CyclopsSlayer
Posts: 583
Joined: 2/11/2012 Status: offline
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quote:
ORIGINAL: CyclopsSlayer @Igard quote:
re: Tech How well does your NPC AI adapt to the open techs? Does it know to research them and use them? If not, the player will easily hold a vast tech superiority and that makes the mod feel very 'weenie mode'. The AI appears to sometimes use the special techs. It seems OK to me, but I'd like to hear your experiences. I'll certainly change it if necessary. Don't think for a second that I'm the authority on the matter. I need you guys to test this stuff and report back. Not had a lot of time to play a deep game yet. Couple of things I noticed, might just be bad luck or something; -Pre-warp starts seem even more cash strapped than typically. My usual income tricks seemed useless. Also Pre-warp in this mod seems insane as the Pirates seem to have Really big ships early. -Played a small universe game as starndard Romulan. Everyone went to war so quickly it was hard to get a feel. Restarted about year 15. -Restarted as Federation and played about 25 years in so far. The Breen two empires of which are near me, seem to absolutely HATE the Feddies. Had a Free Trade with one and BAM they declared War, followed almost immediately by the other Breen empire. The other Empires DO seem to be researching the 'Racial' techs, but so far no obvious usages of them. Been to busy with wars and pirates to capture enemy designs and see what they are using. So far seen them R&D Shadowghost, Raptor, and the Ultra Efficient engine designs. None have done, so far, the Shakturi burst, Fast recharge Shields, Robotic repair, High volume thrust, and advanced maneuver techs. I know pirates can get strong if ignored long enough, but they were running fleets of 6-12 Cruisers before I had my third colony landed. Just about every world I have conquered or colonized has had to fight a Hidden Pirate base at least once. Overall, so far, a very good total conversion. Future concerns; I will try and note the dialogs a bit closer, but it seem that ruins frequently are using the same names even more noticeably than in vanilla Shadows. Plenty of characters so far it seems. I abandoned the Romulan game due to being overwhelmed with Silvermists. I found 4 and others have released a couple as well. Two of my key core worlds were wiped clean by them, /sigh...
< Message edited by CyclopsSlayer -- 2/12/2014 9:49:12 PM >
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