towerbooks3192
Posts: 337
Joined: 8/12/2012 Status: offline
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quote:
ORIGINAL: Avarice0107 Never played a pirate but when the next expansion comes out I'm finally gonna take a crack at it. I don't think I can post links do to low post count but a review from Spacesector.com had this: "At one point in the game you may decide to build pirate facilities, which are secret hidden bases, to expand your wealth and research capabilities, and research will start to progress faster, like when playing with normal empires. Eventually, you can even decide to transform your pirate nation into a pseudo normal empire (a mix between the two play-styles), after building an ultimate pirate facility on a planet. Then, after that point, technology progression will increase even more, your wealth will be much bigger and you’ll finally be able to build colony ships to colonize your own worlds and build more construction ships like regular empires do (you start with only one Construction ship). However, you’re still a pirate faction, only one with some “normal” empire abilities (diplomacy-wise you’re still restricted to pirate gameplay, and you can continue raiding as you once did)." Take that as you will. Ok, I really though pirates could be a normal empire later since they have the chance to research colony tech but I don't know wha t is the use of colony techs when pirates are not allowed to become normal empires later on.
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