the DMs were back, so fingers crossed. I'm sending in PBs and Es first to get a DL on the new minefield, then hoping for the best. Upped the escort for the Yamatos and I'll send three CL plus four DD to one hex beyond Moppo to hopefully deflect any quick moving Fletcher TFs that arrive. I was surprised they didn't post at Moppo yesterday.

The fleet moved North of Moppo and didn't announce in any readable way it's intentions. Why would they not send in the SAGs to Moppo and get the transports in if that was the plan? Why are they hanging out North of that base slightly closer to LBA and KB strikes and farther from their support in the Ryukus? It all points to a move North somewhere. Not sure we've got enough to repell a big landing, but some pieces are at least in place now. Kaishu, Chinnampo, Keijo and Gunzan are prepped, The CD guns have gotten into combat mode in the two northern bases and the heavy arty at Keijo should be a tough deterrent to a landing there in addition to the +3 swamp. Gunzan seems less likely of a target, but has 2k AV and some arty currently. The AA will be ready tomorrow and the rest will flood in.

STRAT BOMBING: Some small strikes go in alone to Tsu. Were these intentional? About 20-25 B-24s are shot down for no hits on factories. Interesting. Could it just be a test to see what kind of CAP I've added? The CAP here performed, well, okay. Still not enough bleeding over. I've got more air support heading this way, some new AA with radar and the fighter units should fill out n the next few days, repairing damaged planes. Other areas get new coverage as well.

HOME ISLANDS: The main focus is allocating fighter groups, as mentioned above. I did notice as I was changing training groups to kami that only a certain amount can be changed per day. I went through maybe ten the first time doing this, but this turn only was able to range about 2-3 groups before the option became disabled. Seems random. Has anyone seen this before?

CHINA: Hong Kong will fall in days. The first Allied DA gets a 1:2 and cleans up on the small IJA units here. The Northern Army is doing fine, building forts as the Allied forces move in. The door is now closed but Psingyiang is being approached on three sides by our forces. I'll have the base barring major Allied troop transport in a few days, then will attempt to open all three NW-N hex sides trapping the Allies back and freeing our troops to move on if necessary. It's not decided by any means, but it looks like this stalling measure is close to working. No Allied air strikes today though which is ominous. Have they begun to rebase?

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR May 26, 45
--------------------------------------------------------------------------------

TF 11 encounters mine field at Fusan (103,55)

Japanese Ships
AMc Shonon Maru #11

40 mines cleared

--------------------------------------------------------------------------------
Sub attack near Masan at 101,55

Japanese Ships
ML G-625
ML G-615
ML G-430
ML G-409
ML G-603

Allied Ships
SS Dentuda, hits 1

SS Dentuda launches 2 torpedoes at ML G-625
Dentuda bottoming out ....

--------------------------------------------------------------------------------
TF 243 encounters mine field at 102,55

Japanese Ships
AMc Choun Maru #7

5 mines cleared

--------------------------------------------------------------------------------
ASW attack near Nakadori-jima at 101,56

Japanese Ships
DD Suzukaze
DD Yudachi

Allied Ships
SS Capitaine, hits 3

SS Capitaine launches 2 torpedoes at DD Suzukaze
Capitaine diving deep ....

--------------------------------------------------------------------------------
Sub attack near Moppo at 100,55

Japanese Ships
DD Suzukaze
DD Yudachi

Allied Ships
SS Growler, hits 6

SS Growler launches 2 torpedoes at DD Suzukaze
Growler bottoming out ....

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,55

Japanese Ships
BB Yamashiro
DD Shigure
DD Kiyoshimo
DD Ikazuchi
DD Yamakaze

Allied Ships
SS Blackfin

SS Blackfin is sighted by escort
Blackfin bottoming out ....

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,55

Japanese Ships
E Kanawa
E Hodaka

Allied Ships
SS Blackfin, hits 22, heavy damage

SS Blackfin is located by E Kanawa
Blackfin bottoming out ....
E Hodaka attacking submerged sub ....
Sounds of submarine breaking up detected!
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,55

Japanese Ships
DD Hatakaze
DD Akikaze

Allied Ships
SS Grunion, hits 7

SS Grunion is sighted by escort
DD Akikaze fails to find sub, continues to search...
DD Akikaze attacking submerged sub ....
DD Akikaze fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Sub attack near Moppo at 100,54

Japanese Ships
E No.76, Torpedo hits 1, on fire, heavy damage
E No.70

Allied Ships
SS Spot, hits 14

SS Spot launches 2 torpedoes at E No.76
E No.70 fails to find sub, continues to search...
E No.70 fails to find sub, continues to search...
E No.70 fails to find sub, continues to search...
E No.70 attacking submerged sub ....
E No.70 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 99,54, Range 8,000 Yards

Japanese Ships
CL Sakawa
CL Kiso
DD Yudachi
DD Suzukaze

Allied Ships
PT-312
PT-314
PT-452, Shell hits 1, and is sunk

Improved night sighting under 100% moonlight
Maximum visibility in Partly Cloudy Conditions and 100% moonlight: 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
Ishikawa, Shigeru crosses the 'T'
PT-452 sunk by CL Kiso at 8,000 yards

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,54

Japanese Ships
E Oga
E Kozu

Allied Ships
SS Tench, hits 15

SS Tench is located by E Oga
Tench bottoming out ....
E Kozu attacking submerged sub ....
E Kozu fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
TF 241 encounters mine field at Moppo (100,54)

Japanese Ships
E Kuga, Mine hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Sub attack near Moppo at 100,54

Japanese Ships
BB Musashi
DD Hatakaze
DD Akikaze

Allied Ships
SS KXVIII, hits 2

SS KXVIII launches 4 torpedoes at BB Musashi
KXVIII bottoming out ....
DD Akikaze fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Saishu To at 99,55

Japanese Ships
E No.51

Allied Ships
SS Pogy, hits 16, heavy damage

SS Pogy is located by E No.51
Pogy bottoming out ....
E No.51 attacking submerged sub ....
Debris floats to surface in area of attack!
Escort abandons search for sub

--------------------------------------------------------------------------------
Submarine attack near Moppo at 100,55

Japanese Ships
E Inagi
E No.138
E No.112
E No.50

Allied Ships
SS Spikefish, hits 45, and is sunk

SS Spikefish is located by E Inagi
Spikefish bottoming out ....
E No.112 attacking submerged sub ....
SS Spikefish forced to surface!
E No.138 firing on surfaced sub ....
Sub slips beneath the waves

--------------------------------------------------------------------------------
Night Naval bombardment of Moppo at 100,54

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 2 damaged
PBY-5 Catalina: 1 destroyed on ground
P-47N Thunderbolt: 61 damaged
P-47N Thunderbolt: 5 destroyed on ground
F4U-1A Corsair: 27 damaged
F4U-1A Corsair: 1 destroyed on ground
Spitfire VIII: 41 damaged
Spitfire VIII: 7 destroyed on ground
Thunderbolt II: 21 damaged
Thunderbolt II: 3 destroyed on ground
PBM-3D Mariner: 5 damaged

Japanese Ships
BB Hyuga
BB Ise
BB Yamashiro
BB Fuso

Allied ground losses:
1067 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 14 destroyed, 86 disabled
Engineers: 47 destroyed, 81 disabled
Vehicles lost 7 (2 destroyed, 5 disabled)


Airbase hits 11
Runway hits 29

BB Hyuga firing at Moppo
E13A1b Jake acting as spotter for BB Ise
BB Ise firing at Moppo
BB Yamashiro firing at Moppo
BB Fuso firing at Moppo

--------------------------------------------------------------------------------
Night Naval bombardment of Moppo at 100,54

Allied aircraft
no flights

Allied aircraft losses
F4U-1A Corsair: 14 damaged
Spitfire VIII: 18 damaged
Spitfire VIII: 1 destroyed on ground
P-47N Thunderbolt: 2 damaged
P-47N Thunderbolt: 1 destroyed on ground
Thunderbolt II: 3 damaged

Japanese Ships
CA Mikuma
CA Nachi
CA Maya

Allied Ships
SS Stickleback, hits 1, on fire, heavy damage

Allied ground losses:
113 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 1 destroyed, 19 disabled


Runway hits 8
Port supply hits 1

E7K2 Alf acting as spotter for CA Mikuma
CA Mikuma firing at 2nd Eng Amph Bde
CA Nachi firing at Moppo
CA Maya firing at Moppo

--------------------------------------------------------------------------------
Night Naval bombardment of Moppo at 100,54

Allied aircraft
no flights

Allied aircraft losses
Spitfire VIII: 6 damaged
Spitfire VIII: 2 destroyed on ground
P-47N Thunderbolt: 8 damaged
P-47N Thunderbolt: 2 destroyed on ground
F4U-1A Corsair: 7 damaged
F4U-1A Corsair: 1 destroyed on ground

Japanese Ships
BB Musashi
BB Yamato

Allied ground losses:
217 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 10 destroyed, 6 disabled
Engineers: 9 destroyed, 6 disabled


Runway hits 2
Port hits 1
Port supply hits 1

BB Musashi firing at Moppo
BB Yamato firing at Moppo I figured this out after the turn. The FP groups were not filled out as the Jakes have run out.

--------------------------------------------------------------------------------
TF 11 encounters mine field at Fusan (103,55)

Japanese Ships
AMc Shonon Maru #11

40 mines cleared

--------------------------------------------------------------------------------
TF 67 encounters mine field at Moppo (100,54)

Japanese Ships
E Amami

3 mines cleared

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,55

Japanese Ships
BB Ise
DD Shigure
DD Ikazuchi
DD Yamakaze

Allied Ships
SS Spot, hits 4

SS Spot is sighted by escort
Spot bottoming out ....
DD Ikazuchi fails to find sub and abandons search
DD Yamakaze attacking submerged sub ....
DD Yamakaze fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,55

Japanese Ships
DD Ikazuchi
DD Yamakaze

Allied Ships
SS Cabrilla, hits 11, heavy damage

SS Cabrilla is sighted by escort
DD Ikazuchi attacking submerged sub ....
Large oil slick appears over area of attack!
Escort abandons search for sub

--------------------------------------------------------------------------------
Day Time Surface Combat, near Moppo at 100,54, Range 8,000 Yards

Japanese Ships
E Inagi
E No.50
E No.112
E No.138

Allied Ships
PT-312, Shell hits 1, and is sunk
PT-314, Shell hits 2, and is sunk


Maximum visibility in Partly Cloudy Conditions: 26,000 yards
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
PT-314 sunk by E No.50 at 8,000 yards
Shaw, N.E. orders Allied TF to disengage
Range closes to 5,000 yards
PT-312 sunk by E No.112 at 5,000 yards
Combat ends with last Allied ship sunk...

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,55

Japanese Ships
E No.81
E No.213

Allied Ships
SS Catfish, hits 25, heavy damage

SS Catfish is sighted by escort
E No.213 attacking submerged sub ....
Debris floats to surface in area of attack!
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Masan at 101,55

Japanese Ships
DD Kiyoshimo
BB Fuso
DD Ikazuchi
DD Yamakaze

Allied Ships
SS Hake, hits 3

SS Hake launches 2 torpedoes at DD Kiyoshimo
Hake bottoming out ....
DD Yamakaze attacking submerged sub ....
DD Yamakaze fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Submarine attack near Moppo at 100,54

Japanese Ships
E Kanawa
E Hodaka
E Amami
E Shiga

Allied Ships
SS Escolar, hits 39, and is sunk

SS Escolar is located by E Kanawa
Escolar bottoming out ....
E Amami fails to find sub, continues to search...
E Hodaka attacking submerged sub ....
E Hodaka is out of ASW ammo
SS Escolar forced to surface!
E Amami firing on surfaced sub ....
Sub slips beneath the waves

--------------------------------------------------------------------------------
ASW attack near Nakadori-jima at 101,56

Japanese Ships
CL Sakawa
DD Yudachi
DD Suzukaze

Allied Ships
SS KXV, hits 1

SS KXV launches 4 torpedoes at CL Sakawa
DD Suzukaze fails to find sub, continues to search...
DD Suzukaze attacking submerged sub ....
DD Suzukaze is out of ASW ammo
DD Suzukaze fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Day Time Surface Combat, near Moppo at 100,54, Range 18,000 Yards

Japanese Ships
E Kanawa, Shell hits 10, and is sunk
E Shiga, Shell hits 23, and is sunk
E Amami, Shell hits 24, and is sunk
E Hodaka, Shell hits 23, and is sunk


Allied Ships
DM Gamble, Shell hits 2, on fire
DM Montgomery, Shell hits 1, on fire
DM Ramsay
DM Tracy, Shell hits 2
DM Robert H. Smith
DM Harry F. Bauer, Shell hits 1

Maximum visibility in Partly Cloudy Conditions: 22,000 yards
Range closes to 24,000 yards...
Range closes to 18,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 18,000 yards
CONTACT: Allied lookouts spot Japanese task force at 18,000 yards
E Hodaka engages DM Harry F. Bauer at 18,000 yards

--------------------------------------------------------------------------------
Day Time Surface Combat, near Moppo at 100,54, Range 12,000 Yards

Japanese Ships
E No.70, Shell hits 17, and is sunk

Allied Ships
DM Gamble, on fire
DM Montgomery, on fire
DM Ramsay
DM Tracy
DM Robert H. Smith
DM Harry F. Bauer, on fire

Maximum visibility in Partly Cloudy Conditions: 25,000 yards

--------------------------------------------------------------------------------
Morning Air attack on Fukue-jima , at 101,58

Weather in hex: Severe storms

Raid detected at 28 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A7M2 Sam x 29
J2M3 Jack x 10
J2M5 Jack x 5

Allied aircraft
F4U-1D Corsair x 42

Japanese aircraft losses
A7M2 Sam: 5 destroyed
J2M3 Jack: 5 destroyed


Allied aircraft losses
F4U-1D Corsair: 1 destroyed

Aircraft Attacking:
23 x F4U-1D Corsair sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on Fukue-jima , at 101,58

Weather in hex: Severe storms

Raid detected at 42 NM, estimated altitude 35,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A7M2 Sam x 6
J2M3 Jack x 1
J2M5 Jack x 5

Allied aircraft
P-47D25 Thunderbolt x 25

Japanese aircraft losses
A7M2 Sam: 2 destroyed
J2M3 Jack: 1 destroyed
J2M5 Jack: 2 destroyed


No Allied losses

Aircraft Attacking:
23 x P-47D25 Thunderbolt sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on Tsu , at 110,60

Weather in hex: Overcast

Raid detected at 67 NM, estimated altitude 8,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
A6M5 Zero x 2
A6M5b Zero x 1
A6M5c Zero x 4
A7M2 Sam x 4
J2M3 Jack x 6
N1K2-J George x 7
Ki-43-IV Oscar x 8
Ki-44-IIc Tojo x 5
Ki-45 KAIa Nick x 4
Ki-61-Id Tony x 2
Ki-61-II KAI Tony x 2
Ki-100-I Tony x 2
Ki-102b Randy x 1

Allied aircraft
B-24J Liberator x 25
PB4Y-1 Liberator x 11

Japanese aircraft losses
Ki-43-IV Oscar: 1 destroyed
Ki-44-IIc Tojo: 1 destroyed


Allied aircraft losses
B-24J Liberator: 4 destroyed, 10 damaged
B-24J Liberator: 1 destroyed by flak
PB4Y-1 Liberator: 2 destroyed, 4 damaged


Aircraft Attacking:
6 x PB4Y-1 Liberator bombing from 4000 feet
City Attack: 10 x 500 lb GP Bomb

Banzai! - Kira E. in a Ki-43-IV Oscar rams a B-24J Liberator for the Emperor

--------------------------------------------------------------------------------
Morning Air attack on Tsu , at 110,60

Weather in hex: Overcast

Raid detected at 37 NM, estimated altitude 7,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M5 Zero x 1
A6M5c Zero x 2
A7M2 Sam x 2
J2M3 Jack x 4
N1K2-J George x 4
Ki-43-IV Oscar x 4
Ki-44-IIc Tojo x 3
Ki-45 KAIa Nick x 1
Ki-61-II KAI Tony x 2
Ki-100-I Tony x 1

Allied aircraft
B-24J Liberator x 8

Japanese aircraft losses
A7M2 Sam: 1 destroyed

Allied aircraft losses
B-24J Liberator: 2 destroyed, 3 damaged
B-24J Liberator: 1 destroyed by flak


Aircraft Attacking:
3 x B-24J Liberator bombing from 4000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Tsu , at 110,60

Weather in hex: Overcast

Raid spotted at 8 NM, estimated altitude 7,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
A6M5c Zero x 1
J2M3 Jack x 2
N1K2-J George x 2
Ki-43-IV Oscar x 3
Ki-44-IIc Tojo x 2
Ki-45 KAIa Nick x 1
Ki-61-II KAI Tony x 2

Allied aircraft
B-24J Liberator x 9

No Japanese losses

Allied aircraft losses
B-24J Liberator: 4 damaged

Aircraft Attacking:
9 x B-24J Liberator bombing from 4000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on Nakadori-jima , at 101,57

Weather in hex: Clear sky

Raid spotted at 5 NM, estimated altitude 33,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
A7M2 Sam x 3
J2M5 Jack x 20
N1K2-J George x 11

Allied aircraft
F4U-1D Corsair x 36

Japanese aircraft losses
A7M2 Sam: 1 destroyed
J2M5 Jack: 1 destroyed
N1K2-J George: 5 destroyed


Allied aircraft losses
F4U-1D Corsair: 7 destroyed

--------------------------------------------------------------------------------

Ground combat at Masan (102,54)

Allied Bombardment attack

Attacking force 58216 troops, 1364 guns, 1168 vehicles, Assault Value = 2127

Defending force 165702 troops, 2010 guns, 472 vehicles, Assault Value = 5679

Japanese ground losses:
94 casualties reported
Squads: 1 destroyed, 11 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
290 casualties reported
Squads: 5 destroyed, 25 disabled
Non Combat: 3 destroyed, 6 disabled
Engineers: 3 destroyed, 1 disabled
Guns lost 12 (4 destroyed, 8 disabled)
Vehicles lost 8 (5 destroyed, 3 disabled)


--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Allied Deliberate attack

Attacking force 84265 troops, 1588 guns, 1530 vehicles, Assault Value = 2634

Defending force 15516 troops, 144 guns, 80 vehicles, Assault Value = 352

Allied engineers reduce fortifications to 5

Allied adjusted assault: 1580

Japanese adjusted defense: 1581

Allied assault odds: 1 to 2 (fort level 5)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
experience(-)
Attacker:

Japanese ground losses:
1743 casualties reported
Squads: 7 destroyed, 113 disabled
Non Combat: 17 destroyed, 52 disabled
Engineers: 0 destroyed, 24 disabled
Guns lost 30 (8 destroyed, 22 disabled)


Allied ground losses:
1009 casualties reported
Squads: 2 destroyed, 89 disabled
Non Combat: 1 destroyed, 16 disabled
Engineers: 5 destroyed, 47 disabled
Guns lost 7 (1 destroyed, 6 disabled)
Vehicles lost 6 (1 destroyed, 5 disabled)


Assaulting units:
9th Indian Division
36th British Division
41st Infantry Division
XXXIII Corps Engineer Battalion
26th Indian Division
IV Corps Engineer Battalion
14th Army Engineer Battalion
14th Indian Division
XV Corps Engineer Battalion
I Aus Corps Engineer Battalion
5th Indian Division
31st Indian Mountain Gun Regiment
163rd Light AA Regiment
6th Mixed A/T Mtr Regiment
134th (East Ang) Regiment
86th Medium Regiment
8th Belfast Heavy Regiment
III Indian Corps
30th Indian Mountain Gun Regiment
33rd Indian Mountain Gun Regiment
Southeast Asia
18th SP Field Artillery Regiment
1st Indian Medium Regiment
85th Medium Regiment
134th Medium Regiment

Defending units:
37th Ind.Mixed Brigade
31st Ind.Mixed Regiment
36th Ind.Mixed Brigade
2nd INA Gandhi Regiment
29th JNAF AF Unit /1
Hong Kong Special Base Force
7th Base Force
209th JAAF AF Bn
Canton Special Base Force
12th Field AF Construction Battalion
13th Army
7th Guards Inf. Regiment
131st Naval Const Bn /2

--------------------------------------------------------------------------------


Reinforcements: none.

Losses: There are a lot of Es still to be sacrificed! I was wondering for a while why I was continuing to make these. Now I know.

Loss of E Kanawa on May 26, 1945 is admitted
Loss of E Shiga on May 26, 1945 is admitted
Loss of E Amami on May 26, 1945 is admitted
Loss of E Hodaka on May 26, 1945 is admitted
Loss of E No.70 on May 26, 1945 is admitted
Loss of E No.76 on May 26, 1945 is admitted
SS Puffer determined to have been sunk on or about May, 22, 1945


Ships Sunk: A lot of subs going down lately. They continue to sit in the same area, right under lots of search aircraft and now without protective CAP either.

SS Pogy is reported to have been sunk near Saishu To on May 26, 1945
SS Cabrilla is reported to have been sunk near Moppo on May 26, 1945
SS Escolar is reported to have been sunk near Moppo on May 26, 1945
SS Blackfin is reported to have been sunk near Moppo on May 26, 1945
SS Catfish is reported to have been sunk near Moppo on May 26, 1945
SS Spikefish is reported to have been sunk near Moppo on May 26, 1945
PT-312 is reported to have been sunk near Moppo on May 26, 1945
PT-314 is reported to have been sunk near Moppo on May 26, 1945
PT-452 is reported to have been sunk near Moppo on May 26, 1945

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

The losses continue to go just slightly our way, but I'm not doing cartwheels yet. When it can turn to 1,500 planes lost in a one day strike these little gains mean nothing. The best part about today is getting to the Corsairs over our base and having some of those aces likely going down.
___________________________________________________________________________________________________________________________________



Attachment (1)

< Message edited by obvert -- 2/5/2014 11:56:39 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 3002
RE: Wild Sheep Chase - 2/5/2014 9:21:22 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: koniu

Remember that damaged planes are not show in Intel window.
It show only auxiliary planes but base can be full of damaged frames.
So if during last bombardment run You damaged enemy planes they still must be there

Time for bombers i think

Good work.


Yep. For he second day in a row they were rained out. Thunderstorms over Hiroshima! Grrrrrrrr.

Still on for tomorrow, plus the Yamatos.

As for the damaged, he could always simply fly one or two planes out, then disband the groups, incurring the losses and costing supply to refill the groups elsewhere, but he may not want to do that thinking the engineers will get it working. It could also be that a massive Allied naval move wil stop the bombardments and it'll be able to be reopened soon, but I'm hoping the bombers can add in and keep some decent damage on the fields.

Around 350 Peggys and Frances are aiming there again tomorrow, all ground bombing trained at around 70 skill, with 1-2 groups trying to hit the port as well to take out the AGP, any damaged ships and subs lurking, and lots of sweeps will precede plus some LR CAP over the base and the Yamatos. If it all goes in then it will be a big pile of dust there soon. If not, back to the drawing board.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 3003
RE: Wild Sheep Chase - 2/5/2014 9:41:38 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

ORIGINAL: obvert

As for the damaged, he could always simply fly one or two planes out, then disband the groups


Not sure for 100% but i read somewhere, I think in beta threat, that under beta patch disabling groups is ending with destruction of damaged planes. Not sure if this is always happening or only if AF is closed. Need to find that post. I think Michaelm write it.

What ever he do he will have to probably accept lose of all those Spits, P-47 and rest of planes.


< Message edited by koniu -- 2/5/2014 10:44:38 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 3004
RE: Wild Sheep Chase - 2/5/2014 10:20:25 AM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline

quote:

ORIGINAL: obvert
--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Allied adjusted assault: 1580

Japanese adjusted defense: 1581

Allied assault odds: 1 to 2 (fort level 5)




_____________________________


(in reply to obvert)
Post #: 3005
RE: Wild Sheep Chase - 2/5/2014 10:50:21 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: koniu

quote:

ORIGINAL: obvert

As for the damaged, he could always simply fly one or two planes out, then disband the groups


Not sure for 100% but i read somewhere, I think in beta threat, that under beta patch disabling groups is ending with destruction of damaged planes. Not sure if this is always happening or only if AF is closed. Need to find that post. I think Michaelm write it.

What ever he do he will have to probably accept lose of all those Spits, P-47 and rest of planes.



Yeah, if there is not a land bridge to another base in my experience the airframes are lost. The loss of the 200-250 fighters and Patrol planes there is nothing to sneeze at for sure, but even more important is getting the field to stay closed.

If the bombers fly tomorrow and get some more hits I'll then start to add in strikes to the ground troops to keep disruption up. This could be tough to recover from without another airfield in the area. I also have to really get some more stuff onto Saisho To in case he realizes how important that could be, although it's field is at 0 now, so I could likely suppress that too.

The ground troops are mostly in the clear as well and as they begin nearing Gunzan some strikes will divert that direction.

_____________________________

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(in reply to koniu)
Post #: 3006
RE: Wild Sheep Chase - 2/5/2014 10:50:48 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: LoBaron


quote:

ORIGINAL: obvert
--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Allied adjusted assault: 1580

Japanese adjusted defense: 1581

Allied assault odds: 1 to 2 (fort level 5)





Right? Just enough ... for today anyway.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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Post #: 3007
RE: Wild Sheep Chase - 2/5/2014 12:16:30 PM   
FOW

 

Posts: 499
Joined: 11/6/2008
From: England
Status: offline

quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: obvert
He usually will get them up to 25-50 ships, so the reading of ten ships can be really skewed since recon only works to 10 sip limits for some odd reason.


Are you serious? No wonder I'm scratching my head at the rate Jocke is unloading amphibious TF's. I see 9 DD's and 1 xAP and wonder how is he unloading so fast. Sorry, but that's a brutal change if the beta won't identify more than 10 ships in a single TF. I can guarantee there's a good chance a player might play/react differently knowing he's trying to intercept a TF of 50 ships. Jocke's informed me that the beta has also reduced the effectiveness of search. No wonder I'm struggling spotting anything or getting enough intelligence to make informed decisions. I may think only a few transports have unloaded supply when it could be 10x that number. Wow, hardly a change for the better in my opinion.


Just to clarify this from what I've seen in game:

On mouse-over of a TF it will show a number of ship types (the first 10 as mentioned above) and then a +number of additional ships - I think this has been so for years.

This definately true for friendly TFs, I assume it's the same for enemy TFs with high DL?

(in reply to SqzMyLemon)
Post #: 3008
RE: Wild Sheep Chase - 2/5/2014 12:27:29 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
PSYCHOLOGY
___________________________________________________________________________________________________________________________________

This is a long war. We started on 11/24/2011. That is a long time to play one game with one opponent. Over the course of that time we've gone from relative beginners to fairly experienced players, although with still a lot to learn. We've gone from a friendly, optimistic comaraderie, through some mutual frustration, some minor disagreements, short flares of actual discord, and back to a different kind of camaraderie infused with all of the other interactions we've had through the game. It's been fulfilling to last this long with this agreement and mutual respect that keeps us playing still intact. It's been fun to battle it out with someone who plays really hard, learns very fast and continually adapts to challenges in game.

At this point in the war I'm sure both of us feel we can read each other pretty well. In fact it's this long time playing that develops how we play, and only now at the end of the game do I feel each of us is coming into our own. Jocke has systems figured out for the massive undertaking that is the Allied war machine. I have figured out a lot about how to keep the Empire competitive even after many serious setbacks in 44 and early 45.

It's the reading each other part that I wanted to touch on today though. After the first big bombardment hit Moppo I should have changed everything in my defenses. Why? After each setback of some magnitude Jocke strikes, and strikes hard. Usually the very next day after something bad happens he hits something completely unrelated. This time the day after he went all-in with the 4Es in daylight against airframe factories, one base just a single hex from Tokyo. That takes guts, and he pulled it off. I wasn't playing him, though, at this point. That woke me up a little.

For the rest of the game I'd like to work on this psychological game. Play the opponent. Use deception. Predict reactions. Interpret clues. Change up everything often. Don't be predictable.

Even if the Home Islands have certain spots I should really stack up on and cover consistently, I have to change the tune, or at least how the tune sounds from a distance. Recon is not perfect and there are lots of ways to play with what the Allies can see. I'll have to scour the ops reports and look at where he's looking, see what has DL every turn, and move units in new ways to increase confusion.

Now that there is doubt surrounding the Allied invasion of Korea, now that the air force has been temporarily reduced, the pressure has to stay on. I have some new ideas, and things I have not tried, there are a LOT of planes and ships in the area, a lot of troops on the ground and on their way to the battlefield. This feels like the grand culmination of the war. The decisive battle. The next few months will decide a lot.

___________________________________________________________________________________________________________________________________


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 3009
RE: Wild Sheep Chase - 2/5/2014 12:59:42 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: FOW


quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: obvert
He usually will get them up to 25-50 ships, so the reading of ten ships can be really skewed since recon only works to 10 sip limits for some odd reason.


Are you serious? No wonder I'm scratching my head at the rate Jocke is unloading amphibious TF's. I see 9 DD's and 1 xAP and wonder how is he unloading so fast. Sorry, but that's a brutal change if the beta won't identify more than 10 ships in a single TF. I can guarantee there's a good chance a player might play/react differently knowing he's trying to intercept a TF of 50 ships. Jocke's informed me that the beta has also reduced the effectiveness of search. No wonder I'm struggling spotting anything or getting enough intelligence to make informed decisions. I may think only a few transports have unloaded supply when it could be 10x that number. Wow, hardly a change for the better in my opinion.


Just to clarify this from what I've seen in game:

On mouse-over of a TF it will show a number of ship types (the first 10 as mentioned above) and then a +number of additional ships - I think this has been so for years.

This definately true for friendly TFs, I assume it's the same for enemy TFs with high DL?


I've not seen the + with an extra number of ships when seeing the opponent's TFs. For the opponent I never see more than ten, no matter how many I find there later, for each TF.

Here are some examples. Each of these includes amphib TFs that are sometimes more than 50 ships, some of them also include CV TFs which are often larger tan 10 ships once engaged.

http://www.matrixgames.com/forums/fb.asp?m=3376328
http://www.matrixgames.com/forums/fb.asp?m=3354307
http://www.matrixgames.com/forums/fb.asp?m=3318872
http://www.matrixgames.com/forums/fb.asp?m=3318942


< Message edited by obvert -- 2/5/2014 2:00:20 PM >


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Post #: 3010
RE: Wild Sheep Chase - 2/5/2014 2:03:21 PM   
obvert


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Damn! The air strikes again fail to fly. Not even sweeps going to Moppo right now. Three turns in a row? ???

The Allies decided to contest the sea at Moppo and wiped out a lot of Es. All big DD TFs and small DE TFs.




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Post #: 3011
RE: Wild Sheep Chase - 2/5/2014 2:05:39 PM   
obvert


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The Yamato and escorts pounded against the DDs but were halted, even with Tanaka {EDIT: sorry, not Tanaka. He's with the four lob BBs. Another though with 70 naval and 76 aggression, so no slouch. Rant deleted.] in charge, from moving in to bombard. That sucks. Not even the clearing CL charge got the DDs out in time for the BBs to move in and they turned back. {EDIT: later I realized the Yamatos ended up with only one DD, so probably good to back up and try again later. Maybe these guys now what's up after all?]




Attachment (1)

< Message edited by obvert -- 2/5/2014 6:03:42 PM >


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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 3012
RE: Wild Sheep Chase - 2/5/2014 2:06:46 PM   
obvert


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From: PDX (and now) London, UK
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The CLs do alright, but still don't really pound the opposing DDs even after they've already fought three other battles.




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(in reply to obvert)
Post #: 3013
RE: Wild Sheep Chase - 2/5/2014 2:09:19 PM   
obvert


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Airstrikes picked off only one beat up DD after the days engagements, and tomorrow will now be critical. I need planes to fly! No sweeps from any base hit Moppo, no strikes from Hiroshima flew, only a few Jills went for the damaged DDs.




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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Post #: 3014
RE: Wild Sheep Chase - 2/5/2014 2:14:50 PM   
obvert


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Joined: 1/17/2011
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Here are all of the planes not flying. I think Hiroshima had something like light rain today. Even the Frances that are on naval/port strike didn't go to get anything at Moppo or nearby. Not too pleased with this. I'll have to put planes on from multiple bases tomorrow, but now CAP may have a chance to get in the air, so it could again be a pitched battle and back to square one.




Attachment (1)

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Post #: 3015
RE: Wild Sheep Chase - 2/5/2014 3:10:34 PM   
SqzMyLemon


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Joined: 10/30/2009
From: Alberta, Canada
Status: offline
You are my inspiration, you know that right?

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 3016
RE: Wild Sheep Chase - 2/5/2014 4:10:20 PM   
witpqs


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From: Argleton
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At times I struggle to understand the game mechanism that makes groups not fly on a given turn. Sometimes I discover (by accident!) messages in the ops or event report, that I would have missed, which explain it. Like a group that looked as if it didn't fly (no damaged planes, no or virtually no fatigue) but there was a 'could not locate target' for one reason or another type message.

Other times I am just guessing and I don't have a lot to offer in the way of ideas!

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Post #: 3017
RE: Wild Sheep Chase - 2/5/2014 4:57:39 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
27 May 1945
___________________________________________________________________________________________________________________________________

SUBS: The Allied subs hang on, take more pounding, then get a few stragglers after naval battles near Moppo. The attrition has to take a toll after a while, but I've not seen much change around here. The DL is through the roof though. Most ASW TFs get attacks in without subs launching, and that means we know where they are. As a bonus, the Es and PB have been sweeping a few mines, likely making these new fields 'known' at Moppo.

KOREA: The bombing strikes not flying to hit Moppo has become critical. It's time to make sure. I'll have to use more than the chosen 2Es and just hope for some hits with 30-35 ground skill pilots. It does seem that it's weather over the base as none of my sweeps have flown there from the four different bases allocated to fly. Fusan and the Ki-83s there has 2200 air support and good supply, a level 9 field and it's only three hexes away, so if that's not going, it's over Moppo. Allied experimental weather control devices!

On the day the Allies lose around 6 DD and we lose 4 DD plus a shedload of Es. About 15 I think sunk. Still a lot left to use!

Yamato and Musashi take no damage from 1-2 5" shells, but account for 5 of the sunk DDs although Jills finished one off.

STRAT BOMBING: No sign of anything today. I imagine the B-29s need to refill and rest for a while.

HOME ISLANDS: The Allies sweep Kumamoto but no air strikes follow. Some Corsairs and Mustangs get 2:1 today, but again, our pilots survive most battles where the Allied aces are left on a small island off Kyushu.

Most free troops have now moved to Korea. Now I'll be trying to pick up some more brigades and loose change from Formosa in case it's needed.

I'll have to play tomorrow carefully, but with multiple options going. There will be naval activity, and there will be some airstrikes flying. We're going to have to assess how much, as I am getting the tingly feeling that the sweeps over Kumamoto were not by chance and that the Allies will try to take advantage of the focus on Fusan to hit elsewhere in the HI. Still, that base is most important now, but I can't let the bombers that have been waiting for days get hit on the ground, so a good CAP will be up.

CHINA: The RAF found and hit the small units heading toward Psingyiang. They were for the one in the clear, which is behind the other, and trashed the already weakened regiment. No worries, the mission is still moving forward.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Ma7 7, 45
--------------------------------------------------------------------------------

TF 11 encounters mine field at Fusan (103,55)

Japanese Ships
AMc Shonon Maru #11, Mine hits 1, heavy damage

40 mines cleared

--------------------------------------------------------------------------------
TF 77 encounters mine field at Moppo (100,54)

Japanese Ships
PB Okiyu Maru
PB Kinsyo Maru #4, Mine hits 1, on fire, heavy damage
PB Yamahagi Maru #3
PB Teimei Maru
PB Sansei Maru
PB Seikyo Maru
PB Aso Maru #7
PB Yomei Maru

19 mines cleared

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,54

Japanese Ships
E No.213
E No.205

Allied Ships
SS Bashaw, hits 13, heavy damage

SS Bashaw is sighted by escort
E No.213 attacking submerged sub ....
E No.205 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
TF 225 encounters mine field at Moppo (100,54)

Japanese Ships
E No.213
E No.205
E No.83
E No.81

8 mines cleared

--------------------------------------------------------------------------------
ASW attack near Nakadori-jima at 101,56

Japanese Ships
E No.112
E Inagi
E No.138

Allied Ships
SS Charr, hits 17, on fire, heavy damage

SS Charr is located by E No.112
E No.138 attacking submerged sub ....
E No.112 fails to find sub and abandons search
E No.138 attacking submerged sub ....
Underwater explosion, debris and oil appear on surface!
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,54

Japanese Ships
E No.20
E No.63
E No.53

Allied Ships
SS KXVIII, hits 13

SS KXVIII is sighted by escort
E No.63 fails to find sub, continues to search...
E No.53 attacking submerged sub ....
E No.53 fails to find sub and abandons search
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,54

Japanese Ships
E No.53
E No.20
E No.63

Allied Ships
SS Flier, hits 15, heavy damage

SS Flier is located by E No.53
E No.63 fails to find sub and abandons search
E No.53 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
TF 238 encounters mine field at Moppo (100,54)

Japanese Ships
E No.43

1 mine cleared

--------------------------------------------------------------------------------
Sub attack near Moppo at 100,54

Japanese Ships
E No.20
E No.63
E No.53

Allied Ships
SS Sunfish, hits 25, heavy damage

SS Sunfish launches 2 torpedoes at E No.20
Sunfish bottoming out ....
E No.63 attacking submerged sub ....
E No.63 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Sub attack near Moppo at 100,54

Japanese Ships
PB Teimei Maru, Torpedo hits 1
PB Yomei Maru
PB Yamahagi Maru #3
PB Aso Maru #7

Allied Ships
SS Tinosa

SS Tinosa launches 2 torpedoes at PB Teimei Maru
Tinosa bottoming out ....
PB Yamahagi Maru #3 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
ASW attack near Moppo at 100,54

Japanese Ships
PB Yomei Maru
PB Yamahagi Maru #3
PB Aso Maru #7

Allied Ships
SS Tinosa, hits 2

SS Tinosa is sighted by escort
Tinosa bottoming out ....
PB Yamahagi Maru #3 attacking submerged sub ....
PB Aso Maru #7 fails to find sub and abandons search
PB Yamahagi Maru #3 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,54, Range 12,000 Yards

Japanese Ships
PB Seikyo Maru, Shell hits 4
PB Sansei Maru, Shell hits 8, on fire
PB Teimei Maru, Shell hits 3, on fire, heavy damage
PB Yomei Maru, Shell hits 20, heavy fires
PB Aso Maru #7, Shell hits 2, on fire
PB Yamahagi Maru #3, Shell hits 4

Allied Ships
DE Bowers, Shell hits 1
DE Coolbaugh, Shell hits 9, heavy fires, heavy damage
DE Damon M. Cummings, Shell hits 11, heavy fires, heavy damage
DE Eichenberger, Shell hits 2, on fire

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards
DE Coolbaugh engages PB Seikyo Maru at 16,000 yards
Task forces break off...

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,54, Range 12,000 Yards

Japanese Ships
E No.81, Shell hits 31, and is sunk
E No.83, Shell hits 24, and is sunk
E No.205, Shell hits 18, and is sunk
E No.213, Shell hits 23, and is sunk


Allied Ships
DD Bryant
DD Colahan
DD Franks
DD Hudson
DD Ingersoll
DD Richard P. Leary
DD Leutze
DD McCord
DD William Porter
DD Sigourney
DD Walker
DD Yarnall

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,54, Range 8,000 Yards

Japanese Ships
E No.43, Shell hits 4
E No.51, Shell hits 13, heavy fires, heavy damage

Allied Ships
DE Ahrens
DE James E. Craig
DE England
DE Foreman, Shell hits 1, on fire

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,54, Range 11,000 Yards

Japanese Ships
PB Teimei Maru, and is sunk
PB Yomei Maru, heavy fires, heavy damage

PB Aso Maru #7, heavy fires
PB Yamahagi Maru #3

Allied Ships
PT-378
PT-379
PT-474
PT-475
PT-476
PT-477
PT-578
PT-579

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 8,000 Yards

Japanese Ships
E No.52, Shell hits 13, and is sunk
E No.62, Shell hits 26, and is sunk
E No.68, Shell hits 34, and is sunk


Allied Ships
DD Bryant
DD Colahan
DD Franks
DD Hudson
DD Ingersoll
DD Richard P. Leary
DD Leutze
DD McCord
DD William Porter
DD Sigourney
DD Walker
DD Yarnall

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 11,000 Yards

Japanese Ships
SC CHa-7, Shell hits 4, and is sunk
SC CHa-62, Shell hits 4, and is sunk
SC CHa-84, Shell hits 1, and is sunk
SC CHa-89, Shell hits 3, and is sunk


Allied Ships
DD Bryant
DD Colahan
DD Franks
DD Hudson
DD Ingersoll
DD Richard P. Leary
DD Leutze
DD McCord
DD William Porter
DD Sigourney
DD Walker
DD Yarnall

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 8,000 Yards

Japanese Ships
BB Yamato, Shell hits 1
BB Musashi, Shell hits 1
DD Hatsuzuki
DD Niizuki, Shell hits 21, and is sunk
DD Wakazuki, Shell hits 4
DD Shimozuki, Shell hits 1
DD Sakura, Shell hits 35, and is sunk

Allied Ships
DD Bryant, Shell hits 1
DD Colahan
DD Franks, Shell hits 1
DD Hudson, Shell hits 5
DD Ingersoll, Shell hits 17, and is sunk
DD Richard P. Leary, Shell hits 8, and is sunk

DD Leutze
DD McCord
DD William Porter, Shell hits 47, Torpedo hits 1, and is sunk
DD Sigourney
DD Walker, Shell hits 2
DD Yarnall, Shell hits 3, on fire

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards
Range closes to 24,000 yards...
CONTACT: Japanese radar detects Allied task force at 24,000 yards
Range closes to 18,000 yards...
CONTACT: Allies radar detects Japanese task force at 18,000 yards
Range closes to 12,000 yards...
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 8,000 yards
CONTACT: Japanese radar detects Allied task force at 8,000 yards
BB Musashi engages DD Yarnall at 8,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 8,000 Yards

Japanese Ships
BB Yamato, Shell hits 1
BB Musashi
DD Hatsuzuki, Shell hits 1
DD Wakazuki, Shell hits 10, Torpedo hits 1, heavy fires, heavy damage
DD Shimozuki, Shell hits 9, heavy fires, heavy damage


Allied Ships
DD Lowry
DD Putnam
DD Waldron
DD Ammen, Shell hits 1
DD Anthony
DD Charles Badger, Shell hits 1
DD Bearss, Shell hits 4, and is sunk
DD Cogswell
DD Foote
DD Hart
DD John Hood, Shell hits 6, on fire, heavy damage
DD Laws

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 12,000 Yards

Japanese Ships
CL Oyodo
CL Sakawa
CL Kiso
DD Yudachi
DD Suzukaze, Shell hits 4, heavy fires
DD Hatakaze
DD Akikaze, Shell hits 2, heavy fires

Allied Ships
DD Bryant
DD Colahan
DD Franks, Shell hits 1, on fire
DD Hudson, Shell hits 1
DD Leutze
DD McCord, Shell hits 1
DD Sigourney, Shell hits 1
DD Walker, Shell hits 1
DD Yarnall, Shell hits 2, Torpedo hits 1, and is sunk

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards
Ishikawa, Shigeru crosses the 'T'

--------------------------------------------------------------------------------
Sub attack near Tsushima at 102,56

Japanese Ships
DD Suzukaze, heavy fires
CL Sakawa

Allied Ships
SS Dentuda, hits 3

SS Dentuda launches 2 torpedoes at DD Suzukaze
Dentuda diving deep ....
CL Sakawa attacking submerged sub ....
Escort abandons search for sub

--------------------------------------------------------------------------------
Sub attack near Nakadori-jima at 101,56

Japanese Ships
E Inagi, Torpedo hits 1, on fire, heavy damage
E No.138

Allied Ships
SS Sea Cat

SS Sea Cat launches 2 torpedoes at E Inagi

--------------------------------------------------------------------------------
Submarine attack near Moppo at 100,54

Japanese Ships
PB Aso Maru #7, Torpedo hits 2, heavy fires, heavy damage

Allied Ships
SS Sea Dog

PB Aso Maru #7 is sighted by SS Sea Dog
SS Sea Dog launches 2 torpedoes

--------------------------------------------------------------------------------
Morning Air attack on Kumamoto , at 102,59

Weather in hex: Thunderstorms

Raid detected at 38 NM, estimated altitude 35,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M5 Zero x 14
A7M2 Sam x 77
J2M3 Jack x 10
J2M5 Jack x 14
Ki-43-IV Oscar x 25
Ki-44-IIc Tojo x 18
Ki-84r Frank x 3

Allied aircraft
F4U-1A Corsair x 41

Japanese aircraft losses
A7M2 Sam: 2 destroyed
Ki-43-IV Oscar: 6 destroyed
Ki-84r Frank: 1 destroyed


Allied aircraft losses
F4U-1A Corsair: 4 destroyed

Aircraft Attacking:
15 x F4U-1A Corsair sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on Kumamoto , at 102,59

Weather in hex: Thunderstorms

Raid detected at 33 NM, estimated altitude 32,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M5 Zero x 12
A7M2 Sam x 65
J2M3 Jack x 6
J2M5 Jack x 9
Ki-43-IV Oscar x 6
Ki-44-IIc Tojo x 18

Allied aircraft
F4U-1A Corsair x 42

Japanese aircraft losses
A7M2 Sam: 3 destroyed
Ki-44-IIc Tojo: 3 destroyed


Allied aircraft losses
F4U-1A Corsair: 2 destroyed

Aircraft Attacking:
27 x F4U-1A Corsair sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on Kumamoto , at 102,59

Weather in hex: Thunderstorms

Raid detected at 10 NM, estimated altitude 34,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
A6M5 Zero x 12
A7M2 Sam x 48
J2M3 Jack x 6
J2M5 Jack x 1
Ki-43-IV Oscar x 4
Ki-44-IIc Tojo x 7

Allied aircraft
F-6D Mustang x 25

Japanese aircraft losses
A7M2 Sam: 2 destroyed

Allied aircraft losses
F-6D Mustang: 1 destroyed

Aircraft Attacking:
11 x F-6D Mustang sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on Kumamoto , at 102,59

Weather in hex: Thunderstorms

Raid detected at 37 NM, estimated altitude 35,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M5 Zero x 10
A7M2 Sam x 41
J2M3 Jack x 6
J2M5 Jack x 1
Ki-44-IIc Tojo x 7

Allied aircraft
P-51D Mustang x 25

Japanese aircraft losses
A7M2 Sam: 2 destroyed
J2M3 Jack: 1 destroyed


Allied aircraft losses
P-51D Mustang: 3 destroyed

--------------------------------------------------------------------------------
Morning Air attack on TF, near Saishu To at 100,56

Weather in hex: Heavy cloud

Raid detected at 36 NM, estimated altitude 3,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
B6N2a Jill x 36

Japanese aircraft losses
B6N2a Jill: 1 destroyed, 1 damaged

Allied Ships
DD Laws
DD John Hood, Kamikaze hits 2, on fire, heavy damage

Aircraft Attacking:
36 x B6N2a Jill launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

Endo S. gives his life for the Emperor by ramming DD John Hood

--------------------------------------------------------------------------------
Morning Air attack on TF, near Saishu To at 100,56

Weather in hex: Heavy cloud

Raid detected at 31 NM, estimated altitude 14,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-43-IV Oscar x 8

Japanese aircraft losses
Ki-43-IV Oscar: 3 destroyed

Allied Ships
DD Laws, Kamikaze hits 3, on fire, heavy damage

Aircraft Attacking:
8 x Ki-43-IV Oscar flying as kamikaze
Kamikaze: 2 x 250 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on 4th Ind.Mixed Regiment, at 80,54 , near Hengyang

Weather in hex: Moderate rain

Raid spotted at 19 NM, estimated altitude 11,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
Liberator B.VI x 22
PB4Y-1 Liberator x 8

Allied aircraft losses
Liberator B.VI: 2 damaged
PB4Y-1 Liberator: 1 damaged

Japanese ground losses:
329 casualties reported
Squads: 4 destroyed, 18 disabled
Non Combat: 0 destroyed, 35 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 10 (2 destroyed, 8 disabled)


Aircraft Attacking:
8 x PB4Y-1 Liberator bombing from 6000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Kumamoto , at 102,59

Weather in hex: Thunderstorms

Raid detected at 19 NM, estimated altitude 38,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M5 Zero x 10
A7M2 Sam x 28
J2M3 Jack x 5
J2M5 Jack x 1
Ki-44-IIc Tojo x 7

Allied aircraft
P-51D Mustang x 24

Japanese aircraft losses
A6M5 Zero: 1 destroyed
A7M2 Sam: 1 destroyed


Allied aircraft losses
P-51D Mustang: 3 destroyed

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Saishu To at 100,56

Weather in hex: Severe storms

Raid detected at 31 NM, estimated altitude 5,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
B6N2a Jill x 32

No Japanese losses

Allied Ships
DD Laws, Torpedo hits 1, and is sunk

Aircraft Attacking:
32 x B6N2a Jill launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

--------------------------------------------------------------------------------

Ground combat at Masan (102,54)

Allied Bombardment attack

Attacking force 58165 troops, 1362 guns, 1167 vehicles, Assault Value = 2120

Defending force 166025 troops, 2010 guns, 472 vehicles, Assault Value = 5705

Japanese ground losses:
72 casualties reported
Squads: 3 destroyed, 11 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
161 casualties reported
Squads: 7 destroyed, 4 disabled
Non Combat: 1 destroyed, 1 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 6 (2 destroyed, 4 disabled)


--------------------------------------------------------------------------------


Reinforcements:

E No.225 arrives at Tokyo
DD Hatsuzakura arrives at Maizuru
159th Shinbu-tai arrives at Matsuyama
160th Shinbu-tai arrives at Matsuyama
212th Shinbu-tai arrives at Kanko
128th Ind.Mixed Brigade arrives at Tokyo
ML G-628 arrives at Hakodate
ML G-629 arrives at Sapporo


Losses:

Loss of DD Niizuki on May 27, 1945 is admitted
Loss of DD Sakura on May 27, 1945 is admitted
DD Hatsuzakura arrives at Maizuru
Loss of E Inagi on May 27, 1945 is admitted
Loss of E No.20 on May 27, 1945 is admitted
Loss of E No.36 on May 27, 1945 is admitted
Loss of E No.52 on May 27, 1945 is admitted
Loss of E No.53 on May 27, 1945 is admitted
Loss of E No.62 on May 27, 1945 is admitted
Loss of E No.63 on May 27, 1945 is admitted
Loss of E No.68 on May 27, 1945 is admitted
Loss of E No.81 on May 27, 1945 is admitted
Loss of E No.83 on May 27, 1945 is admitted
Loss of E No.205 on May 27, 1945 is admitted
Loss of E No.213 on May 27, 1945 is admitted
Loss of PB Teimei Maru on May 27, 1945 is admitted
Loss of PB Aso Maru #7 on May 27, 1945 is admitted
Loss of PB Yamahagi Maru #3 on May 27, 1945 is admitted
Loss of PB Kinsyo Maru #4 on May 27, 1945 is admitted
Loss of SC CHa-7 on May 27, 1945 is admitted
Loss of SC CHa-62 on May 27, 1945 is admitted
Loss of SC CHa-84 on May 27, 1945 is admitted
Loss of SC CHa-89 on May 27, 1945 is admitted


Ships Sunk:

DD Bearss is reported to have been sunk near Moppo on May 27, 1945
DD Ingersoll is reported to have been sunk near Moppo on May 27, 1945
DD Laws is reported to have been sunk near Saishu To on May 27, 1945
DD Richard P. Leary is reported to have been sunk near Moppo on May 27, 1945
DD William Porter is reported to have been sunk near Moppo on May 27, 1945
DD Yarnall is reported to have been sunk near Moppo on May 27, 1945
SS Charr is reported to have been sunk near Nakadori-jima on May 27, 1945

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

Now it's pretty clear that the TFs with the Allied CVs are indeed amphibs, but it is less clear where they are going. The fleet moved South just by a hex or two. Seems now like they're hanging around, but not too close.

Have all of these movements around Moppo given the Allied commander pause? Will they simply drop support and reinforcements to Moppo or will they move up to start a new spur of the invasion? The next few turns will tell.

___________________________________________________________________________________________________________________________________



Attachment (1)

< Message edited by obvert -- 2/5/2014 6:06:47 PM >


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Post #: 3018
RE: Wild Sheep Chase - 2/5/2014 5:00:50 PM   
obvert


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quote:

ORIGINAL: witpqs

At times I struggle to understand the game mechanism that makes groups not fly on a given turn. Sometimes I discover (by accident!) messages in the ops or event report, that I would have missed, which explain it. Like a group that looked as if it didn't fly (no damaged planes, no or virtually no fatigue) but there was a 'could not locate target' for one reason or another type message.

Other times I am just guessing and I don't have a lot to offer in the way of ideas!


I checked through for those and didn't find any, plus the sweeps are coming from 4-5 different bases and other flights went from those, so it has to be weather over Moppo. Looks like thunderstorms all over in China too, so if that system comes in we could still be out of luck.

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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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Post #: 3019
RE: Wild Sheep Chase - 2/5/2014 5:05:16 PM   
obvert


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quote:

ORIGINAL: SqzMyLemon

You are my inspiration, you know that right?




Thanks Joseph. You've given a lot of support to help me get this far. Gotta make it worth it now!

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Post #: 3020
RE: Wild Sheep Chase - 2/5/2014 6:45:13 PM   
jeffk3510


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From: Kansas
Status: offline
Here is your USS Sea Cat... I thought that was funny, too.

http://en.wikipedia.org/wiki/Sea_catfish

I am really enjoying your game here in the last stages of the war. I have never played this late, but it looks fun.

Good to see the Japanese always have surprises from beginning to end.

< Message edited by jeffk3510 -- 2/5/2014 7:46:12 PM >


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Currently chasing three kids around the Midwest.

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Post #: 3021
RE: Wild Sheep Chase - 2/5/2014 7:09:00 PM   
obvert


Posts: 14050
Joined: 1/17/2011
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quote:

ORIGINAL: jeffk3510

Here is your USS Sea Cat... I thought that was funny, too.

http://en.wikipedia.org/wiki/Sea_catfish

I am really enjoying your game here in the last stages of the war. I have never played this late, but it looks fun.

Good to see the Japanese always have surprises from beginning to end.


Thanks for the note. I see that you post in Jocke's AAR a lot so thanks for stopping in. I never mind those who read both, and it's nice to have a small post from time to time.

Getting this far is a little bit of everything. At the moment it is fun though. We're both interested in every turn more than the time over the past 6 months or so before this.

Here is at least one kind of dogfish.

http://en.wikipedia.org/wiki/Dogfish_shark

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Post #: 3022
RE: Wild Sheep Chase - 2/5/2014 7:20:38 PM   
obvert


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Jocke just sent the turn back. Going to run it now. This one should be interesting.

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RE: Wild Sheep Chase - 2/5/2014 7:34:36 PM   
obvert


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As usual the action opens with Es darting into the approach path and trying to get to Moppo before the BBs, hoping to sweep (and eat) some mines so the BBs won't. Three sub are dispatched in the first few engagements.




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RE: Wild Sheep Chase - 2/5/2014 7:39:38 PM   
obvert


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The BBs get to Moppo after only one of the Es TFs and two DDs hit mines right off the bat. That's not great.

Then B-29s then appear over Shimoneseki to lay some more packages in the sea. Luckily I'd just sent the BBs to another base, at least I hope they've left already. The 13 NF there don't get a shot at any of the beasts.




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RE: Wild Sheep Chase - 2/5/2014 8:15:57 PM   
obvert


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After this come the PTs. It's 89% moon so the PTs are not too effective. They run from the BB TF and they get absolutely plastered by the CAs. Even the Es do well agains them, probably as they'd lost some ops points and couldn't run around as much.

It was actually DDs with the CAs that hit mines here, unhappily, including the one of a kind Shimakaze.




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RE: Wild Sheep Chase - 2/5/2014 8:17:27 PM   
obvert


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On the day the Allies lose around 27 PT Boats. I think that is more than were lost to all causes in the war by the USN.




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RE: Wild Sheep Chase - 2/5/2014 8:21:05 PM   
obvert


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The BBs bombarded and got great hits on the engineers and support troops again, but it looks ilk the planes have been disbanded. If he was able to fly a few out this means that the groups itself is not lost for a few months, but the planes should be gone. Either way, the goal is to close the base, and it's a good thing the bombardments went in, as again ...




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RE: Wild Sheep Chase - 2/5/2014 8:30:22 PM   
obvert


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... the planes do not fly.

I noticed a message that flashed by too quickly during the replay, something about Moppo an canceled strikes. They are set from four different bases and all of the naval air is flying effortlessly around, over, and through the base. Don't get it. At least it's not critical this turn, but if this keeps happening it really takes away our means to keep the place suppressed.

Our LR CAP here manages to down an Avenger that also managed to fly to the hex. It's listed as light rain after the turn. Ok.

[EDIT: Looking at the CR I notice that sweeps did fly to Moppo and that the message given is 'Heavy rain,' so the bombers were again grounded for weather.




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< Message edited by obvert -- 2/6/2014 9:35:32 AM >


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RE: Wild Sheep Chase - 2/5/2014 8:33:34 PM   
obvert


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Helldivers later took out Shimakaze. Maikaze should make it back though.




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