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[FIXED 1.11] Nested EZ's behaving strangely.

 
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[FIXED 1.11] Nested EZ's behaving strangely. - 2/10/2014 9:05:29 PM   
Elouda

 

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Joined: 2/16/2008
From: Helsinki, Finland
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I've noticed the following occur if I have an EZ the classifies targets as 'hostile', inside a wider EZ that classifies them as 'unfriendly';
In these instances, a unit that enters the 'hostile' EZ will switch to hostile classification, but them immediately revery to unfriendly. This will repeat continuously.
Image showing the above

I think that this is a bug? It would seem that the 'higher' threat level would stick after the violation, so the 'unfriendly' EZ should be unable to 'downgrade' the threat status of the target.

Savefile attached.

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< Message edited by emsoy -- 1/10/2016 9:08:42 AM >
Post #: 1
RE: [B490] Nested EZ's behaving strangely. - 2/10/2014 9:14:25 PM   
mikmykWS

 

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Logged and it likely is a problem as we've never explored that particular case. Why exactly are you nesting them?

Thanks!

Mike

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RE: [B490] Nested EZ's behaving strangely. - 2/10/2014 9:26:59 PM   
Elouda

 

Posts: 183
Joined: 2/16/2008
From: Helsinki, Finland
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quote:

ORIGINAL: mikmyk

Logged and it likely is a problem as we've never explored that particular case. Why exactly are you nesting them?

Thanks!

Mike


Thanks for the quick reply.

The way I've got this setup is that the large EZ is used to represent the East China Sea ADIZ from the Chinese perspective. Any aircraft violating this get tagged as unfriendly and 'investigated' by Chinese fighters.

The smaller EZ represents a scenario-specific zone inside which Chinese forces will actively engage targets.

I realize the larger one is not actually necessary, just useful if a human is playing the Chinese side to show where units are entering 'your' airspace.


< Message edited by Elouda -- 2/10/2014 10:27:20 PM >

(in reply to mikmykWS)
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RE: [B490] Nested EZ's behaving strangely. - 2/10/2014 9:40:31 PM   
mikmykWS

 

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Makes sense. Issue logged.

Mike

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RE: [B490] Nested EZ's behaving strangely. - 1/10/2016 8:08:55 AM   
ComDev

 

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Fixed 1.11.

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Developer "Command: Modern Air/Naval Operations" project!

(in reply to mikmykWS)
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