Petey
Posts: 122
Joined: 7/22/2013 Status: offline
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Yes Steve, all very good points. You hit the nail on the head with your comment about the missing "slog up the boot" campaign. Elmer's refusal (or inability) to establish fixed defensive lines is the real nut of the problem. The allies' ability to constantly trap and surround Axis units piecemeal and eliminate them is the crux of the problem. Eliminating the Italian partisans was a good move. Elmer can't deal with them effectively and they were a nuisance to move around. Still its a great scenario and lots of fun, and I am enjoying it! Thanks for your many efforts on this (and other) scenarios. BTW, what is the very latest version of the game? I am playing with 3.4, however Larry implied in a comment in his game with John Fogger that there were later mods. Did I misinterpret that, and if not where can I obtain them? quote:
ORIGINAL: sPzAbt653 Hey Petey - good points, and for your consideration: quote:
I'd think that given 2.5 week turns a lot of rail would be repaired. Since a repaired rail that is connected to a supply point is as good as a supply point, the repairs may not necessarily represent actual historical repair abilities. In some scenarios the repairs will represent the rate of infrastructure repair (all that goes into the movement of supplies from the point of origin to the front line). quote:
I'm going to divide the RR Eng units and see if I get any better production out of them that way. Won't help, dividing scales the % chance of repairs. You can see this number in the Unit Report, on the right under Special Abilities. Movement also reduces the % chance. quote:
... a flaw in the TOAW game system that converting a hex to your control automatically destroys the rail line in it. This is set by the designer, so its scenario specific and not a TOAW thing. quote:
Perhaps Steve could modify the scenario to great penalize the Allies for casualties. Casualty Penalties don't work as well as it seems, so for now I'm going with low replacement rates. But so far we haven't seen a real 'slog up the boot' type of campaign, so I'm not sure if the current settings are correct. Thanks
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