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RE: Wild Sheep Chase - 2/11/2014 1:42:42 PM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline
Over half of your Frances were lost to flak.. wowzah!

BBs are torp magnets. Well played. It could have been worse if your supply didn't go stupid at Fusan..



_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to obvert)
Post #: 3211
RE: Wild Sheep Chase - 2/11/2014 5:00:03 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: jeffk3510

Over half of your Frances were lost to flak.. wowzah!

BBs are torp magnets. Well played. It could have been worse if your supply didn't go stupid at Fusan..




Yeah, going in that low you pay a price, but this time it was worth it! Wish some of the other planes had got in on the act, but I think I have it worked out now.

The supply there was really constant, and then I moved some troops. Sucked it right out. So good for the troops, bad timing for the strikes. more supply on the way, just not there when I needed it.

The LBA on Honshu though had no excuses. I had escorts and kamis set for the distance to the Moppo hex from 4 other bases that all had sufficient supply, especially for the kamis and DBs. I sent all extraneous groups away and hopefully it'll confuse the game less and something will now fly. Those guys were right in my wheelhouse!!! Should have been not only a grand slam, but upper deck. Instead it was a broken bat single, but at least still scored a run.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to jeffk3510)
Post #: 3212
RE: Wild Sheep Chase - 2/11/2014 5:46:29 PM   
ART11

 

Posts: 22
Joined: 7/27/2009
From: Poland
Status: offline
Hi obvert, great AAR.
As far as I remember there are some rules connected with base supply level and number of aircraft able to fly during the turn.
Maybe that's the reason they are not flying? How many supply and fuel You have in the HI?
Sorry for my English
ART

(in reply to obvert)
Post #: 3213
RE: Wild Sheep Chase - 2/11/2014 5:56:47 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: ART_11

Hi obvert, great AAR.
As far as I remember there are some rules connected with base supply level and number of aircraft able to fly during the turn.
Maybe that's the reason they are not flying? How many supply and fuel You have in the HI?
Sorry for my English
ART


I'm sure there are some rules. Trouble is on the Home Islands it's tough to figure out what is going where. Many bases produce their own supply plus some make a surplus and that moves across the island (s).

I've reduced numbers at key bases several times, but often this movement will occur during the turn as and the supply situation will change when it might be needed. I've kept base supply toggles low, around 1-3k on all bases and just let the supply move around. I think this is still the best way to let the game use it as needed, but sometimes it doesn't get to the right place quickly enough.

How much supply do I have? Back a page or two there is an economic round-up that should show what is here now. It's not a lot, but it's amazing how the planes keep flying (for the most part) so far.

< Message edited by obvert -- 2/11/2014 11:14:35 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to ART11)
Post #: 3214
RE: Wild Sheep Chase - 2/11/2014 8:58:28 PM   
Wuffer

 

Posts: 402
Joined: 6/16/2011
Status: offline
Can't help myself, but I just had to check this thread several times a day now just in case of an update...

:-)


(in reply to obvert)
Post #: 3215
RE: Wild Sheep Chase - 2/11/2014 10:04:59 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
5 June 1945
___________________________________________________________________________________________________________________________________

SUBS: One more lost and one more Allies sunk.

KOREA: All armies are reaching their preliminary destinations. It looks like some Allied forces are moving into Masan. That would be a good thing. I'll eventually move forward, but I also want to see if this provokes a big response from Jocke to bring the reinforcements in. The port at Moppo should be pretty damaged, so even an Allied night drop might not finish until later in the day phase or day two. That would give time to do something about it.

STRAT BOMBING: Osaka lost some more LI during the night and some aircraft factory points.

REPORT:

Fires causing damage to H8K2 Emily factory at Osaka/Kyoto!
Fires causing damage to Light Industry at Osaka/Kyoto!
Fires causing damage to Ki-45 KAId Nick factory at Osaka/Kyoto!

HOME ISLANDS: Supply is all over the place from base to base, and likely that is part of why strikes didn't fly. Still, there are planes in bases with supply that isn't go either, so that's not the whole story. I wish I knew the whole story, but I sadly don't. Must have had some weather issues, as some of the planes in easy reach are still sitting happily at 99 morale, 0 fatigue, with good supply.

More mine clearing. Sigh.

We'll see if tomorrow brings any bright spots. Jocke will have an interesting choice in where to send the Iowas. I've got 4 subs West of Moppo and a few MTBs and midget subs South of it, so either way something will be there. I might send in some smaller craft to try to slow them up if they come South, maybe cause them to stay in target range in case planes decide to fly.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 5, 45 - NIGHT
--------------------------------------------------------------------------------

TF 10 encounters mine field at Shimonoseki (104,57)

Japanese Ships
ML G-409

20 mines cleared

--------------------------------------------------------------------------------
TF 301 encounters mine field at 102,55

Japanese Ships
AMc Fuji Maru #4
AMc Shintohoku Maru

29 mines cleared

--------------------------------------------------------------------------------
TF 70 encounters mine field at Shimonoseki (104,57)

Japanese Ships
AMc Wa 2
AMc Wa 1

70 mines cleared

--------------------------------------------------------------------------------
Submarine attack near Moppo at 100,54

Japanese Ships
E Oga
SC Ch 51
SC Ch 5

Allied Ships
SS Caiman, hits 28, heavy damage

SS Caiman is located by E Oga
E Oga attacking submerged sub ....
SS Caiman forced to surface!
E Oga firing on surfaced sub ....
Sub slips beneath the waves

--------------------------------------------------------------------------------
Sub attack near Moppo at 100,54

Japanese Ships
E Oga, Torpedo hits 1, on fire, heavy damage
SC Ch 5
SC Ch 51

Allied Ships
SS Blower

SS Blower launches 2 torpedoes at E Oga
Blower bottoming out ....

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 7,000 Yards

Japanese Ships
SC CHa-44, Shell hits 1, and is sunk
SC CHa-46, Shell hits 2, and is sunk
SC CHa-57, Shell hits 1, and is sunk
SC CHa-58, Shell hits 1, and is sunk
SC CHa-67, Shell hits 1, and is sunk


Allied Ships
CL Emerald
CL Bermuda
CL Kenya
CL Caradoc
DD Ulster
DD Ulysses
DD Undaunted
DD Undine
DD Urania
DD Urchin
DD Ursa

Reduced sighting due to 21% moonlight
Maximum visibility in Partly Cloudy Conditions and 21% moonlight: 3,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 101,54, Range 2,000 Yards

Japanese Ships
ML G-431, Shell hits 2, and is sunk
ML G-604, Shell hits 2, and is sunk
ML G-616, Shell hits 4, and is sunk


Allied Ships
DD Fletcher
DD Charles Ausburne
DD Beale
DD Bennion
DD Black
DD Boyd
DD Callaghan
DD Owen
DD John Rodgers
DD Rooks
DD Saufley
DD Smalley, Shell hits 1

Reduced sighting due to 21% moonlight
Maximum visibility in Partly Cloudy Conditions and 21% moonlight: 2,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 101,54, Range 12,000 Yards

Japanese Ships
CA Maya, Shell hits 1
CA Nachi, Shell hits 1
CA Mikuma, Shell hits 4
DD Akishimo, Shell hits 13, heavy fires, heavy damage
DD Matsukaze, Shell hits 6, Torpedo hits 1, and is sunk
DD Yunagi, Shell hits 3, Torpedo hits 1, and is sunk


Allied Ships
DD Fletcher
DD Charles Ausburne
DD Beale, Shell hits 3
DD Bennion
DD Black
DD Boyd
DD Callaghan
DD Owen
DD John Rodgers
DD Rooks
DD Saufley, Shell hits 18, and is sunk
DD Smalley

Reduced sighting due to 21% moonlight
Maximum visibility in Partly Cloudy Conditions and 21% moonlight: 9,000 yards
Allies open fire on surprised Japanese ships at 12,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 101,54, Range 12,000 Yards

Japanese Ships
BB Yamato, Shell hits 4
BB Musashi, Shell hits 1
DD Yudachi
DD Kaba, Shell hits 1
DD Hatakaze, Shell hits 10, heavy fires, heavy damage

Allied Ships
DD Fletcher
DD Charles Ausburne, Shell hits 1, heavy fires, heavy damage
DD Beale, Shell hits 1, and is sunk
DD Bennion
DD Black, Shell hits 1, on fire
DD Boyd, Shell hits 1
DD Callaghan
DD Owen
DD John Rodgers
DD Rooks
DD Smalley

Reduced sighting due to 21% moonlight
Maximum visibility in Partly Cloudy Conditions and 21% moonlight: 11,000 yards
Smoot, Roland crosses the 'T'

--------------------------------------------------------------------------------
Night Time Surface Combat, near Moppo at 100,55, Range 1,000 Yards

Japanese Ships
MGB G-464
MGB G-466
MTB G-467, Shell hits 2, and is sunk

Allied Ships
CL Emerald
CL Bermuda
CL Kenya
CL Caradoc
DD Ulster
DD Ulysses
DD Undaunted
DD Undine
DD Urania
DD Urchin
DD Ursa, Torpedo hits 1, heavy damage An MTB finally does something around here, and lo-and-behold, it's IJN!

Reduced sighting due to 14% moonlight
Maximum visibility in Partly Cloudy Conditions and 14% moonlight: 1,000 yards
Range closes to 1,000 yards...
DD Ursa engages MTB G-467 at 1,000 yards

--------------------------------------------------------------------------------
TF 10 encounters mine field at Shimonoseki (104,57)

Japanese Ships
ML G-409

21 mines cleared

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 5, 45 - MORNING
--------------------------------------------------------------------------------

Day Time Surface Combat, near Moppo at 101,54, Range 18,000 Yards

Japanese Ships
BB Mutsu, Shell hits 5
DD Maikaze, Shell hits 3, on fire
DD Ikazuchi, Shell hits 6, heavy fires
DD Akikaze, Shell hits 4, heavy fires, heavy damage


Allied Ships
DD Saumarez, Shell hits 1
DD Myngs, Shell hits 2
DD Zambesi
DD Zealous, Shell hits 1
DD Zebra, Shell hits 2, heavy fires, heavy damage
DD Zenith, Shell hits 2, heavy fires
DD Zephyr
DD Zest, Shell hits 1, on fire
DD Zodiac, Shell hits 1
DD Algonquin

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
Galbraith R. crosses the 'T'

--------------------------------------------------------------------------------
Day Time Surface Combat, near Moppo at 101,54, Range 28,000 Yards

Japanese Ships
MTB G-1004
MTB G-1012, Shell hits 2, and is sunk
MTB G-1013, Shell hits 2, and is sunk

Allied Ships
BB Iowa
BB New Jersey
BB Wisconsin
BB Missouri
DD Allen M. Sumner
DD Mannert Abele
DD Ault
DD Cooper
DD English
DD Haynsworth
DD Wedderburn
DD Swanson

Maximum visibility in Partly Cloudy Conditions: 28,000 yards

--------------------------------------------------------------------------------
Day Time Surface Combat, near Moppo at 101,54, Range 20,000 Yards

Japanese Ships
PC Kaki, Shell hits 3, on fire
PC Ashi, Shell hits 7, heavy fires, heavy damage
E No.215, Shell hits 4, heavy fires

Allied Ships
DD Zebra, Shell hits 2, and is sunk
DD Zenith, Shell hits 1, heavy fires, heavy damage

DD Zephyr
DD Zest, heavy fires
DD Zodiac
DD Algonquin

Maximum visibility in Partly Cloudy Conditions: 28,000 yards

--------------------------------------------------------------------------------
Day Time Surface Combat, near Saishu To at 100,56, Range 18,000 Yards

Japanese Ships
E No.10, Shell hits 5, on fire
E No.24
E No.46, Shell hits 1

Allied Ships
DD Charles Ausburne, Shell hits 5, and is sunk
DD Smalley

Maximum visibility in Partly Cloudy Conditions: 27,000 yards

--------------------------------------------------------------------------------
Morning Air attack on Tsushima , at 103,56

Weather in hex: Clear sky

Raid detected at 40 NM, estimated altitude 36,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M5c Zero x 3
A7M2 Sam x 13
J2M5 Jack x 17
N1K2-J George x 3

Allied aircraft
F4U-1D Corsair x 25

Japanese aircraft losses
A6M5c Zero: 1 destroyed
A7M2 Sam: 2 destroyed
J2M5 Jack: 5 destroyed


Allied aircraft losses
F4U-1D Corsair: 1 destroyed

Aircraft Attacking:
11 x F4U-1D Corsair sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on 46th Air Defense AA Battalion, at 101,53 , near Gunzan

Weather in hex: Heavy rain

Raid detected at 41 NM, estimated altitude 35,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M5d-S Zero x 15
A7M2 Sam x 21
J2M5 Jack x 10
N1K2-J George x 6
Ki-43-IV Oscar x 1
Ki-84a Frank x 5
Ki-84r Frank x 88
Ki-102b Randy x 3

Allied aircraft
F-6D Mustang x 16

Japanese aircraft losses
A7M2 Sam: 1 destroyed
Ki-84r Frank: 1 destroyed


Allied aircraft losses
F-6D Mustang: 3 destroyed

--------------------------------------------------------------------------------
Morning Air attack on 46th Air Defense AA Battalion, at 101,53 , near Gunzan

Weather in hex: Heavy rain

Raid detected at 21 NM, estimated altitude 33,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M5d-S Zero x 15
A7M2 Sam x 12
J2M5 Jack x 6
N1K2-J George x 5
Ki-43-IV Oscar x 1
Ki-84a Frank x 5
Ki-84r Frank x 73
Ki-102b Randy x 3

Allied aircraft
P-47N Thunderbolt x 17

Japanese aircraft losses
A7M2 Sam: 1 destroyed
J2M5 Jack: 1 destroyed
Ki-84r Frank: 3 destroyed


Allied aircraft losses
P-47N Thunderbolt: 1 destroyed

--------------------------------------------------------------------------------
Morning Air attack on 46th Air Defense AA Battalion, at 101,53 , near Gunzan

Weather in hex: Heavy rain

Raid detected at 26 NM, estimated altitude 33,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M5d-S Zero x 15
A7M2 Sam x 5
J2M5 Jack x 4
N1K2-J George x 2
Ki-43-IV Oscar x 1
Ki-84a Frank x 2
Ki-84r Frank x 43
Ki-102b Randy x 3

Allied aircraft
P-47N Thunderbolt x 17

Japanese aircraft losses
N1K2-J George: 1 destroyed
Ki-43-IV Oscar: 1 destroyed
Ki-84r Frank: 3 destroyed


Allied aircraft losses
P-47N Thunderbolt: 1 destroyed

--------------------------------------------------------------------------------
Morning Air attack on 46th Air Defense AA Battalion, at 101,53 , near Gunzan

Weather in hex: Heavy rain

Raid spotted at 30 NM, estimated altitude 38,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M5d-S Zero x 11
A7M2 Sam x 4
J2M5 Jack x 4
Ki-84a Frank x 2
Ki-84r Frank x 27
Ki-102b Randy x 2

Allied aircraft
P-47D25 Thunderbolt x 18

Japanese aircraft losses
A6M5d-S Zero: 2 destroyed
J2M5 Jack: 1 destroyed
Ki-84a Frank: 1 destroyed
Ki-84r Frank: 1 destroyed
Ki-102b Randy: 1 destroyed


Allied aircraft losses
P-47D25 Thunderbolt: 5 destroyed

--------------------------------------------------------------------------------
Morning Air attack on 46th Air Defense AA Battalion, at 101,53 , near Gunzan

Weather in hex: Heavy rain

Raid detected at 11 NM, estimated altitude 37,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M5d-S Zero x 3
A7M2 Sam x 2
J2M5 Jack x 2
Ki-84a Frank x 1
Ki-84r Frank x 22
Ki-102b Randy x 1

Allied aircraft
P-47D25 Thunderbolt x 17

Japanese aircraft losses
A7M2 Sam: 1 destroyed
Ki-84a Frank: 1 destroyed
Ki-84r Frank: 3 destroyed
Ki-102b Randy: 1 destroyed


Allied aircraft losses
P-47D25 Thunderbolt: 3 destroyed

--------------------------------------------------------------------------------
Morning Air attack on TF, near Moppo at 101,54

Weather in hex: Light cloud

Raid detected at 107 NM, estimated altitude 7,000 feet.
Estimated time to target is 32 minutes

Japanese aircraft
A7M2 Sam x 6
J2M3 Jack x 10
P1Y2 Frances x 13

Japanese aircraft losses
P1Y2 Frances: 1 destroyed, 9 damaged
P1Y2 Frances: 2 destroyed by flak


Allied Ships
BB Iowa, Torpedo hits 1
BB Missouri, Torpedo hits 1
BB Wisconsin, Torpedo hits 1

Aircraft Attacking:
11 x P1Y2 Frances launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

Banzai! - Obuchi K. in a P1Y2 Frances is willing to die for the Emperor
Banzai! - Kasai A. in a P1Y2 Frances is willing to die for the Emperor

--------------------------------------------------------------------------------
Morning Air attack on TF, near Moppo at 101,54

Weather in hex: Light cloud

Raid detected at 114 NM, estimated altitude 5,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
A7M2 Sam x 3
P1Y2 Frances x 13

Japanese aircraft losses
P1Y2 Frances: 2 destroyed, 6 damaged
P1Y2 Frances: 3 destroyed by flak


Allied Ships
BB New Jersey
BB Missouri
BB Wisconsin

Aircraft Attacking:
11 x P1Y2 Frances launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

--------------------------------------------------------------------------------
Morning Air attack on TF, near Moppo at 100,54

Weather in hex: Partial cloud

Raid detected at 39 NM, estimated altitude 5,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
P1Y2 Frances x 13

Allied aircraft
Seafire IIC x 2

Japanese aircraft losses
P1Y2 Frances: 1 destroyed, 5 damaged
P1Y2 Frances: 2 destroyed by flak


No Allied losses

Allied Ships
DD Zealous
DD Saumarez
DD Myngs Really??? Fly into CAP to hit DDs instead of BBs. What happened to target priority? WTF?

Aircraft Attacking:
10 x P1Y2 Frances launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

Banzai! - Muranaka G. in a P1Y2 Frances is willing to die for the Emperor

--------------------------------------------------------------------------------
Morning Air attack on 3rd Marine Division, at 101,54 , near Moppo

Weather in hex: Light cloud

Raid detected at 100 NM, estimated altitude 15,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
Ki-67-Ib Peggy x 30
Ki-84a Frank x 22

No Japanese losses

Allied ground losses:
123 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 2 destroyed, 14 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 4 (1 destroyed, 3 disabled)

Aircraft Attacking:
25 x Ki-67-Ib Peggy bombing from 10000 feet
Ground Attack: 3 x 250 kg GP Bomb
5 x Ki-67-Ib Peggy bombing from 10000 feet
Ground Attack: 3 x 250 kg GP Bomb

Also attacking 710th Tank Battalion ...
Also attacking CenPac Amphib Tank Brigade ...
Also attacking 3rd Marine Division ...
Also attacking 710th Tank Battalion ...
Also attacking CenPac Amphib Tank Brigade ...
Also attacking 3rd Marine Division ...


--------------------------------------------------------------------------------
Morning Air attack on 5th Marine Division, at 101,54 , near Moppo

Weather in hex: Light cloud

Raid detected at 110 NM, estimated altitude 16,000 feet.
Estimated time to target is 30 minutes

Japanese aircraft
Ki-67-Ib Peggy x 20
Ki-84r Frank x 17

No Japanese losses

Allied ground losses:
148 casualties reported
Squads: 2 destroyed, 10 disabled

Non Combat: 0 destroyed, 10 disabled
Engineers: 1 destroyed, 2 disabled

Aircraft Attacking:
20 x Ki-67-Ib Peggy bombing from 10000 feet
Ground Attack: 3 x 250 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Moppo , at 100,54

Weather in hex: Partial cloud

Raid detected at 59 NM, estimated altitude 10,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
Ki-67-Ib Peggy x 21

Allied aircraft
no flights

Japanese aircraft losses
Ki-67-Ib Peggy: 1 damaged

Allied aircraft losses
Corsair II: 1 damaged
SB2C-4 Helldiver: 1 damaged
SB2C-4 Helldiver: 1 destroyed on ground

Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits 1
Airbase supply hits 2
Runway hits 6

Aircraft Attacking:
16 x Ki-67-Ib Peggy bombing from 10000 feet
Airfield Attack: 3 x 250 kg GP Bomb
5 x Ki-67-Ib Peggy bombing from 10000 feet
Airfield Attack: 3 x 250 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Moppo , at 100,54

Weather in hex: Partial cloud

Raid detected at 92 NM, estimated altitude 12,000 feet.
Estimated time to target is 25 minutes

Japanese aircraft
Ki-67-Ib Peggy x 19

Allied aircraft
no flights

No Japanese losses

Allied aircraft losses
PBY-5 Catalina: 2 damaged
PBY-5 Catalina: 1 destroyed on ground
SB2C-4 Helldiver: 1 damaged
PBM-3D Mariner: 1 destroyed on ground

Allied ground losses:
13 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 3 disabled

Airbase hits 2
Runway hits 7

Aircraft Attacking:
19 x Ki-67-Ib Peggy bombing from 10000 feet
Airfield Attack: 3 x 250 kg GP Bomb

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 5, 45 - AFTERNOON
--------------------------------------------------------------------------------

Afternoon Air attack on TF, near Moppo at 101,54

Weather in hex: Light rain

Raid detected at 95 NM, estimated altitude 1,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
J2M5 Jack x 10
N1K1 Rex x 12
P1Y2 Frances x 13

Japanese aircraft losses
P1Y2 Frances: 2 destroyed, 8 damaged
P1Y2 Frances: 3 destroyed by flak


Allied Ships
BB New Jersey
BB Wisconsin

Aircraft Attacking:
10 x P1Y2 Frances bombing from 1000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb No torpedoes. Not good.

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Moppo at 100,54

Weather in hex: Severe storms

Raid detected at 130 NM, estimated altitude 4,000 feet.
Estimated time to target is 56 minutes

Japanese aircraft
A6M5d-S Zero x 9
B5N1 Kate x 6
J2M5 Jack x 3
Ki-84r Frank x 3
Ki-102b Randy x 5

Allied aircraft
Seafire IIC x 2

Japanese aircraft losses
B5N1 Kate: 1 destroyed, 1 damaged

Allied aircraft losses
Seafire IIC: 1 destroyed

Allied Ships
DD Zambesi
DD Zealous

Aircraft Attacking:
6 x B5N1 Kate bombing from 1000 feet
Naval Attack: 2 x 250 kg SAP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Moppo at 100,54

Weather in hex: Severe storms

Raid detected at 150 NM, estimated altitude 5,000 feet.
Estimated time to target is 44 minutes

Japanese aircraft
A7M2 Sam x 15
N1K2-J George x 3
P1Y2 Frances x 13
Ki-84a Frank x 6
Ki-84r Frank x 20

Japanese aircraft losses
P1Y2 Frances: 8 damaged
P1Y2 Frances: 1 destroyed by flak

Allied Ships
DD Zambesi
DD Myngs
DD Saumarez

Aircraft Attacking:
13 x P1Y2 Frances bombing from 1000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

Banzai! - Okano F. in a P1Y2 Frances is willing to die for the Emperor
Banzai! - Minowa B. in a P1Y2 Frances is willing to die for the Emperor

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Fusan at 103,55

Weather in hex: Partial cloud

Raid detected at 77 NM, estimated altitude 13,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A7M2 Sam x 54
J2M3 Jack x 10
J2M5 Jack x 34
N1K2-J George x 5
Ki-43-IV Oscar x 6
Ki-84a Frank x 10
Ki-84r Frank x 105
Ki-100-I Tony x 8
Ki-102b Randy x 8

Allied aircraft
Hellcat I x 20
Hellcat F.II x 12
F6F-5 Hellcat x 165
SB2C-4 Helldiver x 2

Japanese aircraft losses
A7M2 Sam: 2 destroyed
J2M3 Jack: 1 destroyed
J2M5 Jack: 1 destroyed
Ki-43-IV Oscar: 1 destroyed
Ki-84r Frank: 1 destroyed
Ki-102b Randy: 1 destroyed


Allied aircraft losses
Hellcat I: 2 destroyed
F6F-5 Hellcat: 7 destroyed
SB2C-4 Helldiver: 1 destroyed


--------------------------------------------------------------------------------


Reinforcements:

119th Shinbu-tai arrives at Tokyo
151st AA Regiment arrives at Tokyo


Losses:

Loss of DD Matsukaze on Jun 05, 1945 is admitted
Loss of DD Yunagi on Jun 05, 1945 is admitted
Loss of E Shimushu on Jun 05, 1945 is admitted
Loss of E Mokuto on Jun 05, 1945 is admitted
Loss of E Uku on Jun 05, 1945 is admitted
Loss of E Chikubu on Jun 05, 1945 is admitted
Loss of E Oga on Jun 05, 1945 is admitted
Loss of E Chidori on Jun 05, 1945 is admitted
Loss of CMc Ento on Jun 05, 1945 is admitted
Loss of SC Ch 5 on Jun 05, 1945 is admitted
Loss of MTB G-1012 on Jun 05, 1945 is admitted
Loss of MTB G-1013 on Jun 05, 1945 is admitted
Loss of ML G-431 on Jun 05, 1945 is admitted
Loss of MTB G-467 on Jun 05, 1945 is admitted
Loss of ML G-604 on Jun 05, 1945 is admitted
Loss of ML G-616 on Jun 05, 1945 is admitted
Loss of SC Ch 51 on Jun 05, 1945 is admitted
Loss of SC CHa-44 on Jun 05, 1945 is admitted
Loss of SC CHa-46 on Jun 05, 1945 is admitted
Loss of SC CHa-57 on Jun 05, 1945 is admitted
Loss of SC CHa-58 on Jun 05, 1945 is admitted
Loss of SC CHa-67 on Jun 05, 1945 is admitted


Ships Sunk:

DD Charles Ausburne is reported to have been sunk near Saishu To on Jun 05, 1945
DD Beale is reported to have been sunk near Moppo on Jun 05, 1945
DD Saufley is reported to have been sunk near Moppo on Jun 05, 1945
DD Zebra is reported to have been sunk near Moppo on Jun 05, 1945

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

here is one of the groups in range, 6 hexes from the BBs, that didn't fly. A few 800kg bombs might have added to the misery there nicely. This is a base in good supply, in range of several HQs, with escorts and the group is rested and with high morale. There are a few more like this scattered at smaller bases just for the reason that I could have supply shifts around the HI and I want to make sure something goes. Maybe it was weather over these other bases, or over the hex with BBs in the afternoon. The DL was certainly high, so it's all I can think of for why nothing else flew.
___________________________________________________________________________________________________________________________________


Attachment (1)

< Message edited by obvert -- 2/11/2014 11:12:58 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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RE: Wild Sheep Chase - 2/11/2014 10:09:58 PM   
obvert


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quote:

ORIGINAL: Wuffer

Can't help myself, but I just had to check this thread several times a day now just in case of an update...

:-)




Sorry I kept you waiting on this one.

Jocke sent a turn tonight, but didn't finish it, as I'm getting a player two prompt. So looks like I won't find out what happens to the Iowas until tomorrow.

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RE: Wild Sheep Chase - 2/11/2014 10:16:21 PM   
SqzMyLemon


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Would the fact the air unit posted above has no aircraft assigned to search have any bearing? I've found in the past that sometimes it's not enough to rely on DL from other sources, but that an inherent search capability from the LBA unit itself gets a strike airborne.

< Message edited by SqzMyLemon -- 2/11/2014 11:16:48 PM >


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Post #: 3218
RE: Wild Sheep Chase - 2/11/2014 10:23:34 PM   
jonreb31


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Might not be the full story as to why they won't fly but I've also noticed that search (even 10%) seems to help get a strike group into the air and on target. Never had a chance to test it with this scale of aircraft however.

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RE: Wild Sheep Chase - 2/11/2014 10:32:26 PM   
obvert


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quote:

ORIGINAL: SqzMyLemon

Would the fact the air unit posted above has no aircraft assigned to search have any bearing? I've found in the past that sometimes it's not enough to rely on DL from other sources, but that an inherent search capability from the LBA unit itself gets a strike airborne.


I've always throughout the game used search with every strike group. Only lately have I been using groups without search since there is so much FP, Patrol and surface search going on both night and day. It could be it this time though, but that would be pretty lame considering the planes hitting the CVs recently were fine without searching. Some groups were searching and still didn't fly last turn, but not from a base this close and in such a perfect state to go. Most of the ones I've noticed go better without search thigh have been the 2E groups, but i've not had time to test it so I shouldn't say anything.

As a safeguard, and because I thought the same thing looking through these groups, I've already turned it all back to 10% search. So you guys are thinking right along with me here. If the CVs move in range that will also mean I lose about 25-40 planes, considering I already lose about 10 per turn from the CAP.

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RE: Wild Sheep Chase - 2/11/2014 10:33:26 PM   
obvert


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quote:

ORIGINAL: JonReb

Might not be the full story as to why they won't fly but I've also noticed that search (even 10%) seems to help get a strike group into the air and on target. Never had a chance to test it with this scale of aircraft however.


You'd think the DL from being hit by a torpedo would be enough to get the other groups flying in the afternoon. S***, they could have sent a runner if the radio wasn't working!

< Message edited by obvert -- 2/11/2014 11:33:47 PM >


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RE: Wild Sheep Chase - 2/11/2014 10:40:42 PM   
obvert


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So with everything tweaked as well as I can get it working at this point, we go forward again. Jocke must be a bit flustered by this. his tone makes it sound like the ships must have significant damage, which is good. I don't remember him sending me an unfinished turn for a long while.

I set the Kyushu groups a bit farther out, so they might run into CAP. I set a few very minor surprises that probably won't do much if anything. One Frances group is on night strike with TT, and it's able to search at night as well, so we'll see if that does anything. I also set one Peggy groups to bomb Amami-Oshima just for fun, as I'm sure it'll have most fighters sweeping or LR CAPing the BBs coming in. Or maybe I lose 20 bombers.

The subs to the West of Moppo couldn't have been in a better spot, so I'm hoping one gets lucky. MTBs will move into the hex immediately in the night, and it's low moon, so you never know.



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< Message edited by obvert -- 2/11/2014 11:40:59 PM >


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RE: Wild Sheep Chase - 2/12/2014 5:19:38 AM   
sanch

 

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This is one wild end-game!

And to think that this is what I get to look forward to in another 2-3 years (assuming I last that long).

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RE: Wild Sheep Chase - 2/12/2014 7:33:12 AM   
jonreb31


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Man! Can we catch a break from all the action? Just kidding.

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RE: Wild Sheep Chase - 2/12/2014 7:39:28 AM   
jonreb31


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quote:

ORIGINAL: obvert

quote:

ORIGINAL: JonReb

Might not be the full story as to why they won't fly but I've also noticed that search (even 10%) seems to help get a strike group into the air and on target. Never had a chance to test it with this scale of aircraft however.


You'd think the DL from being hit by a torpedo would be enough to get the other groups flying in the afternoon. S***, they could have sent a runner if the radio wasn't working!


It must be a remarkable scene at one of these airbases of yours. The news that the pride of the US navy gets stuck in the mud on the outskirts of the homeland and only a few groups decide to take off! Every honorable Japanese soldier, sailor, pilot, and civilian should have jumped into the closest plane and flown in the general direction of THAT-A-WAY!



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RE: Wild Sheep Chase - 2/12/2014 8:21:02 AM   
obvert


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quote:

ORIGINAL: JonReb


quote:

ORIGINAL: obvert

quote:

ORIGINAL: JonReb

Might not be the full story as to why they won't fly but I've also noticed that search (even 10%) seems to help get a strike group into the air and on target. Never had a chance to test it with this scale of aircraft however.


You'd think the DL from being hit by a torpedo would be enough to get the other groups flying in the afternoon. S***, they could have sent a runner if the radio wasn't working!


It must be a remarkable scene at one of these airbases of yours. The news that the pride of the US navy gets stuck in the mud on the outskirts of the homeland and only a few groups decide to take off! Every honorable Japanese soldier, sailor, pilot, and civilian should have jumped into the closest plane and flown in the general direction of THAT-A-WAY!




Exactly. The supply thing is so weird too. There are torps in the HQ, but the supply dips to 15k, so the planes don't fly? Yet at another base with 15k supply that is farther form the target they do fly?

Some thing you just have to take with a grain of salt and a shot of single malt scotch!

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RE: Wild Sheep Chase - 2/12/2014 9:27:59 AM   
LoBaron


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I think this is one of the most critical aspects of your situation.

The problem is that your picture on supply is always incomplete and out of date. The reason is because the supply movement phase happens before you can access the save, so you will not receive any information about the situation before the supply phase. So during the turn a few percent up/down can mean the difference between a closed base and successful mission.

Probably not much you can do there except adapt your expectations accordingly.

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RE: Wild Sheep Chase - 2/12/2014 9:47:32 AM   
setloz

 

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Could the problem be that there is so little supply to go around everywhere to meet the 3x requirements? Hence the engine could be shuffling it chaotically because of too many requests that cannot be met?

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RE: Wild Sheep Chase - 2/12/2014 2:49:40 PM   
SqzMyLemon


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quote:

ORIGINAL: setloz

Could the problem be that there is so little supply to go around everywhere to meet the 3x requirements? Hence the engine could be shuffling it chaotically because of too many requests that cannot be met?


I've never liked the 3x aspect to supply and I wouldn't be surprised if this was contributing to the problem.

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RE: Wild Sheep Chase - 2/12/2014 2:54:19 PM   
SqzMyLemon


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quote:

ORIGINAL: obvert

I've always throughout the game used search with every strike group. Only lately have I been using groups without search since there is so much FP, Patrol and surface search going on both night and day. It could be it this time though, but that would be pretty lame considering the planes hitting the CVs recently were fine without searching.


I agree, but it's one of those things that remain a mystery. One day things fly and the next under apparently the same conditions they don't. This is one aspect of the game that causes me the most difficulty, but as LoBaron mentions, I need to lower my expectations so when things are pooched I won't have a stroke. Still damn frustrating though!


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RE: Wild Sheep Chase - 2/12/2014 3:39:57 PM   
Chickenboy


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quote:

ORIGINAL: obvert
So the paras can at least determine how bad things are at Moppo, I hope. The So Pac command is there, though, so that will not fall easily with any combat support. I'll go through the units I know are there and post soon.


Wouldn't that be quite the nice coup with a capture of Allied supply and fuel from the base?

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RE: Wild Sheep Chase - 2/12/2014 4:53:22 PM   
obvert


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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: obvert

I've always throughout the game used search with every strike group. Only lately have I been using groups without search since there is so much FP, Patrol and surface search going on both night and day. It could be it this time though, but that would be pretty lame considering the planes hitting the CVs recently were fine without searching.


I agree, but it's one of those things that remain a mystery. One day things fly and the next under apparently the same conditions they don't. This is one aspect of the game that causes me the most difficulty, but as LoBaron mentions, I need to lower my expectations so when things are pooched I won't have a stroke. Still damn frustrating though!



I personally think it's s*** to have to lower expectations that a bunch of planes in the same well supported well supplied, well-led airbase should not fly, should fly all over the place except at the biggest threat 2-3 hexes away or that certain missions fly to a target and others won't.

in the war there were some missions that were just too important not to go. What if Halsey had said to Jimmie Doolittle, ah, I guess we've been sighted, it's a little rough today, maybe lets not do this and head back?

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RE: Wild Sheep Chase - 2/12/2014 4:53:55 PM   
obvert


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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: obvert
So the paras can at least determine how bad things are at Moppo, I hope. The So Pac command is there, though, so that will not fall easily with any combat support. I'll go through the units I know are there and post soon.


Wouldn't that be quite the nice coup with a capture of Allied supply and fuel from the base?


Would have been. Not so possible now. Update on it's way.

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RE: Wild Sheep Chase - 2/12/2014 5:04:54 PM   
obvert


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Well, as usual when faced with tough circumstances, Jocke goes for it. If I'd made the choice to hit the Iowas with the IJN I would have run into several DD, CL/DD and PT TFs on the way, plus the Iowas themselves. Would've been fun to watch, but I'm glad I played my hunch and held back.

As usual, subs began the turn, with mine getting nailed by the Allied DDs. I-202's luck runs out!




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RE: Wild Sheep Chase - 2/12/2014 5:07:07 PM   
obvert


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After this we got a sighting of the biggest of the big before the MTB was vaporized. nice that two are burning, which makes me feel like at least those hits are somewhat serious.




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RE: Wild Sheep Chase - 2/12/2014 5:13:17 PM   
obvert


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Two other subs were nullified before the Allied hordes arrived and kicked out my little mischief makers. No other sightings of the BBs, so they made it to safety.




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RE: Wild Sheep Chase - 2/12/2014 5:14:21 PM   
obvert


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One sub managed to take out a DD damaged from yesterday, but that was it for them.




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RE: Wild Sheep Chase - 2/12/2014 5:16:25 PM   
obvert


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This TF would have really screwed up the old BBs if they'd been sent out. There is so much good stuff on the Allied side!!! Amazing this has all been just sailing around up North while I had fun nuking Moppo for a week or two. One TF like this would have put a stop to that.




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RE: Wild Sheep Chase - 2/12/2014 5:18:06 PM   
obvert


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My night Frances fly but can't get a hit. They are set to 11 hexes and should have easily spotted the BBs, but don't go for them. Too bad.




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< Message edited by obvert -- 2/12/2014 6:18:30 PM >


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RE: Wild Sheep Chase - 2/12/2014 5:20:07 PM   
obvert


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I think coastwatcher reports negatively impact results here by increasing DL on TFs in Moppo, and also do this during the day phase air strikes to come. The Emily also can't hit anything.




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< Message edited by obvert -- 2/12/2014 6:20:33 PM >


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