operating
Posts: 3158
Joined: 1/19/2013 Status: offline
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SP ENTENTE 1914 has gone smooth so far (turn 5). Unexpected production turns for garrisons (2 turns before deploying), infantry (4 turns), has quite an effect on strategy. A player may want to keep a spare Garrison in the production panel per country, ready to deploy just in case of emergencies. England get's robbed of it's 4 transports, it's now down to 2, which I don't think is too cool. Austria is aggressive attacking Serbia, I'm already getting my ass kicked there. The game PP is "stingy", compared to past versions. Austria knows it can wear you down faster than your PP can repair and replace your units, so plan accordingly for defense, IMO. Tried offense with Serbia and got burnt because of the low PP. Belgians barely held onto Liege from German attack, there are a lot of ways to disrupt the German offensive initiative, not a time to go to sleep. It's a new game, "Don't expect, the expected".
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